Megascans Artists & Studios Results: 19

New

Daniel Q.
This user verified his email address

Registered: 1 day

Daniel Quaresma is a Motion Designer/CG Artist based in João Pessoa-PB.

Its CGI history, Motion Designer and Vídeo Editing, shows its conscious, but perfectionist approach. Daniel is nourished by his passion in understanding the nuances of Art and Motion. whereas yourself an "eternal student", eager to build even more foundation on your professional career, are always looking for the best way to imagine new ideas and gain new experiences.

New

Florian F.
This user verified his email address

Registered: 2 days
New

TALOS Creative
This user verified his email address

Registered: 1 month

Hi, I'm Gio, I run Talos Creative in Royal Tunbridge Wells, Kent, UK.

Talos Creative is an award-winning, high-end boutique animation studio with a focus on character-driven cinematic storytelling.
With over 18 years experience in the creative sector working for clients such as Microsoft, Ebay inc, PayPal, Nike, Ford Motors, The Sun Newspaper, Talos Creative produces highly detailed, CG animation for on-line advertising as well as cinematic trailers and cut-scenes for the games industry,

New

Dejan B.
This user verified his email address

Registered: 1 month

I am 3D Generalist with over 10 years of experience in development of assets, including rigs and animations. During my career I had opportunity to work on various game projects ranging from game for mobile platforms to AAA titles. My art mainly focuses on realism and I enjoy the most to work on characters and weapons.

New

Alireza D.
This user verified his email address

Registered: 1 month

I am a cg artist . do 3d modeling and director and level designer of game industry, Texturing, Lighting and rendering from fantasy to real . my main software is 3dsmax and substance painter and substance designer and I work with after effect, zbrush, photoshop , uv layout .

Ross M.
This user verified his email address

Registered: 2 months

Liam C.
This user verified his email address

Registered: 3 months

Fabrizio B.
This user verified his email address

Registered: 4 months

A brief introduction about me:

I am Fabrizio Bortolussi, a game designer, writer, creature designer, concept artist and illustrator.
I'm able to: illustrate, sculpt, paint, design and texture basically any type of creature, character, mechanical work, miniature, asset, digital double, environment assets etc.
I worked on feature films as well as AAA games and teached at universities and on some online academies.

Zoran L.
This user verified his email address

Registered: 4 months

I am CG artist for over 14 years with focus on game art production. Mostly i do characters and props, but i model everything as well i do rigging and animation. Secondary is game dev in unity and ue4.
I have worked in past, with few big ones, such are Disney, BW as outsource, and for many indies as well.
Some of project i participated: Honda Acura NSX Itune app, Bullet Force mobile game and man other small ones. Now i work as character artist part time for NIbiru and Iplay.

Alireza M.
This user verified his email address

Registered: 5 months

I'm a specialist 3D Environment Artist Currently working at the Video Game & Animations Industry with strong experience in VR & AR having over 4 years of experience. Proficient In Modeling Environments, hard-surface asset Creation And Creating high quality textures in both realistic and fantasy settings with a strong understanding of Shape, Form ,topology and Look Development .

Debjit B.
This user verified his email address

Registered: 5 months

I have been workinf in the game industry for more than 3 years as an environment and prop artist. I am specialized in creating high quality game ready models with current PBR texturing workflow.

Matthieu G.
This user verified his email address

Registered: 6 months

Tokkun Studio
This user verified his email address

Registered: 6 months

Tokkun Studio is a visual development studio dedicated to creating high-end art for most celebrated entertainment companies in the world. Since 2006, our experienced staff (come with up to 20 years of industry experience) have contributed design more than 200 projects for some of the most successful franchises in games and film and became one of the most prolific and experienced studio on the market. Tokkun Studio is located in France & Japan (Kyoto).

Unavailable

Jessica C.
This user verified his email address

Registered: 10 months

Isabelle F.
This user verified his email address

Registered: 11 months

A multimedia artist, she writes, directs and edits documentary and fiction films, awarded 3D computer animator, she develops apps and explores new media for the communication and education like VR/AR/AI. Isabelle works on themes related to the environment and socio-economical development within the context of our shared humanity. It’s these passions, supported by a keen and critical eye, that define Isabelle as a visual storyteller.

Gopal K.
This user verified his email address

Registered: 11 months

With over 3 years experience with a small team in designing for Game Designing, 3D printing, Designing Ornaments, 3D Character, Props and Small businesses. I develop everything models for Games and 3D printing.I have a fluency in different types of 3D software, from digital sculpting (ZBrush) through Maya.

Lee C.
This user verified his email address

Registered: 1 year, 1 months

My name is Lee Church and I'm a 3D Artist with 10+ years of experience working in the games industry. I've previously worked for Ubisoft Toronto, Warner Brothers, Bioware, THQ and Microsoft, as well as providing freelance services to various studios

Keith B.
This user verified his email address

Registered: 1 year, 6 months

I am a Freelance 3D Artist/Digital Artist with more than 10 years of Industry experience creating Environments, Weapons, Vehicles and Props in the Video Game Industry. I have shipped 5 AAA Titles as well as worked on numerous Freelance Projects. I am skilled at Hard Surface Modelling and Organic Modeling. I create both realistic and stylized models. I have a background in Architecture and Mechanical Drafting. I 2D/3D Animate and Rig and I create UI elements. I create Motion Graphics using AE.

David B.

Registered: 1 year, 6 months

My name is David Baylis and i'm a 3D artist living in Vancouver.

I work essentially with 3DS Max, Vray/Corona Renderer and Unreal Engine for Architectural Visualization.
I specialize in photorealistic 3D renderings ( Archviz, product design and automotive design).
Experienced also with VR walkthroughs using UE4, I can deliver truly immersive experiences maintaining high fidelity graphics and performance.

You may have seen that Automotive design is another field I like working on.
I have always been a car enthusiast, and being able to create a specific mood and environment in CGI for one car is always challenging but also rewarding once you get the result.

I currently work full-time but always open for opportunities.