Trapcode Artists & Studios Results: 8

Alex M.
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Registered: 2 months

Daniel Q.
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Registered: 3 months

Daniel Quaresma is a Motion Designer/CG Artist based in João Pessoa-PB.

Its CGI history, Motion Designer and Vídeo Editing, shows its conscious, but perfectionist approach. Daniel is nourished by his passion in understanding the nuances of Art and Motion. whereas yourself an "eternal student", eager to build even more foundation on your professional career, are always looking for the best way to imagine new ideas and gain new experiences.

Edward R.
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Registered: 6 months

3DMStudio
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Registered: 1 year, 1 months

Hi!
We are a group of design and 3d art professionals who are willing to provide the best service and quality for any 3d modeling, rendering or animation project.
We specialize in architecture, industrial/mechanical design projects,

Ryan M.
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Registered: 1 year, 10 months

I design worlds to be brought to life in film, video games, or VR/MR. These worlds consist of unique and actionable designs for environments, characters, vehicles, props, color, lighting, mood, and visual style. With a master’s degree in industrial design (U. of Washington, 2015), and extensive background in UX design at top-tier design firms, I ensure each element is carefully crafted and enhances the overall experience.

Mauricio N.
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Registered: 2 years, 1 months

I attended a illustration and drawing course in Panamerican Art School (Brazil SP 1985/1987).
Graduated in drawing from Arts Institute of UFRGS (Brazil RS 1992/1998), participating in 3 collective exhibitions. since 1994 working on cgi area, improving techniques, managing staffs and incorporating acquired visions at Animake, as founder and director from 2006 to 2016.
Today, I'm working with VR production, from CG generated to realtime engines (UE4/Unity, growing knowhow with creativity.

Vladimir C.
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Registered: 2 years, 1 months

Romain B.
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Registered: 2 years, 7 months

I'm a young CG Character Artist. I studied modeling for 8 years in France. I specialized in character modeling and sculpting in Zbrush for shorts, games and animated series.