Hire Substance Designer Artists

Find approved freelance CG artists & studios.

Results: 371

hello, my name is andré, freelance 3D artist with a focus on props for games and hard surface, looking for work in the area.

Hello, my name is Amy, I have recently completed a Game Art course at University and am now looking to pursue a career as a 3D Artist.

Passionate 3D Generalist, with 3 years of hands-on experience in full cycle of creation game ready environments, props, texture sets for various game engines and pipelines, concept art, lighting and animation. I am eager to take on jobs of any size and complexity and able to complete these to the highest standard whilst always ensuring deadlines are met. I possess vast knowledge of content creation techniques and experienced with a variety of industry standard authoring tools. I am able to adapt quickly to new development pipelines, art styles and team structures.

Greetings, I'm Akshay Kumar, a 3D Hardsurface - Environment - Prop artist who has worked on multiple AA and AAA games, individuals, companies and outsourcing studios too. Creation of high quality AAA hardsurface props, environments and weapons is my expertise. Thanks for reading! Cheers!

My goal is look for innovate and efficient solutions to increase my ability to solve problems and choose the best techniques for each work situation.

Hi I'm Nathan, I am 25. I started learning 3d when I was 11, I studied video game art for 4 years in the HEAJ school in Belgium, then I worked for 6 months at EnodoGames in Nice, France. 3 years ago I became free-lancer. I have done a few 3d assets for Dekogon. I animated short documentary films for the Tahitian television. I'm currently still learning to master vfx for cinema and I will direct my first cg featured musical video clip later this year.

I am specialized in the creation of 3D graphics and content with the knowledge of several workflows to develop high-quality and functional props optimized for videogames. Always able to adapt to new technologies and pipelines, self-driven, responsible, Team-worker, leadership, and deadline-oriented are some of my professional skills.

A mid-level Environment artist with a soft spot for stylized worlds. Experienced in the creation of high quality 3D assets, textures and materials in the scope of creating immersive game environments. Focused under pressure, methodical & cheerful team player.

I’m an experienced artist and have worked on many acclaimed titles. I’ve experience working on game ready hard surface assets(both organic and inorganic)

I am a versatile 3D artist for games. My strengths are prop and material creation, level layout and set dressing in Unreal Engine and building master materials for game workflows in Unreal Engine. Projects: Ashen Ashen: Nightstorm Isle Path of Exile Path of Exile 2

3D Environment Artist with a number of titles (released and unannounced) within the games industry. I specialise in Environment production, world building, and prop creation - with a wealth of knowledge of a number of different pipelines for PC, Console, VR, and Mobile development.

Hi, my name is Carol Fiorito, I'm 23 years old and graduated in Graphic Design from the FMU institution, but soon after I finished college I discovered my passion for 3D modeling and Texture, and I've been studying it until today.

I'm a Stylized 3D Artist with 12 years of experience in the 3D Market, half of it in the Games Industry.

3D Artist

Hi! My name is David Danji. I’m a 3D Artist from Novi Sad, Serbia. I studied at the Faculty of Technical Sciences at the University of Novi Sad, where I received a Bachelor’s Degree in Computer Graphics and a Master’s Degree in Digital Design in Architecture. Some of my specialties as a 3D artist include 3D Modeling, PBR Texturing, UV mapping, Lighting, Rendering, 3D Product Visualizations & Architectural Visualizations and Photogrammetry. I have basic knowledge in: Programming in C# and Java, 2D/3D Animation, Video Editing, Augmented Reality, Web Design and Photography. My main softwares are 3ds Max (V-Ray & Corona), Adobe Photoshop, Adobe Lightroom, Agisoft Photoscan, Microsoft Office. I also have skills in softwares such as Marmoset Toolbag, Adobe After Effects, Unity, Rhinoceros & Grasshopper.

I am a graduated visual artist and self taught 3D artist. I am skilled on stylized game ready assets.

I am a self taught 3D Environment Artist with 3 years of experience developing games using Unreal Engine to render my scenes.

Hi, how are you? My name is Brunno and I'm looking for a Job, I'm 21 years old and I graduated in Audiovisual Production in January this year, since then I worked with series and games. What I like to do most are environments, from modeling to post production, with my main focus being on textures. If you have a Job in which my profile fits, I would very much like to have an opportunity. Thank you for your attention.

3D Artist

My name is Vinicius and I am a 3D artist and Architect based in São Paulo, Brazil. I’m specialized in Architecture Visualization and Environment Art, making image and video renders, 3D assets, materials and textures. I also have experience with game engine workflows, such as Unity and Unreal Engine.