Hard surface/Weapon/vehicle artist

A Senior experienced game artist with 5 years of experience have worked on multiple platforms and many AAA Title games.

- Specialist in Hard Surface, Weapons, Vehicles, Props and Environment Modeling and Texturing etc.

- I have strong knowledge in Hard surface modeling, Sculpting, PBR and Traditional Texturing, Low poly modeling, Retopology, UV mapping, LODs and Baking maps.

- can finish my object from Modeling and Sculpting to final textured game res model.

- Have Worked on different styles of games like AAA title games, Stylized games, Mobile games, various consoles and mobile platforms.