Lumberyard Artists & Studios Results: 7

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.
This user verified his email address

Registered: 3 months

Ross M.
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Registered: 6 months

Mattia T.
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Registered: 8 months

I'm a Freelance 3d Artist, I started this job around the 2005, at the beginning for commercials as 3d generalist for about 3 years, then I moved in Rome to work on an animated movie as 3d Senior Modeler.
Since 2010 in the game industry as Lead Artist before in Forge Reply.
In2016 I moved to Berlin in Bigpoint to work for an MMORPG based on Game of Thrones IP as Senior Character Artist.
Now I'm back in Italy and I'm working as freelance remotely.

Ironbelly Studios Inc.
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Registered: 8 months

Ironbelly Studios is able to deliver anything from small scale to AAA across nearly every device on the market.. We offer a full range of comprehensive services under one convenient and efficient roof. You’ll never have to worry about tracking down or taking risks on multiple people with unproven track records.

Tokkun Studio
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Registered: 10 months

Tokkun Studio is a visual development studio dedicated to creating high-end art for most celebrated entertainment companies in the world. Since 2006, our experienced staff (come with up to 20 years of industry experience) have contributed design more than 200 projects for some of the most successful franchises in games and film and became one of the most prolific and experienced studio on the market. Tokkun Studio is located in France & Japan (Kyoto).

Limited Slip Studios Inc
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Registered: 1 year, 9 months

we offer support for any and all art related needs in games, interactive and VR sectors. Having worked on over 80 IPs in the last 8 years (and for over a decade before that working in house for studios like Activision, EA, Sony and more), we bring a wide range of knowledge and expertise to our clients. We know pipeline & method in and out, can assist you in building one catered to your project needs, and have never gone over budget or missed a milestone.

Robert S.
This user verified his email address

Registered: 1 year, 10 months

Im a senior environment artist with 9 years industry experience. Ive worked for studios such as Crytek on titles such as Crysis 3 and Ryse: S0n of Rome. and most recently Cloud Imperium Games working on their huge space MMO, Star Citizen. Im proficient with Unreal engine and Cryengine and able to pick up new technologies and workflows very quickly.