Hire Substance Designer Artists

Find approved freelance CG artists & studios.
Results: 275

Khuman Sinh J

Registered: 4 days ago

I'm a video game artist with over 7 years of experience in this gaming industry. I've first hand knowledge of game art production pipelines. I've worked on many gaming project spanning many platforms and various genres. I can get your concept from start to finish and ready to implement in your game. I'm open to VFX and architectural rendering projects as well. Thanks for reading.

skills

3D Modeling Animation Architecture Visualization Hard Surface Modelling PBR Texturing Rendering Sculpting Sculpting Texture Baking Texturing UV Mapping VFX VR & AR

software

3ds Max Blender Maya Photoshop Substance Designer Substance Painter Unity Unreal Engine ZBrush

objects

Characters

industries

Games

styles

Stylistic

Ronald K

Registered: 1 week ago

Experienced Character/ Creature artist. Currently Character Art director for 3 internal studios on a large next-Gen project. Specializes in Organic modeling, tools and Pipeline development.

skills

3D Modeling Art Direction Organic Modelling Retopology Sculpting Skinning Texturing Training UV Mapping VR & AR

software

3ds Max Marvelous Designer Maya Photoshop Substance Designer Substance Painter Unreal Engine ZBrush

Mohamed L

Registered: 2 weeks ago

I'm a 3D artist who specialises in modelling, texturing and lighting and I'm currently seeking job opportunities in film, advertisement or games.

skills

3D Modeling Layout Level Design Lighting PBR Texturing Rendering Texturing UV Mapping

software

3ds Max Arnold Maya Mudbox Redshift Substance Designer Substance Painter V-Ray ZBrush

Alex G

Registered: 2 weeks ago

Committed and conscientious artist committed to developing his technical skills and creative vision. Holds a Master’s in Games Design and thrives in the environment in which games are made; excels under the pressure required to deliver and generate projects to tight deadlines, works excellently within teams and displays a robust work ethic and willingness to go above and beyond to ensure the execution of high-quality projects. Skilled in environment and asset design, creating polished and optimized 3D sets, architectural visualization, the construction and animation of in-game scenes.

skills

3D Modeling Hard Surface Modelling Layout Level Design Lighting Organic Modelling PBR Texturing Rendering Sculpting Texture Baking UV Mapping VR & AR

software

3ds Max Marmoset Toolbag Megascans Photoshop Quixel DDO Quixel Mixer Substance Designer Substance Painter Unreal Engine World Machine xNormal ZBrush

objects

Environments Nature

industries

Games

styles

Realistic

Joel D

Registered: 2 weeks ago

My name is Joel Durham and I'm a Senior 3D artist based in Los Angeles with over 10 years experience in the VFX/Games industry. During my time in LA I've worked at studios such as MPC, Digital Domain, Framestore and Blur to name a few. If you need Concept art, Character/Creature creation or hard surface modeling done then don't hesitate to hit me up.

skills

3D Modeling Architecture Visualization Concept Art Hard Surface Modelling Look Development PBR Texturing Sculpting Texturing

software

Blender MARI Maya Moi3D Photoshop Quixel Mixer Substance Alchemist Substance Designer Substance Painter Unreal Engine ZBrush

Jesto J

Registered: 2 weeks ago

Bringing more than ten years of experience with working with a wide variety of games with leading game companies. I am a founder and creative director of game art outsourcing studio, Wrinit games www.wrinit.com

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR

software

3ds Max Blender Marmoset Toolbag Marvelous Designer Maya Photoshop Quixel DDO Substance Designer Substance Painter Unfold 3D Unity Unreal Engine xNormal ZBrush

Tom P

Registered: 3 weeks ago

3D Artist with 5 years experience in animation studios. Keen to tackle challenges, get creative and output work at the highest level.

skills

3D Modeling Hard Surface Modelling Lighting Shading Turntables

software

3ds Max Maya Photoshop Redshift Substance Designer

Lucas R

Registered: 3 weeks ago

Hello my name is Lucas, I'm an 3D Generalist Artist, I have three years of experience doind modeling, texturing, look-dev, and lighting. Check out my portfolio, thanks!

skills

3D Modeling Hard Surface Modelling Lighting Look Development PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping

software

Maya Photoshop Substance Designer Substance Painter Unity Unreal Engine ZBrush

Flavio P

Registered: 1 month ago

Hello, my name is Flavio. I always had the dream of working with games and entertaining. In the area of 3d modeling > Knowledge in 3D modeling. - Composition (modeling of environments / Level Design) - Modeling of objects (props, for all meshes) > I have knowledge Maa -Substance Painter -Zbrush

skills

3D Modeling Animation Decimation Hard Surface Modelling Organic Modelling PBR Texturing Post Production Rendering Retopology Rigging Texture Baking Texturing UV Mapping

software

After Effects Animate Arnold Marmoset Toolbag Maya Photoshop Substance Designer Substance Painter Unreal Engine ZBrush

Erick C

Registered: 1 month ago

Hey, I'm a mexican 3d artist / producer. From Archviz to Stylized Animation or Design.

skills

3D Modeling 3D Printing Animation Architecture Visualization Illustration Lighting Motion Graphics PBR Texturing Rendering Texturing UV Mapping VR & AR

software

Blender Illustrator Photoshop Sketchfab SketchUp SpeedTree Substance Designer Substance Painter V-Ray

industries

Games

styles

Stylistic

objects

Weapons

Aleksandra M

Registered: 1 month ago

Hi! My name is Aleksandra and I am a 3D artist looking for work. My main passion is creating hand-painted props and environments, but I am open to all opportunities. I'm open to any kind of work, feel free to contact me. My portfolio: https://www.artstation.com/aleksandramilosevic

skills

3D Modeling Hard Surface Modelling Level Design Organic Modelling PBR Texturing Sculpting Texture Baking Texturing

software

3D-Coat Blender Marmoset Toolbag Marvelous Designer Substance Designer Substance Painter Unreal Engine xNormal ZBrush

Rafael G

Registered: 1 month ago

I'm a 3D Artist from Seville, Spain that has been doing 3D professionally for a year now. I take any kind of jobs from creatures/characters to props/environments.

skills

3D Modeling Animation Hard Surface Modelling PBR Texturing Turntables UV Mapping

software

3D-Coat 3ds Max Blender Photoshop Substance Designer Substance Painter ZBrush

Pedro Teruaki K

Registered: 1 month ago

• 3D gaming assests and props concept; • 3D mechanical CAE and CAD projects; • Texturing and PBR texturing;

skills

3D Modeling Hard Surface Modelling PBR Texturing Retopology Texture Baking Texturing

software

AutoCAD Inventor Marmoset Toolbag Maya Substance Designer Substance Painter

Angus C

Registered: 2 months ago

Hi I'm Angus, or Gus if thats easier. I'm a 3d Hardusrface artist. I can make: Animatable, usable, game ready, hardsurface models, props and characters. If its got pointy edges I can probably make it. I look forward to working with you.

skills

3D Modeling Concept Art Hard Surface Modelling PBR Texturing Rendering Retopology Rigging Texture Baking Texturing UV Mapping

software

Blender Marmoset Toolbag Substance Designer Substance Painter

Danilo Q

Registered: 2 months ago

I am brazilian modeler whit 12 years of experience modeling and texturing.

skills

3D Modeling 3D Printing Concept Art PBR Texturing Photography Rendering Sculpting Texturing UV Mapping

software

3ds Max AutoCAD Photoshop Substance Designer Substance Painter ZBrush

objects

Characters

industries

Games

styles

Stylistic

UniFIVE S

Registered: 2 months ago

uniFIVE Studios is a professional Outsourcing Service specializing in 3D Asset Production based in Bangkok, Thailand. We provide management and an in-house team production of 3D Video Game Environment and Character assets starting from Pre-production design, Asset Production, to Technical 3D. Hope we can discuss as to how uniFIVE Studios can help you. www.unifivestudios.com

skills

3D Modeling Animation Architecture Visualization Art Direction Cloth Simulation Concept Art Hard Surface Modelling Level Design Organic Modelling Particle Effects PBR Texturing Retopology Rigging VR & AR

software

3D-Coat 3ds Max Blender Marvelous Designer Maya Photoshop Substance B2M Substance Designer Substance Painter UNIGINE Engine Unity Unreal Engine ZBrush

Nathan C

Registered: 2 months ago

I'm a Australian professional artist with 4 years of experience working in studio for a major location based VR developer. I'm experienced with characters, environments, props, lighting, rigging, shaders and optimization. I'm flexible with art styles and relish the challenges presented by different styles of assets. It is my aim to maintain high levels of professionalism in both artistic/technical ability as well as client communications.

skills

3D Modeling 3D Printing Hard Surface Modelling Photogrammetry Retopology Rigging VR & AR

software

3DF Zephyr KeyShot Marvelous Designer Maya Megascans Photoshop Quixel DDO RealityCapture Substance Designer Substance Painter Unity Unreal Engine ZBrush

Ivan E

Registered: 2 months ago

For the past few years, I have been co-founder and technical director of Pixelation Studios. I specialize in the production of cartoons, cinematics, teasers, etc. In addition to my leadership work I continued to develop my personal skills, mostly 3D rigging, texturing, rendering and compositing.

skills

3D Modeling Animation Compositing Facial Rigging Hair/Fur Grooming Hard Surface Modelling Lighting Look Development Mel Scripting PBR Texturing Rendering Rigging Sculpting Shading Skinning Texturing

objects

Characters

software

Marmoset Toolbag Maya Mudbox NUKE Photoshop SpeedTree Substance Designer Substance Painter TopoGun ZBrush

styles

Stylistic

Dimosthenis K

Registered: 2 months ago

I am a Licensed Architect and an Autodesk 3D Studio Max Certified Professional with extensive experience in 3D Visualization (Architectural Visualization, Product Visualization and many more). I specialize in creating and visualizing anything from small scale objects to large scale surroundings, and I possess a deep knowledge in 3d Modeling, Lighting, Materials creation, Texturing, Rendering and Post Production. I hold a Bachelor's and Master’s degree in Architecture followed by a second Master of Science in Advanced Architectural Design. Despite my Architectural background, I have always been able to adapt very quickly, work and assist effectively in different scientific fields. Working in a Multidisciplinary environment, I developed an “out of the box” thinking, problem solving and design philosophy. Having more than 8 years of experience in the field of Architectural Visualization, I completed successfully a big number of projects, both independently as well as a team member. Experience of 2 years in mechanical engineering design and thinking process also led to a more detailed eye for the refinement of details and the compositing of the Big Picture. For me, 3D Visualization is an endless journey of experimentation, imagination and creativity motivated by endless passion.

skills

3D Modeling Architecture Visualization Hard Surface Modelling PBR Texturing Photo-manipulation Post Production Rendering Turntables UV Mapping VR 360

software

3ds Max AutoCAD Bitmap2Material Corona Renderer Illustrator InDesign Inventor Lumion Megascans Photoshop Premiere Pro Quixel Mixer Revit SolidWorks Substance Designer Substance Painter V-Ray ZBrush

Tornado S

Registered: 2 months ago

We are a 3D Studio based in Bulgaria that specializes in the creation of Photorealistic 3D Models as well as photogrammetry, character creation, rigging & animation, scripting, and simulations. In order to create the best possible quality for our clients and customers, we have dedicated ourselves to constant learning, which we have been doing for the past 10 years. Our team of 3D artists is skilled, efficient and with a ton of experience. The most important thing for us is to first understand your needs and offer you solutions, so don't hesitate to contact us.

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Cloth Simulation Concept Design Crowd Simulation Decimation Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Lighting MAXScript Organic Modelling Particle Effects PBR Texturing Photogrammetry Post Production Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing Turntables UV Mapping

software

3DF Zephyr 3ds Max After Effects Cinema 4D Marvelous Designer Maya Photoshop RealityCapture Substance Designer Substance Painter V-Ray ZBrush

services

Animation

industries

Education Film & TV Games

objects

Medical Vehicles

styles

Realistic

Kroftle S

Registered: 3 months ago

Kroftle is a boutique studio that offers high-end CG Asset Development services and state-of-the-art visual imagery for all types of digital products like full length animated films, high quality hybrid films, video game cinematics, TV commercials, DVD series and much more. www.kroftlestudios.com

skills

3D Modeling Architecture Visualization Facial Rigging Hair/Fur Grooming Hard Surface Modelling Look Development Organic Modelling PBR Texturing Rigging Shading Texture Baking Texturing

software

MARI Maya Photoshop SpeedTree Substance Designer Substance Painter