Hire V Ray Artists

Find approved freelance CG artists & studios.
Results: 305

Dimosthenis K

Registered: 5 days ago

I am a Licensed Architect and an Autodesk 3D Studio Max Certified Professional with extensive experience in 3D Visualization (Architectural Visualization, Product Visualization and many more). I specialize in creating and visualizing anything from small scale objects to large scale surroundings, and I possess a deep knowledge in 3d Modeling, Lighting, Materials creation, Texturing, Rendering and Post Production. I hold a Bachelor's and Master’s degree in Architecture followed by a second Master of Science in Advanced Architectural Design. Despite my Architectural background, I have always been able to adapt very quickly, work and assist effectively in different scientific fields. Working in a Multidisciplinary environment, I developed an “out of the box” thinking, problem solving and design philosophy. Having more than 8 years of experience in the field of Architectural Visualization, I completed successfully a big number of projects, both independently as well as a team member. Experience of 2 years in mechanical engineering design and thinking process also led to a more detailed eye for the refinement of details and the compositing of the Big Picture. For me, 3D Visualization is an endless journey of experimentation, imagination and creativity motivated by endless passion.

skills

3D Modeling Architecture Visualization Hard Surface Modelling PBR Texturing Photo-manipulation Post Production Rendering Turntables UV Mapping VR 360

software

3ds Max AutoCAD Bitmap2Material Corona Renderer Illustrator InDesign Inventor Lumion Megascans Photoshop Premiere Pro Quixel Mixer Revit SolidWorks Substance Designer Substance Painter V-Ray ZBrush

Mostafa S

Registered: 6 days ago

I am a 3D Artist based in Egypt, I have worked as 3d Artist for more than 5 years. During this period I gained experience in different areas of 3d graphics application. Now I have good experience in product modelling and rendering, unwrapping, texturing,Retopology, Low poly Game assets and 3d print designing. In my work I use: - Autodesk Maya - Zbrush - Substance Painter - Adobe Photoshop - Chaos Group Vray - Arnold - 3D coat - Marmoset Toolbag I’m a fast learner, I pay attention to details, I have never missed an agreed upon deadline and I am always doing my best to make sure that my client is happy and satisfied. Because of that, I may not be the fastest designer here, but my dedication to details and quality will be the right option for the growth of both you and your business.

skills

3D Modeling 3D Printing Hard Surface Modelling Lighting PBR Texturing Rendering Retopology Shading Texture Baking Texturing UV Mapping

software

Arnold Marmoset Toolbag Maya Photoshop Substance Painter V-Ray ZBrush

Himanshu J

Registered: 2 weeks ago

Animzest Animation Studio is a highly experienced professional design studio which is strongly focused on the user experience approach. We’ve been cooperating with worldwide established brands and advertising agencies to build relationships.We do our work with great, hard and utmost to set our goal. We are able to creatively contribute to your project in any development stage Design, Art, Animation and Development.

skills

3D Modeling 3D Printing Animation Architecture Visualization Camera Tracking Cloth Simulation Color Correction Compositing Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Layout Level Design Lighting Look Development Matchmoving Matte Painting MAXScript Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Post Production Rendering Retopology Rigging Sculpting Shading Sketching Skinning Sound Design Storyboarding Texture Baking Texturing Turntables UI Design UV Mapping VFX VR & AR VR 360

software

3ds Max After Effects AutoCAD Blender Cinema 4D Corona Renderer Illustrator KeyShot Maya Mental Ray Photoshop RealFlow Redshift Substance Painter Unity V-Ray ZBrush

Tomas L

Registered: 2 weeks ago

PERSONAL SUMMARY Motivated and passionate 3D Artist with a proven ability to develop high quality, life like models as well as having a solid understanding of game art and flow processes. Possessing the artistic expertise and technical ability required to work closely with designers to create visually stunning content that will intensify game playability. Also having extensive knowledge of everything related to 3D computer graphics and a knack of quickly understanding a projects mission, vision and values. Presently looking for a suitable vacancy and an opportunity to work with a team of qualified, diverse individuals who will help to develop my experience and career. CAREER HISTORY Freelance 3D Artist \ Generalist - May 2010 - Present working closely with customers to provide creative design expertise and solutions for gaming and any other 3D projects. Contributing to art design concepts, character models, hard surfaced models and enhancing the “look and feel” additionally rigging, skinning and animating. EXPERIENCE Comprehensive understanding of publishing software, including 3D and video, design & develop graphics in multiple formats. Experience of game developing from start to finish. Experience of advertisement video making. Up to date with the latest 3D trends. Powerful modelling skills, especially hard surface Objects. Rigging, Skinning, and Animating models, characters. CORE QUALIFICATIONS • Broad experience in model and texture development • Excellent knowledge of gaming trends and fields • Extensive understanding of variety of pipelines and tools • Outstanding proficiencies in concept drawing, VFX, advanced modelling • Strong adaptability to new trends and software • High skills in coordinating with 3D artistic teams for projects as required Creative solutions Character, Level design, props modelling and optimizations full flow: Modelling, Sculpting, Re-topology, UV-unwrapping, Map baking, Texturing, Rigging, Lighting and more…

skills

3D Modeling Animation Architecture Visualization Camera Tracking Facial Rigging Hard Surface Modelling Organic Modelling PBR Texturing Retopology Rigging Skinning Texture Baking Texturing UV Mapping VR & AR

software

After Effects Marmoset Toolbag Maya PFTrack PhotoScan Photoshop Substance Painter Unity Unreal Engine V-Ray xNormal ZBrush

Igor C

Registered: 1 month ago

A brazilian 3d artist that now moved to Verona Italy. Realy passionate for what im doing. ilustrations for architecture studios.

skills

3D Modeling Architecture Visualization Camera Tracking Post Production

software

3ds Max Corona Renderer Phoenix FD V-Ray

Shayan S

Registered: 1 month ago

A motivated and passionate 3D Artist with a proven ability to develop high quality, life like animations as well as having a solid understanding of game art and processes. Possessing the artistic expertise and technical ability required to work closely with designers to create visually stimulating content that will intensify game playability. Also having extensive knowledge of everything related to 3D computer graphics and a knack of quickly understanding a projects mission, vision and values. Presently looking for a suitable vacancy and a opportunity to work with a team of qualified, diverse individuals who will help to develop my experience and career.

skills

3D Modeling Architecture Visualization Cloth Simulation Lighting PBR Texturing Post Production Rendering Texturing UV Mapping

software

3ds Max Marvelous Designer Photoshop Quixel Mixer SpeedTree V-Ray ZBrush

Felipe C

Registered: 1 month ago

Brazilian, marketing graduate, I have been working with creation for 8 years. I just found the beautiful world of 3D and since then I am putting all my energy on several projects in this segment. I want to show them to the world.

skills

3D Modeling Hard Surface Modelling Look Development Rendering Texturing

software

3ds Max After Effects Arnold Audition HDR Light Studio Maya Photoshop Premiere Pro Substance Painter V-Ray

Ayoub H

Registered: 1 month ago

Hey ! I'm 3D artist with over 7 years of experience , i started to learn 3ds max when i Was 12 years in other way i'm self learner , also 3d field is a part of my life i Doing every 3d task with a lot of passion and love , i workded with some local Vfx studio as a 3d modeler , try to work on full time with 3 different companies Last year but i back to freelancer cause i feel like im the boss of my self , Always try to learn something new to make my workflow more accurate and Fast cause i believe in if the knowledge is a power learning is the super power After a period of search i find cg hero like a great place to improve my freelancer career and also i will do my best to make it goes higher by provide A professional work . Best regards Ayoub hamideche .

skills

3D Modeling 3D Printing Hard Surface Modelling Post Production Rendering Retopology UV Mapping

software

3ds Max AutoCAD HDR Light Studio Illustrator Lumion Marvelous Designer Photoshop Substance Painter V-Ray ZBrush

Dmitrij C

Registered: 1 month ago

Specialising in Compositing. I have experience working on feature film, TV series, music video and short film projects. I have been provided with excellent reference from VFX facilty 2D Supervisor/Compositor and director of film which has substantial amount of visual effects provided recommendation.

software

3DEqualizer 3ds Max Arnold Maya Meshroom Mudbox NUKE Photoshop Premiere Pro RenderMan Shotgun V-Ray

skills

Camera Tracking Color Correction Compositing Layout Lighting Look Development Matchmoving Photo-manipulation Photogrammetry Photography Post Production Rendering Rotoscoping VFX

Fabio M

Registered: 2 months ago

Fábio Martins, Product and Transport Designer from Lisbon, Portugal. I have a deep passion for Product and Transportation Design. I have experience in Product Design, Concept Sketching, 3D modelling (Rhinoceros, Solidworks, Cinema 4D), CGI (Vray; Keyshot, Bunkspeed/Solidworks Visualize), Illustration, Image manipulation (Photoshop; Illustrator) and 3D printing. I'm looking for new challenges, so if you have any Proposal or Commission just send me a message.

skills

3D Modeling 3D Printing Art Direction Concept Art Concept Design Digital Painting Hard Surface Modelling Illustration Photo-manipulation Rendering Sketching

software

Blender KeyShot Rhino SolidWorks V-Ray

Moamen Y

Registered: 2 months ago

3D Artist /3D artist specialist in Automotive modeling and Rendering.

skills

3D Modeling Hard Surface Modelling Rendering Texturing

software

3ds Max Corona Renderer PhotoModeler Photoshop V-Ray

Gonzalo L

Registered: 2 months ago

Since I was young, I've had two great passions: cars and computers. As a child, I spent hours tinkering with the 3D models from car games, altering their look and their textures so I could give them my personal touch. Because of that, I decided to leave my home country -Spain- at the age of 17 to do a degree in Automotive Design at Coventry University. During my four years at Coventry, I got involved in 3D modelling as I considered it a very powerful design tool. First I took a course on Autodesk Alias & VRED which helped me understand the principles of good vehicle modelling, and after that, completed a two year postgraduate course on 3D Modelling, Animation and Visual Effects with Maya and Houdini in Madrid. Currently I am looking for opportunities to take my skills and my passion to a professionaly environment, ideally in a position as a 3D Vehicle Artist.

skills

3D Modeling Concept Design Hard Surface Modelling Photogrammetry Rendering

software

Alias Arnold Houdini Illustrator Maya NUKE Photoshop V-Ray VRED

ADmitrii C

Registered: 2 months ago

Good day my name is ADmitrii. I've been doing 3D modeling for 15 years. I model objects of any complexity. Ranging from furniture to interior design, and create interiors, to creating characters , cars , weapons . Manufacture of 3D models . it takes from one working day to a month . Depending on the complexity of the 3D model . For me there is no difference what level of complexity to create a 3D model, whether it is a car, furniture or anatomy or weapons . I am also engaged in animation, as well as the deployment of textures. I conduct complex modeling ., https://www.behance.net/3dwork74f746

skills

3D Modeling Animation Architecture Visualization Crowd Simulation Hard Surface Modelling Rendering Retopology Texturing

software

3D-Coat 3ds Max Corona Renderer V-Ray

Emir Sinan G

Registered: 2 months ago

I'm an interior architect / 3D artist living in Bursa, Turkey. I create architectural visualisations, 3D assets for printing and game engines. I'm interested in open source technologies, chess and video games!

skills

3D Modeling 3D Printing Architecture Visualization Compositing Lighting PBR Texturing Rendering Shading Texture Baking Texturing

software

3ds Max AutoCAD Blender Photoshop SketchUp Substance Designer Substance Painter Unity Unreal Engine V-Ray

Red and Gray Ltd R

Registered: 3 months ago

A 3D architectural studio committed to delivering outstanding and original 3D visuals that have impact and influence. We combine the latest 3D modelling techniques and skilful artistic craftsmanship to constantly push the boundaries of 3D art to deliver computer generated illustrations that engage and fascinate.

skills

3D Modeling Architecture Visualization Rendering

software

3ds Max Photoshop V-Ray

Alex O

Registered: 3 months ago

My name is Alex, I work as a designer with 2D and 3D models. I have a technical education - an architect (bachelor), and I know how to work with technical drawings. But most of all I love working in the 3D field. I have experience with AutoCAD, Revit, SketchUp, 3ds Max + V-Ray, Photoshop, Blender and many other programs. In my attitude to work I'm meticulous and responsible, I always do my best to solve my tasks. My job for me is both a job and a vacation, because I love the business I do. The main thing I look for is interesting and complex projects with honest and responsible partners. Long-term partnerships. My development as a 3D designer, as well as making money for my work. I'm really want to become a part of your team and I'm ready to do everything to make my dream come true. If I can be useful - feel free to contact me.

skills

3D Modeling Architecture Visualization Rendering Texturing

software

3ds Max AutoCAD Blender Photoshop Revit SketchUp V-Ray

Sushil S

Registered: 4 months ago

Hi! My name is Sushil Suryavanshi. I believe that every 3D Model, Prop or Environment has a story to tell, and together put emotions for the Viewers who see it. So i just love doing that for the both, Professional and Personal Work. I’m a CG Artist having 5 years of experience, specializing in Modeling, Texturing and Shading. I also have a good knowledge of Lighting and Look Development. Currently I am Working as a Freelance Environment/Prop Artist.

skills

3D Modeling Lighting Look Development Shading Texturing

software

Maya Photoshop Redshift Substance Painter V-Ray ZBrush

Akram E

Registered: 4 months ago

I'm a self taught Artist that i love and enjoy what I'm doing. My hole life was build with art because my father is an artist too and i learned a lot of stuff from him for more than 20 years (Traditional Art). And after that i searched for more and i learned 3d Designing and Digital Art for more than 7 Years of experiences . And Video Games inspired me to get all Those skills because i started play them sense i was 4 years old. and my concept is "Difference is the key of the beauty" .

skills

3D Modeling 3D Printing Concept Art Fluid Simulation Hard Surface Modelling Level Design Particle Effects Rendering Rigging Sculpting Shading Sketching Texturing Turntables

software

3ds Max Blender KeyShot Marvelous Designer Maya Photoshop Substance Painter V-Ray ZBrush

Cagatay G

Registered: 4 months ago

3ds Max: Expert level 3d generalist,16 years of experience,(10 years professional experience) (Organic/Hard Surface modelling, High poly/low poly modelling, Uvw unwrapping with optimal usage of uv space, Projection mapping, character/Mechanical custom rigging and, Mentalray (Discontinued),Vray, Arnold, PhoenixFD, Character/Mechanical animation, Texture and material workflows on various render engines. Ornatrix hair plugin, Maxscript (Intermediate Level), Particle Flow) ZBrush, 10 years of experience, (Hard surface or organic sculpting, retopology workflows, texture painting & extracting necessary maps,Stylized texture preparation,stylized/realistic sculpting) Quixel suite, 5 years of experience:(texture workflows for UE4 and Unity3d and vray) Marmoset Toolbag: (Baking Normal maps and Material workflows for UE4) Adobe Photoshop:15 years of experience (Expert level photoshop user specialized in texture making, photo retouching,digital painting) Unreal Engine 4: 5 years of experience (All kind of developer tasks, VR /AR applications, Blueprints, Material and post-process workflows, Particles and FX, Environment design and optimization, Character and vehicle rigging and blueprint workflows, optimizing render passes, Sequencer real time rendering for production ) Unity3d (V4): 3 years of professional experience,2d/3d mobile game development, 3d Presentations of artifacts in Ankara Anatolian Civilisations Museum, Reconstruction of Ankara Augustus temple, Character, environment and prop workflows) After Effects: 12 years of experience (expert level)(Compositing, Color Correction,Nonlinear video editing for short animations/films, VFX, Element 3d Plugin )

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Layout Level Design Lighting Look Development Matte Painting MAXScript Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Rendering Retopology Rigging Sculpting Shading Sketching Storyboarding Texture Baking Texturing Training Turntables UI Design UV Mapping VFX VR & AR VR 360

software

3ds Max After Effects Arnold ArtCAM AutoCAD Bitmap2Material CorelDRAW CrazyBump CryEngine Ghost Illustrator KeyShot Marmoset Toolbag Marvelous Designer Megascans Mental Ray Metashape OGRE Ornatrix PhotoScan Photoshop Premiere Pro RealFlow Red Giant Suites Sculptris Substance Designer Substance Painter UNIGINE Engine Unity Unreal Engine Unreal Studio V-Ray Vue xNormal ZBrush