Find approved freelance CG artists & studios.
I have made some thinks for the moding community of connan exiles. Worked as a 3D Artist at Piterion GmbH in Germany on the VR Branch and Studied 3D Game Art at SAE Stuttgart Germany. Currently im looking to make my portfolio biger and gather expiriance as a Freelancer.
skills3D Modeling Hard Surface Modeling Level Design PBR Texturing Rendering Retopology Sculpting Texture Baking Texturing UV Mapping
softwareArnold Maya Photoshop Substance Alchemist Substance Designer Substance Painter Unreal Engine ZBrush
I am a semi-recent art school graduate always looking to improve my skills. I've always had an interest in both tech and art and after working dead end jobs for a long time I finally decided to take a chance on myself. I went back to college and graduated with Bachelor's degree in Game Arts and Design. I think I did pretty well, graduating with a 3.27 GPA, but in this field grades don't mean as must as your quality of work. This is why I'm always trying to improve my skills and I figured doing freelance work is a good way to do that.
Indie game developer
skills3D Modeling Coding Hard Surface Modeling Level Design Lighting PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping
I am a 3D Artist with knowledge in: Rendering Hard Surface Modeling Texturing Creation of Materials Animation
skills3D Modeling Animation Cloth Simulation File Conversion Hard Surface Modeling PBR Texturing Rendering Retopology Texture Baking Texturing UV Mapping
Thanks for taking the time to consider my services, which is to help industry, broadcast, gaming, Archiviz with any visual 3D assets. I'm a 3D Designer, and worked using it in several kind of market since 2012, I'm friendly, professional and commited with the deadline. I've been working creating assets for games and VR industry. 3D Modeler PBR Texturing and Shading for game engines. Photography and post production.
skills3D Modeling Architectural Visualization Camera Tracking Cloth Simulation Digital Painting Hard Surface Modeling Lighting Organic Modeling PBR Texturing Photo-manipulation Photogrammetry Photography Rendering Shading Texture Baking Texturing Turntables UV Mapping
software3ds Max Bitmap2Material Boujou Cinema 4D CrazyBump KeyShot Lightroom Lumion Marmoset Toolbag Marvelous Designer Megascans Mudbox Quixel DDO Quixel Mixer Substance Alchemist Substance B2M Substance Painter Unreal Engine Unreal Studio UV Packer
My name is Joel Durham and I'm a Senior 3D artist based in Los Angeles with over 10 years experience in the VFX/Games industry. During my time in LA I've worked at studios such as MPC, Digital Domain, Framestore and Blur to name a few. If you need Concept art, Character/Creature creation or hard surface modeling done then don't hesitate to hit me up.
skills3D Modeling Architectural Visualization Concept Art Hard Surface Modeling Look Development PBR Texturing Sculpting Texturing
Goutham Mannuru is the lead and 3D Art Director @ Wirecorp Studios (https://wirecorpstudios.com/) , with more than 5 years of Experience in 3D production Art.
skills3D Modeling 3D Printing 3D Scanning Animation Architectural Visualization Art Direction Cloth Simulation Concept Art Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modeling Lighting Look Development Organic Modeling Particle Effects PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing UV Mapping VR 360
software3D-Coat 3DF Zephyr 3ds Max Arnold Blender Daz3D MARI Marmoset Toolbag Marvelous Designer Maya Mudbox Quad Remesher Quixel DDO Quixel Mixer Substance Alchemist Substance B2M Substance Designer Substance Painter ZBrush
I'm a veteran video game industry professional with over 20 years experience and several AAA titles under my belt.
skills3D Modeling Architectural Visualization Hard Surface Modeling Texture Baking Texturing UV Mapping
Technical VFX Artist / Designer in experience across Film, Digital, Product Design, Interactive Web and 3D visualization
skills3D Modeling Animation Architectural Visualization Art Direction Camera Tracking Cloth Simulation Compositing Concept Art Concept Design Fluid Simulation Lighting Motion Graphics Particle Effects PBR Texturing Texturing VFX
Over 15 years of professional experience in 3D Animation, 3D Modeling, Texturing, Rendering, Motion graphics and Video editing. I'm responsible, diligent & detail oriented. I highly value your time, investment and success of your project. I'm highly skilled and experienced yet patience, flexible and easy to work with. I'm willing to go above and beyond to ensure your project is successful and you're 100% happy with final results. I promise honest, clear and regular communication at all stages of the project.
skills3D Modeling Animation Color Correction Compositing File Conversion Hard Surface Modeling Motion Graphics Particle Effects PBR Texturing Photo-manipulation Post Production Rendering Texture Baking Turntables VFX
Hi all! Operations Director of CGHero here. Contact me with any questions or feedback you may have about the site or a project you are interested in having done through the site.
skills3D Modeling 3D Printing Animation Architectural Visualization Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Digital Painting Facial Rigging File Conversion Graphic Design Hair/Fur Grooming Hard Surface Modeling Illustration Level Design Lighting Look Development Motion Graphics Organic Modeling PBR Texturing Post Production Rendering Retopology Rigging Sculpting Shading Sketching Texture Baking Texturing UV Mapping VR & AR
software3D-Coat 3ds Max Arnold AutoCAD Blender Corona Renderer Cycles Dimension Eevee KeyShot MARI Marmoset Toolbag Marvelous Designer Maya Mental Ray MODO Moi3D Mudbox Photoshop Redshift Shave and a Haricut Softimage Substance Alchemist Substance Designer Substance Painter TopoGun Unity Unreal Engine Unreal Studio UVLayout V-Ray World Machine xNormal ZBrush