UVLayout Artists & Studios Results: 71

New

Mher H.
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Registered: 19 days
New

Luan Oliveira S.
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Registered: 24 days
New

Margarita S.
This user verified his email address

Registered: 1 month

Hello! My name is Margarita, but you can call me Rita. I'm the creative wizard that can bring your ideas to life. Passion and love for modeling and rendering. I'm always looking for new challenges.
Fields of work:
- Lowpoly props modeling
- Isometric 3d art, icons
- Character development
- Product 3d modeling and rendering
- Product 3d rendering from CAD files
- 3d modeling for 3d Printing
- Product Animation

New

Vladislav Z.
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Registered: 1 month

I create 3d-models for games (high-poly and low-poly) and for rendering. I can make modelling, sculpting, retopology, UV-Mapping, baking, PBR-texturing and rendering. All models and textures those I made are high quality, have correct topology and usable for different tasks.

New

Chris C.
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Registered: 1 month

With over 15 years experience, I specialise in modelling, texturing and rendering. I can create high or low poly, hard surface or organic realistic models. I have also worked in Motion Graphics during that time.
I am currently available for remote work and soon available onsite in London and the South East.

Alex M.
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Registered: 3 months

Mathijs K.
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Registered: 3 months

Experienced 3D Character artist for video games and sculptures in general.
At elite3D I was a character artist working on titles such as Call of Duty: WWII and Call of Duty: Infinite Warfare. Currently I am working as a Freelance artist for a little of a year with clients such as Secret 6 and others which are currently still under a NDA.

Unavailable

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This user verified his email address

Registered: 3 months

Daniel Q.
This user verified his email address

Registered: 4 months

Daniel Quaresma is a Motion Designer/CG Artist based in João Pessoa-PB.

Its CGI history, Motion Designer and Vídeo Editing, shows its conscious, but perfectionist approach. Daniel is nourished by his passion in understanding the nuances of Art and Motion. whereas yourself an "eternal student", eager to build even more foundation on your professional career, are always looking for the best way to imagine new ideas and gain new experiences.

Florian F.
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Registered: 4 months

Andrey M.
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Registered: 4 months

Renan A.
This user verified his email address

Registered: 5 months

A summary of my background history will show how I can be an asset to your project.
•More than 6 years of experience as sculptor for a well known company in the industry.
• Ability to modeling, texturing, shading, lighting, rendering, compositing using the softwares as zbrush, substance painter, marmoset, keyshot, arnould, maya, 3dsmax, ps, ae, nuke)
•Ability to work quickly without sacrificing quality and with a fine attention to detail.
•Able to bring new and original ideas.

Alireza D.
This user verified his email address

Registered: 5 months

I am a cg artist . do 3d modeling and director and level designer of game industry, Texturing, Lighting and rendering from fantasy to real . my main software is 3dsmax and substance painter and substance designer and I work with after effect, zbrush, photoshop , uv layout .

Ross M.
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Registered: 6 months

Pablo H.
This user verified his email address

Registered: 6 months

Hi, I'm a 3d artist, I'm dedicated to character modeling, lighting, texturing, I've been modeling in zbrush for 2 years. Also, I have experience modeling everything from humans to monsters, making all the maps and using mainly Maya and Arnold to render my models.

Antônio M.
This user verified his email address

Registered: 6 months

I make 3D art for games. I have been a founding partner of BLACKZEBRA Studio and 3D artist at Playlore Game Works (outsourcing) where I have been able to work on projects for Blizzard, Avalanche Studios, QC games, Sony Online, Uber Entertainment , Zenimax, NC Soft and NAMCO.

Ze Z.
This user verified his email address

Registered: 7 months

Pierpaolo O.
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Registered: 7 months

I'm a 3D Artist, specialized in Character modelling for games and 3dprinting with years of experience also in Props and Hard-Surface modelling. I have a positive attitude, proactive, I love new challenges and I always work on improving myself.

Prabhjot S.
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Registered: 8 months

3d modeling Artist with 5 years of experience in this Field. I specialize in hardsurface modeling and texturing Although I am able to sculpt anatomical characters inside zbrush.

Mattia T.
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Registered: 8 months

I'm a Freelance 3d Artist, I started this job around the 2005, at the beginning for commercials as 3d generalist for about 3 years, then I moved in Rome to work on an animated movie as 3d Senior Modeler.
Since 2010 in the game industry as Lead Artist before in Forge Reply.
In2016 I moved to Berlin in Bigpoint to work for an MMORPG based on Game of Thrones IP as Senior Character Artist.
Now I'm back in Italy and I'm working as freelance remotely.

Vlad F.

Registered: 8 months

Hello, My name is Vlad Fomychov. I offer quality outsourcing in areas: vehicles, weapon, aircraft, 3D environment, props.
Projects in which I participated:
Metro Exodus, World of Tanks, WarThunder, Armored Warfare, War Robots and 1C, Room 8 Studio projects, Prepar3d...

Tanner C.
This user verified his email address

Registered: 8 months

Environment Artist who loves 3D Modeling, PBR workflow, and laying out UV's. A great team player that understands and follows the game art pipeline. Has strong hard-surface modeling skills and enjoys optimizing assets for in-game use.

Ashish S.

Registered: 8 months

Creative Artist with a recognized talent for conveying personalities, emotion, weight, and motion. Collaborates well with others to generate and execute ideas within tight deadlines. Earned a reputation for dedication, humor, intelligence, and going “above and beyond” to help team-mates.

Roberto D.
This user verified his email address

Registered: 9 months

3D Artist, Concept Artist and Art Director with 5 years of work experience in creative studies and video game industry.
I'm an expert in 3D modeling and 3D sculpting (organic and hard surface), and I'm specialized in design and 3D production of creatures and characters.
I also deal with professional rendering (architectural, products, characters, etc.) and I have excellent post-production and VFX skills, for static or real-time.
I also have great experience in lighting techniques.

Anton P.
This user verified his email address

Registered: 9 months

Hi
I perform the full cycle of creating gaming 3D models. More often, this is a hard-surface models, especially weapon. I have a basic experience with working with UE4 and Unity, for example checking the model and creating the material.

Erick O.
This user verified his email address

Registered: 9 months

I'm a freelancer 3D Character Artist with 2 years of experience. I like to model from a concept or to create my own character design.

Hemant D.

Registered: 9 months

I am a Remote/Freelance Generalist artist having more than 12 years of experience in gaming/cinematic industry, having worked on wide range of platforms including

Working on many different projects i have wide range of experience varying from realistic/semi realistic/stylized content development for game/cinematic art/ having experience at various level including Art direction, experienced artist, studio development,
My most of the experience belongs to gaming industry as well as gaming cin

saurabh s.
This user verified his email address

Registered: 9 months

Bruno L.
This user verified his email address

Registered: 9 months

Hello! My name is Bruno Marzochi and I'm a 3D Modeler. My passion is modeling environments and characters in 3D but I also enjoy lighting, shading, drawing and animating in 3D.

My Goal: Work on interesting projects within a passionate team. To grow artistically and share my passion and my knowledge with my colleagues.

Moslem T.
This user verified his email address

Registered: 9 months

My specialty is in "Hard-Surface" but also have a good familiarity with "Organic" modeling/sculpting.
I'm also a 3D generalist and have a complete understanding of technical issues.
have good experience with:
-high poly/mid poly modeling (+3D print)
-low poly modeling + baking maps
-sculpt and re-topology
-developing app/games with unity
-good knowledge of how to optimize assets to keep high performance in real-time engines.
-hard surface PBR texturing
-10+ Years of professional ex

Debjit B.
This user verified his email address

Registered: 9 months

I have been workinf in the game industry for more than 3 years as an environment and prop artist. I am specialized in creating high quality game ready models with current PBR texturing workflow.

Alex B.
This user verified his email address

Registered: 9 months

Tokkun Studio
This user verified his email address

Registered: 10 months

Tokkun Studio is a visual development studio dedicated to creating high-end art for most celebrated entertainment companies in the world. Since 2006, our experienced staff (come with up to 20 years of industry experience) have contributed design more than 200 projects for some of the most successful franchises in games and film and became one of the most prolific and experienced studio on the market. Tokkun Studio is located in France & Japan (Kyoto).

Pablo A.
This user verified his email address

Registered: 11 months

Danny M.
This user verified his email address

Registered: 1 year

Rafael M.
This user verified his email address

Registered: 1 year, 1 months

I believe in Games as an art form. The stories, experiences and values they communicate help define the player's character. As a person defined by the games I've played, I humbly seek to contribute to great productions by creating epic 3D characters and assets of the best quality I can possibly achieve and helping the conception and development of projects with new ideas and solutions.

Visualizing Spaces
This user verified his email address

Registered: 1 year, 2 months

Founder/Senior Artist of Visualizing Spaces. 24 years of CG experience in various segments of CG such as game art, vfx, post production, tvc, 3d product and marketing renders (packshot), animations. 10+ years architectural visualization experience.

Juan Carlos G.
This user verified his email address

Registered: 1 year, 2 months

Sets & Props Modeler. (Senior)
Texture artist. (Junior)

Igor R.
This user verified his email address

Registered: 1 year, 4 months

Orest T.
This user verified his email address

Registered: 1 year, 7 months

Hello,
My name is Orest. Iam CG artist and i have more then 4 years of experience in 3d modeling (high and low poly), PBR texturing, rendering. My prefer direction it`s Sci-fi concepts and props. In my work I use 3ds max (Vray/Arnold/Scanline), Substance Painter, 3d-coat and Photoshop. I would be happy to help with your project.

Marco D.
This user verified his email address

Registered: 1 year, 7 months

My name is Marco Delgado and I have been working for several years in the 3D design world as well as in animated films as Shading & Texture Artist. I am currently working as Shading & Texture Artist for ilion Animation Studios in Madrid, making animated films such as Dylan Brown’s Amusement Park for Paramount Animation or the next two films produced by Skydance.

Stuttgart Render CGI GmbH
This user verified his email address

Registered: 1 year, 7 months

We are a family sized studio, specialized in Tech visualization, made with real love and quality for quality's sake. We combine experience built in over 17 years of ArchViz, Animation and Advertising, and use such broad know-how to offer a superb balance between speed, quality and expense.
We make our Tech visualization all the richer, by using effortlessly Fire and Water FX, matte painting, carefully built human figures and a passionate retouch.

Slobodan D.
This user verified his email address

Registered: 1 year, 7 months

Hello!
I`am 3D Artist and game developer with more then 5 years of experience in industry . I worked for 3 years as 3D modeler and 2 years and Lead 3d modeler .I have a lot of knowledge about pipeline,production,optimization,game design,environment design,scene lighting,rendering (V-ray,Mental ray,Corona) and Unity game engine .

Vladimir T.
This user verified his email address

Registered: 1 year, 7 months

I specialize in creating hard surface high poly 3d models of complex objects such as vehicles, vessels and aircraft machines. Also, I do UV unwrap and texturing.

Ryan T.
This user verified his email address

Registered: 1 year, 9 months
Unavailable

Alejandro M.
This user verified his email address

Registered: 1 year, 10 months

I'm a 2D/3D artist and game designer from Spain who has worked on a wide range of games for Virtual Bandits Games, a group I co-founded in 2014 while I was attending Esne university for videogame design. The games I've been involved in range from 2D platformers designed for mobile phones , to console and PC games, to room-scale virtual reality games. As a result I'm able to adapt to a variety of project needs when it comes to delivering art assets. I have experience in both Unreal and Unity.

Christian P.
This user verified his email address

Registered: 1 year, 10 months

Lucas G.
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Registered: 1 year, 10 months

Hardworking and motivated 3D Artist working as Creature/Character Artist.
Experience in films / game industry and sculpting digital character.
Solid understanding of all tasks for modelling. Still interested to work in amazing projects.

Victoria P.
This user verified his email address

Registered: 1 year, 10 months

I am Industrial Designer and Self-taught 3D CG Artist specialized in Hard Surface Modeling.
I am very passionate about my work and as a Digital Artist I focus all my energy on what i love the most….
Creating Robots, Mechs, Vehicles, Ships and Weapons for Games and Films !

Max E.
This user verified his email address

Registered: 1 year, 10 months