Hi, I am Max

Moscow, RU - Joined August 2017

I work in the video games industry. I'm a professional 3D artist with skills in hard surface modeling, PBR texturing, Unreal Engine 4 lighting, and rendering.

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Skills & Software

3D Modeling 3D Printing Architectural Visualization Arnold Cinema 4D Fusion 360 Hard Surface 3D Artist Hard Surface Artist Hard Surface Modeling KeyShot Lighting Marmoset Toolbag Maya MODO PBR Texturing Photoshop Rendering Retopology Substance Designer Substance Painter Texture Baking Texturing Unity Unreal Engine UV Mapping UVLayout VR 360 xNormal

Helicopter UH-60 | Real-Time Render Unreal Engine 4

Hard Surface 3D Modeling. 3D Printing.

Hard Surface 3D Modeling. Exoskeleton.

Hard Surface 3D Modeling. 3D Printing.

Hard Surface 3D Modeling for Games. High Poly and Low Poly 3D Models.

Hard Surface 3D Modeling.

Hard Surface 3D Modeling. Old Watch. Subdivision modeling.

Hard Surface 3D Modeling. Science Station.

Hard Surface 3D Modeling. Navuhodonosor.

Hard Surface 3D Modeling. The Foundry Express.

Hard Surface 3D Modeling. Sci-Fi Vehicle.

Hard Surface 3D Modeling Robotic Arms

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