Hire Substance Alchemist Artists

Find approved freelance CG artists & studios.

Results: 21

Hi, how are you? My name is Brunno and I'm looking for a Job, I'm 21 years old and I graduated in Audiovisual Production in January this year, since then I worked with series and games. What I like to do most are environments, from modeling to post production, with my main focus being on textures. If you have a Job in which my profile fits, I would very much like to have an opportunity. Thank you for your attention.

I’m Thiago Vinicius. Born and raised in Curitiba - Brazil. A very cold and cloudy city ​​in southern Brazil. I am a Junior Technical Artist and VFX Artist. I consider myself a Multidisciplinary professional, having knowledge in different areas of game development.

I have provided services in the marketing, literary, film, gaming and toy design industries, with skill sets including producing (Both live action and animation), writing/screenwriting (copy and narrative), 2D and 3D conceptual design, as well as photo realistic architectural/Archviz, character design and animation (I can emulate any animation style, Disney, 2D Anime, Photo Realistic 3D, you name it. I can also emulate the looks of hand drawn, cell shaded and watercolors), toy design and sculpting, illustration, editing, Practical SFX/VFX, Sound/Foley Design, Music Licensing, graphic and website design, identity branding and marketing.

Hard Surface Artist

I am a software specialist & Technical Artist with broad experience in CG asset creation for VR applications and asset optimization for the mobile platform. Professional CG artist/3D artist who is specialized in the creation of highly detailed CG artwork. Always enjoys using imagination to envision new ideas. Has a deep passion for arch-viz, artwork, VR, AR, and video game contents which is where most of the inspirations originate. Passionately mentors creative department teams and conducts technical training to industry professionals to surpass goals and client expectations. Enthusiastic and creative with exceptional flexibility and resourcefulness in recent technologies.

I'm a young Italian boy with a passion for modeling, I'm looking for challenges and especially input to give me ideas and inspiration! Spaghetti,Mandolino and modeling!

We are a team with 50+ outstanding artists in China, which can offer architectural 3d rendering services, 3d modeling, 3d animation, Flythrough and Walkthrough. We provide information rich and photorealistic outputs within your budget. Our experts have successfully executed several International rendering projects and shipped across the globe. Not only we offer lucrative solutions, but also value-addition by guaranteeing efficiency and quality. Customer centric and process driven approach distinguish us from other outsourcing architecture 3d rendering companies. We create exceptional 3 Dimensional images with each object detail at affordable prices and to deliver them on time. We are providing services to Interior Designers & Decorators, Architects, Developers, Manufacturers in the top industries like Construction, Real Estate, Manufacturing, Retail, Building Product, Automotive and Education. We assist you in creating a photorealistic, information rich, detailed and true 3 dimensional models. We work closely with our offshore clients to add value and clearly illustrate their concept with photo-realistic modeling and rendering.

Phil Craigie - 3d Artist ​ Current Position - Freelance 3d Artist Gameloft - February 2012 - April 2018 (6 years 3 months) Senior 3d Artist Freelance 3d Artist - July 2011 - February 2012 (8 months) 3d Artist THQ Digital - February 2010 - July 2011 (1 year 6 months) 3d Artist THQ - 2006 - February 2010 (4 years 2 months) 3d Artist Brain in a Jar - 2005 - 2006 (2 years) 3d Track Artist Liquid Development - 2005 - 2006 (2 years) Freelance Artist ​ -- Released Games -- ​ Asphalt Xtreme - Gameloft Disney Magic Kingdoms - Gameloft Gods of Rome (iOS, Android) Gameloft Asphalt Overdrive (iOS) Gameloft Asphalt 8 : Airborne (iOS) Gameloft Real Football 2013 (iOS) Gameloft Motorsport Simulator Motorsport Industry Jungle Kartz (Wii) Brain in a Jar Warhammer 40k Kill Team (PSN/XBLA) THQ Digital UK Red Faction : Battlegounds (PSN/XBLA) THQ Digital UK Juiced 2 : Hot Import Nights (Multi-Format) THQ/Juice Games Juiced : Eliminator (PSP) THQ Noble Racing (Playstation 2) Brain in a Jar Civilization IV (PC) Fireaxis Games Truck Racing 2 (Playstation 2) Brain in a Jar Golden age of Racing (Playstation 2/PC/Wii) Brain in a Jar ​ -- Publications -- 3ds Max Bible (Featured artwork) 3d World Magazine (Featured artwork) ​ -- Qualifications –- 3DS MAX Level 3 & 4 NCFE. Microsoft Windows XP Support Specialist Certified. Computer Networking and Installation HNC. Computer Installation & Maintenance City & Guilds. Autocad City & Guilds Basic and Advanced (2d and Isometric Engineering Drawing) -- Software used -- Autodesk 3ds Max Adobe Photoshop Zbrush Substance Painter Substance Designer Substance Alchemist Materialize UE4

3D Artist

I have made some thinks for the moding community of connan exiles. Worked as a 3D Artist at Piterion GmbH in Germany on the VR Branch and Studied 3D Game Art at SAE Stuttgart Germany. Currently im looking to make my portfolio biger and gather expiriance as a Freelancer.

I am a semi-recent art school graduate always looking to improve my skills. I've always had an interest in both tech and art and after working dead end jobs for a long time I finally decided to take a chance on myself. I went back to college and graduated with Bachelor's degree in Game Arts and Design. I think I did pretty well, graduating with a 3.27 GPA, but in this field grades don't mean as must as your quality of work. This is why I'm always trying to improve my skills and I figured doing freelance work is a good way to do that.

Thanks for taking the time to consider my services, which is to help industry, broadcast, gaming, Archiviz with any visual 3D assets. I'm a 3D Designer, and worked using it in several kind of market since 2012, I'm friendly, professional and commited with the deadline. I've been working creating assets for games and VR industry. 3D Modeler PBR Texturing and Shading for game engines. Photography and post production.

My name is Joel Durham and I'm a Senior 3D artist based in Los Angeles with over 10 years experience in the VFX/Games industry. During my time in LA I've worked at studios such as MPC, Digital Domain, Framestore and Blur to name a few. If you need Concept art, Character/Creature creation or hard surface modeling done then don't hesitate to hit me up.

3D Artist

I’m looking to provide services in high-end product design, cinematic, advertising and media directed asset creation. As a freelancer, I've worked on different projects for individuals as well as companies, varying in complexity and requirements. Usually working on: - 3d product visualizations and animations. - 3d modeling for 3d printing, prototyping, mould making/manufacturing. - Creating custom 3d game assets for Unreal Engine, Unity and other engines. Skills: • Polygonal/Sub-d modeling, sculpting, retopology • UV mapping, PBR texturing • Product Design • 3d Product Visualization • Animation • Rigging (bone and pose morph) • Facial Motion Capture • Other

3D Artist

Top quality product 3D Animations, Photorealistic 3D Renderings & Video Editing. Over 15 years of professional experience in the field of 3D Content Creation. Please feel free to send me a message about your project and I would be glad to help. I usually respond within hours.