Hire Substance Painter Artists

Find approved freelance CG artists & studios.
Results: 569

Elisa G

Registered: 1 hour ago

I am a 3D artist by trade who specialises in modelling and texturing both in high and low poly and these last years I have worked on character and environment creation. I usually draw my own concept art to define my final work.   I really enjoy creating 3d printable miniatures or little assets for Wargames and environments. Having been fortunate enough to study and work as a freelancer, I have accumulated a variety of experiences and skills.

skills

3D Modeling 3D Printing Decimation Hard Surface Modelling Retopology UV Mapping

software

3D-Coat 3ds Max Arnold CrazyBump KeyShot Marmoset Toolbag Maya Mental Ray Sketchfab Substance Painter V-Ray xNormal ZBrush

Rumen P

Registered: 7 hours ago

4+ years industry professional, specializing in Video Games, Mobile Games, 3D Characters, Texturing and General 3D Art. You can also contact me on: u1257351@gmail.com

skills

3D Modeling 3D Printing Animation Art Direction Color Correction Decimation Hard Surface Modelling Level Design Organic Modelling PBR Texturing Photo-manipulation Retopology Sculpting Sketching Storyboarding Texture Baking Texturing Training UV Mapping VFX

software

3D-Coat 3ds Max Marmoset Toolbag Photoshop Quixel DDO Sketchfab Substance Painter Unity xNormal ZBrush

Shin Hung F

Registered: 1 day ago

I am Ken Fan, or Fan Shin Hung. I am a 3d Modeler, with a focus on sculpting. Let me know what you need!

skills

3D Modeling Organic Modelling PBR Texturing Retopology Sculpting Texturing UV Mapping

software

Marmoset Toolbag Maya Photoshop Substance Designer Substance Painter ZBrush

Bhushan A

Registered: 1 day ago

Hello, My name is Bhushan D. Arekar. I am from India. I am a Freelance 3D Character Modeler / Digital Sculptor by profession. I love this work. While doing this I'm in my own little world. Still learning everyday as I create a new model. I started working in this field as a 3D modeler for a VFX studio in Mumbai. I have worked on various projects with this studio for 2 years. I have an experience of working in VFX, TVC and 3D printing for the last 8 years. My primary area is characters and creatures modelling/sculpting. I have decided to work as a freelancer now, as I believe that every project I take up gives me a chance to evolve, adds to my knowledge and equips me with a better skill set. Thanks for having a look at my work. Best Regards, Bhushan.

skills

3D Modeling Organic Modelling Sculpting

software

Maya Photoshop Substance Painter TopoGun ZBrush

Serhat Y

Registered: 1 day ago

My name is Serhat. I'm a 3d Character and Environment artist. Working in the industry as a professional since 2015.

skills

3D Modeling PBR Texturing Sculpting Texturing

software

3ds Max Knald Marvelous Designer Maya Photoshop Substance Painter TopoGun UVLayout ZBrush

Minh Hoang L

Registered: 1 day ago

Full Name : Lieu Minh Hoang Day of Birth: 02/May/1986 Nation: Viet Nam Languages: Vietnamese, English Phone: 0908 059515 Skype: lieuminhhoang Mail: minhhoang.lieu@gmail.com You can see my Portfolio in Google Drive link, or contact me with skype, gmail. - 2006: I started work as a CG Trainee Artist at Sparx Animation Studio, and after do some files in Igor Project, modeling, texturing, rigging props, sets, environments, - You can see link here: https://www.imdb.com/title/tt0465502/?ref_=fn_al_tt_2 - 2007-2010: I worked as a CG Artist, modeling, texture, rigging some project as: FairyTales Fights, Madagascar TV Series Test Project, DisneyToon Planes Test Project, Tom & Jerry 3D Test Project. - 09/2010: Sparx closed - 2011: I reworked in Virtuos Sparx Studio https://sparx.com/en/sparx-moves-new-saigon-studio - 2012: Worked project Hand Painted, Disney Epic Mickey 2 – The Power of Two, skinning in Generator Rex Project. - 2013 – 2014: Worked on Zorro: The Chronicles TV Series Test Project - Make all blendshape for Zorro Character - 2015: Worked in Hand Painted MapleStory 2, Puzzle Fighter, Hit Squash - 2016: Worked with Hand Painted Project, Chimera Angry Bird Evolution - 2017 – 2018: Worked on Season 04, Star Wars Rebel - This is my profile in IMDb https://www.imdb.com/name/nm9384371/?ref_=nv_sr_1?ref_=nv_sr_1 - List character I modeling, texturing: - Baron Valen Rudor B - Bo Katan A - Cikatro Vizago B - Clone Trooper Rex B - Ephraim Bridge B - Imperial Commander Office AvA - Imperial Tank Commander - Jai Kell B - Krennic A - Lothal Kid A - Lothal Tundra Landscape - Loth Bat - Mandalorian Eldar Warrior Male BvA - Mandalorian Visszla Warrior Male Ava - Palpatine A - Palpatine Chancellor - PoeA - Tiber Saxon A - Tristan Wren B - Vanee A - XWing Pilot Male A

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing Training UV Mapping

software

3ds Max Arnold Iray Marmoset Toolbag Marvelous Designer Maya Mental Ray Photoshop Stingray Substance Painter TopoGun Unity Unreal Engine xNormal ZBrush

Ryan J

Registered: 3 days ago

I am a 3D Modeller and Animator currently working as a 3D Artist in Manchester. I specialise in Maya, ZBrush and the Adobe Creative suite. I have worked on a number of creative interdisciplinary projects both as a student and a professional including work with Xploro and Creamfields. I am organised, punctual and above all passionate about my profession.

skills

3D Modeling Animation Hard Surface Modelling Organic Modelling Sculpting Texturing UV Mapping

software

After Effects Maya Photoshop Substance Painter Unity ZBrush

Ehsan R

Registered: 3 days ago

We,(PigsStudio) are a skilled 3D art team with at least 10 years experience in many kind of projects,Our goal is doing jobs in the best way and most professional as fast as possible. our experience included: prop/asset,character,creature,enviroment modeling modeling for 3d printing 3D Architectural Visualization The software that our team can support and work with: 3Dmax,Maya,Blender,V-ray,Corona,Unreal engine,Substance painter,Mari,PS(photoshop),Zbrush,Marvelous designer,Autocad,Revit,Keyshot Pigs Studio full portfolio: 3d Art: https://www.behance.net/PigsStudio 3D Architectural Visualization: https://pigsstudio.artstation.com/ Teammates: ehsan rahimi farhad(aliasghar) falizi

skills

3D Modeling 3D Printing Architecture Visualization Hard Surface Modelling Organic Modelling Rendering Retopology Texture Baking Texturing Turntables UV Mapping

software

3D-Coat 3ds Max AutoCAD KeyShot MARI Marmoset Toolbag Marvelous Designer Photoshop Revit Rhino RizomUV Substance Painter V-Ray ZBrush

Astrid V

Registered: 5 days ago

My name is Astrid van der Wijst and I am an environment artist with a bachelors degree from the International Game Architecture and Design program at Breda University (formerly NHTV). I specialise in hard-surface environments and prop modeling. I also have experience in designing and building modular kits, as well as making and working with pbr materials and textures.

skills

3D Modeling Architecture Visualization Hard Surface Modelling Lighting PBR Texturing Texturing

software

Maya Photoshop Substance Designer Substance Painter Unreal Engine

Ahmed E

Registered: 1 week ago

vacancy, An opportunity like this doesn’t come up often and for me this is a chance to join a reputable company that is really going places. I am a master of detail, colour, lighting and composition. I have a long track record of creating striking and powerful animation that immediately grabs attention. As my attached CV and references will indicate I have extensive previous games industry experience, superb 3D art skills and a sound knowledge of animation. I have all of the skills needed to do your job well and in particular I want to highlight my skill at finding errors and then fixing them. I am always on the lookout for those small things that will set my work apart from the rest. My specialities include; 3D Modeling high and low poly, 3D environment & character models with textures. Setting cameras & lighting for architectural animations & visualisations. Creating immersive, living, and fully-realized environments. In my present role I work closely with a team of 2d/3d artists and programmers to deliver high quality work within deadline and to the clients brief. As a true professional I am deeply passionate about what I do and am constantly pushing myself to produce the best possible imagery. I have a strong desire to be the best in my field and possess a wealth of qualifications across all levels. Right now I am keen to join a cutting edge visual house like yours that wants to recruit ambitious 3D Artists who have a proven track record. To help you make a decision on my application I have attached my most recent CV with this letter. Should you find interest in my application, then I will be available for an interview at your convenience. I am a self-motivated person who is willing to go above and beyond on any project, and to learn valuable skills on my own time. For example, I taught myself some 3D programming , simply out of a passion to learn how to be great 3d artist . I know you are looking for a self-motivated computer technician with both skills and passion, and I am that person.

skills

3D Modeling Art Direction Hard Surface Modelling Lighting PBR Texturing Rendering UV Mapping

software

3ds Max Arnold Blender Illustrator KeyShot Marmoset Toolbag Maya Megascans Photoshop RenderMan Substance Painter ZBrush

Rodrigo P

Registered: 1 week ago

I´m 37 years old. I have about 5 years of experience working with 3d Modeling to the advertising industry and games

skills

3D Modeling Hard Surface Modelling Organic Modelling Retopology Sculpting

software

Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Painter Unreal Engine ZBrush

Farzad M

Registered: 1 week ago

am a professional digital artist with 11 years experience in iran . I specialize in 3D Rendering ,modeling,texturing, shading, concept design and digital illustration. I am also very passionate about traditional styles of art including drawing and painting as I feel these skills are the fundamentals of any great digital artist.

skills

3D Modeling Architecture Visualization Cloth Simulation Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Lighting Look Development Organic Modelling Particle Effects PBR Texturing Photography Post Production Rendering Shading Sketching Texturing UV Mapping VR & AR VR 360

software

3ds Max After Effects Arnold Blender Corona Renderer FumeFX Lumion Maxwell Render Octane Render Phoenix FD Photoshop Redshift SketchUp SpeedTree Substance Designer Substance Painter Unfold 3D Unity V-Ray ZBrush

Dimitar E

Registered: 1 week ago

10+ years experience in ArchViz. You can expect: good communication, realistic time evaluation, reliability and high quality

skills

3D Modeling Architecture Visualization Hard Surface Modelling Lighting PBR Texturing Post Production Rendering Texture Baking Texturing UV Mapping

software

3ds Max Marvelous Designer RizomUV Substance Designer Substance Painter V-Ray

Michel M

Registered: 1 week ago

I'm a 3D student trying to find some simple jobs to start my career in the 3D market.

skills

3D Modeling PBR Texturing Texturing

software

Marmoset Toolbag Maya Substance Painter TopoGun ZBrush

Andrew R

Registered: 2 weeks ago

Graduated in Design, I worked for five years in the Creation area. I am currently looking for a new position in the area of ​​3D Art, with which I identify myself immensely as a professional. During my career, I had the opportunity to create artistic projects and produce as a team, in addition to collaborating with international projects. For two years I worked as a Designer in various companies. In parallel I worked as a freelance creating graphic projects for clients, one of my responsibilities was to develop and finalize the art. I developed leadership skills and group work. In a second moment of the career, acting in the area of ​​Art 3d, I was able to collaborate in a company of games in an AAA game. Because of this, I consider that I have developed organizational skills, time management, speed and team work. I am interested in obtaining an opportunity in the artistic production area because I believe it will be an important step in the search for my development and professional goals. I am even more attracted to the chance because I want to expand my experiences with the possibility of developing and helping the company grow, as well as performing the functions of the area with which I am familiar. Regards, Andrew

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing

software

3ds Max KeyShot Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Designer Substance Painter Unreal Engine UVLayout xNormal ZBrush

Be V

Registered: 2 weeks ago

Hi everyone! We are soulmates driven by VR/AR technologies and with over 3 years of extensive experience in game & apps development. Able to create projects of different complexities and styles. Our nature: - Small but tightly welded team of pros sharpened their skills in projects for Wargaming, Snapchat, Nike. - Half of the team is centralized in the office and half is remotely operated. No glitches in communications. Take our clients as a part of us. - Aimed on developing new human life experience. Valuable. The one we can pass to our children. Our brains and hands in: ✓ Games development for platforms: Android, iOS, Cardboard, Daydream, Windows, Mac; ✓ Augmented Reality development: Unity, ARCore, ARKit; ✓ Virtual Reality development: Oculus, HTC Vive; ✓ 2D/3D Design: 3ds Max, Maya, Blender, Substance, Adobe Photoshop, Adobe Illustrator, Zbrush, 3D Coat etc; ✓ Game engines: Unity, Steam SDK. Our workflows: - Turn-key solutions from the ground concepting/architecture development to the final bug free releases. - Partial involvement both in the development or in 3D/2D content creation & implementation. - Consultation. Sharing our approaches and vision. Enough words. Hop on and enjoy your new diving with us ;)

skills

3D Modeling Illustration Sculpting

software

3ds Max Blender Maya Photoshop Substance Painter

Rogerio B

Registered: 3 weeks ago

My name is Rogério B. I am a 3D artist, I live in Brazil and I work developing projects related to the architecture and interior market more than 15 years, knowing the entire production process, work with graphic engine V-Ray / Corona and lately working with the Fstorm Renderer. I am available of remote works if you have the interest we can even sign future partnership.

skills

3D Printing Architecture Visualization Post Production Rendering

software

3ds Max Corona Renderer Megascans Photoshop Substance Painter ZBrush

Julio C

Registered: 3 weeks ago

5 years of experience in sculpture and 3d modeling, I can sculpt or model almost anything, creatures, objects, characters. My main tools are. zbrush and maya, worse I also use programs such as substance painter, keyshot, substance designer and marvelous designer, I have a puppy called brush and I like the video games also available for online games: D "addict to skyrim" I know, it is not online. ..

skills

3D Modeling 3D Printing Architecture Visualization Concept Design Hard Surface Modelling Organic Modelling PBR Texturing UV Mapping

software

KeyShot Knald Marmoset Toolbag Marvelous Designer Maya Substance Designer Substance Painter xNormal ZBrush

Adam B

Registered: 3 weeks ago

We specialize in highly detailed models, taking into account practical engineering aspects of the design. We come from an aerospace engineering backgrounds so it is easy for us to add well thought out details which will sell the concept! We do most of our work in Modo but can translate to any other platform! Our Artists are responsive and easy to work with and we try to not to have egos! Give us "both barrels" with your criticism and we'll make sure you are completely satisfied!

skills

3D Modeling 3D Printing Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Decimation Digital Painting File Conversion Hard Surface Modelling Illustration Layout Lighting Motion Graphics PBR Texturing Rendering Retopology Sculpting Sketching Sound Design Texture Baking Texturing Turntables UV Mapping VFX VR & AR

software

3ds Max After Effects AutoCAD Illustrator MODO NUKE Photoshop SolidWorks Substance Painter Vue

Vitor B

Registered: 3 weeks ago

I am 3D artist and motion graphics designer with over 10 yers experience in the VFX and advertising industry. My skill set is focused on modeling, digital sculpture, texturing, look development and VFX Composer.

skills

3D Modeling 3D Printing Hair/Fur Grooming Hard Surface Modelling Lighting Motion Graphics Organic Modelling PBR Texturing Rendering Retopology Sculpting Texturing UV Mapping

software

3ds Max After Effects Arnold Cinema 4D Marmoset Toolbag Marvelous Designer Maya NUKE Photoshop Premiere Pro Substance Painter Unreal Engine ZBrush