KeyShot Artists & Studios Results: 148

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Nilanjan D.
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Registered: 3 days

Hi,
I am an experienced 3d generalist and look development artist. I have more than 6 years of experience in this field. Its my privilege to working with companies like Raymonds, Fasterpants, Style Branding Enterprise, Verticalmenswear, yellowimages, etc. Hopefully I can be useful to you.

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Raul G.
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Registered: 15 days
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Craig C.
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Registered: 15 days

Hi I'm Craig Clark, and I've spent the last 17 years working in primarily TV and Movies specializing in hard surface modelling. I've worked on numerous high profile projects such as Blade Runner 2049, Star Wars : The Force Awakens, Star Wars : Rogue One, and Mute, as well as TV shows including Captain Scarlet and Black Mirror.

Most of my work is undertaken in Modo, with occasional use of Keyshot for rendering.

Software
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Ze Z.
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Registered: 16 days
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Carlos V.
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Registered: 18 days

I'm a Game developer and a 3D Artist, specialized in Character modelling for games with years of experience also in Props and Hard-Surface modelling. I have a positive attitude, proactive, I love new challenges and I always work on improving myself.

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Pierpaolo O.
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Registered: 21 days

I'm a 3D Artist, specialized in Character modelling for games and 3dprinting with years of experience also in Props and Hard-Surface modelling. I have a positive attitude, proactive, I love new challenges and I always work on improving myself.

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Plan B Studios

Registered: 21 days

Led by a team of passionate and talented artists and professionals, Plan B Studios delivers high quality 3D services to help bring our clients’ visions to life. We’re proud of our excellent track record of creating engaging and state of the art 3D contents through a combination of traditional techniques and modern technologies. Discover some of the projects we’ve worked on and see how our qualified and experienced 3D Outsource Studio can take your project to the next level.

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Bnadem P.
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Registered: 28 days

Been passionate about art specifically CG since 2011, now I'm making a living out of it and hoping to continue so since it's what I love doing..

I mainly use Cinema 4D for modeling and UV unwrapping, and KeyShot For texturing and rendering (Occasionally I alternate to Arnold) also familiar with ZBrush.

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Diego M.
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Registered: 1 month

Hi! My name is Diego, I'm from Argentina. I have 15 years of experience as a professional 3D artist. I've worked in video games most of my career filling the roles of character artist, asset modeler, rigger, animator and environment artist. I'm a very good sculptor and texture artist, and I'm always using the latest pipeline. I work very fast. I've been working as freelance artist for the past 8 years and I'm always open to new contracts.

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Prabhjot S.
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Registered: 1 month

3d modeling Artist with 5 years of experience in this Field. I specialize in hardsurface modeling and texturing Although I am able to sculpt anatomical characters inside zbrush.

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Douglas F.
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Registered: 1 month

I’m working as a game developer for three (3) years and my experience is based on developing high-poly and low-poly assets, retopology, baking textures and creation of textures for PBR.

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Andrii .
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Registered: 1 month
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Osama Z.
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Registered: 1 month

aspiring 3D Artist I can sculpt/model statues, characters, creatures, furniture, and real-time props and assets

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Jesse B.
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Registered: 1 month

Expertise in producing/developing assets to be deployed across numerous platforms; high and low-end mobile, console, Pc and proprietary, and Consumer Grade VR installations.

5+ Years in the Games Industry
Well educated in Art Fundamentals such as Light Color and form
Love teamwork and Collaboration
Console, Mobile, VR, AR, and Offline Rendering Experience
Ability to design, create, polish and optimize assets
Entrepreneurial Minded.
Strong Sense of Creativity and hunger for Knowledge

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Stephen E.
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Registered: 1 month

I currently work at Blizzard Cinematics and have been here for a little over a year and a half. Before that I was working at Petrol Advertising for 8 years, the later years of my stint there I was the 3D Department Lead. I'll be going on a hiatus starting next week from Blizzard. Although I specialize in Character Animation, I am a generalist and am more than familiar with all the different aspects of 3D Production.

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Jon S.
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Registered: 1 month

Hello!
I am an experienced 3D Artist with a driving passion to better myself by having the mindset that there is always more to learn and to never be content or satisfied with my progression as an artist. I have over 6 years experience with creating 3D Characters, Creatures and Props for the game and simulation industries. I am enthusiastic to work for a studio or company where people and their passions for creating amazing imagery and experiences are at the heart of its success. Thank you!

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Jose G.
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Registered: 1 month
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Akhil N.
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Registered: 1 month

I am a 3D Modeller specializing in hard surface modelling. The software I am experienced with is Autodesk Maya, Luxion Keyshot, Adobe Photoshop. I have 5 years experience in this field.

Vijay S.
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Registered: 2 months

Hi, I am Vijay Singh having 6 years of experience in Game development Industry.
Got the opportunity to work on some of the top AAA title games in the industry. Strong on both Art and Technical grounds. Earned a reputation for dedication, creating high-quality Artwork.

Fabrizio B.
This user verified his email address

Registered: 2 months

A brief introduction about me:

I am Fabrizio Bortolussi, a game designer, writer, creature designer, concept artist and illustrator.
I'm able to: illustrate, sculpt, paint, design and texture basically any type of creature, character, mechanical work, miniature, asset, digital double, environment assets etc.
I worked on feature films as well as AAA games and teached at universities and on some online academies.

Roberto D.
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Registered: 2 months

3D Artist, Concept Artist and Art Director with 5 years of work experience in creative studies and video game industry.
I'm an expert in 3D modeling and 3D sculpting (organic and hard surface), and I'm specialized in design and 3D production of creatures and characters.
I also deal with professional rendering (architectural, products, characters, etc.) and I have excellent post-production and VFX skills, for static or real-time.
I also have great experience in lighting techniques.

Ar N.
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Registered: 2 months

Daniel M.
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Registered: 2 months

Ruben N.
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Registered: 2 months

3D artist with 9 years of experience. I mainly specialize in character modeling, but I have experience in all facets of 3D art. AAA game experience and a passion for quality and innovation. Besides my skills as an artist I also value honesty and integrity. I continually strive to be a better human and to build good relationships with coworkers, friends and clients.

Hemant D.

Registered: 2 months

I am a Remote/Freelance Generalist artist having more than 12 years of experience in gaming/cinematic industry, having worked on wide range of platforms including

Working on many different projects i have wide range of experience varying from realistic/semi realistic/stylized content development for game/cinematic art/ having experience at various level including Art direction, experienced artist, studio development,
My most of the experience belongs to gaming industry as well as gaming cin

saurabh s.
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Registered: 2 months

Shashank S.
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Registered: 2 months

Bruno L.
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Registered: 2 months

Hello! My name is Bruno Marzochi and I'm a 3D Modeler. My passion is modeling environments and characters in 3D but I also enjoy lighting, shading, drawing and animating in 3D.

My Goal: Work on interesting projects within a passionate team. To grow artistically and share my passion and my knowledge with my colleagues.

Ares Visual Effects Studio
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Registered: 2 months

Moslem T.
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Registered: 2 months

My specialty is in "Hard-Surface" but also have a good familiarity with "Organic" modeling/sculpting.
I'm also a 3D generalist and have a complete understanding of technical issues.
have good experience with:
-high poly/mid poly modeling (+3D print)
-low poly modeling + baking maps
-sculpt and re-topology
-developing app/games with unity
-good knowledge of how to optimize assets to keep high performance in real-time engines.
-hard surface PBR texturing
-10+ Years of professional ex

Asgar I.
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Registered: 2 months

Emre B.
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Registered: 2 months

Jai Kishan S.
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Registered: 2 months

Tokkun Studio
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Registered: 3 months

Tokkun Studio is a visual development studio dedicated to creating high-end art for most celebrated entertainment companies in the world. Since 2006, our experienced staff (come with up to 20 years of industry experience) have contributed design more than 200 projects for some of the most successful franchises in games and film and became one of the most prolific and experienced studio on the market. Tokkun Studio is located in France & Japan (Kyoto).

Dusan S.
This user verified his email address

Registered: 4 months

I am an architect that specializes in architectural visualisations and renderings. I am an experienced modeler and CG artist. Other than archiviz, I have experience in product design. I've worked as a lead designer and co-manager for a US based company that created translation and communication devices.

lorenzo b.
This user verified his email address

Registered: 5 months

My name is Lorenzo Bahadur and i am a 3D modelling enthusiast.
I like to create creatures, hardsurface scifi robots and game props.
With every new design i always try to challenge myself and to learn new tools and techniques.
With a little 10 years of professional work experience as a 3d artist i had the pleasure to work for several studios in the Netherlands. The work i did varied from creating characters, props, Particle effects, Arch visualisation, Lookdev, lighting and rendering

David A.

Registered: 5 months

Ajay S.
This user verified his email address

Registered: 5 months

Hello sir, I am a 3d artist. I can do all 3d related stuffs, Including UV Unwrapping and texturing. We are specialized in both high and low poly characters, props and environments.

Esak Z.

Registered: 5 months

Working as CG Game Artist with over Six Years of work experience.

Monkey Wrench Studio Inc.

Registered: 7 months

3DMStudio
This user verified his email address

Registered: 7 months

Hi!
We are a group of design and 3d art professionals who are willing to provide the best service and quality for any 3d modeling, rendering or animation project.
We are specialized on architecture or industrial/mechanical design projects.

Abhishek P.
This user verified his email address

Registered: 7 months

A Senior experienced game artist with 5 years of experience, have worked on multiple platforms and many AAA Title games.
- Specialist in Hard Surface, Weapons, Vehicles, Props and Environment Modeling and Texturing etc.
- I have strong knowledge in Hard surface modeling, Sculpting, PBR and Traditional Texturing, Low poly modeling, Retopology, UV mapping, LODs and Baking maps.
- can finish my object from Modeling and Sculpting to final textured game res model.

Peter M.
This user verified his email address

Registered: 7 months

Founder/Senior Artist of Visualizing Spaces. 24 years of CG experience in various segments of CG such as game art, vfx, post production, tvc, 3d product and marketing renders (packshot), animations. 10+ years architectural visualization experience.

Manan A.
This user verified his email address

Registered: 7 months

Hello, I am a freelance 3D artist, Having more than 2 years of experience in architectural Visualization and 3D stall Designing. I am experienced in software like 3Ds Max, Maya, Vray, Photoshop, Fusion, etc.

Tim Shaw's 3D Workshop
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Registered: 8 months

Gopal K.
This user verified his email address

Registered: 8 months

With over 3 years experience with a small team in designing for Game Designing, 3D printing, Designing Ornaments, 3D Character, Props and Small businesses. I develop everything models for Games and 3D printing.I have a fluency in different types of 3D software, from digital sculpting (ZBrush) through Maya.

Angelo G.
This user verified his email address

Registered: 9 months

I am a 3d artist. been in the industry for 5 years I model from characters to Assets. Low poly High poly Uvs map baking and texturing. The software's I'm proficient in are Zbrush, Maya, Photoshop, substance painter/designer, UV layout, and topogun.

The Centre of Mass
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Registered: 9 months

Shubham K.
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Registered: 9 months

Dave B.
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Registered: 9 months

For the past 10+ years, I have been working as a 3D Generalist with a specialization in Character modelling in Games, Animation, Toy Design and Corporate Graphics. Through out that time I have successfully tackled production work in everything from stylized design to Hyper Realistic Product design. I am currently working as a freelance artist and a University Lecturer. I can tackle any 3D work given to me with professionalism, efficiency and speed.