Hi, I am Daniel

Manchester, GB - Joined October 2020

I am a pro-active artist with a huge passion for videogames, and I am proficient in both Autodesk Maya and 3DS Max, skilled with hard surface modelling, and knowledgeable of the importance of good topology and UVs. Also capable of using my initiative to solve problems, along with being a good team player.

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Skills & Software

3D Modeling 3ds Max Animation Architecture Bitmap2Material Characters Clothing Concept Art Education Environments Flowers Furniture Fuse CC Games Graphic Design Hair Cards Hard Surface Modeling Illustration Insects Lighting Lighting Machinery Marmoset Toolbag Maya Mudbox Musical Instrument Nature Organic Modeling Other Other Particle Effects PBR Texturing Photo-manipulation Photography Photoshop Props Realistic Rendering Retopology Rigging Sculpting Sculptris Shading Sketching Stylistic Substance B2M Substance Painter Texturing UI Design Unity Unreal Engine UV Mapping Weapons xNormal ZBrush

Stylised Samurai Pirate

Creatures 1 Beehive

1920s-Themed Props

Steel Ascension - 2D Platformer

QuickMaths - Educational Match-3 Game

Golden Barrel Cactus (Echinocactus grusonii)

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