I'm a 3D artist for almost 3 years now. I'm a goal oriented hard working person with a strong work ethic and a high passion for videogames. I already worked on big german companies like GGS and Daedalic entertainment. I'm also very keen on working on international projects. I'm specialized in model and texture hardsurface models, world art and detailed props according to concepts, references and/or art direction. I'm familiar with modular environments and the most common toolsets.