Hire Substance Painter Artists

Find approved freelance CG artists & studios.
Results: 760

Elena B

Registered: 1 hour ago

Los Angeles, CA. Specialties: - Animation, interactive training, interactive presentations, rendering; - Industry and project specializations: industrial, manufacturing, real estate including commercial, multi-family, industrial, residential, retail, and more; medical, electronics, medical cannabis, fundraising.

skills

3D Modeling Animation Architecture Visualization Art Direction Hard Surface Modelling Motion Graphics Organic Modelling PBR Texturing Rendering Sculpting Training Turntables VR & AR

software

3ds Max After Effects Substance Painter Unreal Engine Unreal Studio V-Ray ZBrush

Thomas C

Registered: 1 day ago

3D generalist based in Paris (1 and a half years of professionnal experience). I'm available for freelance work. If you have a project, feel free to contact me.

skills

3D Modeling Animation Camera Tracking Compositing Facial Rigging Hard Surface Modelling Lighting PBR Texturing Rendering Rigging Shading Skinning Texturing Turntables UV Mapping VFX

software

3ds Max After Effects Arnold Blender Boujou Houdini Illustrator Maya Photoshop Redshift RizomUV Substance Painter

Lucas C

Registered: 2 days ago

I am a 3D Character Artist with experience in game development. Graduated in Digital Games by Pontifical Catholic University of Minas Gerais where I had the opportunity to learn about art production for games and animations. My main skills are: Digital sculpture; 3D Modeling; Texturing; Rigging; Animation. Please fell free to contact me for more information or request.

skills

3D Modeling Animation Hard Surface Modelling Organic Modelling PBR Texturing Rendering Retopology Rigging Sculpting Skinning Texture Baking Texturing UV Mapping

software

3D-Coat Blender Cycles Eevee Gimp Iray KeyShot Marmoset Toolbag Maya Photoshop RetopoFlow Sketchfab Substance Painter Unity Unreal Engine ZBrush

Thiago L

Registered: 1 week ago

I'm 3D Generalist with a focus on Environment and Vehicles

skills

3D Modeling Animation Hard Surface Modelling Lighting Rendering Shading Texturing

software

Maya Photoshop Substance Painter ZBrush

Pedro Teruaki K

Registered: 2 weeks ago

• 3D gaming assests and props concept; • 3D mechanical CAE and CAD projects; • Texturing and PBR texturing;

skills

3D Modeling Hard Surface Modelling PBR Texturing Retopology Texture Baking Texturing

software

AutoCAD Inventor Marmoset Toolbag Maya Substance Designer Substance Painter

Guilherme L

Registered: 2 weeks ago

Hi! I am Guilherme, but you may call me Guila. When i was a teenager, i would like to work with creative things.Then here i am. Working as an 3D artist is a realization. This is my 4th year working as 3D artist, and i love the way i learn every day. Everyday must be 1% of evolution. I am currently working on a AAA title, and i want to reach new horizons.

skills

3D Modeling Architecture Visualization Cloth Simulation Hard Surface Modelling Organic Modelling PBR Texturing Photogrammetry Texture Baking Texturing UV Mapping

software

Marmoset Toolbag Marvelous Designer Maya RizomUV Substance Painter Unity Unreal Engine ZBrush

Antonio R

Registered: 2 weeks ago

3D artist focused on environment, props and vehicles. Hardsurface and Sculpture of organic models. With availability for commissioned work. Mid level professional with 2 years experience in the games and entertainment industry. Main pipeline focus on games, lowpoly model, UV Mapping, Texture baking and painting.

skills

3D Modeling Art Direction Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR

software

Marmoset Toolbag Marvelous Designer Maya Photoshop Sketchfab Substance Painter ZBrush

Angus C

Registered: 2 weeks ago

Hi I'm Angus, or Gus if thats easier. I'm a 3d Hardusrface artist. I can make: Animatable, usable, game ready, hardsurface models, props and characters. If its got pointy edges I can probably make it. I look forward to working with you.

skills

3D Modeling Concept Art Hard Surface Modelling PBR Texturing Rendering Retopology Rigging Texture Baking Texturing UV Mapping

software

Blender Marmoset Toolbag Substance Designer Substance Painter

Danilo Q

Registered: 3 weeks ago

I am brazilian modeler whit 12 years of experience modeling and texturing.

skills

3D Modeling PBR Texturing Photography Rendering Sculpting Texturing UV Mapping

software

3ds Max AutoCAD Photoshop Substance Designer Substance Painter ZBrush

UniFIVE S

Registered: 3 weeks ago

uniFIVE Studios is a professional Outsourcing Service specializing in 3D Asset Production based in Bangkok, Thailand. We provide management and an in-house team production of 3D Video Game Environment and Character assets starting from Pre-production design, Asset Production, to Technical 3D. Hope we can discuss as to how uniFIVE Studios can help you. www.unifivestudios.com

skills

3D Modeling Animation Architecture Visualization Art Direction Cloth Simulation Concept Art Hard Surface Modelling Level Design Organic Modelling Particle Effects PBR Texturing Retopology Rigging VR & AR

software

3D-Coat 3ds Max Blender Marvelous Designer Maya Photoshop Substance B2M Substance Designer Substance Painter UNIGINE Engine Unity Unreal Engine ZBrush

VJ V

Registered: 3 weeks ago

3D Character Artist / 3D Environment Artist / 3D Game Artist

skills

3D Modeling Concept Art Sculpting Texturing UV Mapping

software

3D-Coat 3ds Max Maya Photoshop Substance Painter ZBrush

Mounesh B

Registered: 3 weeks ago

A passionate game -artist with 14 years of experience in Game art, 10 years of leading, training and mentoring artists. I have worked on multiple AAA titles, mobile and PC games across platform and have experience of working on wide range of 3D, 2D digital asset creation (modelling and texturing), development of game

skills

3D Modeling Lighting Organic Modelling PBR Texturing Sculpting Texturing UV Mapping

software

3ds Max Photoshop Quixel DDO Substance Painter Unity xNormal ZBrush

Nathan C

Registered: 3 weeks ago

I'm a Australian professional artist with 4 years of experience working in studio for a major location based VR developer. I'm experienced with characters, environments, props, lighting, rigging, shaders and optimization. I'm flexible with art styles and relish the challenges presented by different styles of assets. It is my aim to maintain high levels of professionalism in both artistic/technical ability as well as client communications.

skills

3D Modeling 3D Printing Hard Surface Modelling Photogrammetry Retopology Rigging VR & AR

software

3DF Zephyr KeyShot Marvelous Designer Maya Megascans Photoshop Quixel DDO RealityCapture Substance Designer Substance Painter Unity Unreal Engine ZBrush

Irfan H

Registered: 4 weeks ago

I have been working in the videogames industry since 2013 specializing in Vehicles, Weapons, hard surface and also had the opportunity to work on different projects that allowed me to be a part of environment art and props. I'm a passionate gamer and experienced game artist who likes to explore and learn about the things that make life easier and optimized. that being said I do like to work on challenging tasks as the completion of such tasks gives me satisfaction and pride. feel free to contact me regarding work. Clients: • Turn10 • Playground Games • Codemasters • Amazon Games Specialization: - Vehicles - Weapons - Hard surface - Props and Asset creation - Texturing - 3D Modeling - Engine and game setup - UVs and LODs AAA Videogame titles I have worked on: - Forza Motorsport 5 & 6 - Forza Horizon 2 - Scalebound - WWE 2K17 - Shadow of War - F1 2017 & 2018 - DiRT 4 - DiRT Rally 2.0 - OnRush - The Grand Tour Game Artstation: https://www.artstation.com/art3d7 Behance: https://www.behance.net/game_artist 80.lv Interview: https://80.lv/articles/modeling-vehicles-for-aaa-games/

skills

3D Modeling Hard Surface Modelling Texture Baking Texturing UV Mapping VR & AR

software

3ds Max KeyShot Photoshop Substance Painter Unfold 3D

Ivan E

Registered: 1 month ago

For the past few years, I have been co-founder and technical director of Pixelation Studios. I specialize in the production of cartoons, cinematics, teasers, etc. In addition to my leadership work I continued to develop my personal skills, mostly 3D rigging, texturing, rendering and compositing.

skills

3D Modeling Animation Compositing Facial Rigging Hair/Fur Grooming Hard Surface Modelling Lighting Look Development Mel Scripting PBR Texturing Rendering Rigging Sculpting Shading Skinning Texturing

software

Maya Substance Designer Substance Painter

Youmna M

Registered: 1 month ago

I'm a 2D/3D Artist with 3 years experience in 2D art and 1 year in 3D art.

skills

3D Modeling Concept Art Digital Painting Hard Surface Modelling Illustration Texture Baking Texturing

software

3D-Coat 3ds Max Illustrator Maya Photoshop Substance Painter Unity ZBrush

Dimosthenis K

Registered: 1 month ago

I am a Licensed Architect and an Autodesk 3D Studio Max Certified Professional with extensive experience in 3D Visualization (Architectural Visualization, Product Visualization and many more). I specialize in creating and visualizing anything from small scale objects to large scale surroundings, and I possess a deep knowledge in 3d Modeling, Lighting, Materials creation, Texturing, Rendering and Post Production. I hold a Bachelor's and Master’s degree in Architecture followed by a second Master of Science in Advanced Architectural Design. Despite my Architectural background, I have always been able to adapt very quickly, work and assist effectively in different scientific fields. Working in a Multidisciplinary environment, I developed an “out of the box” thinking, problem solving and design philosophy. Having more than 8 years of experience in the field of Architectural Visualization, I completed successfully a big number of projects, both independently as well as a team member. Experience of 2 years in mechanical engineering design and thinking process also led to a more detailed eye for the refinement of details and the compositing of the Big Picture. For me, 3D Visualization is an endless journey of experimentation, imagination and creativity motivated by endless passion.

skills

3D Modeling Architecture Visualization Hard Surface Modelling PBR Texturing Photo-manipulation Post Production Rendering Turntables UV Mapping VR 360

software

3ds Max AutoCAD Bitmap2Material Corona Renderer Illustrator InDesign Inventor Lumion Megascans Photoshop Premiere Pro Quixel Mixer Revit SolidWorks Substance Designer Substance Painter V-Ray ZBrush

Mostafa S

Registered: 1 month ago

I am a 3D Artist based in Egypt, I have worked as 3d Artist for more than 5 years. During this period I gained experience in different areas of 3d graphics application. Now I have good experience in product modelling and rendering, unwrapping, texturing,Retopology, Low poly Game assets and 3d print designing. In my work I use: - Autodesk Maya - Zbrush - Substance Painter - Adobe Photoshop - Chaos Group Vray - Arnold - 3D coat - Marmoset Toolbag I’m a fast learner, I pay attention to details, I have never missed an agreed upon deadline and I am always doing my best to make sure that my client is happy and satisfied. Because of that, I may not be the fastest designer here, but my dedication to details and quality will be the right option for the growth of both you and your business.

skills

3D Modeling 3D Printing Hard Surface Modelling Lighting PBR Texturing Rendering Retopology Shading Texture Baking Texturing UV Mapping

software

Arnold Marmoset Toolbag Maya Photoshop Substance Painter V-Ray ZBrush

Gabriele D

Registered: 1 month ago

Dynamic and motivated 3D Artist, with a demonstrated background of computer games and production. Specializing in advanced 3D modelling/sculpting, organic/hard surface, and Creation of high-quality assets including main characters, player gear and civilians.

skills

3D Modeling Hair/Fur Grooming Hard Surface Modelling Organic Modelling PBR Texturing Post Production Retopology Sculpting Shading Texture Baking Texturing UV Mapping

software

Arnold KeyShot MARI Marmoset Toolbag Maya Substance Painter Unreal Engine xNormal ZBrush

Joao S

Registered: 1 month ago

Hello, my name is Joao Lacerda, I'm a 3D Artist with close to ten years of professional experience, using CGI and painting techniques to create story-telling illustrations, beautiful VR scenes, realistic and cartoon characters for all kinds of media.

skills

3D Modeling Art Direction Cloth Simulation Look Development Organic Modelling Rendering Retopology Rigging Sculpting Shading Skinning Texturing

software

Blender Marvelous Designer Maya Photoshop Substance Painter ZBrush

Qumrul H

Registered: 1 month ago

Hello, I am a professional 3d modeller.

skills

3D Modeling

software

3ds Max Substance Painter ZBrush

Tornado S

Registered: 1 month ago

We are a 3D Studio based in Bulgaria that specializes in the creation of Photorealistic 3D Models as well as photogrammetry, character creation, rigging & animation, scripting, and simulations. In order to create the best possible quality for our clients and customers, we have dedicated ourselves to constant learning, which we have been doing for the past 10 years. Our team of 3D artists is skilled, efficient and with a ton of experience. The most important thing for us is to first understand your needs and offer you solutions, so don't hesitate to contact us.

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Cloth Simulation Crowd Simulation Decimation Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Lighting MAXScript Organic Modelling Particle Effects PBR Texturing Photogrammetry Rendering Retopology Rigging Sculpting Texture Baking Texturing Turntables UV Mapping

software

3DF Zephyr 3ds Max Cinema 4D Marvelous Designer Maya Photoshop RealityCapture Substance Designer Substance Painter ZBrush

Himanshu J

Registered: 1 month ago

Animzest Animation Studio is a highly experienced professional design studio which is strongly focused on the user experience approach. We’ve been cooperating with worldwide established brands and advertising agencies to build relationships.We do our work with great, hard and utmost to set our goal. We are able to creatively contribute to your project in any development stage Design, Art, Animation and Development.

skills

3D Modeling 3D Printing Animation Architecture Visualization Camera Tracking Cloth Simulation Color Correction Compositing Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Layout Level Design Lighting Look Development Matchmoving Matte Painting MAXScript Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Post Production Rendering Retopology Rigging Sculpting Shading Sketching Skinning Sound Design Storyboarding Texture Baking Texturing Turntables UI Design UV Mapping VFX VR & AR VR 360

software

3ds Max After Effects AutoCAD Blender Cinema 4D Corona Renderer Illustrator KeyShot Maya Mental Ray Photoshop RealFlow Redshift Substance Painter Unity V-Ray ZBrush