Substance Designer Artists & Studios Results: 163

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Eric H.
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Registered: 1 day

I have a solid background and education in 3D modeling, texturing, lighting, compositing, and rendering with a specialization in environments, props, product design, and vfx. For the last three years I have also become advanced in motion graphics. I have a professional background in graphic design and web design & development as well.

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Daniel Q.
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Daniel Quaresma is a Motion Designer/CG Artist based in João Pessoa-PB.

Its CGI history, Motion Designer and Vídeo Editing, shows its conscious, but perfectionist approach. Daniel is nourished by his passion in understanding the nuances of Art and Motion. whereas yourself an "eternal student", eager to build even more foundation on your professional career, are always looking for the best way to imagine new ideas and gain new experiences.

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Florian F.
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Registered: 2 days
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Nathaniel L.
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Registered: 5 days

I`m a professional artist of 13 years with a wide variety of experience in 3d artistry. I possess a high proficiency in both the artistic and technical sides of artwork. Additionally, I have been a lead or director for 10 years, and have worked on both sides (client and contractor) of outsourcing, giving me a solid understanding of the needs for both parties.

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Maksim I.
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Registered: 6 days

I'm Junior-Middle (something between) 3D artist, have a passion in modelling weapons and any Sci-Fi things but also would like to work on props and/or some environments. I don't model any organic or characters.

Currently doing props for upcoming game called Loco Parentis. I have about 50-70 hours a week to work on freelance.

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Prabh l.
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Registered: 15 days
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Jacob G.
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Registered: 17 days

I am a 3D modeler who specializes in 3D props and environments. I have the ability to model, uv unwrap, texture, render and perform slight animations. I am also able to model low poly characters as well.

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Jeremy B.
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Registered: 1 month

I'm a freelance 3D artist currently living in Northwest, PA, USA. I have 17 years of experience. For the last 6 years most of my work has been for ArchVirtual doing 3D modeling for real-time ArchVis in 3ds Max and Unity. Prior to that I worked at game studios, primarily Red Storm Entertainment and then TimeGate Studios. I love 3d modeling and I am passionate about continually improving my skills and the quality of my work

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oliver m.
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Registered: 1 month
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Christian T.
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Registered: 1 month

I specialize in many different areas. My main area is 3D visualization/Graphic designing. Producing realistic renders and environments. I am also very passionate with the game industry, modeling high to low poly weapons, props and creating realistic textures on Substance Designer. All my bakes and texturing are finalized in Substance Painter and UV's are created in 3DS MAX. I believe i have the ability to work fast without sacrificing quality and having good attention to detail.

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Denys I.
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Registered: 1 month

I love what I do. I am passionate about hard surface modeling especially vehicles and weapons. I have a different experience with modeling (low-poly/high poly, subdividing), texturing and baking maps, procedural texturing. I have worked with Unity, Unreal and Xcode-engine. Worked with VR, AR, mobile and pc-games.

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Ajlan A.
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Registered: 1 month

I am an independently functioning 3D/2D generalist, mainly specializing on Character Design and Development. I have over 20 years of production experience having worked on numerous TVC's, Feature films productions. I am also a trained classical 2D animator, character designer and Illustrator.

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Dejan B.
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Registered: 1 month

I am 3D Generalist with over 10 years of experience in development of assets, including rigs and animations. During my career I had opportunity to work on various game projects ranging from game for mobile platforms to AAA titles. My art mainly focuses on realism and I enjoy the most to work on characters and weapons.

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Felipe B.
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Registered: 1 month

All the way from Rio de Janeiro, Brazil, comes a 3D artist who's passionate about his work and the people with whom he's able to develop great ideas into beautiful(and efficient) art assets!
I'm most comfortable working on hard surface models for game projects in Unity and Unreal. I'm always eager to learn new software and techniques.
Secret power comes from brewing great coffee in times of need. Although serving it to fellow devs through the internet has proven to be a challenge.

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Austen S.
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Registered: 1 month

I have experience in both Unreal Engine and Unity having worked on various styles, genres, and platforms. With over 5 years of experience I have worked on various projects that include Mobile Games, Virtual and Augmented reality, Console, and Virtual Development Training Programs for the Department of Defense and Aviation industry. I can produce environments, props, and various assets that are low poly and game ready!

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Oussama A.
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Registered: 1 month

Hello
My name is Oussama .im a 3D Environment / Props Artist
i can create props and environments High and Low Poly

The Softwares Im Using are :
3ds Max and Zbrush for modeling
Photoshop and Substance Painter 2 for Texturing
Unreal Engine 4 and Unity 5 As Game Engines

I can create High Detailed Models and textures (for Android . PC . Ps4 .Xbox ..).

Looking forward to work with you

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Alireza D.
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Registered: 1 month

I am a cg artist . do 3d modeling and director and level designer of game industry, Texturing, Lighting and rendering from fantasy to real . my main software is 3dsmax and substance painter and substance designer and I work with after effect, zbrush, photoshop , uv layout .

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Hector S.

Registered: 1 month

Valentin L.
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Registered: 2 months

I am a 3D artist initially inspired from games. Started to work full time on my 3D skills 2 years ago making game assets and later managed to secure a position as a 3D artist developing VR apps for an architectural visualization company. While working in arch viz I also learned to make renders in V-ray and worked with leading architectural and interior design studios around the world like Santiago Calatrava, Calison RTKL, AECOM and others. But my dream is still to work in the game industry.

Ross M.
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Registered: 2 months

RRFreelance
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Registered: 2 months

Over 10 years Game and Indie Experience with over 4 shipped titles. Specializing in VR and Mobile Game Development. We worked on Crystal Rift, Windlands 1 + 2, SuperTrucks off Road and some more games around the world.

We are currently a small team of 2, myself and my apprentice. My apprentice takes care of low poly modeling and I take care of the rest of the business. We have a broad range of skills and knowledge base.

Awastoki
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Registered: 2 months

We are a 3d servicing company based in beautiful Québec city, Canada. After several years in the video game industry, we decided to start our own studio focusing only on quality 3d assets creations for our clients.
We work in multiple fields, wether it's for video games, ads or even jewelry design for 3d printing !

Emma D.
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Registered: 2 months

Alexey S.
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Registered: 2 months

Sargis T.
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Registered: 3 months

Enthusiastic, motivated and self-taught 3D artist. I am convinced that 3D is the best field in the world. I prefer self-education over universities as I like to challenge myself and achieve my goals through my experience.

I enjoy mostly creating game assets and use them in a specific environment. Due to my widely ranged skill set, I am also able to work on any task in different fields. The tools I use on daily basis are 3ds Max, Substance Painter/Designer, Unreal Engine, Marmoset etc.

Edward R.
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Registered: 3 months

Ze Z.
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Registered: 3 months

Ali R.
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Registered: 3 months

I am Enviornment & Prop artist currently working on the latest Triple A gaming titles! I specialize in creating 3d models and environments for video games using the latest game development techniques and software packages. Please check out my portfolio for samples of my previous work!

Yeling L.
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Registered: 3 months

A highly creative multi-tasking 3D artist with 2 years of experience. An expert of 3d modeling, sculpting. UV mapping, Texturing and lighting. I have ability to prioritize tasks to complete models efficiently. I am self-motivated and able to work independently, with excellent time management skills and a strong work ethic.

Auleek Ltd
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Registered: 3 months

The team at Auleek aspire to create new, innovative, and increasingly engaging solutions by using the latest in computing technology. Our artists craft life-like visions of yet-unbuilt structures, spaces and products, enabling your audience to experience your vision. We provide highly specialized solutions in the areas of architectural visualization, Augmented and Virtual Reality solutions, virtual tours, interactive applications, Game Asset development, etc

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Johnathan D.
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Registered: 3 months

I am a 3D Environment Artist who specializes in the production of assets for real-time environments. I can reliably produce assets for modern Game Engines such as (but not limited to), UE4, Unity, and the Source Engine. I have more than 3-5 years experience with the following software packages: 3ds Max, Zbrush, Substance Designer, Substance Painter, and Agisoft Photoscan. I can provide you with Procedural Materials, Hard-Surface Models, and Organic props optimized for use within a game engine.

Ty J.
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Registered: 3 months

3D Environment/Prop Artist for games and other real time applicatoins
- Experience in all aspects of environment/prop creation - concept, blockout, high to low poly modeling/baking, texturing, lighting, LODs, material setup and integration, lightmaps, collision setup, etc.
- Released games for console and PC

Jordon B.
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Registered: 3 months

Self taught Environment Artist with a passion for creating believable, and grounded interactive spaces. Self motivated and always looking for a new challenge whether its contributing to an ambitious project, or learning the next software.

Diego M.
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Registered: 4 months

Hi! My name is Diego, I'm from Argentina. I have 15 years of experience as a professional 3D artist. I've worked in video games most of my career filling the roles of character artist, asset modeler, rigger, animator and environment artist. I'm a very good sculptor and texture artist, and I'm always using the latest pipeline. I work very fast. I've been working as freelance artist for the past 8 years and I'm always open to new contracts.

Mattia T.
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Registered: 4 months

I'm a Freelance 3d Artist, I started this job around the 2005, at the beginning for commercials as 3d generalist for about 3 years, then I moved in Rome to work on an animated movie as 3d Senior Modeler.
Since 2010 in the game industry as Lead Artist before in Forge Reply.
In2016 I moved to Berlin in Bigpoint to work for an MMORPG based on Game of Thrones IP as Senior Character Artist.
Now I'm back in Italy and I'm working as freelance remotely.

ART MOTION
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Registered: 4 months

ART MOTION DEVELOPMENT SOCIETY CG VG VR AR

We assist your proyect to obtain the best qualitty proyects.

2D ART(PHOTOSHOP , FLASH , CLIP STUDIO PAINT)

3D MODELING SCULPTHING ( ZBRUSH , MAYA, 3DMAX & TOPOGUN)

TEXTURES FOR 3D PROPS ( SUBSTANCE PAINTER, DESIGNER, PHOTOSHOP)

RIGGING 3D ( AUTODESK MAYA , 3D MAX )

AUDIO (fl studio)

Vigeo game development (IOS , ANDROID, PC, GAME CONSOLE)

Virtual Reality Games or simulator, AR

if you need asse

Denis G.
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Registered: 4 months

More than 10 years in the industry of game development. 3d modeling-texturing environment objects and characters.

Gary H.
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Registered: 4 months

Sergey3d T.
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Registered: 4 months

I'm working in this industry for over seven years.
I am specialise in:
hight and low-poly modelling and UV mapping using 3DS Max
and Maya, Blender creating normal maps in 3DS Max, ZBrush and Photoshop (with Xnormal or Nvidia Normal plug-in), texturing using Photoshop (colour and specular maps), sculpting, painting and adding detail to high poly models in ZBrush. Ndo2, Mudbox (texturing, sculpting), Marmoset, Topogun, All substance product,
Im official tester UE4 from company Epic Games

Ashish S.

Registered: 4 months

Creative Artist with a recognized talent for conveying personalities, emotion, weight, and motion. Collaborates well with others to generate and execute ideas within tight deadlines. Earned a reputation for dedication, humor, intelligence, and going “above and beyond” to help team-mates.

Jesse B.
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Registered: 4 months

Expertise in producing/developing assets to be deployed across numerous platforms; high and low-end mobile, console, Pc and proprietary, and Consumer Grade VR installations.

5+ Years in the Games Industry
Well educated in Art Fundamentals such as Light Color and form
Love teamwork and Collaboration
Console, Mobile, VR, AR, and Offline Rendering Experience
Ability to design, create, polish and optimize assets
Entrepreneurial Minded.
Strong Sense of Creativity and hunger for Knowledge

Ironbelly Studios Inc.
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Registered: 4 months

Ironbelly Studios is able to deliver anything from small scale to AAA across nearly every device on the market.. We offer a full range of comprehensive services under one convenient and efficient roof. You’ll never have to worry about tracking down or taking risks on multiple people with unproven track records.

Gigih S.
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Registered: 4 months

My name is Gigih L Sukoyo, I'm a professional 3D Artist from Indonesia. My work is specialized at Hand painted low poly game asset or anime style 3D model. I usually handle project for mobile game. I have wide range skill set for your need in game development such as:
- High poly Modelling and Texturing
- Sculpting, texturing and baking diffuse, normal, bump into desirable polycount
- Hand Painted asset
- Sculpt concept and paint overlay

Daniel S.
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Registered: 4 months

Dara C.
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Registered: 4 months

Frederic F.
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Registered: 4 months

I'm Freelance 3D Senior Environment artist, 35 years old living in France.
I created my self employment job in 2012, I 've got the the chance to work on outstanding AAA title, like Bioshock Infinite, Kinect sport Rivals, Armored Warfare, Agent of Mayhem ...

My skills :
- I Can adapt to all art style.
- Graybox / modular asset design / Blueprint UE4
- LowPoly hardsurface and Organic
- HighPoly modeling / zbrush
- PBR texturing substance Painter / designer.
- Shader UE4 + Profiling

Warren M.
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Registered: 4 months

I'm a hard surface prop/environment artist with over 20 years of professional game development experience.

I worked at Epic Games for over 15 years working on titles like Unreal Tournament, Gears of War and Fortnite. Then I went into freelancing! Since then I've worked for some fun projects including We Happy Few from Compulsion Games, and PlayerUnknown's Battlegrounds. I've also done a bunch of asset packs for the various marketplaces.

Kathleen M.
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Registered: 4 months

Bernadette L.
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Registered: 4 months

I am a 3D artist with more than 4 years of experience in the game industry. I have worked on big triple A titles from class B to hero assets. I can offer to create high quality 3D art either for game or for 3D print. Can do hard surface or organic assets from high poly sculpting to final texture. My expertise in 3D game art creation is texturing, be material creation in substance designer or props texturing using substance painter.

Portfolio Link: http://www.artstation.com/bernlirio

Kristopher B.
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Registered: 4 months