ZBrush Artists & Studios Results: 479

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Ulyses B.
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Registered: 3 days

I'm a freelance 3D Character artist; highly experienced in the stylized look: that being Anime-style, cel-shaded, soft-shaded, disney-style, handpainted-style, Blizzard-like, PBR, NPR, you name it. Jack of all trades, whether that'd be low poly, high poly, hard surface, organic sculpt, pre-rendered, real-time rendered, rigged, animated, etc. I've worked on several indie games in my past, and have good experience utilizing Unity and Unreal engine 4.

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Vanya P.
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Registered: 3 days

Hello. I'm a 2D/3D artist . Love to make art, create digital art/concepts/characters/enviroments/illustratios I like to take requests and implement them. Finish bachelor : "Design of Children’s Environment" and master level : "Computer games" at National Academy of Arts - Sofia. My last jobs was like 3d environment artist in Ubisoft Sofia and 3D Generalist-Artist in SnapshotGames

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Jeremy B.
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Registered: 4 days

I'm a freelance 3D artist currently living in Northwest, PA, USA. I have 17 years of experience. For the last 6 years most of my work has been for ArchVirtual doing 3D modeling for real-time ArchVis in 3ds Max and Unity. Prior to that I worked at game studios, primarily Red Storm Entertainment and then TimeGate Studios. I love 3d modeling and I am passionate about continually improving my skills and the quality of my work

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oliver m.
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Registered: 4 days
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Anderson L.
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Registered: 4 days
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Dênis d.
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Registered: 4 days

Having a bachelor's degree in game design, I have a good knowledge of game engines. I can make realistic and semi-realistic models light and well optimized for any type of platform.

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Uraga
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Registered: 5 days
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Nabi K.
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Registered: 5 days

Hi, strangers, just call me Nabi! I'm from land of Kazakhstan, citizen of Baikonur (yes, yes
cosmodrom Baikonur is close enough). My hobby is 3d modeling on Zbrush. Some works I'm solding on markets. Leave comment and if you one of my buyer please leave feedback.

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Christian T.
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Registered: 5 days

I specialize in many different areas. My main area is 3D visualization/Graphic designing. Producing realistic renders and environments. I am also very passionate with the game industry, modeling high to low poly weapons, props and creating realistic textures on Substance Designer. All my bakes and texturing are finalized in Substance Painter and UV's are created in 3DS MAX. I believe i have the ability to work fast without sacrificing quality and having good attention to detail.

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Terrell M.
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Registered: 8 days
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SAMIRA E.
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Registered: 9 days

Im a 3d modeler working for vfx movies. I've made 3d characters/props for film, animation and games.

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Mateusz G.

Registered: 10 days

Hi,
I'm Mateusz Gruszka, I'm working as a 3D Character Artist, therefore I am looking for new challenges, development on new fronts.

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Omar C.
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Registered: 10 days

Hi! I'm an Environments & Props Artist, with 3 years of professional experience. And that's what I do all days.

Skills:
- Environment/Level Design in Unreal Engine / Unity
- High Poly and Low Poly modelling
- Digital Sculpting in Zbrush
- Modular Modeling
- UV Mapping & Maps Baking
- Texturing with PBR Shading
- Ability to prepare In-Game Assets
- 3D Scans Cleanup and Game-Ready models
- Assets Optimization for Mobile/VR

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Renan A.
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Registered: 10 days

A summary of my background history will show how I can be an asset to your project.
•More than 6 years of experience as sculptor for a well known company in the industry.
• Ability to modeling, texturing, shading, lighting, rendering, compositing using the softwares as zbrush, substance painter, marmoset, keyshot, arnould, maya, 3dsmax, ps, ae, nuke)
•Ability to work quickly without sacrificing quality and with a fine attention to detail.
•Able to bring new and original ideas.

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Taylor B.
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Registered: 10 days

I am a 3D artist with with a focus on creating fully game ready assets. Modeling and texturing are my strengths and I am always seeking to improve my skill set through self learning.

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Nazeer M.
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Registered: 10 days

My name is Nazeer, a 3d artist working in the industry for the past 12+ years, My passion is focused in 3d art, 3d Modeling Texturing, Characters, Hard surface and Environment Modeling .

My work experience has made it possible for me to create artworks for next-gen consoles such as Xbox 360, PS3 to Mobile IOS and Android, AR and VR, Simulation projects, from reputed companies to indie developers.

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Steven D.
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Registered: 10 days

3d Modeling, textures, rigging and animation. Extensive experience in Unreal 4 engine including lighting, materials, particle Fx, Blueprints and Archviz.

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Zoebert C.
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Registered: 11 days

I'm a 3D artist specializing in characters and creatures. I do high poly sculpts for 3d printing and I am also able to do lower poly assets for games.

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Denys I.
This user verified his email address

Registered: 11 days

I love what I do. I am passionate about hard surface modeling especially vehicles and weapons. I have a different experience with modeling (low-poly/high poly, subdividing), texturing and baking maps, procedural texturing. I have worked with Unity, Unreal and Xcode-engine. Worked with VR, AR, mobile and pc-games.

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Jay S.
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Registered: 11 days

3D modeler with experience in hard surface and low poly.

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TALOS Creative
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Registered: 11 days

Hi, I'm Gio, I run Talos Creative in Royal Tunbridge Wells, Kent, UK.

Talos Creative is an award-winning, high-end boutique animation studio with a focus on character-driven cinematic storytelling.
With over 18 years experience in the creative sector working for clients such as Microsoft, Ebay inc, PayPal, Nike, Ford Motors, The Sun Newspaper, Talos Creative produces highly detailed, CG animation for on-line advertising as well as cinematic trailers and cut-scenes for the games industry,

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Dejan B.
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Registered: 11 days

I am 3D Generalist with over 10 years of experience in development of assets, including rigs and animations. During my career I had opportunity to work on various game projects ranging from game for mobile platforms to AAA titles. My art mainly focuses on realism and I enjoy the most to work on characters and weapons.

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Felipe B.
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Registered: 12 days

All the way from Rio de Janeiro, Brazil, comes a 3D artist who's passionate about his work and the people with whom he's able to develop great ideas into beautiful(and efficient) art assets!
I'm most comfortable working on hard surface models for game projects in Unity and Unreal. I'm always eager to learn new software and techniques.
Secret power comes from brewing great coffee in times of need. Although serving it to fellow devs through the internet has proven to be a challenge.

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Austen S.
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Registered: 12 days

I have experience in both Unreal Engine and Unity having worked on various styles, genres, and platforms. With over 5 years of experience I have worked on various projects that include Mobile Games, Virtual and Augmented reality, Console, and Virtual Development Training Programs for the Department of Defense and Aviation industry. I can produce environments, props, and various assets that are low poly and game ready!

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Ishaan S.
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Registered: 12 days

I am 3d professional modeling and texturing artist with 3 years of industry experience and 3 years of freelance experience. The reason why my clients love me and foster a long-term relationship with me is that I provide High-quality design and artwork with quick responses and after job services.

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Oussama A.
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Registered: 12 days

Hello
My name is Oussama .im a 3D Environment / Props Artist
i can create props and environments High and Low Poly

The Softwares Im Using are :
3ds Max and Zbrush for modeling
Photoshop and Substance Painter 2 for Texturing
Unreal Engine 4 and Unity 5 As Game Engines

I can create High Detailed Models and textures (for Android . PC . Ps4 .Xbox ..).

Looking forward to work with you

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Biswajit D.
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Registered: 14 days

Hi i am a 3d game Artist having experience of almost 4 yrs in game industry. I will give you from scratch to end product( Base, Highpoly, Game mesh and Texture ( PBR and Photoshop). Good skill in zbrush, maya, 3ds max, photoshop and Substance painter. I am ready to start.

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Alireza D.
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Registered: 15 days

I am a cg artist . do 3d modeling and director and level designer of game industry, Texturing, Lighting and rendering from fantasy to real . my main software is 3dsmax and substance painter and substance designer and I work with after effect, zbrush, photoshop , uv layout .

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Paul T.
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Registered: 15 days

3D Artist from Romania, specialized in character / creature design sculpting and props / scene modeling.

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Duarte P.
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Registered: 27 days
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Nguyen P.
This user verified his email address

Registered: 1 month

Hello, my name is Nguyen Phan and I am a 3D environment and props modeler. I am a recent grad student of Richland Community College with a Interactive Simulation and Game Technology degree. I am still trying to find my ways in the industry and want to work in studio or do freelance works.

Most of my work are done in Blender, a free modeling but highly capable software, and texture in Substance and Zbrush.

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Valentin L.
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Registered: 1 month

I am a 3D artist initially inspired from games. Started to work full time on my 3D skills 2 years ago making game assets and later managed to secure a position as a 3D artist developing VR apps for an architectural visualization company. While working in arch viz I also learned to make renders in V-ray and worked with leading architectural and interior design studios around the world like Santiago Calatrava, Calison RTKL, AECOM and others. But my dream is still to work in the game industry.

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Foliohawks

Registered: 1 month

We are specialized in 3D Modeling & Animation (Furniture modeling, product modeling, fashion & apparels, Architectural interior, exterior modeling & Industrial equipment’s & machinery modeling) with Photo realistic output.

• Video editing

• High-Volume Image editing (E-commerce, fashion photography, branding hero shots & Jewellery photography)

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Ross M.
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Registered: 1 month
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Pablo H.
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Registered: 1 month

Hi, I'm a 3d artist, I'm dedicated to character modeling, lighting, texturing, I've been modeling in zbrush for 2 years. Also, I have experience modeling everything from humans to monsters, making all the maps and using mainly Maya and Arnold to render my models.

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Antônio M.
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Registered: 1 month

I make 3D art for games. I have been a founding partner of BLACKZEBRA Studio and 3D artist at Playlore Game Works (outsourcing) where I have been able to work on projects for Blizzard, Avalanche Studios, QC games, Sony Online, Uber Entertainment , Zenimax, NC Soft and NAMCO.

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Adrian B.
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Registered: 1 month

I am a versatile CG artist with over 12 years of experience and dedicated to creating high quality art. I have a keen eye for form, shape and detail with excellent understanding of hard surface objects. I have strong abilities in digital modelling and texturing of high and low poly models and a vast experience as an artist both for games and visualization purposes.

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Awastoki
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Registered: 1 month

We are a 3d servicing company based in beautiful Québec city, Canada. After several years in the video game industry, we decided to start our own studio focusing only on quality 3d assets creations for our clients.
We work in multiple fields, wether it's for video games, ads or even jewelry design for 3d printing !

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Emma D.
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Registered: 1 month

Nilanjan D.
This user verified his email address

Registered: 2 months

Hi,
I am an experienced 3d generalist and look development artist. I have more than 6 years of experience in this field. Its my privilege to working with companies like Raymonds, Fasterpants, Style Branding Enterprise, Verticalmenswear, yellowimages, etc. Hopefully I can be useful to you.

Sargis T.
This user verified his email address

Registered: 2 months

Enthusiastic, motivated and self-taught 3D artist. I am convinced that 3D is the best field in the world. I prefer self-education over universities as I like to challenge myself and achieve my goals through my experience.

I enjoy mostly creating game assets and use them in a specific environment. Due to my widely ranged skill set, I am also able to work on any task in different fields. The tools I use on daily basis are 3ds Max, Substance Painter/Designer, Unreal Engine, Marmoset etc.

Edward R.
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Registered: 2 months

No Ghost
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Registered: 2 months

Raul G.
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Registered: 2 months

Ze Z.
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Registered: 2 months

ibrahim b.
This user verified his email address

Registered: 2 months

3D Character Design: Concepts, High poly modeling, 3D Sculpting, Anatomy, Lowpoly pipelines, Texturing
3D Hardsurface Modeling
Available for freelance or Full-time Job

Ross M.
This user verified his email address

Registered: 2 months

RM Visuals is an Architectural Visualisation Studio based in Glasgow with over 15 years experience in the industry. We create photo-realistic images that are both creative and exciting while surpassing our client's expectations.
Our goal is to understand your project, your message, your audience, explore ideas, moods, materials and lighting individually tailoring the final visuals into something that will really shine.
We want to wow you!

Rally Game Studio
This user verified his email address

Registered: 2 months

I just want to let you know that we have 10 years of experience in 3d game industry, Product modeling,
we are team of 20 Artist here in Noida India.
Please check out portfolio
https://rally3dstudio.artstation.com/

Just to show case our skills, please feel free to drop us a Test Project, and we will be more than happy to show what quality level work we deliver.

Ali R.
This user verified his email address

Registered: 2 months

I am Enviornment & Prop artist currently working on the latest Triple A gaming titles! I specialize in creating 3d models and environments for video games using the latest game development techniques and software packages. Please check out my portfolio for samples of my previous work!

Carlos V.
This user verified his email address

Registered: 2 months

I'm a Game developer and a 3D Artist, specialized in Character modelling for games with years of experience also in Props and Hard-Surface modelling. I have a positive attitude, proactive, I love new challenges and I always work on improving myself.