Find approved freelance CG artists & studios.
Results: 299
Registered: 5 hours ago
A motivated and passionate 3D Artist with a proven ability to develop high quality, life like animations as well as having a solid understanding of game art and processes. Possessing the artistic expertise and technical ability required to work closely with designers to create visually stimulating content that will intensify game playability. Also having extensive knowledge of everything related to 3D computer graphics and a knack of quickly understanding a projects mission, vision and values. Presently looking for a suitable vacancy and a opportunity to work with a team of qualified, diverse individuals who will help to develop my experience and career.
skills
3D Modeling Architecture Visualization Cloth Simulation Lighting PBR Texturing Post Production Rendering Texturing UV Mappingsoftware
3ds Max Marvelous Designer Photoshop Quixel Mixer SpeedTree V-Ray ZBrushRegistered: 2 days ago
Brazilian, marketing graduate, I have been working with creation for 8 years. I just found the beautiful world of 3D and since then I am putting all my energy on several projects in this segment. I want to show them to the world.
skills
3D Modeling Hard Surface Modelling Look Development Rendering Texturingsoftware
3ds Max After Effects Arnold Audition HDR Light Studio Maya Photoshop Premiere Pro Substance Painter V-RayRegistered: 2 weeks ago
3D artist with an MFA in modeling and texturing for Animation/VFX. Also proficient at lighting, grooming, rendering and facial blendshapes.
skills
3D Modeling Color Correction Hair/Fur Grooming Hard Surface Modelling Lighting Organic Modelling Photo-manipulation Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mappingsoftware
3D-Coat After Effects Arnold Illustrator InDesign MARI Marmoset Toolbag Marvelous Designer Maya Mudbox Photoshop Unity UVLayout V-Ray xNormal ZBrushRegistered: 2 weeks ago
Hey ! I'm 3D artist with over 7 years of experience , i started to learn 3ds max when i Was 12 years in other way i'm self learner , also 3d field is a part of my life i Doing every 3d task with a lot of passion and love , i workded with some local Vfx studio as a 3d modeler , try to work on full time with 3 different companies Last year but i back to freelancer cause i feel like im the boss of my self , Always try to learn something new to make my workflow more accurate and Fast cause i believe in if the knowledge is a power learning is the super power After a period of search i find cg hero like a great place to improve my freelancer career and also i will do my best to make it goes higher by provide A professional work . Best regards Ayoub hamideche .
skills
3D Modeling 3D Printing Hard Surface Modelling Post Production Rendering Retopology UV Mappingsoftware
3ds Max AutoCAD HDR Light Studio Illustrator Lumion Marvelous Designer Photoshop Substance Painter V-Ray ZBrushRegistered: 3 weeks ago
Specialising in Compositing. I have experience working on feature film, TV series, music video and short film projects. I have been provided with excellent reference from VFX facilty 2D Supervisor/Compositor and director of film which has substantial amount of visual effects provided recommendation.
software
3DEqualizer 3ds Max Arnold Maya Meshroom Mudbox NUKE Photoshop Premiere Pro RenderMan Shotgun V-Rayskills
Camera Tracking Color Correction Compositing Layout Lighting Look Development Matchmoving Photo-manipulation Photogrammetry Photography Post Production Rendering Rotoscoping VFXRegistered: 3 weeks ago
A designer, 3D artist and 🤓 that enjoys and creates all forms of visual design, be it polygons, pixels, algorithms or analog. I have over a decade of Digital Design and CG experience.
skills
3D Modeling 3D Printing Animation Architecture Visualization Art Direction Camera Tracking Cloth Simulation Color Correction Compositing Concept Art Concept Design Decimation Digital Painting File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Layout Lighting Look Development Matchmoving Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Rendering Retopology Rotoscoping Sculpting Shading Sketching Storyboarding Texture Baking Texturing Training Turntables UI Design UV Mapping VFX VR & AR VR 360software
3D-Coat 3ds Max After Effects AutoCAD Cinema 4D Illustrator KeyShot Marmoset Toolbag Marvelous Designer Moi3D Octane Render Phoenix FD PhotoScan Photoshop Premiere Pro Quixel DDO RealFlow Redshift Substance Painter Unity Unreal Engine V-Ray ZBrushRegistered: 1 month ago
3D Graphics / 3D Interactive - Modeling - Visualization - Animation - Interactive
skills
3D Modeling Animation Architecture Visualization Cloth Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Organic Modelling PBR Texturing Rendering Retopology Rigging Sculpting Texturing UV Mappingsoftware
3D-Coat 3ds Max After Effects AutoCAD Backburner Cinema 4D Corona Renderer FumeFX HDR Light Studio Illustrator MARI Maya Phoenix FD Unreal Studio V-Ray xNormal ZBrushRegistered: 1 month ago
Fábio Martins, Product and Transport Designer from Lisbon, Portugal. I have a deep passion for Product and Transportation Design. I have experience in Product Design, Concept Sketching, 3D modelling (Rhinoceros, Solidworks, Cinema 4D), CGI (Vray; Keyshot, Bunkspeed/Solidworks Visualize), Illustration, Image manipulation (Photoshop; Illustrator) and 3D printing. I'm looking for new challenges, so if you have any Proposal or Commission just send me a message.
skills
3D Modeling 3D Printing Art Direction Concept Art Concept Design Digital Painting Hard Surface Modelling Illustration Photo-manipulation Rendering Sketchingsoftware
Blender KeyShot Rhino SolidWorks V-RayRegistered: 1 month ago
3D Artist /3D artist specialist in Automotive modeling and Rendering.
skills
3D Modeling Hard Surface Modelling Rendering Texturingsoftware
3ds Max Corona Renderer PhotoModeler Photoshop V-RayRegistered: 1 month ago
Since I was young, I've had two great passions: cars and computers. As a child, I spent hours tinkering with the 3D models from car games, altering their look and their textures so I could give them my personal touch. Because of that, I decided to leave my home country -Spain- at the age of 17 to do a degree in Automotive Design at Coventry University. During my four years at Coventry, I got involved in 3D modelling as I considered it a very powerful design tool. First I took a course on Autodesk Alias & VRED which helped me understand the principles of good vehicle modelling, and after that, completed a two year postgraduate course on 3D Modelling, Animation and Visual Effects with Maya and Houdini in Madrid. Currently I am looking for opportunities to take my skills and my passion to a professionaly environment, ideally in a position as a 3D Vehicle Artist.
skills
3D Modeling Concept Design Hard Surface Modelling Photogrammetry Renderingsoftware
Alias Arnold Houdini Illustrator Maya NUKE Photoshop V-Ray VREDRegistered: 1 month ago
Good day my name is ADmitrii. I've been doing 3D modeling for 15 years. I model objects of any complexity. Ranging from furniture to interior design, and create interiors, to creating characters , cars , weapons . Manufacture of 3D models . it takes from one working day to a month . Depending on the complexity of the 3D model . For me there is no difference what level of complexity to create a 3D model, whether it is a car, furniture or anatomy or weapons . I am also engaged in animation, as well as the deployment of textures. I conduct complex modeling ., https://www.behance.net/3dwork74f746
skills
3D Modeling Animation Architecture Visualization Crowd Simulation Hard Surface Modelling Rendering Retopology Texturingsoftware
3D-Coat 3ds Max Corona Renderer V-RayRegistered: 1 month ago
I'm an interior architect / 3D artist living in Bursa, Turkey. I create architectural visualisations, 3D assets for printing and game engines. I'm interested in open source technologies, chess and video games!
skills
3D Modeling 3D Printing Architecture Visualization Compositing Lighting PBR Texturing Rendering Shading Texture Baking Texturingsoftware
3ds Max AutoCAD Blender Photoshop SketchUp Substance Designer Substance Painter Unity Unreal Engine V-RayRegistered: 1 month ago
3D artist with nearly 10 years experience in areas such as games, film, advertising and media
skills
3D Modeling Architecture Visualization Cloth Simulation Decimation Hair/Fur Grooming Hard Surface Modelling Organic Modelling PBR Texturing Rendering Retopology Sculpting Texture Baking Texturing Training UV Mappingsoftware
3ds Max Arnold MARI Marmoset Toolbag Marvelous Designer Maya Photoshop R3ds Wrap Redshift RizomUV Substance Painter Unfold 3D Unreal Engine V-Ray Yeti ZBrushRegistered: 2 months ago
A 3D architectural studio committed to delivering outstanding and original 3D visuals that have impact and influence. We combine the latest 3D modelling techniques and skilful artistic craftsmanship to constantly push the boundaries of 3D art to deliver computer generated illustrations that engage and fascinate.
skills
3D Modeling Architecture Visualization Renderingsoftware
3ds Max Photoshop V-RayRegistered: 2 months ago
I am an architect and Arch-Viz artist
software
ArchiCAD AutoCAD Blender Corona Renderer Illustrator Lumion Photoshop SketchUp V-Rayskills
Architecture Visualization Concept Design Post Production SketchingRegistered: 2 months ago
My name is Alex, I work as a designer with 2D and 3D models. I have a technical education - an architect (bachelor), and I know how to work with technical drawings. But most of all I love working in the 3D field. I have experience with AutoCAD, Revit, SketchUp, 3ds Max + V-Ray, Photoshop, Blender and many other programs. In my attitude to work I'm meticulous and responsible, I always do my best to solve my tasks. My job for me is both a job and a vacation, because I love the business I do. The main thing I look for is interesting and complex projects with honest and responsible partners. Long-term partnerships. My development as a 3D designer, as well as making money for my work. I'm really want to become a part of your team and I'm ready to do everything to make my dream come true. If I can be useful - feel free to contact me.
skills
3D Modeling Architecture Visualization Rendering Texturingsoftware
3ds Max AutoCAD Blender Photoshop Revit SketchUp V-RayRegistered: 3 months ago
Hi! My name is Sushil Suryavanshi. I believe that every 3D Model, Prop or Environment has a story to tell, and together put emotions for the Viewers who see it. So i just love doing that for the both, Professional and Personal Work. I’m a CG Artist having 5 years of experience, specializing in Modeling, Texturing and Shading. I also have a good knowledge of Lighting and Look Development. Currently I am Working as a Freelance Environment/Prop Artist.
skills
3D Modeling Lighting Look Development Shading Texturingsoftware
Maya Photoshop Redshift Substance Painter V-Ray ZBrushRegistered: 3 months ago
I'm a self taught Artist that i love and enjoy what I'm doing. My hole life was build with art because my father is an artist too and i learned a lot of stuff from him for more than 20 years (Traditional Art). And after that i searched for more and i learned 3d Designing and Digital Art for more than 7 Years of experiences . And Video Games inspired me to get all Those skills because i started play them sense i was 4 years old. and my concept is "Difference is the key of the beauty" .
skills
3D Modeling 3D Printing Concept Art Fluid Simulation Hard Surface Modelling Level Design Particle Effects Rendering Rigging Sculpting Shading Sketching Texturing Turntablessoftware
3ds Max Blender KeyShot Marvelous Designer Maya Photoshop Substance Painter V-Ray ZBrushRegistered: 3 months ago
3ds Max: Expert level 3d generalist,16 years of experience,(10 years professional experience) (Organic/Hard Surface modelling, High poly/low poly modelling, Uvw unwrapping with optimal usage of uv space, Projection mapping, character/Mechanical custom rigging and, Mentalray (Discontinued),Vray, Arnold, PhoenixFD, Character/Mechanical animation, Texture and material workflows on various render engines. Ornatrix hair plugin, Maxscript (Intermediate Level), Particle Flow) ZBrush, 10 years of experience, (Hard surface or organic sculpting, retopology workflows, texture painting & extracting necessary maps,Stylized texture preparation,stylized/realistic sculpting) Quixel suite, 5 years of experience:(texture workflows for UE4 and Unity3d and vray) Marmoset Toolbag: (Baking Normal maps and Material workflows for UE4) Adobe Photoshop:15 years of experience (Expert level photoshop user specialized in texture making, photo retouching,digital painting) Unreal Engine 4: 5 years of experience (All kind of developer tasks, VR /AR applications, Blueprints, Material and post-process workflows, Particles and FX, Environment design and optimization, Character and vehicle rigging and blueprint workflows, optimizing render passes, Sequencer real time rendering for production ) Unity3d (V4): 3 years of professional experience,2d/3d mobile game development, 3d Presentations of artifacts in Ankara Anatolian Civilisations Museum, Reconstruction of Ankara Augustus temple, Character, environment and prop workflows) After Effects: 12 years of experience (expert level)(Compositing, Color Correction,Nonlinear video editing for short animations/films, VFX, Element 3d Plugin )
skills
3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Layout Level Design Lighting Look Development Matte Painting MAXScript Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Rendering Retopology Rigging Sculpting Shading Sketching Storyboarding Texture Baking Texturing Training Turntables UI Design UV Mapping VFX VR & AR VR 360software
3ds Max After Effects Arnold ArtCAM AutoCAD Bitmap2Material CorelDRAW CrazyBump CryEngine Ghost Illustrator KeyShot Marmoset Toolbag Marvelous Designer Megascans Mental Ray Metashape OGRE Ornatrix PhotoScan Photoshop Premiere Pro RealFlow Red Giant Suites Sculptris Substance Designer Substance Painter UNIGINE Engine Unity Unreal Engine Unreal Studio V-Ray Vue xNormal ZBrushRegistered: 3 months ago
Well rounded 3D Artist with over 15 years experience with 3D graphics and with more than 10 years experience in the Games Industry.
skills
3D Modeling Hard Surface Modelling Lighting PBR Texturing Photogrammetry Rendering Retopology Shading Texture Baking Texturing UV Mappingsoftware
3ds Max Fusion 360 HDR Shop Illustrator Marmoset Toolbag Marvelous Designer Metashape Photoshop Substance Designer Substance Painter TopoGun Unity Unreal Engine Unreal Studio UVLayout V-Ray xNormal ZBrushRegistered: 3 months ago
3D artist
skills
3D Modeling Architecture Visualization Post Production Renderingsoftware
3ds Max Photoshop V-RayRegistered: 3 months ago
i am architect with 8 year experience in 3d visualisation
skills
3D Modeling Architecture Visualization PBR Texturing Post Production Renderingsoftware
3D-Coat 3ds Max AutoCAD Photoshop Substance Painter V-RayRegistered: 3 months ago
hi, my name is Arpit. I can model, texture, light, render, post process, track and many more.
skills
3D Modeling Architecture Visualization Art Direction Camera Tracking Color Correction Compositing Concept Art Digital Painting File Conversion Hard Surface Modelling Lighting Look Development Matchmoving Matte Painting PBR Texturing Photo-manipulation Post Production Rendering Retopology Rotoscoping Shading Storyboarding Texture Baking Texturing Training Turntables UV Mapping VFXsoftware
3ds Max After Effects Blender Boujou Corona Renderer Maya Photoshop RizomUV Substance Painter TopoGun Unreal Engine UVLayout V-Ray ZBrushRegistered: 3 months ago
Alkaline3d@gmail.com 3d generalist with 11 years of professional experience.
skills
3D Modeling Lighting Look Development PBR Texturing Rendering Texturingsoftware
3ds Max Arnold MARI Maya Mudbox NUKE RizomUV Substance Painter V-Ray xNormal ZBrushRegistered: 3 months ago
yeyostudio.com We create 3D animation and 3D graphics for video production and games on PC and mobile.
skills
3D Modeling Animation Art Direction Color Correction Compositing Concept Art Facial Rigging Hard Surface Modelling Organic Modelling Rendering Retopology Rigging Sculpting Sound Design Storyboarding Texture Baking Texturing UV Mappingsoftware
3D-Coat After Effects Arnold Marmoset Toolbag Maya Photoshop Substance Painter Unity V-Ray ZBrush