Hi, I am Santiago

Colegiales, AR - Joined October 2019

3D character artist currently working for Ubisoft within Globant

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Skills & Software

3D 3D Character Artist 3D Modeling 3D-Coat 3ds Max Characters Film & TV Games Hair/Fur Grooming Hard Surface Modeling Look Development Marmoset Toolbag Maya Organic Modeling PBR Texturing Photoshop Props Realistic Retopology Sculpting Shading Stylistic Substance Painter Texture Baking Texturing Unreal Engine UV Mapping UVLayout Weapons ZBrush

East Dagger (real-time 3D Model)

Lilith, Diablo IV fanart (real-time)

Dafne Likeness Study

Truce Character (real-time)

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