Published February 04, 2021
For a long time I wanted to develop a somewhat more worked model of a dragon
To do this, I looked for references and was inspired by the work of Antonio J. Manzanedo:
ArtworkDragon Head Studyby Antonio J. Manzanedo
Based on some other well-presented published work like those of Nicolas Swijngedau, that develops and presents creatures
ProfileNicolas SwijngedauCreature/Character Artist
The dragon bust has been completely sculpted in Zbrush and the final composition in photoshop.
The model has about 5,5M polygons, five hours of work