3D Modeler

Lighthouse for VFX/CG

Published September 04, 2019

Here is one of my older projects while I was still using Lightwave. I recently updated the shaders to PBR using Blender's Principled shader. I am quite happy how this looks. This could be used even for some games as a structure. The poly count is less than 40K.
I am currently looking for clients.