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Find approved freelance CG artists & studios.
Results: 1340

Kevin T

Registered: 10 hours ago

Thanks for taking the time to consider our services. Threedeemee is a UK registered company # 09909792 and we are currently in the process of Research & Development for our core technology which is to help gaming industries and online retail with accurate avatars derived from their measurements but for the time being since we have all the tools and Softwares of the trade on the side we're also running an animation/video producing studio to generate some additional income. If you need help with any of your 2D, 3D or Visual Effects then my team of animators and I are more than happy to help you. We're friendly, professional and pride ourselves on guranteeing customer satisfaction and are looking to gather more testimonials for the time being.

skills

3D Modeling 3D Printing 3D Scanning Animation Camera Tracking Cloth Simulation Concept Art Crowd Simulation Digital Painting Facial Rigging Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Layout Lighting MAXScript Mel Scripting Motion Capture Motion Graphics Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Python Scripting Rendering Rigging Rotoscoping Sculpting Shading Sketching Skinning Sound Design Storyboarding Texture Baking Texturing Training UV Mapping VFX VR & AR

software

3ds Max After Effects AutoCAD Maya Unity Unreal Engine Yeti ZBrush

Lukas S

Registered: 1 day ago

Best designer out-there

software

123D 3DExperience 3DF Zephyr 3ds Max 3dvia

skills

3D Modeling

Youmna M

Registered: 2 days ago

I'm a 2D/3D Artist with 3 years experience in 2D art and 1 year in 3D art.

skills

3D Modeling Concept Art Digital Painting Hard Surface Modelling Illustration Texture Baking Texturing

software

3D-Coat 3ds Max Illustrator Maya Photoshop Substance Painter Unity ZBrush

Dimosthenis K

Registered: 3 days ago

I am a Licensed Architect and an Autodesk 3D Studio Max Certified Professional with extensive experience in 3D Visualization (Architectural Visualization, Product Visualization and many more). I specialize in creating and visualizing anything from small scale objects to large scale surroundings, and I possess a deep knowledge in 3d Modeling, Lighting, Materials creation, Texturing, Rendering and Post Production. I hold a Bachelor's and Master’s degree in Architecture followed by a second Master of Science in Advanced Architectural Design. Despite my Architectural background, I have always been able to adapt very quickly, work and assist effectively in different scientific fields. Working in a Multidisciplinary environment, I developed an “out of the box” thinking, problem solving and design philosophy. Having more than 8 years of experience in the field of Architectural Visualization, I completed successfully a big number of projects, both independently as well as a team member. Experience of 2 years in mechanical engineering design and thinking process also led to a more detailed eye for the refinement of details and the compositing of the Big Picture. For me, 3D Visualization is an endless journey of experimentation, imagination and creativity motivated by endless passion.

skills

3D Modeling Architecture Visualization Hard Surface Modelling PBR Texturing Photo-manipulation Post Production Rendering Turntables UV Mapping VR 360

software

3ds Max AutoCAD Bitmap2Material Corona Renderer Illustrator InDesign Inventor Lumion Megascans Photoshop Premiere Pro Quixel Mixer Revit SolidWorks Substance Designer Substance Painter V-Ray ZBrush

Mostafa S

Registered: 4 days ago

I am a 3D Artist based in Egypt, I have worked as 3d Artist for more than 5 years. During this period I gained experience in different areas of 3d graphics application. Now I have good experience in product modelling and rendering, unwrapping, texturing,Retopology, Low poly Game assets and 3d print designing. In my work I use: - Autodesk Maya - Zbrush - Substance Painter - Adobe Photoshop - Chaos Group Vray - Arnold - 3D coat - Marmoset Toolbag I’m a fast learner, I pay attention to details, I have never missed an agreed upon deadline and I am always doing my best to make sure that my client is happy and satisfied. Because of that, I may not be the fastest designer here, but my dedication to details and quality will be the right option for the growth of both you and your business.

skills

3D Modeling 3D Printing Hard Surface Modelling Lighting PBR Texturing Rendering Retopology Shading Texture Baking Texturing UV Mapping

software

Arnold Marmoset Toolbag Maya Photoshop Substance Painter V-Ray ZBrush

Gabriele D

Registered: 1 week ago

Dynamic and motivated 3D Artist, with a demonstrated background of computer games and production. Specializing in advanced 3D modelling/sculpting, organic/hard surface, and Creation of high-quality assets including main characters, player gear and civilians.

skills

3D Modeling Hair/Fur Grooming Hard Surface Modelling Organic Modelling PBR Texturing Post Production Retopology Sculpting Shading Texture Baking Texturing UV Mapping

software

Arnold KeyShot MARI Marmoset Toolbag Maya Substance Painter Unreal Engine xNormal ZBrush

Joao S

Registered: 1 week ago

Hello, my name is Joao Lacerda, I'm a 3D Artist with close to ten years of professional experience, using CGI and painting techniques to create story-telling illustrations, beautiful VR scenes, realistic and cartoon characters for all kinds of media.

skills

3D Modeling Art Direction Cloth Simulation Look Development Organic Modelling Rendering Retopology Rigging Sculpting Shading Skinning Texturing

software

Blender Marvelous Designer Maya Photoshop Substance Painter ZBrush

Belaid Z

Registered: 1 week ago

hi! my name is belaid ZIANE , im architect, 3D artist and graphic design, I have an experience of more than 3 years in the field of architecture, and more than 8 years in 3D, I started working with 3D software like sketchup, blender, archicad, ... since my second year in architecture. I do not only architectural visualization, but also product design, hardsurface modeling , photorealistic design, logo design.

skills

3D Modeling Architecture Visualization Hard Surface Modelling Rendering

software

ArchiCAD Artlantis AutoCAD Blender Cycles Lumion Photoshop SketchUp

Qumrul H

Registered: 1 week ago

Hello, I am a professional 3d modeller.

skills

3D Modeling

software

3ds Max Substance Painter ZBrush

Mohammad S

Registered: 1 week ago

Hi Currently I am working as a Lead 3D modeler in a Local company Named Auleek Ltd. I have over 10 years of experience 3d modeling and texturing sector. Working pipeline Zbrush, Maya, 3d Studio max, keyshot, Photoshop and Illustrator . Speciality: Modeling: hard surface, engine, mechanical, sci-fi concept, props, furniture Texturing: manual/procedural texturing/PBR using Photoshop/Quixel. Presentaion: Present the model perfectly with the help of keyshot/photoshop/Marmoset

skills

3D Modeling Concept Design Decimation Hard Surface Modelling PBR Texturing Retopology Sculpting Texture Baking

software

3ds Max Illustrator KeyShot Knald Marmoset Toolbag Maya Photoshop Quixel DDO Unfold 3D xNormal ZBrush

Tornado S

Registered: 1 week ago

We are a 3D Studio based in Bulgaria that specializes in the creation of Photorealistic 3D Models as well as photogrammetry, character creation, rigging & animation, scripting, and simulations. In order to create the best possible quality for our clients and customers, we have dedicated ourselves to constant learning, which we have been doing for the past 10 years. Our team of 3D artists is skilled, efficient and with a ton of experience. The most important thing for us is to first understand your needs and offer you solutions, so don't hesitate to contact us.

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Cloth Simulation Crowd Simulation Decimation Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Lighting MAXScript Organic Modelling Particle Effects PBR Texturing Photogrammetry Rendering Retopology Rigging Sculpting Texture Baking Texturing Turntables UV Mapping

software

3DF Zephyr 3ds Max Cinema 4D Marvelous Designer Maya Photoshop RealityCapture Substance Designer Substance Painter ZBrush

Himanshu J

Registered: 2 weeks ago

Animzest Animation Studio is a highly experienced professional design studio which is strongly focused on the user experience approach. We’ve been cooperating with worldwide established brands and advertising agencies to build relationships.We do our work with great, hard and utmost to set our goal. We are able to creatively contribute to your project in any development stage Design, Art, Animation and Development.

skills

3D Modeling 3D Printing Animation Architecture Visualization Camera Tracking Cloth Simulation Color Correction Compositing Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Layout Level Design Lighting Look Development Matchmoving Matte Painting MAXScript Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Post Production Rendering Retopology Rigging Sculpting Shading Sketching Skinning Sound Design Storyboarding Texture Baking Texturing Turntables UI Design UV Mapping VFX VR & AR VR 360

software

3ds Max After Effects AutoCAD Blender Cinema 4D Corona Renderer Illustrator KeyShot Maya Mental Ray Photoshop RealFlow Redshift Substance Painter Unity V-Ray ZBrush

Esmail K

Registered: 2 weeks ago

4 years of activity in the field of 3D architecture and software

skills

3D Modeling

software

3ds Max AutoCAD Photoshop Revit

Kroftle S

Registered: 2 weeks ago

Kroftle is a boutique studio that offers high-end CG Asset Development services and state-of-the-art visual imagery for all types of digital products like full length animated films, high quality hybrid films, video game cinematics, TV commercials, DVD series and much more. www.kroftlestudios.com

skills

3D Modeling Architecture Visualization Facial Rigging Hair/Fur Grooming Hard Surface Modelling Look Development Organic Modelling PBR Texturing Rigging Shading Texture Baking Texturing

software

MARI Maya Photoshop SpeedTree Substance Designer Substance Painter

Paco P

Registered: 2 weeks ago

I'm Paco Plaza a 3D Artist and Graphic Designer that likes to solve complex visual challenges, providing creative and technical images to help clients accomplish their goals, adding a visual support to transmit the right message, tell a story, present an idea, encourage others to take action or promote products and services. I specialize in: • 3D modeling, rendering and animation • Concept artwork design • Technical artwork design • Print, web and motion design

skills

3D Modeling Animation Compositing Concept Art Hard Surface Modelling Illustration Motion Graphics Organic Modelling Rendering Sculpting

software

After Effects BodyPaint 3D Cinema 4D Marvelous Designer Octane Render Substance Painter Unfold 3D Unreal Studio ZBrush

Tomas L

Registered: 2 weeks ago

PERSONAL SUMMARY Motivated and passionate 3D Artist with a proven ability to develop high quality, life like models as well as having a solid understanding of game art and flow processes. Possessing the artistic expertise and technical ability required to work closely with designers to create visually stunning content that will intensify game playability. Also having extensive knowledge of everything related to 3D computer graphics and a knack of quickly understanding a projects mission, vision and values. Presently looking for a suitable vacancy and an opportunity to work with a team of qualified, diverse individuals who will help to develop my experience and career. CAREER HISTORY Freelance 3D Artist \ Generalist - May 2010 - Present working closely with customers to provide creative design expertise and solutions for gaming and any other 3D projects. Contributing to art design concepts, character models, hard surfaced models and enhancing the “look and feel” additionally rigging, skinning and animating. EXPERIENCE Comprehensive understanding of publishing software, including 3D and video, design & develop graphics in multiple formats. Experience of game developing from start to finish. Experience of advertisement video making. Up to date with the latest 3D trends. Powerful modelling skills, especially hard surface Objects. Rigging, Skinning, and Animating models, characters. CORE QUALIFICATIONS • Broad experience in model and texture development • Excellent knowledge of gaming trends and fields • Extensive understanding of variety of pipelines and tools • Outstanding proficiencies in concept drawing, VFX, advanced modelling • Strong adaptability to new trends and software • High skills in coordinating with 3D artistic teams for projects as required Creative solutions Character, Level design, props modelling and optimizations full flow: Modelling, Sculpting, Re-topology, UV-unwrapping, Map baking, Texturing, Rigging, Lighting and more…

skills

3D Modeling Animation Architecture Visualization Camera Tracking Facial Rigging Hard Surface Modelling Organic Modelling PBR Texturing Retopology Rigging Skinning Texture Baking Texturing UV Mapping VR & AR

software

After Effects Marmoset Toolbag Maya PFTrack PhotoScan Photoshop Substance Painter Unity Unreal Engine V-Ray xNormal ZBrush

Tahmoores R

Registered: 2 weeks ago

Professional 3D Modeler and Gamer experienced with 3DS Max, Maya, Houdini, Cinema 4D and Substance Painter. I like to work on Games and love to model High Tech/Sci-Fi Models, Cars Weapons Robots Space Ships are my favorites. Available for work on single projects or long term cooperation.

skills

3D Modeling Photogrammetry Rendering Texturing

software

3ds Max Cinema 4D Houdini Maya Photoshop Substance Painter

Eugenio R

Registered: 3 weeks ago

3D CAD Jewelry Concept Designer & Prototyper Since 1986  “We craft one-of-a-kind custom jewelry pieces and prepare prototypes for seamless production” Highly skilled in Rhino 3D Designs with extensive knowledge and experience in modeling High End Jewelry. In addition, I possess strong aesthetic ability to interpret design sketches. I am a creative problem solver with the ability to visualize how the abstract elements fit as a whole identifying problems that need to be addressed. Create organic shapes and designs in 3D using Rhino. Extensive knowledge in all kind of gemstones and diamond setting including center stones, pave, fish tail, cut down, burnish, prong, hammer, and hammer baguette. Create harmonious designs that can be manufactured and that meet all requirements. https://www.sialiajewelry.com  https://www.flickr.com/photos/byeugene/albums

skills

3D Modeling Concept Design Layout Level Design Organic Modelling Post Production

software

Rhino

BERNARD C

Registered: 3 weeks ago

I am a 3D character artist with a solid understanding of anatomy and developing characters for 3d Printing. Over the course of my 5-year career, I've developed a skill set directly relevant to the 3D Modeler role, including • 3D modeling and 3D printing. • Character Modeling & Sculpting in Zbrush • -3d photoscan cleanup • Make a 3D printed figurine • create 3d models from the reference • Retopology , Texturing , …

skills

3D Modeling 3D Printing 3D Scanning Photogrammetry Retopology Sculpting

software

ZBrush

Mostafa H

Registered: 3 weeks ago

I am a CG Artist with more than 2 years experience.

skills

3D Modeling Architecture Visualization PBR Texturing

software

3ds Max Rhino SketchUp Substance Painter Unfold 3D

ANOMA A

Registered: 3 weeks ago

Currently living in Brazil, I perform low poly 3d modeling for games, and I do PBR texturing, I also have a lot of interest in creating 3d environments always seeking learning and also looking for opportunity to demonstrate my knowledge as a modeler. My complete portfolio is through www.therookies.co/guilrocha

skills

3D Modeling Organic Modelling PBR Texturing Retopology UV Mapping

software

Blender Gimp Substance Painter

Victor C

Registered: 4 weeks ago

I am a passionate 3D character artist working in the game development field. Along the last years I have been working on AAA and indie projects. I am skilled at modeling, sculpting, texturing, lighting and shading for games and cinematics as well as 3d printing. You can check my portfolio on: https://www.artstation.com/exordine

skills

3D Modeling 3D Printing Illustration Lighting Organic Modelling PBR Texturing Rendering Retopology Sculpting Shading Sketching Texturing

software

3ds Max Marmoset Toolbag Marvelous Designer Maya Ornatrix Substance Painter xNormal ZBrush