Find approved freelance CG artists & studios.
Registered: 4 months ago
I have 10 years of experience making impressive 3d models and 3d textures and a range of services, enter my website and you can see my work, my best presentation. web page Portfolio https://linktr.ee/4reich.studio
skills3D Modeling 3D Printing Animation Architecture Visualization Color Correction Hard Surface Modelling Illustration Layout Lighting Look Development Organic Modelling PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing Training Turntables
softwareAffinity Designer Arnold Blender BodyPaint 3D CrazyBump HDR Light Studio Illustrator KeyShot MARI Marmoset Toolbag Marvelous Designer Maya Megascans Mischief MODO Moi3D NUKE RizomUV ZBrush
Registered: 8 months ago
We are a game art outsourcing studio from China - TASTE 3D STUDIO, We have 50 artists mainly focus on 2D ,3D ,animation. If you have any outsourcing requirement please let me know!
skills3D Modeling Animation
software3D-Coat 3ds Max BodyPaint 3D Maya Substance Painter Unity ZBrush
Registered: 9 months ago
Hello! I am a Professional Game artist based in Mexico currently working as a freelancer previously working as an outsourcer for a major game art company . I can provide concept art and design solutions, and bring your Characters and Environment Props in 2D and 3D into the next level. Let's work together!
skillsArt Direction Concept Art Concept Design Digital Painting Illustration Level Design Look Development Matte Painting Organic Modelling PBR Texturing Photo-manipulation Rendering Retopology Sculpting Sketching Storyboarding Texture Baking Texturing UV Mapping
softwareBodyPaint 3D CrazyBump Illustrator KeyShot Marmoset Toolbag Marvelous Designer Maya Photoshop Quixel DDO Substance Painter Unreal Engine V-Ray xNormal ZBrush
Registered: 1 year ago
I am a Remote/Freelance Generalist artist having more than 12 years of experience in gaming/cinematic industry, having worked on wide range of platforms including Working on many different projects i have wide range of experience varying from realistic/semi realistic/stylized content development for game/cinematic art/ having experience at various level including Art direction, experienced artist, studio development, My most of the experience belongs to gaming industry as well as gaming cin
skills3D Modeling 3D Scanning Art Direction Cloth Simulation Concept Design Digital Painting Hard Surface Modelling Level Design Matte Painting Organic Modelling PBR Texturing Photo-manipulation Photogrammetry Post Production Retopology Sculpting Texture Baking Texturing UV Mapping
software3D-Coat 3ds Max Alias BodyPaint 3D Character Generator Cinema 4D CryEngine Daz3D Hair Farm HDR Light Studio HDR Shop KeyShot MARI Marvelous Designer Maya Mental Ray Metashape Metashape Sculptris Sketchfab SketchUp Substance Designer Substance Painter TopoGun Unity Unreal Engine UVLayout xNormal ZBrush
Registered: 1 year ago
We are a startup studio and we can provide MODELING + TEXTURING + RENDERING + RIGGING + ANIMATION services at great prices. You can expect great quality work with a great turnaround time.
skills3D Modeling 3D Scanning Animation Architecture Visualization Cloth Simulation Crowd Simulation Facial Rigging File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Lighting Look Development Organic Modelling PBR Texturing Photogrammetry Python Scripting Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping VR & AR
software3ds Max After Effects ArchiCAD Arnold AutoCAD Backburner Blender BodyPaint 3D CorelDRAW Daz3D Flow Design Fusion 360 HDR Light Studio Houdini Illustrator KeyShot MARI Marvelous Designer Maxwell Render Maya Metashape V-Ray ZBrush
Registered: 1 year ago
I'm a prop/environment artist working in games industry. I've been working in CG industry since 2006 in various sectors, TV and film, online games, motion graphics, VR and AR and now console/pc games. My portfolio: https://www.artstation.com/carabea
skills3D Modeling Architecture Visualization Hard Surface Modelling Illustration Lighting Motion Graphics Organic Modelling PBR Texturing Rendering Sculpting Texture Baking Texturing UV Mapping VR & AR
software3ds Max After Effects BodyPaint 3D Cinema 4D Illustrator Maya Photoshop Premiere Pro Substance Designer Substance Painter Unity Unreal Engine ZBrush
Registered: 2 years ago
I'm a CG Artist. I studied computer science for 6 years in Poland (programming of internet applications and computer networks). I specialized in hard surface modeling and sculpting. I create 3d models, animations, short films, games, architecture visualization and more.
skills3D Modeling 3D Scanning Animation Architecture Visualization Camera Tracking Color Correction Compositing Facial Rigging Hair/Fur Grooming Hard Surface Modelling Lighting Motion Capture Motion Graphics Organic Modelling Particle Effects PBR Texturing Photogrammetry Post Production Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping VFX VR & AR VR 360
software3D-Coat 3ds Max After Effects Blender BodyPaint 3D Cinema 4D FumeFX Fusion 360 Houdini Marvelous Designer Maya Mental Ray Metashape Mocha NUKE Octane Render PFTrack Photoshop Premiere Pro Python Quixel DDO RealFlow RenderMan Sculptris SpeedTree Substance B2M Substance Designer Substance Painter TurbulenceFD Unreal Engine V-Ray ZBrush
Registered: 3 years ago
Pekdemir Productions • Professional 3d modeling, texturing, animation & vfx • Since 1994.
skills3D Modeling Animation Art Direction Concept Art Concept Design Digital Painting Hard Surface Modelling Illustration Level Design Lighting Matte Painting Motion Graphics Organic Modelling Photo-manipulation Rendering Rigging Sculpting Sketching Storyboarding Texturing UV Mapping
softwareAfter Effects BodyPaint 3D Cinema 4D Illustrator InDesign Mudbox Photoshop Premiere Pro