Helicopter UH-60 | Real-Time Render Unreal Engine 4

Published April 15, 2019

Render is Real-Time. Light is not baked. No postproduction in Photoshop. The main goal of the project was to find a fast and effective way to export a model from Maya to Unreal Engine 4 without the complicated and time-consuming Low-Poly modeling, UV unwrapping, and Normal Baking.