Hello, This is Ahsan Mujahid 3D Artist/ 3D Game Artist, currently working with Intech Studio as Art Lead, interested in All kind of Art related projects, i have 8 years of experience in industry. Love to do different Artwork passionate for explore new things. and love to accept new challenges.
skills3D Modeling Art Direction Lighting Photography Post Production Rendering Texture Baking Texturing UI Design
I'm Paco Plaza a 3D Artist and Graphic Designer that likes to solve complex visual challenges, providing creative and technical images to help clients accomplish their goals, adding a visual support to transmit the right message, tell a story, present an idea, encourage others to take action or promote products and services. I specialize in: • 3D modeling, rendering and animation • Concept artwork design • Technical artwork design • Print, web and motion design
skills3D Modeling Animation Compositing Concept Art Hard Surface Modeling Illustration Motion Graphics Organic Modeling Rendering Sculpting
I have 10 years of experience making impressive 3d models and 3d textures and a range of services, enter my website and you can see my work, my best presentation. web page Portfolio https://linktr.ee/4reich.studio
skills3D Modeling 3D Printing Animation Architectural Visualization Color Correction Hard Surface Modeling Illustration Layout Lighting Look Development Organic Modeling PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing Training Turntables
Hello! I am a Professional Game artist based in Mexico currently working as a freelancer previously working as an outsourcer for a major game art company . I can provide concept art and design solutions, and bring your Characters and Environment Props in 2D and 3D into the next level. Let's work together!
skillsArt Direction Concept Art Concept Design Digital Painting Illustration Level Design Look Development Matte Painting Organic Modeling PBR Texturing Photo-manipulation Rendering Retopology Sculpting Sketching Storyboarding Texture Baking Texturing UV Mapping
I’m looking to provide services in high-end product design, cinematic, advertising and media directed asset creation. As a freelancer, I've worked on different projects for individuals as well as companies, varying in complexity and requirements. Usually working on: - 3d product visualizations and animations. - 3d modeling for 3d printing, prototyping, mould making/manufacturing. - Creating custom 3d game assets for Unreal Engine, Unity and other engines. Skills: • Polygonal/Sub-d modeling, sculpting, retopology • UV mapping, PBR texturing • Product Design • 3d Product Visualization • Animation • Rigging (bone and pose morph) • Facial Motion Capture • Other
skills3D Modeling 3D Printing 3D Scanning Architectural Visualization Art Direction Camera Tracking Cloth Simulation Color Correction Color Grading Compositing Concept Art Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Fluid Simulation Graphic Design Hair Cards Hair/Fur Grooming Hard Surface Modeling Illustration Level Design Level of Detail Lighting Look Development Matte Painting MAXScript Motion Capture Motion Graphics Organic Modeling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Python Scripting Rendering Retopology Rigging Sculpting Shading Sketching Skinning Texture Baking Texturing Turntables UI Design UV Mapping VFX VR 360
software3ds Max After Effects ArchiCAD Arnold AutoCAD BIM 360 Bitmap2Material Blender BodyPaint 3D Cinema 4D Cineware After Effects Cineware Illustrator Corona Renderer Cycles Daz3D Fusion 360 HDR Light Studio Houdini Illustrator InDesign Inventor Iray KeyShot Lightroom MARI Marmoset Toolbag Marvelous Designer Maxwell Render Maya Megascans MeshLab Meshmixer Meshroom MODO MotionBuilder Mudbox Navisworks Netfabb NUKE Octane Render Oculus Medium OpenGL Ornatrix PhotoModeler PhotoScan Photoshop Poser Premiere Pro Python Quad Remesher Quixel DDO Quixel Mixer RealFlow RealityCapture ReCap Red Giant Suites Redshift RenderMan RetopoFlow Revit Rhino RizomUV Sketchfab SketchUp Smoke SolidWorks Spark AR Studio SpeedTree Substance Alchemist Substance B2M Substance Designer Substance Painter ThreeJS TopoGun Trapcode TurbulenceFD UDK Unfold 3D Unity Unreal Engine Unreal Studio UV Packer UVLayout V-Ray Vectorworks Vegas Pro Vehicle Tracking Visualize VRED World Machine xNormal ZBrush
I am a Remote/Freelance Generalist artist having more than 12 years of experience in gaming/cinematic industry, having worked on wide range of platforms including Working on many different projects i have wide range of experience varying from realistic/semi realistic/stylized content development for game/cinematic art/ having experience at various level including Art direction, experienced artist, studio development, My most of the experience belongs to gaming industry as well as gaming cin
skills3D Modeling 3D Scanning Art Direction Cloth Simulation Concept Design Digital Painting Hard Surface Modeling Level Design Matte Painting Organic Modeling PBR Texturing Photo-manipulation Photogrammetry Post Production Retopology Sculpting Texture Baking Texturing UV Mapping
software3D-Coat 3ds Max Alias BodyPaint 3D Character Generator Cinema 4D CryEngine Daz3D Hair Farm HDR Light Studio HDR Shop KeyShot MARI Marvelous Designer Maya Mental Ray Metashape Sculptris Sketchfab SketchUp Substance Designer Substance Painter TopoGun Unity Unreal Engine UVLayout xNormal ZBrush
We are a startup studio and we can provide MODELING + TEXTURING + RENDERING + RIGGING + ANIMATION services at great prices. You can expect great quality work with a great turnaround time.
skills3D Modeling 3D Scanning Animation Architectural Visualization Cloth Simulation Crowd Simulation Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modeling Lighting Look Development Organic Modeling PBR Texturing Photogrammetry Python Scripting Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping Virtual Reality
I'm a prop/environment artist working in games industry. I've been working in CG industry since 2006 in various sectors, TV and film, online games, motion graphics, VR and AR and now console/pc games. My portfolio: https://www.artstation.com/carabea
skills3D Modeling Architectural Visualization Hard Surface Modeling Illustration Level Design Lighting Motion Graphics Organic Modeling PBR Texturing Rendering Sculpting Texture Baking Texturing UV Mapping Virtual Reality
software3ds Max After Effects BodyPaint 3D Cinema 4D Illustrator Maya Photoshop Premiere Pro Substance Designer Substance Painter Unity Unreal Engine ZBrush
I'm a CG Artist. I studied computer science for 6 years in Poland (programming of internet applications and computer networks). I specialized in hard surface modeling and sculpting. I create 3d models, animations, short films, games, architecture visualization and more.
skills3D Modeling 3D Scanning Animation Architectural Visualization Camera Tracking Color Correction Compositing Facial Rigging Hair/Fur Grooming Hard Surface Modeling Lighting Motion Capture Motion Graphics Organic Modeling Particle Effects PBR Texturing Photogrammetry Post Production Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping VFX Virtual Reality VR 360
software3D-Coat 3ds Max After Effects Blender BodyPaint 3D Cinema 4D FumeFX Fusion 360 Houdini Marvelous Designer Maya Mental Ray Metashape Mocha NUKE Octane Render PFTrack Photoshop Premiere Pro Python Quixel DDO RealFlow RenderMan Sculptris SpeedTree Substance B2M Substance Designer Substance Painter TurbulenceFD Unreal Engine V-Ray ZBrush
Pekdemir Productions • Professional 3d modeling, texturing, animation & vfx • Since 1994.
skills3D Modeling Animation Art Direction Concept Art Concept Design Digital Painting Hard Surface Modeling Illustration Level Design Lighting Matte Painting Motion Graphics Organic Modeling Photo-manipulation Rendering Rigging Sculpting Sketching Storyboarding Texturing UV Mapping
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