CrazyBump Artists & Studios Results: 64

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3dms g.
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Registered: 7 days
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Dawood B.
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Registered: 27 days

Am a 3d generalist currently working in a mobile games company, have been freelancing for around 5 years now, experienced in modeling, texturing and rendering.

Dmitry D.
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Registered: 3 months
Unavailable

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Registered: 3 months

Daniel Q.
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Registered: 4 months

Daniel Quaresma is a Motion Designer/CG Artist based in João Pessoa-PB.

Its CGI history, Motion Designer and Vídeo Editing, shows its conscious, but perfectionist approach. Daniel is nourished by his passion in understanding the nuances of Art and Motion. whereas yourself an "eternal student", eager to build even more foundation on your professional career, are always looking for the best way to imagine new ideas and gain new experiences.

Florian F.
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Registered: 4 months

Viktor S.
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Registered: 4 months

• 10+ experience
• Art Director exp.
• Quick learner
• Strong artistic background
• Like to go the extra mile for quality and client satisfaction
• Proficient in following pipelines and work around restrictions
• Co-operative and responsible

Sherif E.
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Registered: 4 months

Daniel B.
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Registered: 4 months

Hello! I am a Professional Game artist based in Mexico currently working as a freelancer previously working as an outsourcer for a major game art company . I can provide concept art and design solutions, and bring your Characters and Environment Props in 2D and 3D into the next level. Let's work together!

Keegan d.
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Registered: 5 months

I am a 3d modeler and texture artist. I have over 3 years of Industry experience and I worked for 2 years at an award-winning brand agency in Cape Town. I specialize in photorealistic architectural visualization and prop modeling. I am also highly efficient in PBR-Texturing and I am very good with deadlines.

Austen S.
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Registered: 5 months

I have experience in both Unreal Engine and Unity having worked on various styles, genres, and platforms. With over 5 years of experience I have worked on various projects that include Mobile Games, Virtual and Augmented reality, Console, and Virtual Development Training Programs for the Department of Defense and Aviation industry. I can produce environments, props, and various assets that are low poly and game ready!

Ross M.
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Registered: 6 months

ibrahim b.
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Registered: 7 months

3D Character Design: Concepts, High poly modeling, 3D Sculpting, Anatomy, Lowpoly pipelines, Texturing
3D Hardsurface Modeling
Available for freelance or Full-time Job

Carlos V.
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Registered: 7 months

I'm a Game developer and a 3D Artist, specialized in Character modelling for games with years of experience also in Props and Hard-Surface modelling. I have a positive attitude, proactive, I love new challenges and I always work on improving myself.

Liam C.
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Registered: 7 months

Diego M.
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Registered: 8 months

Hi! My name is Diego, I'm from Argentina. I have 15 years of experience as a professional 3D artist. I've worked in video games most of my career filling the roles of character artist, asset modeler, rigger, animator and environment artist. I'm a very good sculptor and texture artist, and I'm always using the latest pipeline. I work very fast. I've been working as freelance artist for the past 8 years and I'm always open to new contracts.

Eugene R.
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Registered: 8 months

Dmytro I.
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Registered: 8 months

Ben P.

Registered: 8 months

I am a 3D modeler and environment artist. I have previously worked for Bethesda Game Studios as a world artist and I have also worked recently as a freelancer doing 3D modeling and game asset creation. I have experience creating game environments and props as well as characters and animations.

Tanner C.
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Registered: 8 months

Environment Artist who loves 3D Modeling, PBR workflow, and laying out UV's. A great team player that understands and follows the game art pipeline. Has strong hard-surface modeling skills and enjoys optimizing assets for in-game use.

Zoran L.
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Registered: 8 months

I am CG artist for over 14 years with focus on game art production. Mostly i do characters and props, but i model everything as well i do rigging and animation. Secondary is game dev in unity and ue4.
I have worked in past, with few big ones, such are Disney, BW as outsource, and for many indies as well.
Some of project i participated: Honda Acura NSX Itune app, Bullet Force mobile game and man other small ones. Now i work as character artist part time for NIbiru and Iplay.

Alex T.
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Registered: 9 months

I'm a 3D Artist with experience in making 3D characters, rigging, and animations. I am proficient in a variety of different art styles, including realistic, and stylized. I have 8 years of experience modeling and texturing 3D assets. I know both the Game Development industry and the Architectural Visualization industry.

Portfolio: https://www.artstation.com/alextabone
Demo Reel: https://vimeo.com/278401510

Tim B.
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Registered: 9 months

Tokkun Studio
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Registered: 10 months

Tokkun Studio is a visual development studio dedicated to creating high-end art for most celebrated entertainment companies in the world. Since 2006, our experienced staff (come with up to 20 years of industry experience) have contributed design more than 200 projects for some of the most successful franchises in games and film and became one of the most prolific and experienced studio on the market. Tokkun Studio is located in France & Japan (Kyoto).

lorenzo b.
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Registered: 1 year

My name is Lorenzo Bahadur and i am a 3D modelling enthusiast.
I like to create creatures, hardsurface scifi robots and game props.
With every new design i always try to challenge myself and to learn new tools and techniques.
With a little 10 years of professional work experience as a 3d artist i had the pleasure to work for several studios in the Netherlands. The work i did varied from creating characters, props, Particle effects, Arch visualisation, Lookdev, lighting and rendering

Brett T.
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Registered: 1 year

Danny M.
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Registered: 1 year

3DMStudio
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Registered: 1 year, 2 months

Hi!
We are a group of design and 3d art professionals who are willing to provide the best service and quality for any 3d modeling, rendering or animation project.
We specialize in architecture, industrial/mechanical design projects,

Tim Shaw's 3D Workshop
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Registered: 1 year, 3 months

Igor V.
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Registered: 1 year, 3 months

Hello! My name is Igor Virchenko . I would like to offer my services in the field of 3d modeling . I have experience in the implementation of 3d models of different directions . All models meet the requirements of the specification checkmate.
I work in 3ds max, zbrush, vray, 3dcoat, quixel suite, RealFlow, photoshop et al .
Fast and high-quality execution of orders , as well as attention to detail is guaranteed .

Richard W.
This user verified his email address

Registered: 1 year, 3 months

​I've been working in the games industry since 2007 and am principally a 3d character artist, but in the past have covered a number of different roles within the games and multimedia industry such as flash animator, UI and environment roles. Working on various platforms Xbox360, PS3, PS4, PC and mobiles. Using Unity and Unreal game engines.

Gopal K.
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Registered: 1 year, 3 months

With over 3 years experience with a small team in designing for Game Designing, 3D printing, Designing Ornaments, 3D Character, Props and Small businesses. I develop everything models for Games and 3D printing.I have a fluency in different types of 3D software, from digital sculpting (ZBrush) through Maya.

Angelo G.
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Registered: 1 year, 4 months

I am a 3d artist. been in the industry for 5 years I model from characters to Assets. Low poly High poly Uvs map baking and texturing. The software's I'm proficient in are Zbrush, Maya, Photoshop, substance painter/designer, UV layout, and topogun.

Cesar M.
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Registered: 1 year, 5 months

Piotr B.
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Registered: 1 year, 7 months

Architect who mainly specializes in architectural products, homes, doors, furniture, 3D modelling of exterior and interior architectural scenes.

Alberto R.
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Registered: 1 year, 7 months

I am a 3d artist specializing in lighting. But also with environment modelling and organic/hard surface skills.
I have long experience in archviz, using 3dsmax, Vray and Corona render. But in the last years, I have worked in the film industry like 3d lighting artist. Up to 4 movies to date. Rise of the planet of the Apes. The Gambler. And some kids movies. Go Jetters and Tadeo Jones. Winner of a Bafta award and a Goya for Spanish cinema academy best animated film, respectively.

Bartek B.
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Registered: 1 year, 8 months

Ryan T.
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Registered: 1 year, 9 months

David J.
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Registered: 1 year, 10 months

I've worked in the games industry for a decade. I am a CG Generalist, Modeler. I have also done Research and Development, Previsualization, Layout, etc.
I have worked in games, commercials, 3d rides, promotional statues, etc.

Christian P.
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Registered: 1 year, 10 months

Keith B.
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Registered: 1 year, 10 months

I am a Freelance 3D Artist/Digital Artist with more than 10 years of Industry experience creating Environments, Weapons, Vehicles and Props in the Video Game Industry. I have shipped 5 AAA Titles as well as worked on numerous Freelance Projects. I am skilled at Hard Surface Modelling and Organic Modeling. I create both realistic and stylized models. I have a background in Architecture and Mechanical Drafting. I 2D/3D Animate and Rig and I create UI elements. I create Motion Graphics using AE.

Griffin R.
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Registered: 1 year, 10 months

I am a 3D Modeler / Environment Artist based in Sarasota, FL. Proficient in hard-surface and organic modeling with the goal to create immersive worlds. Excellent in high-end software such as Autodesk Maya, Unreal Engine 4, Substance Painter/Designer, 3D Coat, ZBrush, and Photoshop. Always seeking new ways to improve workflow and adapting to the latest technologies.

Walter L.
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Registered: 1 year, 10 months

My name is Walter, I'm a CG Artist from Mexico City based n Tokyo, Japan.
I have over 10 years of experience working on feature films, TV series, games and advertising.
The main areas in which I work are Model, Texture, Groom, Light and Comp.

terry h.
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Registered: 1 year, 10 months

I am a game artist whose main focus is in Environments, Environment Props, and Technical Art. In an attempt to create living, breathing environments, I work with color and light as well as distinct surface properties to create environments that express character and mood.

Having worked on major game franchises and high profile movie/game projects, I am very familiar with what is required to ship a AAA game on time.

HFS Studio
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Registered: 1 year, 10 months

Dmitriy M.
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Registered: 1 year, 10 months

I am an environment artist with about 6 years experience in game development. I started as artist in Alchemilla game (Source Engine) and released it for free for Silent Hill fans. After that i worked in various studios in Saint-Petersburg on PC and mobile games.
Now i work as a freelancer on my own indie-game Twin Soul. We are called White Noise team and use Unreal Engine 4.

Robert S.
This user verified his email address

Registered: 1 year, 10 months

Im a senior environment artist with 9 years industry experience. Ive worked for studios such as Crytek on titles such as Crysis 3 and Ryse: S0n of Rome. and most recently Cloud Imperium Games working on their huge space MMO, Star Citizen. Im proficient with Unreal engine and Cryengine and able to pick up new technologies and workflows very quickly.

Kieran M.
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Registered: 1 year, 10 months

Rémy T.
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Registered: 1 year, 10 months

Tom H.
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Registered: 1 year, 10 months