Hi, I am Alex

Russia - Joined February 2021 Hire

I create both simple and complex effects using Cascade, Niagara, Material Editor and other engine tools. The main 3D package is Houdini. I work with his tools for integration into the development process on the Unreal Engine 4 (Game tools) engine - VFX, Fields, Destruction, Terrain, Vertex animation, Mesh tools, etc. There is also experience in Photoshop, SpeedTree, Quixel, Substance Designer and others. There is also little experience: Level Design (Landscape, Materials, Foliage), Lighting Technicians, Performance Optimization, VR, Procedural modeling in Hodini, C ++, etc.)

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