Substance B2M Artists & Studios Results: 53

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Eric H.
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Registered: 1 day

I have a solid background and education in 3D modeling, texturing, lighting, compositing, and rendering with a specialization in environments, props, product design, and vfx. For the last three years I have also become advanced in motion graphics. I have a professional background in graphic design and web design & development as well.

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Florian F.
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Registered: 2 days
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Michal F.
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Registered: 3 days

Creative key visuals and product labels. Great understanding of various printing techniques.
Furniture: CAD design, rendering and texturing (wide range of materials and live examples in my studio)
Recently exploring: Photogrammetry and 3D printing.
Besides that: maker's economy, wood making and permaculture fan!

New

Edgar W.
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Registered: 23 days

A 3D Artist with over 10 years game industry experience. Previously worked on "Moonlight Blade" in Tencent for 4 years.
Currently Living in Melbourne as Art Director in Spree Entertainment working on Fiend Legion, which is a cross-platform multiplayer CCG .

New

Vanya P.
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Registered: 1 month

Hello. I'm a 2D/3D artist . Love to make art, create digital art/concepts/characters/enviroments/illustratios I like to take requests and implement them. Finish bachelor : "Design of Children’s Environment" and master level : "Computer games" at National Academy of Arts - Sofia. My last jobs was like 3d environment artist in Ubisoft Sofia and 3D Generalist-Artist in SnapshotGames

New

Dênis d.
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Registered: 1 month

Having a bachelor's degree in game design, I have a good knowledge of game engines. I can make realistic and semi-realistic models light and well optimized for any type of platform.

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Austen S.
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Registered: 1 month

I have experience in both Unreal Engine and Unity having worked on various styles, genres, and platforms. With over 5 years of experience I have worked on various projects that include Mobile Games, Virtual and Augmented reality, Console, and Virtual Development Training Programs for the Department of Defense and Aviation industry. I can produce environments, props, and various assets that are low poly and game ready!

New

Alireza D.
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Registered: 1 month

I am a cg artist . do 3d modeling and director and level designer of game industry, Texturing, Lighting and rendering from fantasy to real . my main software is 3dsmax and substance painter and substance designer and I work with after effect, zbrush, photoshop , uv layout .

Ross M.
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Registered: 2 months

Harry T.
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Registered: 2 months

Hello! I'm an Animation graduate working as a 3D Artist with 5 years experience in hard surface modelling, 3 years animating and over a years experience in texturing and lighting for real time game engines. Although I currently work full time as a 3D artist, I am looking for projects to do in my spare time to build my portfolio and help where I can.

ibrahim b.
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Registered: 3 months

3D Character Design: Concepts, High poly modeling, 3D Sculpting, Anatomy, Lowpoly pipelines, Texturing
3D Hardsurface Modeling
Available for freelance or Full-time Job

Carlos V.
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Registered: 3 months

I'm a Game developer and a 3D Artist, specialized in Character modelling for games with years of experience also in Props and Hard-Surface modelling. I have a positive attitude, proactive, I love new challenges and I always work on improving myself.

Auleek Ltd
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Registered: 3 months

The team at Auleek aspire to create new, innovative, and increasingly engaging solutions by using the latest in computing technology. Our artists craft life-like visions of yet-unbuilt structures, spaces and products, enabling your audience to experience your vision. We provide highly specialized solutions in the areas of architectural visualization, Augmented and Virtual Reality solutions, virtual tours, interactive applications, Game Asset development, etc

Roberto L.
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Registered: 3 months

Liam C.
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Registered: 3 months

Mattia T.
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Registered: 4 months

I'm a Freelance 3d Artist, I started this job around the 2005, at the beginning for commercials as 3d generalist for about 3 years, then I moved in Rome to work on an animated movie as 3d Senior Modeler.
Since 2010 in the game industry as Lead Artist before in Forge Reply.
In2016 I moved to Berlin in Bigpoint to work for an MMORPG based on Game of Thrones IP as Senior Character Artist.
Now I'm back in Italy and I'm working as freelance remotely.

suraj j.
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Registered: 4 months

A motivated and passionate 3D artist with many years of experience in a wide range of modeling and texturing techniques with the current Gen softwares such as Substance Painter, Substance Designer, Zbrush and modeling packages as 3ds Max and Maya. I am always looking for ways to expand and improve my skill-set. I believe in giving quality work over quantity.

Jesse B.
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Registered: 4 months

Expertise in producing/developing assets to be deployed across numerous platforms; high and low-end mobile, console, Pc and proprietary, and Consumer Grade VR installations.

5+ Years in the Games Industry
Well educated in Art Fundamentals such as Light Color and form
Love teamwork and Collaboration
Console, Mobile, VR, AR, and Offline Rendering Experience
Ability to design, create, polish and optimize assets
Entrepreneurial Minded.
Strong Sense of Creativity and hunger for Knowledge

Alexandru C.
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Registered: 5 months

saurabh s.
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Registered: 5 months

Alireza M.
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Registered: 5 months

I'm a specialist 3D Environment Artist Currently working at the Video Game & Animations Industry with strong experience in VR & AR having over 4 years of experience. Proficient In Modeling Environments, hard-surface asset Creation And Creating high quality textures in both realistic and fantasy settings with a strong understanding of Shape, Form ,topology and Look Development .

Rafael U.

Registered: 5 months

Debjit B.
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Registered: 5 months

I have been workinf in the game industry for more than 3 years as an environment and prop artist. I am specialized in creating high quality game ready models with current PBR texturing workflow.

Henry R.
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Registered: 5 months

I'm a 19 year old 3D artist from Finland, who mainly does asset creation and texturing. I can do high poly and low poly assets. I can create realistic low poly models suitable for games/VR applications by baking high poly models on low poly models and then texturing it using substance painter 2.

Tim B.
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Registered: 5 months

Daniel D.

Registered: 8 months

I am a 3D environment artist with a BFA in Animation and Game Design from the University of the Incarnate Word

Darren O.
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Registered: 8 months

Experienced technical artist with a demonstrated history of working in the entertainment industry and serious games . Skilled in ZBrush, Texturing, Lighting, 3ds Max and the Unreal Engine. Strong arts and design professional.

Brett T.
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Registered: 8 months

Danny M.
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Registered: 8 months

Abid B.
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Registered: 8 months

My name is Abid Becirevic a freelance 3d artist that specialises in everything essential for game ready environments,props and hard surface modeling.
A small background about me,started modeling 5 years ago and have clients all around the world with freelancing for about a year.
Even a game title on the way.
I work in any engine needed ce5,unity,eu4,marmoset etc.
Making everything meaning:
Low poly meshes
High poly meshes
Uv unwraps
Pbr materials
Modular pieces and more

Monkey Wrench Studio Inc.

Registered: 10 months

Richard W.
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Registered: 11 months

​I've been working in the games industry since 2007 and am principally a 3d character artist, but in the past have covered a number of different roles within the games and multimedia industry such as flash animator, UI and environment roles. Working on various platforms Xbox360, PS3, PS4, PC and mobiles. Using Unity and Unreal game engines.

Gopal K.
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Registered: 11 months

With over 3 years experience with a small team in designing for Game Designing, 3D printing, Designing Ornaments, 3D Character, Props and Small businesses. I develop everything models for Games and 3D printing.I have a fluency in different types of 3D software, from digital sculpting (ZBrush) through Maya.

Angelo G.
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Registered: 12 months

I am a 3d artist. been in the industry for 5 years I model from characters to Assets. Low poly High poly Uvs map baking and texturing. The software's I'm proficient in are Zbrush, Maya, Photoshop, substance painter/designer, UV layout, and topogun.

Tiny Giants
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Registered: 1 year, 2 months

Gennadiy K.
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Registered: 1 year, 2 months

Meysam G.
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Registered: 1 year, 5 months

Ryan T.
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Registered: 1 year, 5 months

PrismArt Productions

Registered: 1 year, 5 months

Let me introduce ourself , We are PrismArt, a dedicated team of over 150+ experts specialized in 3D and Motion Graphics. A large number of 3d toon series, explainer Video , AR and VR projects have been completed by us with distinction. We have an experience of 7 years in the field of animation and from last one year have created more the 5000 models for AR VR for the leading companies.

terry h.
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Registered: 1 year, 6 months

I am a game artist whose main focus is in Environments, Environment Props, and Technical Art. In an attempt to create living, breathing environments, I work with color and light as well as distinct surface properties to create environments that express character and mood.

Having worked on major game franchises and high profile movie/game projects, I am very familiar with what is required to ship a AAA game on time.

David B.

Registered: 1 year, 6 months

My name is David Baylis and i'm a 3D artist living in Vancouver.

I work essentially with 3DS Max, Vray/Corona Renderer and Unreal Engine for Architectural Visualization.
I specialize in photorealistic 3D renderings ( Archviz, product design and automotive design).
Experienced also with VR walkthroughs using UE4, I can deliver truly immersive experiences maintaining high fidelity graphics and performance.

You may have seen that Automotive design is another field I like working on.
I have always been a car enthusiast, and being able to create a specific mood and environment in CGI for one car is always challenging but also rewarding once you get the result.

I currently work full-time but always open for opportunities.

Robert S.
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Registered: 1 year, 6 months

Im a senior environment artist with 9 years industry experience. Ive worked for studios such as Crytek on titles such as Crysis 3 and Ryse: S0n of Rome. and most recently Cloud Imperium Games working on their huge space MMO, Star Citizen. Im proficient with Unreal engine and Cryengine and able to pick up new technologies and workflows very quickly.

Rémy T.
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Registered: 1 year, 6 months

artFive
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Registered: 1 year, 7 months

Fabien T.
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Registered: 1 year, 7 months

Some infos about me :
- 3D/2D artist for about 17 years. ;
- Freelancer since 2007 ;
- Illustrator and digital artist for marketing, concept art and art direction in video game and 3D animation industry ;
- Specialized in environment creation and hard suface modelling and texturing.
- Art director / Creative director on award winning VR projects

John M.
This user verified his email address

Registered: 1 year, 8 months

Hi, everyone. I am a 3d modeler and digital sculptor with experience in 3d printing and motion design. I specialize in mathematical geometry and hard surface modeling with special attention to detail and modeling objects for additive manufacturing and digital rendering. I have been working with CAD and 3D applications for almost two decades with the skills to create almost any object or scene you might need. I can work with tight deadlines, and pride myself on exceeding expectations.

Shank M.
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Registered: 1 year, 10 months

Hi I am Shank Mehta, A CG generalist, having intermediate knowledge of all streams of 3d/2d animation, specializing in Hard Surface Modeling, Texturing and Lighting, Automotive modeling and rendering.
Other interested areas are Character modeling and texturing.
Have taught animation professionally for more than 5 years to hundreds of students.
13+ years of Industry experience, working on many software like 3ds Max, Maya, Zbrush, Mudbox, After Effects, Photoshop etc.

Marcin R.
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Registered: 1 year, 10 months
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Dawid P.
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Registered: 1 year, 11 months

I'm profesional 3D freelance artist with over 10 years of experience, specializing in high/low poly modelling/sculpting, PBR texturing,textures creation, environments creation for games (unity3D, Unreal Engine), architectural visualizations and 3d apps (Virtual Reality, Augmented Reality, interactive product browsers) . I have also experience with developing from scratch interactive 3d apps for architectural industry using Unity3D (focusing on texturing, 3D modelling, geometry optimization)

Dragoslav P.
This user verified his email address

Registered: 2 years, 2 months