Houdini Artists & Studios Results: 41

New

Alex M.
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Registered: 15 days
New

Joaquin O.
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Registered: 27 days
New

abdelfatah f.
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Registered: 1 month
New

Daniel Q.
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Registered: 1 month

Daniel Quaresma is a Motion Designer/CG Artist based in João Pessoa-PB.

Its CGI history, Motion Designer and Vídeo Editing, shows its conscious, but perfectionist approach. Daniel is nourished by his passion in understanding the nuances of Art and Motion. whereas yourself an "eternal student", eager to build even more foundation on your professional career, are always looking for the best way to imagine new ideas and gain new experiences.

New

Arben M.
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Registered: 1 month

I am 3D artist focused on modeling, texturing and rigging 3D characters and creatures for games and movies. Because I'm very passionate about my job I will deliver great results and guarantee on the highest level of creativity and hyper-realism. I am ready for any challenge.

stephen m.
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Registered: 2 months

Houdini FX / look Dev. and lighting - Over 20 years experience.

Software

BaselineFX
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Registered: 2 months

BaselineFX is a creative team experienced in modern media content creation, Visual Effects and 3D Animation. We are an integrated team of highly creative and technical artists with over 10 years of professional working experience in the industry. Our vision is to provide high quality services at a competitive pricing point. Please watch our reel at the link below (Pass: bfxshwrl2018)

Uraga
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Registered: 2 months

Ajlan A.
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Registered: 2 months

I am an independently functioning 3D/2D generalist, mainly specializing on Character Design and Development. I have over 20 years of production experience having worked on numerous TVC's, Feature films productions. I am also a trained classical 2D animator, character designer and Illustrator.

Horia D.
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Registered: 2 months

VFX artist with over 7 years’ experience. My strengths are in compositing, clean-up, and 3D product visualisation. I’m looking to further develop my portfolio in pyro and destruction, compositing, architectural and product visualisation, My programs of choice are Nuke, After Effects, Blender 3D, and Houdini FX.

Edward R.
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Registered: 4 months

No Ghost
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Registered: 4 months

Steven V.
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Registered: 4 months

Primary:
Character Art Pipeline (Concept, Model, Optimization, Textures, Rigging, Animation, Rendering)

Secondary:
Environment & Prop Modeling
Level Design
Game Design
Writing

Ramon M.
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Registered: 5 months

Gary H.
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Registered: 5 months

Dara C.
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Registered: 5 months

Ares Visual Effects Studio
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Registered: 6 months

Emre B.
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Registered: 6 months

Rifttime
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Registered: 7 months

Tokkun Studio
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Registered: 7 months

Tokkun Studio is a visual development studio dedicated to creating high-end art for most celebrated entertainment companies in the world. Since 2006, our experienced staff (come with up to 20 years of industry experience) have contributed design more than 200 projects for some of the most successful franchises in games and film and became one of the most prolific and experienced studio on the market. Tokkun Studio is located in France & Japan (Kyoto).

Dusan S.
This user verified his email address

Registered: 8 months

I am an architect that specializes in architectural visualisations and renderings. I am an experienced modeler and CG artist. Other than archiviz, I have experience in product design. I've worked as a lead designer and co-manager for a US based company that created translation and communication devices.

Emanuel R.
This user verified his email address

Registered: 10 months

For the past 20 years, I have created many types of CG content, from motion graphics, to design visualization, special effects, and advertising. I have specialized in modeling, texturing and animating stylized cartoon characters.
I can take a 2D drawing/concept of a character/mascot and create a 3d illustrated and/or animated version.

Toms S.
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Registered: 1 year, 1 months

The Centre of Mass
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Registered: 1 year, 1 months

Colotune
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Registered: 1 year, 2 months

We're a computer graphic studio focused on creating breath-taking visualization content. We offer a large spectrum of visualization services (from architectural visualization to VR, 3d modeling, exterior and interior renders, animation, and a lot more). Emotional, precise or conceptual – our approaches are limitless!

Tiny Giants
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Registered: 1 year, 4 months

Srecko M.
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Registered: 1 year, 4 months

I'm experienced 3D generalist. Specialized in modelling, texturing, lighting and rendering. I have more than 10 years of experience and did work with various companies around world.

Steve R.
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Registered: 1 year, 4 months

Over 17 years of CG film experience working on high profile projects. I am traditionally trained in 2d animation, sculpture and human/animal anatomy. Driven, self-motivator, flexible, proactive, creative/technical problem solver and have the desire to learn, grow and collaborate with a team to create ground breaking visuals. I am passionate about pursuing new challenges to further my knowledge in visual storytelling.

Jarrod H.
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Registered: 1 year, 4 months

Freelance 3D artist with experience in character and creature asset production, shading, lighting and compositing for the entertainment industry for both AAA feature films and television shows.

Abdurrahman N.
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Registered: 1 year, 5 months

A seasoned Graphic Designer, Motion Graphic Designer, Art Director and Creative Director with over 12 years experience in many facets of design, and the overall creative process. My strengths are, but not limited to, brand and identity, editorial design, and event/product marketing collateral.
Plus, I have also worked as a character animator and character modeler in some game and movie projects in the animation sector. I possess a combination of conceptual strength and technical proficiency.

Kevin R.
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Registered: 1 year, 7 months

David F.
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Registered: 1 year, 7 months

I've been working as a freelancer since 2011 and I'm a Generalist who has done many different jobs in CG: from concept to modeling, from scripting to rigging , from tracking to compositing...
I'm also an experienced instructor in several fields of CG.
I really like to learn and I love a challenge.

Andrej K.
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Registered: 1 year, 7 months

A talented and technically skilled VFX artist with experience in all CG production steps from modelling through to final shot composition. Passionate about computer graphics and creating realism on screen. Artistically creative with a superb work ethic and a commitment to perfection. I am an artist driven and motivated by the constant challenge of making the unbelievable believable.

Jafar D.
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Registered: 1 year, 8 months

I'm CG artist working in the industry over than 10 years now and I worked in different areas like commercials, animations, music videos and feature films. My responsibility changes from one project to another. I worked as CG supervisor, lead modeler, senior lighting & shading, senior compositor and currently working as fx artist in feature film called Spyder doing fluid simulation and destruction.

Luke S.
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Registered: 1 year, 8 months

artFive
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Registered: 1 year, 8 months
Unavailable

Joey W.
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Registered: 1 year, 11 months

Marcin R.
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Registered: 1 year, 11 months

Roberto A.
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Registered: 2 years, 5 months

3D & CGI Artist Specializing in Print layout and design 3D applications. Versatile and Motivated 2D and 3D artist with 10 years in traditional and Digital Media with advanced knowledge of Adobe applications .

Rayonfx
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Registered: 2 years, 6 months

A proud recipient of the prestigious VES Award, I have close to two decades of experience managing VFX teams of over 100 artists.

I specialize asset creation and special effects, Matte painting and VR360.

We love to use our knowledge and innovation, combined with our state-of-the-art technology to overcome any challenge a client presents.

Dan M.
This user verified his email address

Registered: 2 years, 6 months

I'm Dan Marriott, a CG artist with a passion for exciting visuals, strange ideas and new things.​
I'm primarily a hard surface modelling and texture artist, but I'm also skilled in lighting and animation. I can model high poly or low poly assets for use in film and game applications, and I work remotely with my own equipment and software.