Quixel DDO Artists & Studios Results: 102

Dmitry D.
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Registered: 2 months

Mathijs K.
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Registered: 2 months

Experienced 3D Character artist for video games and sculptures in general.
At elite3D I was a character artist working on titles such as Call of Duty: WWII and Call of Duty: Infinite Warfare. Currently I am working as a Freelance artist for a little of a year with clients such as Secret 6 and others which are currently still under a NDA.

Florian F.
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Registered: 3 months

Asif N.
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Registered: 3 months

I consider myself to be a talented, proven and passionate 3D Artist who constantly seeks to improve at what I do. My philosophy is that nothing is ever finished and everything can be improved. I provide services in 3d modeling, sculpting, texturing, rigging and rendering and would love to have an opportunity to work with you.

Edgar W.
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Registered: 3 months

A 3D Artist with over 10 years game industry experience. Previously worked on "Moonlight Blade" in Tencent for 4 years.
Currently Living in Melbourne as Art Director in Spree Entertainment working on Fiend Legion, which is a cross-platform multiplayer CCG .

Jeff R.
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Registered: 3 months

I'm a freelance 3D Prop and Environment artist based in the UK, with experience working in the Video Games industry. My skills are dressing levels/environments, real-time prop/environment, and character modeling. I also have a good knowledge of lighting and setting up assets/materials in Unreal Engine 4 and Unity.

Daniel B.
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Registered: 4 months

Hello! I am a Professional Game artist based in Mexico currently working as a freelancer previously working as an outsourcer for a major game art company . I can provide concept art and design solutions, and bring your Characters and Environment Props in 2D and 3D into the next level. Let's work together!

Omar C.
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Registered: 4 months

Hi! I'm an Environments & Props Artist, with 3 years of professional experience. And that's what I do all days.

Skills:
- Environment/Level Design in Unreal Engine / Unity
- High Poly and Low Poly modelling
- Digital Sculpting in Zbrush
- Modular Modeling
- UV Mapping & Maps Baking
- Texturing with PBR Shading
- Ability to prepare In-Game Assets
- 3D Scans Cleanup and Game-Ready models
- Assets Optimization for Mobile/VR

Ross M.
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Registered: 5 months

RRFreelance
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Registered: 5 months

Over 10 years Game and Indie Experience with over 4 shipped titles. Specializing in VR and Mobile Game Development. We worked on Crystal Rift, Windlands 1 + 2, SuperTrucks off Road and some more games around the world.

We are currently a small team of 2, myself and my apprentice. My apprentice takes care of low poly modeling and I take care of the rest of the business. We have a broad range of skills and knowledge base.

Adrian B.
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Registered: 5 months

I am a versatile CG artist with over 12 years of experience and dedicated to creating high quality art. I have a keen eye for form, shape and detail with excellent understanding of hard surface objects. I have strong abilities in digital modelling and texturing of high and low poly models and a vast experience as an artist both for games and visualization purposes.

Ze Z.
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Registered: 6 months

ibrahim b.
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Registered: 6 months

3D Character Design: Concepts, High poly modeling, 3D Sculpting, Anatomy, Lowpoly pipelines, Texturing
3D Hardsurface Modeling
Available for freelance or Full-time Job

Carlos V.
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Registered: 6 months

I'm a Game developer and a 3D Artist, specialized in Character modelling for games with years of experience also in Props and Hard-Surface modelling. I have a positive attitude, proactive, I love new challenges and I always work on improving myself.

Plan B Studios

Registered: 6 months

Led by a team of passionate and talented artists and professionals, Plan B Studios delivers high quality 3D services to help bring our clients’ visions to life. We’re proud of our excellent track record of creating engaging and state of the art 3D contents through a combination of traditional techniques and modern technologies. Discover some of the projects we’ve worked on and see how our qualified and experienced 3D Outsource Studio can take your project to the next level.

Arnas K.
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Registered: 7 months

With years of experience in 3D design, working on whole sorts of projects from commercials to custom VR experiences I'm happy to offer you my time and expertise!

What do I do?
I help you realize your concept and turn it into practical, usable, well designed and streamlined. Also I love helping out with the process, tutoring, optimizing and improving efficiency. My favorite themes are Scifi and industrial design, creating weapons, vehicles, robot designs.

Message me if there's any doub

Charles E.
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Registered: 7 months

I am a 3D artist with a lot of experience in realtime and video game applications. I treat every project I work on as a unique challenge and focus on delivering the highest quality results possible within a reasonable time frame. I love taking a project from concept to completion, including the high and lowpoly modeling process, UVs, texturing and when applicable creating unique shaders to achieve unique visuals, a high level of technical quality and maximum performance.

Frank O.
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Registered: 7 months

I create hard surface assets optimized for real-time render applications using a high poly to low poly workflow.

Strong background with industrial, military and aviation themed projects. Creating real-time 3D models since 2002.

Zoran L.
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Registered: 8 months

I am CG artist for over 14 years with focus on game art production. Mostly i do characters and props, but i model everything as well i do rigging and animation. Secondary is game dev in unity and ue4.
I have worked in past, with few big ones, such are Disney, BW as outsource, and for many indies as well.
Some of project i participated: Honda Acura NSX Itune app, Bullet Force mobile game and man other small ones. Now i work as character artist part time for NIbiru and Iplay.

Mike N.
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Registered: 8 months

Hi, i'm a 3D artist from Adelaide Australia, I have a masters degree in Design in Digital Media and over 6 years experience working in training simulations in mining, construction, automotive and medical. I have an extensive knowledge with Maya and Unity. I encourage you to view my portfolio to see my capabilities.

https://www.artstation.com/mikenixon

Sankalp C.
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Registered: 8 months

Full time freelancer 3d artist, located in India, I have been in game industry production for more than 10 years, which has enabled me to work on different AAA titles Projects with various clients from around the world in the gaming field.

My skills range from Modeling, UV, & PBR Textures. I am responsible, hardworking person and versatile. Ready to take on challenges

I deliver the best assured quality and leave little chance of feedback.

saurabh s.
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Registered: 8 months

Shashank S.
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Registered: 8 months

Debjit B.
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Registered: 8 months

I have been workinf in the game industry for more than 3 years as an environment and prop artist. I am specialized in creating high quality game ready models with current PBR texturing workflow.

Tim B.
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Registered: 8 months

Asgar I.
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Registered: 8 months

Sri H.

Registered: 8 months

Modeling and texturing...And too know lighting and Rendering.... Softwares known are 3Ds max,Maya,substance painter,photoshop,

Matthieu G.
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Registered: 9 months

Rifttime
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Registered: 9 months

Ihor D.

Registered: 1 year, 1 months

Abhishek P.
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Registered: 1 year, 1 months

A Senior experienced game artist with 5 years of experience, have worked on multiple platforms and many AAA Title games.
- Specialist in Hard Surface, Weapons, Vehicles, Props and Environment Modeling and Texturing etc.
- I have strong knowledge in Hard surface modeling, Sculpting, PBR and Traditional Texturing, Low poly modeling, Retopology, UV mapping, LODs and Baking maps.
- can finish my object from Modeling and Sculpting to final textured game res model.

Igor V.
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Registered: 1 year, 2 months

Hello! My name is Igor Virchenko . I would like to offer my services in the field of 3d modeling . I have experience in the implementation of 3d models of different directions . All models meet the requirements of the specification checkmate.
I work in 3ds max, zbrush, vray, 3dcoat, quixel suite, RealFlow, photoshop et al .
Fast and high-quality execution of orders , as well as attention to detail is guaranteed .

Richard W.
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Registered: 1 year, 2 months

​I've been working in the games industry since 2007 and am principally a 3d character artist, but in the past have covered a number of different roles within the games and multimedia industry such as flash animator, UI and environment roles. Working on various platforms Xbox360, PS3, PS4, PC and mobiles. Using Unity and Unreal game engines.

Gopal K.
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Registered: 1 year, 2 months

With over 3 years experience with a small team in designing for Game Designing, 3D printing, Designing Ornaments, 3D Character, Props and Small businesses. I develop everything models for Games and 3D printing.I have a fluency in different types of 3D software, from digital sculpting (ZBrush) through Maya.

Sylwia K.
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Registered: 1 year, 5 months

3D Generalist with particular interest in Texturing and Look Development.
Artist by nature, geek by nurture.

Manuel G.
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Registered: 1 year, 6 months

Freelance 3D Modeler & Texture Artist

More than 6 years of experience teaching 3d character design, creating augmented reality characters, characters for 3d print, videogames and films.

Vitaliy G.
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Registered: 1 year, 7 months

Bartek B.
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Registered: 1 year, 7 months

Limited Slip Studios Inc
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Registered: 1 year, 8 months

we offer support for any and all art related needs in games, interactive and VR sectors. Having worked on over 80 IPs in the last 8 years (and for over a decade before that working in house for studios like Activision, EA, Sony and more), we bring a wide range of knowledge and expertise to our clients. We know pipeline & method in and out, can assist you in building one catered to your project needs, and have never gone over budget or missed a milestone.

Miguel L.
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Registered: 1 year, 8 months

Keith B.
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Registered: 1 year, 9 months

I am a Freelance 3D Artist/Digital Artist with more than 10 years of Industry experience creating Environments, Weapons, Vehicles and Props in the Video Game Industry. I have shipped 5 AAA Titles as well as worked on numerous Freelance Projects. I am skilled at Hard Surface Modelling and Organic Modeling. I create both realistic and stylized models. I have a background in Architecture and Mechanical Drafting. I 2D/3D Animate and Rig and I create UI elements. I create Motion Graphics using AE.

Lorenzo P.
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Registered: 1 year, 9 months
Unavailable

Igor K.
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Registered: 1 year, 9 months

Prop Garden Studio
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Registered: 1 year, 9 months

We are a Michigan based company with a small team of artists. We work specifically for Game Engines. With over 10+ years combined experience we would love to assist you on your next project.

Jan p.
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Registered: 1 year, 9 months

I'm a 3D artist for almost 3 years now. I'm a goal oriented hard working person with a strong work ethic and a high passion for videogames. I already worked on big german companies like GGS and Daedalic entertainment. I'm also very keen on working on international projects. I'm specialized in model and texture hardsurface models, world art and detailed props according to concepts, references and/or art direction. I'm familiar with modular environments and the most common toolsets.

Povilas S.
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Registered: 1 year, 9 months

I am mostly interested in hard surface 3d modeling and texturing. Also I do not mind digital sculpting.

Victoria P.
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Registered: 1 year, 9 months

I am Industrial Designer and Self-taught 3D CG Artist specialized in Hard Surface Modeling.
I am very passionate about my work and as a Digital Artist I focus all my energy on what i love the most….
Creating Robots, Mechs, Vehicles, Ships and Weapons for Games and Films !

Michael L.
This user verified his email address

Registered: 1 year, 9 months

Senior/Lead environment/prop artist with 17 years of experience on titles such as SimCity and The Sims. Highly technical and flexible, my art style lends to the photoreal.

Oscar G.
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Registered: 1 year, 9 months

I am 3d artist with more than 15 years of experience, mainly focused on character and creature art, but with tons of experience in hard surface ,modelling. I have experience in all mediums from feature animation, games to Real Action movies.

David B.

Registered: 1 year, 9 months

My name is David Baylis and i'm a 3D artist living in Vancouver.

I work essentially with 3DS Max, Vray/Corona Renderer and Unreal Engine for Architectural Visualization.
I specialize in photorealistic 3D renderings ( Archviz, product design and automotive design).
Experienced also with VR walkthroughs using UE4, I can deliver truly immersive experiences maintaining high fidelity graphics and performance.

You may have seen that Automotive design is another field I like working on.
I have always been a car enthusiast, and being able to create a specific mood and environment in CGI for one car is always challenging but also rewarding once you get the result.

I currently work full-time but always open for opportunities.