I am a freelance illustrator and concept artist, and also have experiencein 3D modelling sculpting. I have a BA (hons) degree in game art from Futureworks university and have done a variety of commission and freelance jobs, including working as a comic book illustrator while studying at university. I am a driven and adaptable artist, capable of working in a variety of styles. My strongest areas are character and prop design and illustration, however I have plenty of experience working with environment illustration too. When it comes to 3d work I have experience modeling and texturing hard surface models like props/weapons and environment pieces, as well as having worked in character sculpting, modelling and texturing, and some understanding of rigging.