Unreal Engine Artists & Studios Results: 246

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Joseph L.
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Registered: 11 days

I'm a 3D generalist with a very broad range of skills from advertising/ film to games and products. I have a large range range of software knowledge including 3ds max, zbrush, ue4, Maya, marvelous designer. World machine. PS, after effects and more.

New

Lucas C.
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Registered: 21 days

I'm a 3D artist from Brazil, graduated in Game development at IESB in Brasília, and i've been working as a freelancer the last year.
My focus is on the PBR workflow for games in Unreal or Unity.

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Private Render
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Registered: 23 days

We are a team of 5 people with more than 10 years of experience in ArchViz industry creating projects for our clients from huge restaurants and crusise ships to small product renders.

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André Felipe .
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Registered: 23 days

I have been an Environment Artist for games for about 3 years now, with experience ranging from realistic work to stylized and cartoony styles. I have deep knowledge of the High to low poly workflow and other very prime real-time workflow skills. I have made models for proprietary engine implementation as well as Unity and Unreal. I hope to be of use in your project!!

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Peterson d.
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Registered: 24 days

I'm 3d Artist with 3 years experience on vfx and game industry.
In 2016 I’ve started my first game called “Catch the Thief If you can!” and acquired a lot of experience.
I’m available for freelance work and full-time opportunities.

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Luan Oliveira S.
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Registered: 24 days
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Leandro S.
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Registered: 26 days

Hello. i'm 3d Character Artist with 6 years experience on vfx and game industry.

Feel free to contact me anytime.

I’m available for freelance work and full-time opportunities.

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Rich D.
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Registered: 1 month
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design level

Registered: 1 month

“design level” is a Game Graphic outsourcing Studio with over 10 years experienced artists and offer 2D/3D arts over 80 world projects in the various platform since 2010. We can handle most art fields for games, animations and our clients are over 80 companies in South Korea, Japan, and China include
- Nexon Co., Ltd.
- CAPCOM Entertainment Korea Co., Ltd.
- Bushiroad Inc.
- Netmarble Games
- NCSoft
- Bluehole, Inc.

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Chris C.
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Registered: 1 month

With over 15 years experience, I specialise in modelling, texturing and rendering. I can create high or low poly, hard surface or organic realistic models. I have also worked in Motion Graphics during that time.
I am currently available for remote work and soon available onsite in London and the South East.

Marcos B.
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Registered: 2 months

3D Artist focused in hard surface modeling and texture painting. Currently available for commissioned works. Mid level professional with 3 years of experience in game industry and also a brief experience with Archviz. Main focus on Games, VR assets and prop with realistic approach. Constant learning person with PBR texture workflow and industry standards softwares, personal interest in creating realistic guns and Hard surface props. Regards, Marcos Brito

James B.
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Registered: 2 months

Hello I am James Blackwell and I am a 3D General Artist. I have a passion for creating 3D assets and applying them to real-time Engines. As someone who is Technically and Artistically minded, I also work to create tools for use on projects to improve time and efficiency.

Nick M.
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Registered: 2 months

Hi! I'm Nick and I am 3D prop artist! I have an almost 3 years experience in creating game ready assets for realtime projects in unity and unreal engine 4. I love both the realistic and stylized props to create. I've got a full knowledge of PBR texturing and lowpoly assets creation workflow for current gen consoles and PC. I have professional skills in 3ds max, zbrush and substance painter.

Kirarito
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Registered: 2 months

KIRARITO was founded in 2014 and provides the biggest and most comprehensive art outsourcing service for game development, which is now used by more than 80% of major game publishers in Japan.
We are based in Tokyo and in San Francisco, and have the most skilled directors and artists standing ready to work on your project.
Our fields of work includes 2D design, UI/UX solutions, Production focused 3D, Video Games focused 3D, Augmented Reality and Virtual Reality projects.

Joel P.
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Registered: 2 months

Passionate 3D Artist/ Technical Artist with 3 years of experience, knowledge of 3DS Max, Maya, Substance Suite, Houdini, Zbrush, Nuke, Unreal with Blueprints & Unity C# and Arnold Rendering. Detailed high res to low res modelling workflow. Background in Virtual Reality & Augmented Reality research. Manipulation and development of images & video using Photoshop, After Effects & Fusion Studio VR. Skilled in verbal & written communication, time management & balancing multiple projects.

Anvesh T.
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Registered: 2 months

Red Apple Technologies Pvt. Ltd.
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Registered: 2 months

We specialize in developing games, art and design on various technologies like HTML5, Unity, AR and VR, 2D Game Design, Character Modeling etc. We at Red Apple work with logic of technology and concept of service. We mix passion with technology to deliver innovation.

Ikeru .
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Registered: 3 months

I am Character focused 3D artist :) I love making stylized character/assets, but overall I love learning something new each day.

Dan D.
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Registered: 3 months

3D Artist with a passion for hard surface modeling and texturing, such as high detailed environments, props, weapons and vehicles.

Eight years of experience working in the 3D industry on AAA titles such as, FIFA Street, Fight Night Champion and NHL 15.

I am always pushing my abilities to learn new skill sets and discover new techniques.

Michael H.
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Registered: 3 months

Modelling/ Texture

FACs Scan work / Blend Shapes
VFX Film Models Hard Surface and Organic Creature work.
VR/AR Game efficient Models
Cloth Marvelous Designer
Mari, Zbrush, Substance Painter, Maya, Max
Multiple Renderers

Mathijs K.
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Registered: 3 months

Experienced 3D Character artist for video games and sculptures in general.
At elite3D I was a character artist working on titles such as Call of Duty: WWII and Call of Duty: Infinite Warfare. Currently I am working as a Freelance artist for a little of a year with clients such as Secret 6 and others which are currently still under a NDA.

Alex H.
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Registered: 3 months

3D / Concept Artist specialized in character and hard surface modelling, sculpting, texturing and concepting. I usually workon hard surface shapes but from time to time I enjoy a lot organic modelling and
sketching.

Available for contact over skype/ discord/ mail for consultations.
I usually focus on large projects but am open to any kind of freelancing or contracts on site.

Here is my portfolio : https://www.artstation.com/alexhagen

Ivan L.
This user verified his email address

Registered: 3 months

I'm a 3D artist specialized in character and creature modelling, sculpting and texturing.
I have knowledge of human anatomy, hard surface and organic modelling and texturing.
I know the workflow and process of character and creature creation for game engines, from high to low poly.

These are some of the software I use:
-Zbrush
-Maya
-Arnold
-Mari
-Substance Painter
-Vray
-Unreal and Unity

Unavailable

.
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Registered: 3 months

Mark W.
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Registered: 3 months

https://markw.artstation.com/
A driven Concept Artist and Illustrator with a passion for Art and Design, consistently developing my skills and always seeking new challenges. Specialising in fantasy genre, but highly adaptable to meet the required needs.

Eric H.
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Registered: 4 months

I have a solid background and education in 3D modeling, texturing, lighting, compositing, and rendering with a specialization in environments, props, product design, and vfx. For the last three years I have also become advanced in motion graphics. I have a professional background in graphic design and web design & development as well.

Daniel Q.
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Registered: 4 months

Daniel Quaresma is a Motion Designer/CG Artist based in João Pessoa-PB.

Its CGI history, Motion Designer and Vídeo Editing, shows its conscious, but perfectionist approach. Daniel is nourished by his passion in understanding the nuances of Art and Motion. whereas yourself an "eternal student", eager to build even more foundation on your professional career, are always looking for the best way to imagine new ideas and gain new experiences.

Ulysses H.
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Registered: 4 months

I’m a 3D artist at heart. I love the whole idea and concept of being lucky enough to call myself one. I’m passionate and devoted when I put my mind to do something. I worked on a Motion picture for a Multi-platform / iOS Apple and received assets and re-topology and break down UV's. Baking down Textures Maps for 3D Models and Characters and with all concepts that was giving I converted it in to 3D Model & Character.

Florian F.
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Registered: 4 months

Jorge R.
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Registered: 4 months

I am a 3D modeler who focuses his love for gaming into creating game environments that make the player connect and feel the story of a location through my modeling and lighting. I've worked in creating video games as well as in real world simulations. I am confident I can help create a wonderful experience for your project.

VisCo
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Registered: 4 months

VisCo CG is a team of 50+ experienced and enthusiastic 3D artists who specialize in creating AR/VR interactive solutions and 3D visualization, Over the past decade VisCo has delivered over 500 successful visualization projects worldwide.We’ve produced 3D visuals for such brands as Ritz Carlton, Marriott, Nakheel, Norwegian Cruise Lines, Royal Caribbean Cruise Lines, Regency Cruises, Celebrity Cruises, and Azamara Club Cruises.

Maksim I.
This user verified his email address

Registered: 4 months

I'm Junior-Middle (something between) 3D artist, have a passion in modelling weapons and any Sci-Fi things but also would like to work on props and/or some environments. I don't model any organic or characters.

Currently doing props for upcoming game called Loco Parentis. I have about 50-70 hours a week to work on freelance.

Georgi L.
This user verified his email address

Registered: 4 months

I am a freelance 3D artist and animator. I love working on game models but have found a steady interest in architectural and product visualization of late.

Prabh l.
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Registered: 4 months

Jacob G.
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Registered: 4 months

I am a 3D modeler who specializes in 3D props and environments. I have the ability to model, uv unwrap, texture, render and perform slight animations. I am also able to model low poly characters as well.

Jeff R.
This user verified his email address

Registered: 4 months

I'm a freelance 3D Prop and Environment artist based in the UK, with experience working in the Video Games industry. My skills are dressing levels/environments, real-time prop/environment, and character modeling. I also have a good knowledge of lighting and setting up assets/materials in Unreal Engine 4 and Unity.

Daniel B.
This user verified his email address

Registered: 4 months

Hello! I am a Professional Game artist based in Mexico currently working as a freelancer previously working as an outsourcer for a major game art company . I can provide concept art and design solutions, and bring your Characters and Environment Props in 2D and 3D into the next level. Let's work together!

Ulyses B.
This user verified his email address

Registered: 5 months

I'm a freelance 3D Character artist; highly experienced in the stylized look: that being Anime-style, cel-shaded, soft-shaded, disney-style, handpainted-style, Blizzard-like, PBR, NPR, you name it. Jack of all trades, whether that'd be low poly, high poly, hard surface, organic sculpt, pre-rendered, real-time rendered, rigged, animated, etc. I've worked on several indie games in my past, and have good experience utilizing Unity and Unreal engine 4.

oliver m.
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Registered: 5 months

Anderson L.
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Registered: 5 months

Uraga
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Registered: 5 months

Omar C.
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Registered: 5 months

Hi! I'm an Environments & Props Artist, with 3 years of professional experience. And that's what I do all days.

Skills:
- Environment/Level Design in Unreal Engine / Unity
- High Poly and Low Poly modelling
- Digital Sculpting in Zbrush
- Modular Modeling
- UV Mapping & Maps Baking
- Texturing with PBR Shading
- Ability to prepare In-Game Assets
- 3D Scans Cleanup and Game-Ready models
- Assets Optimization for Mobile/VR

Nazeer M.
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Registered: 5 months

My name is Nazeer, a 3d artist working in the industry for the past 12+ years, My passion is focused in 3d art, 3d Modeling Texturing, Characters, Hard surface and Environment Modeling .

My work experience has made it possible for me to create artworks for next-gen consoles such as Xbox 360, PS3 to Mobile IOS and Android, AR and VR, Simulation projects, from reputed companies to indie developers.

Steven D.
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Registered: 5 months

3d Modeling, textures, rigging and animation. Extensive experience in Unreal 4 engine including lighting, materials, particle Fx, Blueprints and Archviz.

Zoebert C.
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Registered: 5 months

I'm a 3D artist specializing in characters and creatures. I do high poly sculpts for 3d printing and I am also able to do lower poly assets for games.

Denys I.
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Registered: 5 months

I love what I do. I am passionate about hard surface modeling especially vehicles and weapons. I have a different experience with modeling (low-poly/high poly, subdividing), texturing and baking maps, procedural texturing. I have worked with Unity, Unreal and Xcode-engine. Worked with VR, AR, mobile and pc-games.

Jay S.
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Registered: 5 months

3D modeler with experience in hard surface and low poly.

Adam W.
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Registered: 5 months

A passionate, enthusiastic and self-motivated 3D Artist with a committed and creative approach to projects and work experience primarily within the 3D industry. Skilled in 3D modelling / texturing / In-game environments, scenery and assets / hi poly & low poly models. Expertise with production software such as 3DSMax, Unreal Editor, Photoshop, Z Brush. Enjoy working as part of a creative team.

Dejan B.
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Registered: 5 months

I am 3D Generalist with over 10 years of experience in development of assets, including rigs and animations. During my career I had opportunity to work on various game projects ranging from game for mobile platforms to AAA titles. My art mainly focuses on realism and I enjoy the most to work on characters and weapons.

Felipe B.
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Registered: 5 months

All the way from Rio de Janeiro, Brazil, comes a 3D artist who's passionate about his work and the people with whom he's able to develop great ideas into beautiful(and efficient) art assets!
I'm most comfortable working on hard surface models for game projects in Unity and Unreal. I'm always eager to learn new software and techniques.
Secret power comes from brewing great coffee in times of need. Although serving it to fellow devs through the internet has proven to be a challenge.