SpeedTree Artists & Studios Results: 34

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Daniel Q.
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Registered: 1 day

Daniel Quaresma is a Motion Designer/CG Artist based in João Pessoa-PB.

Its CGI history, Motion Designer and Vídeo Editing, shows its conscious, but perfectionist approach. Daniel is nourished by his passion in understanding the nuances of Art and Motion. whereas yourself an "eternal student", eager to build even more foundation on your professional career, are always looking for the best way to imagine new ideas and gain new experiences.

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Andrey M.
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Registered: 8 days
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Ankash K.
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Registered: 15 days

I offer top-notch Digital product visualizations and can provide a high level of photo-realism to make sure your product stands out in the market. I'm specialized in modeling and developing 3D products for High-Quality visuals.
You can head over to my site below which is mentioned in the portfolio section of my profile.

I'm looking for a long-term project so if you have any product that needs help with 3D rendering for photorealistic output then please message me quick here.

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Jeremy B.
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Registered: 1 month

I'm a freelance 3D artist currently living in Northwest, PA, USA. I have 17 years of experience. For the last 6 years most of my work has been for ArchVirtual doing 3D modeling for real-time ArchVis in 3ds Max and Unity. Prior to that I worked at game studios, primarily Red Storm Entertainment and then TimeGate Studios. I love 3d modeling and I am passionate about continually improving my skills and the quality of my work

Ze Z.
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Registered: 3 months

Auleek Ltd
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Registered: 3 months

The team at Auleek aspire to create new, innovative, and increasingly engaging solutions by using the latest in computing technology. Our artists craft life-like visions of yet-unbuilt structures, spaces and products, enabling your audience to experience your vision. We provide highly specialized solutions in the areas of architectural visualization, Augmented and Virtual Reality solutions, virtual tours, interactive applications, Game Asset development, etc

Roberto L.
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Registered: 3 months

Ty J.
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Registered: 3 months

3D Environment/Prop Artist for games and other real time applicatoins
- Experience in all aspects of environment/prop creation - concept, blockout, high to low poly modeling/baking, texturing, lighting, LODs, material setup and integration, lightmaps, collision setup, etc.
- Released games for console and PC

Mattia T.
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Registered: 4 months

I'm a Freelance 3d Artist, I started this job around the 2005, at the beginning for commercials as 3d generalist for about 3 years, then I moved in Rome to work on an animated movie as 3d Senior Modeler.
Since 2010 in the game industry as Lead Artist before in Forge Reply.
In2016 I moved to Berlin in Bigpoint to work for an MMORPG based on Game of Thrones IP as Senior Character Artist.
Now I'm back in Italy and I'm working as freelance remotely.

Hristo D.
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Registered: 5 months

Experienced 3D Technical Artist/Modeler with a demonstrated history of working in the Simulation & Training, Virtual Reality and Augmented Reality industries. Skilled in Unity, Unreal Engine, 3DS Max, Adobe Photoshop and many more.

Alireza M.
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Registered: 5 months

I'm a specialist 3D Environment Artist Currently working at the Video Game & Animations Industry with strong experience in VR & AR having over 4 years of experience. Proficient In Modeling Environments, hard-surface asset Creation And Creating high quality textures in both realistic and fantasy settings with a strong understanding of Shape, Form ,topology and Look Development .

Moslem T.
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Registered: 5 months

My specialty is in "Hard-Surface" but also have a good familiarity with "Organic" modeling/sculpting.
I'm also a 3D generalist and have a complete understanding of technical issues.
have good experience with:
-high poly/mid poly modeling (+3D print)
-low poly modeling + baking maps
-sculpt and re-topology
-developing app/games with unity
-good knowledge of how to optimize assets to keep high performance in real-time engines.
-hard surface PBR texturing
-10+ Years of professional ex

Debjit B.
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Registered: 5 months

I have been workinf in the game industry for more than 3 years as an environment and prop artist. I am specialized in creating high quality game ready models with current PBR texturing workflow.

Tokkun Studio
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Registered: 6 months

Tokkun Studio is a visual development studio dedicated to creating high-end art for most celebrated entertainment companies in the world. Since 2006, our experienced staff (come with up to 20 years of industry experience) have contributed design more than 200 projects for some of the most successful franchises in games and film and became one of the most prolific and experienced studio on the market. Tokkun Studio is located in France & Japan (Kyoto).

Pablo A.
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Registered: 7 months

Darren O.
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Registered: 8 months

Experienced technical artist with a demonstrated history of working in the entertainment industry and serious games . Skilled in ZBrush, Texturing, Lighting, 3ds Max and the Unreal Engine. Strong arts and design professional.

Brett T.
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Registered: 8 months

David C.
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Registered: 8 months
Unavailable

Jessica C.
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Registered: 10 months

Robert d.

Registered: 1 year, 2 months

I am a 3D generalist who has 17 years of experience as a freelance 3D artist. I am used to working with clients over the internet, to negotiate the price and to finish my assignment on time. My strongest skills are in modeling, texturing and rendering. Second to that are rigging and animation. I do work with After Effects and Premiere, but I would not call myself a post-production wizard. As for game engines, I have not had any experience with those as of yet.

Gennadiy K.
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Registered: 1 year, 2 months

Jarrod H.
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Registered: 1 year, 3 months

Freelance 3D artist with experience in character and creature asset production, shading, lighting and compositing for the entertainment industry for both AAA feature films and television shows.

Lucas G.
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Registered: 1 year, 6 months

Hardworking and motivated 3D Artist looking for opportunity to work in creature/character/assets modeling and texturing.
Experience in films / game industry and sculpting digital character.
Solid understanding of all tasks for modelling. Still interested to work in amazing projects.

Cihan O.
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Registered: 1 year, 6 months

He was born in1971 in Silistra, Bulgaria. After being graduated from Dobrich Technical High School, he continued his bachelor's degree education in Trakya University, Faculty of Engineering and Architecture, Department of Architecture and was graduated in 1998. He participated in varios project contests in his student years. Following end of his bachelor's degree education, he moved to Istanbul in 1998 and started to his business life. He has been employed as an architect since 1998 in a construction company which is a leader in the sector. He professionally deals with architectural visualization. Some works he did have been exhibated in a gallery sections of the web sites to the sector. The work he carried out in 2014 with the title ''Winter'' was nominated for the Best Still category in Berlin Animago Award and Conference. He holds workshops on 3 dimensions modeling in universities Architecture and Visual Communication and Design departments upon invitation since 2015. Upon invitations of Işık University, Faculty of Architecture and Design, Department of Architecture and Uludağ University, Faculty of Architecture, he held seminars on Project Design, Production and Assembly of Space Frame Systems in Buildings.

Yuriy D.
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Registered: 1 year, 6 months

During 10+yrs I specialize on character, organic modeling and various objects creation from base mesh to final model/image including, hi-poly sculpting, hi-detail texturing, hair/fur- styling, shading and rendering, dynamics simulation, VFX, PFX, compositing, editing and I have the professional experience in creating advertising, film post-production, animation, animated feature film, interactive and 3d mapping content.

Jeff S.
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Registered: 1 year, 6 months

I am a computer graphics artist specializing in 3D asset creation for film, television, and games. I graduated from The Gnomon School of Visual effects in Hollywood California. I have experience creating assets for rendered shots or real time game engines.

Jafar D.
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Registered: 1 year, 6 months

I'm CG artist working in the industry over than 10 years now and I worked in different areas like commercials, animations, music videos and feature films. My responsibility changes from one project to another. I worked as CG supervisor, lead modeler, senior lighting & shading, senior compositor and currently working as fx artist in feature film called Spyder doing fluid simulation and destruction.

Haitham Z.
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Registered: 1 year, 8 months

Marcin R.
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Registered: 1 year, 10 months

Lauri S.
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Registered: 1 year, 10 months

Valerii S.
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Registered: 1 year, 11 months

I'm a full cycle 3d modeler with 9 years of work experience

My services:
Realtime models for Games/VR/AR
Production models for TV
Product renderings and advertising
Models for 3d printers
Unwrap and texturing for different Engines and needs
Character rig and simple animations
Character and Creature modeling
Vehicle modeling

Abderrahmane B.
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Registered: 2 years

Abderrahmane is a generalist 3D artist, worked in the industry as freelancer since 2006.
working mainly with Autodesk 3ds Max and Mental ray/vray. during his career he created a wide catalog of 3d models.
Even working with Autodesk 3ds Max, he can deliver 3d models ready to use in many other popular software like Autodesk Maya, Maxon Cinema 4D or generics formats like .obj, .fbx

Janos B.
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Registered: 2 years, 1 months
Unavailable

Thomas V.
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Registered: 2 years, 5 months