TopoGun Artists & Studios Results: 77

New

Florian F.
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Registered: 2 days
New

Maksim I.
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Registered: 6 days

I'm Junior-Middle (something between) 3D artist, have a passion in modelling weapons and any Sci-Fi things but also would like to work on props and/or some environments. I don't model any organic or characters.

Currently doing props for upcoming game called Loco Parentis. I have about 50-70 hours a week to work on freelance.

New

Edgar W.
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Registered: 23 days

A 3D Artist with over 10 years game industry experience. Previously worked on "Moonlight Blade" in Tencent for 4 years.
Currently Living in Melbourne as Art Director in Spree Entertainment working on Fiend Legion, which is a cross-platform multiplayer CCG .

New

ranjit singh r.
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Registered: 29 days
New

Michael B.
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Registered: 1 month

Just your 3d character artist here. I mostly lean towards organic and stylize game art. The cycle of learning never ends and I'm always up for new challenges.

New

Dejan B.
This user verified his email address

Registered: 1 month

I am 3D Generalist with over 10 years of experience in development of assets, including rigs and animations. During my career I had opportunity to work on various game projects ranging from game for mobile platforms to AAA titles. My art mainly focuses on realism and I enjoy the most to work on characters and weapons.

Ross M.
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Registered: 2 months

Awastoki
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Registered: 2 months

We are a 3d servicing company based in beautiful Québec city, Canada. After several years in the video game industry, we decided to start our own studio focusing only on quality 3d assets creations for our clients.
We work in multiple fields, wether it's for video games, ads or even jewelry design for 3d printing !

Sargis T.
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Registered: 3 months

Enthusiastic, motivated and self-taught 3D artist. I am convinced that 3D is the best field in the world. I prefer self-education over universities as I like to challenge myself and achieve my goals through my experience.

I enjoy mostly creating game assets and use them in a specific environment. Due to my widely ranged skill set, I am also able to work on any task in different fields. The tools I use on daily basis are 3ds Max, Substance Painter/Designer, Unreal Engine, Marmoset etc.

ibrahim b.
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Registered: 3 months

3D Character Design: Concepts, High poly modeling, 3D Sculpting, Anatomy, Lowpoly pipelines, Texturing
3D Hardsurface Modeling
Available for freelance or Full-time Job

Rally Game Studio
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Registered: 3 months

I just want to let you know that we have 10 years of experience in 3d game industry, Product modeling,
we are team of 20 Artist here in Noida India.
Please check out portfolio
https://rally3dstudio.artstation.com/

Just to show case our skills, please feel free to drop us a Test Project, and we will be more than happy to show what quality level work we deliver.

Pierpaolo O.
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Registered: 3 months

I'm a 3D Artist, specialized in Character modelling for games and 3dprinting with years of experience also in Props and Hard-Surface modelling. I have a positive attitude, proactive, I love new challenges and I always work on improving myself.

Mattia T.
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Registered: 4 months

I'm a Freelance 3d Artist, I started this job around the 2005, at the beginning for commercials as 3d generalist for about 3 years, then I moved in Rome to work on an animated movie as 3d Senior Modeler.
Since 2010 in the game industry as Lead Artist before in Forge Reply.
In2016 I moved to Berlin in Bigpoint to work for an MMORPG based on Game of Thrones IP as Senior Character Artist.
Now I'm back in Italy and I'm working as freelance remotely.

ART MOTION
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Registered: 4 months

ART MOTION DEVELOPMENT SOCIETY CG VG VR AR

We assist your proyect to obtain the best qualitty proyects.

2D ART(PHOTOSHOP , FLASH , CLIP STUDIO PAINT)

3D MODELING SCULPTHING ( ZBRUSH , MAYA, 3DMAX & TOPOGUN)

TEXTURES FOR 3D PROPS ( SUBSTANCE PAINTER, DESIGNER, PHOTOSHOP)

RIGGING 3D ( AUTODESK MAYA , 3D MAX )

AUDIO (fl studio)

Vigeo game development (IOS , ANDROID, PC, GAME CONSOLE)

Virtual Reality Games or simulator, AR

if you need asse

Ashish S.

Registered: 4 months

Creative Artist with a recognized talent for conveying personalities, emotion, weight, and motion. Collaborates well with others to generate and execute ideas within tight deadlines. Earned a reputation for dedication, humor, intelligence, and going “above and beyond” to help team-mates.

Can A.
This user verified his email address

Registered: 4 months

I graduated from art school (Hacettepe-Sculpture-2014) from Turkey and started to working as 3d artist more than 4 years. I worked with many companies in Turkey like Taleworlds (They're making a pc game called Mount&Blade) and Animanya (a turkish cartoon company) Nowadays, im preferring to work as remote and freelance. I can handle all kind of 3d modelling work including characters, monsters, creatures and all kind of organic sculpt models. Hard-surface, furnitures and props too of course.

Michael N.
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Registered: 4 months

I'm a freelance character Artist primarily within the games industry. From concept to final in game asset. I also have experience as a generalist and some 3D printing for a fantasy game.

Zoran L.
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Registered: 4 months

I am CG artist for over 14 years with focus on game art production. Mostly i do characters and props, but i model everything as well i do rigging and animation. Secondary is game dev in unity and ue4.
I have worked in past, with few big ones, such are Disney, BW as outsource, and for many indies as well.
Some of project i participated: Honda Acura NSX Itune app, Bullet Force mobile game and man other small ones. Now i work as character artist part time for NIbiru and Iplay.

Icaro C.
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Registered: 4 months

Roberto D.
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Registered: 5 months

3D Artist, Concept Artist and Art Director with 5 years of work experience in creative studies and video game industry.
I'm an expert in 3D modeling and 3D sculpting (organic and hard surface), and I'm specialized in design and 3D production of creatures and characters.
I also deal with professional rendering (architectural, products, characters, etc.) and I have excellent post-production and VFX skills, for static or real-time.
I also have great experience in lighting techniques.

Alexandru C.
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Registered: 5 months

jack b.
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Registered: 5 months

I am a 3D character artist with experience in the game and animation industry.
My portfolio - http://www.jackbanta.com

Ruben N.
This user verified his email address

Registered: 5 months

3D artist with 9 years of experience. I mainly specialize in character modeling, but I have experience in all facets of 3D art. AAA game experience and a passion for quality and innovation. Besides my skills as an artist I also value honesty and integrity. I continually strive to be a better human and to build good relationships with coworkers, friends and clients.

Hemant D.

Registered: 5 months

I am a Remote/Freelance Generalist artist having more than 12 years of experience in gaming/cinematic industry, having worked on wide range of platforms including

Working on many different projects i have wide range of experience varying from realistic/semi realistic/stylized content development for game/cinematic art/ having experience at various level including Art direction, experienced artist, studio development,
My most of the experience belongs to gaming industry as well as gaming cin

Shashank S.
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Registered: 5 months

Alireza M.
This user verified his email address

Registered: 5 months

I'm a specialist 3D Environment Artist Currently working at the Video Game & Animations Industry with strong experience in VR & AR having over 4 years of experience. Proficient In Modeling Environments, hard-surface asset Creation And Creating high quality textures in both realistic and fantasy settings with a strong understanding of Shape, Form ,topology and Look Development .

Rohan s.
This user verified his email address

Registered: 5 months

Hi,

My name is Rohan, I am a freelance 3d artist.

Please let me know if you have any question

Thanks,

Rohan Singh

Moslem T.
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Registered: 5 months

My specialty is in "Hard-Surface" but also have a good familiarity with "Organic" modeling/sculpting.
I'm also a 3D generalist and have a complete understanding of technical issues.
have good experience with:
-high poly/mid poly modeling (+3D print)
-low poly modeling + baking maps
-sculpt and re-topology
-developing app/games with unity
-good knowledge of how to optimize assets to keep high performance in real-time engines.
-hard surface PBR texturing
-10+ Years of professional ex

Debjit B.
This user verified his email address

Registered: 5 months

I have been workinf in the game industry for more than 3 years as an environment and prop artist. I am specialized in creating high quality game ready models with current PBR texturing workflow.

Tim B.
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Registered: 5 months

Asgar I.
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Registered: 5 months

Tokkun Studio
This user verified his email address

Registered: 6 months

Tokkun Studio is a visual development studio dedicated to creating high-end art for most celebrated entertainment companies in the world. Since 2006, our experienced staff (come with up to 20 years of industry experience) have contributed design more than 200 projects for some of the most successful franchises in games and film and became one of the most prolific and experienced studio on the market. Tokkun Studio is located in France & Japan (Kyoto).

lorenzo b.
This user verified his email address

Registered: 8 months

My name is Lorenzo Bahadur and i am a 3D modelling enthusiast.
I like to create creatures, hardsurface scifi robots and game props.
With every new design i always try to challenge myself and to learn new tools and techniques.
With a little 10 years of professional work experience as a 3d artist i had the pleasure to work for several studios in the Netherlands. The work i did varied from creating characters, props, Particle effects, Arch visualisation, Lookdev, lighting and rendering

Pablo G.
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Registered: 8 months

Passionate and proficient 3D Game Artist with over 7 years of Game Arts training and experience strong team player with outstanding creativity and organization skills. a patient learner that constantly seeks to improve knowledge, stay abreast of trends and the industry´s leading software, always seeking improvements through professional challenges.

Richard W.
This user verified his email address

Registered: 11 months

​I've been working in the games industry since 2007 and am principally a 3d character artist, but in the past have covered a number of different roles within the games and multimedia industry such as flash animator, UI and environment roles. Working on various platforms Xbox360, PS3, PS4, PC and mobiles. Using Unity and Unreal game engines.

Gopal K.
This user verified his email address

Registered: 11 months

With over 3 years experience with a small team in designing for Game Designing, 3D printing, Designing Ornaments, 3D Character, Props and Small businesses. I develop everything models for Games and 3D printing.I have a fluency in different types of 3D software, from digital sculpting (ZBrush) through Maya.

Angelo G.
This user verified his email address

Registered: 12 months

I am a 3d artist. been in the industry for 5 years I model from characters to Assets. Low poly High poly Uvs map baking and texturing. The software's I'm proficient in are Zbrush, Maya, Photoshop, substance painter/designer, UV layout, and topogun.

Máté V.
This user verified his email address

Registered: 1 year, 1 months

I am a 3d artist from Hungary, I am using Zbrush, 3ds max and Substance painter.

Tural M.
This user verified his email address

Registered: 1 year, 2 months

Hello.
I am 3D modeller and i have 5 years of experience in creating high quality models for video games. Specialized in both hard and organic surface polygonal modelling/sculpting. Working with high/low poly models, baking maps, creating PBR materials. My main goal is to make low poly model to look as high quality and high detailed as possible.

Antonio Z.
This user verified his email address

Registered: 1 year, 2 months

3D Generalist 15 years experience.
Like every aspect of digital production and have the versatility to learn new applications every now and then but my best experience is modeling from blueprints and reference photos, and surfacing both organic and hard surface.
Quite experienced also in rigging and animating and camera tracking and rotoscope.

Fahd S.
This user verified his email address

Registered: 1 year, 3 months

hello my name is fahd sajer a game developer in Unreal Engine i have experience more than 14 years in this field \ concept artist \ Character Designer high&low poly \ ZB Sculpting \ Architecture Designer \ Environmental Designer \ Game Level Designer \ Lighting Work \ Cloth Designer MD also i have a game that i developed called ( unseen ) not realest yet .

Limited Slip Studios Inc
This user verified his email address

Registered: 1 year, 4 months

we offer support for any and all art related needs in games, interactive and VR sectors. Having worked on over 80 IPs in the last 8 years (and for over a decade before that working in house for studios like Activision, EA, Sony and more), we bring a wide range of knowledge and expertise to our clients. We know pipeline & method in and out, can assist you in building one catered to your project needs, and have never gone over budget or missed a milestone.

SmiChrisSoft
This user verified his email address

Registered: 1 year, 5 months

Our expertise in AR/VR are as follows-
1. Business Analysis and Prototype Development
2. Creating 3D models of architectural structures, mechanical objects, people, creatures, the surrounding space, etc.
3. 2D/3D animation
4. Development of Augmented Reality applications for high-end AR smartglasses like Microsoft HoloLens, and native AR applications for mobile platforms.
5. Development of Virtual Reality applications for specialized VR headsets, as well as smartphone-based VR solutions.

Christian P.
This user verified his email address

Registered: 1 year, 6 months

Patrick v.
This user verified his email address

Registered: 1 year, 6 months

3d artist with experience in delivering project for print, commercials, feature films and architectural visualization.
Can do modelling, sculpting, texturing/shading, lighting.
Also able to do composition for video projects

Lucas G.
This user verified his email address

Registered: 1 year, 6 months

Hardworking and motivated 3D Artist looking for opportunity to work in creature/character/assets modeling and texturing.
Experience in films / game industry and sculpting digital character.
Solid understanding of all tasks for modelling. Still interested to work in amazing projects.

Jackes T.
This user verified his email address

Registered: 1 year, 6 months

I'm 3D Artist from Brazil and I'm very interested in this job.
I have five years experience as 3D Artist for games and is a great pleasure for me to work with amazing professionals.
I invite you to visit my Portfolio online and share my qualifications.
In the link below are some of the most recent work done but still are not in my portfolio.

https://jackes3d.artstation.com/projects/RRERW
https://jackes3d.artstation.com/projects/xn5YR

Sincerely,
Jackes

Victoria P.
This user verified his email address

Registered: 1 year, 6 months

I am Industrial Designer and Self-taught 3D CG Artist specialized in Hard Surface Modeling.
I am very passionate about my work and as a Digital Artist I focus all my energy on what i love the most….
Creating Robots, Mechs, Vehicles, Ships and Weapons for Games and Films !

Andy J.
This user verified his email address

Registered: 1 year, 6 months

Oscar G.
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Registered: 1 year, 6 months

I am 3d artist with more than 15 years of experience, mainly focused on character and creature art, but with tons of experience in hard surface ,modelling. I have experience in all mediums from feature animation, games to Real Action movies.