A Senior experienced game artist with 5 years of experience, have worked on multiple platforms and many AAA Title games. - Specialist in Hard Surface, Weapons, Vehicles, Props and Environment Modeling and Texturing etc. - I have strong knowledge in Hard surface modeling, Sculpting, PBR and Traditional Texturing, Low poly modeling, Retopology, UV mapping, LODs and Baking maps. - can finish my object from Modeling and Sculpting to final textured game res model.
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