Hey, I am Brian

Netherlands - Joined August 2017

I am a real-time expert with a large variety of experience with more than a decade working in the video game industry. My skill set is focused on all things dealing with environment art. This includes modeling for environments or props, texturing, shading, terrain building, lighting, effects, atmospherics and general interactive development. I also have a wealth of experience using Substance Designer and World Machine and primarily work with Unity, though I am familiar with Unreal as well.

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