Blender Artists & Studios Results: 97

New

Ulyses B.
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Registered: 3 days

I'm a freelance 3D Character artist; highly experienced in the stylized look: that being Anime-style, cel-shaded, soft-shaded, disney-style, handpainted-style, Blizzard-like, PBR, NPR, you name it. Jack of all trades, whether that'd be low poly, high poly, hard surface, organic sculpt, pre-rendered, real-time rendered, rigged, animated, etc. I've worked on several indie games in my past, and have good experience utilizing Unity and Unreal engine 4.

New

oliver m.
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Registered: 4 days
New

Uraga
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Registered: 5 days
New

Nazeer M.
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Registered: 10 days

My name is Nazeer, a 3d artist working in the industry for the past 12+ years, My passion is focused in 3d art, 3d Modeling Texturing, Characters, Hard surface and Environment Modeling .

My work experience has made it possible for me to create artworks for next-gen consoles such as Xbox 360, PS3 to Mobile IOS and Android, AR and VR, Simulation projects, from reputed companies to indie developers.

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Zoebert C.
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Registered: 11 days

I'm a 3D artist specializing in characters and creatures. I do high poly sculpts for 3d printing and I am also able to do lower poly assets for games.

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Denys I.
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Registered: 11 days

I love what I do. I am passionate about hard surface modeling especially vehicles and weapons. I have a different experience with modeling (low-poly/high poly, subdividing), texturing and baking maps, procedural texturing. I have worked with Unity, Unreal and Xcode-engine. Worked with VR, AR, mobile and pc-games.

New

Ajlan A.
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Registered: 11 days

I am an independently functioning 3D/2D generalist, mainly specializing on Character Design and Development. I have over 20 years of production experience having worked on numerous TVC's, Feature films productions. I am also a trained classical 2D animator, character designer and Illustrator.

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Keegan d.
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Registered: 11 days

I am a 3d modeler and texture artist. I have 3 years of industry experience. I specialize in photorealistic architectural visualization and prop modeling.

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Horia D.
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Registered: 15 days

VFX artist with over 7 years’ experience. My strengths are in compositing, clean-up, and 3D product visualisation. I’m looking to further develop my portfolio in pyro and destruction, compositing, architectural and product visualisation, My programs of choice are Nuke, After Effects, Blender 3D, and Houdini FX.

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Paul T.
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Registered: 15 days

3D Artist from Romania, specialized in character / creature design sculpting and props / scene modeling.

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Abdullah J.
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Registered: 1 month
New

Nguyen P.
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Registered: 1 month

Hello, my name is Nguyen Phan and I am a 3D environment and props modeler. I am a recent grad student of Richland Community College with a Interactive Simulation and Game Technology degree. I am still trying to find my ways in the industry and want to work in studio or do freelance works.

Most of my work are done in Blender, a free modeling but highly capable software, and texture in Substance and Zbrush.

New

aneeqa y.
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Registered: 1 month

A 3D generalist with 2 years of experience creating assets and models for my clients. I can do modelling, uv mapping, rigging , animation and sculpting as well.

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Ross M.
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Registered: 1 month

Alexey S.
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Registered: 2 months

Maksym S.
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Registered: 2 months

I have 3 years experience in gamedev(mobile mostly) as 3d generalist. As an 3d artist i was responsible for environment modeling, props modeling, light baking, rigging and animation. I am familiar with Unity and have experience in optimization, because i was taking part at developing games for mobile devices.

Nilanjan D.
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Registered: 2 months

Hi,
I am an experienced 3d generalist and look development artist. I have more than 6 years of experience in this field. Its my privilege to working with companies like Raymonds, Fasterpants, Style Branding Enterprise, Verticalmenswear, yellowimages, etc. Hopefully I can be useful to you.

Edward R.
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Registered: 2 months

Carlos V.
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Registered: 2 months

I'm a Game developer and a 3D Artist, specialized in Character modelling for games with years of experience also in Props and Hard-Surface modelling. I have a positive attitude, proactive, I love new challenges and I always work on improving myself.

Plan B Studios

Registered: 2 months

Led by a team of passionate and talented artists and professionals, Plan B Studios delivers high quality 3D services to help bring our clients’ visions to life. We’re proud of our excellent track record of creating engaging and state of the art 3D contents through a combination of traditional techniques and modern technologies. Discover some of the projects we’ve worked on and see how our qualified and experienced 3D Outsource Studio can take your project to the next level.

Matthew C.
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Registered: 2 months

I am an experienced 3D generalist with strong skills in modeling, character design, texturing, rigging, animation and rendering. My background in engineering provides me with problem solving and communication expertise, and I am excited to take on any project that comes my way.

Matthew G.
This user verified his email address

Registered: 3 months

I am a 3D modeler that has 6 years of experience in the programs Zbrush, Maya, Marvelous Designer, 3D Coat, Substance Painter, XNormal, Unreal Engine and Blender. I enjoy making characters and props, and also have some experience in environmental design. I also have experience in film, having taken part in filming several videos that have accumulated over 1 million views.

Diego M.
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Registered: 3 months

Hi! My name is Diego, I'm from Argentina. I have 15 years of experience as a professional 3D artist. I've worked in video games most of my career filling the roles of character artist, asset modeler, rigger, animator and environment artist. I'm a very good sculptor and texture artist, and I'm always using the latest pipeline. I work very fast. I've been working as freelance artist for the past 8 years and I'm always open to new contracts.

ART MOTION
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Registered: 3 months

ART MOTION DEVELOPMENT SOCIETY CG VG VR AR

We assist your proyect to obtain the best qualitty proyects.

2D ART(PHOTOSHOP , FLASH , CLIP STUDIO PAINT)

3D MODELING SCULPTHING ( ZBRUSH , MAYA, 3DMAX & TOPOGUN)

TEXTURES FOR 3D PROPS ( SUBSTANCE PAINTER, DESIGNER, PHOTOSHOP)

RIGGING 3D ( AUTODESK MAYA , 3D MAX )

AUDIO (fl studio)

Vigeo game development (IOS , ANDROID, PC, GAME CONSOLE)

Virtual Reality Games or simulator, AR

if you need asse

Rafael S.
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Registered: 3 months

I create:
- Visualization and Cinema assets, with sub-d and mid poly class A quality surfaces.
- Custom 3d models for 3d printing, prototyping, mould making/ manufacturing.
- Custom 3d game assets for Unreal Engine, Unity and other engines.

Eugene R.
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Registered: 3 months

Andrii .
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Registered: 3 months

Sergey3d T.
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Registered: 3 months

I'm working in this industry for over seven years.
I am specialise in:
hight and low-poly modelling and UV mapping using 3DS Max
and Maya, Blender creating normal maps in 3DS Max, ZBrush and Photoshop (with Xnormal or Nvidia Normal plug-in), texturing using Photoshop (colour and specular maps), sculpting, painting and adding detail to high poly models in ZBrush. Ndo2, Mudbox (texturing, sculpting), Marmoset, Topogun, All substance product,
Im official tester UE4 from company Epic Games

Arnas K.
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Registered: 3 months

With years of experience in 3D design, working on whole sorts of projects from commercials to custom VR experiences I'm happy to offer you my time and expertise!

What do I do?
I help you realize your concept and turn it into practical, usable, well designed and streamlined. Also I love helping out with the process, tutoring, optimizing and improving efficiency. My favorite themes are Scifi and industrial design, creating weapons, vehicles, robot designs.

Message me if there's any doub

Jesse B.
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Registered: 3 months

Expertise in producing/developing assets to be deployed across numerous platforms; high and low-end mobile, console, Pc and proprietary, and Consumer Grade VR installations.

5+ Years in the Games Industry
Well educated in Art Fundamentals such as Light Color and form
Love teamwork and Collaboration
Console, Mobile, VR, AR, and Offline Rendering Experience
Ability to design, create, polish and optimize assets
Entrepreneurial Minded.
Strong Sense of Creativity and hunger for Knowledge

Frank O.
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Registered: 3 months

I create hard surface assets optimized for real-time render applications using a high poly to low poly workflow.

Strong background with industrial, military and aviation themed projects. Creating real-time 3D models since 2002.

Jose G.
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Registered: 3 months

William N.
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Registered: 3 months

I have spent my days on zbrush and substance painter. Now I want to expand and create for others.

Icaro C.
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Registered: 4 months

Ar N.
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Registered: 4 months

Hristo D.
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Registered: 4 months

Experienced 3D Technical Artist/Modeler with a demonstrated history of working in the Simulation & Training, Virtual Reality and Augmented Reality industries. Skilled in Unity, Unreal Engine, 3DS Max, Adobe Photoshop and many more.

Goran S.

Registered: 4 months

Character artist 3d/2d with 4 plus years experience working on remote projects.

Software

Dante L.
This user verified his email address

Registered: 4 months

I'm 3D Modeling, rigging and animation artist with 5 years experience game industry(Mobile, PC). If you are looking for 3D artists or animators for your project.

Skills and Experience :

Character designs / concept

3D model for game / 3D printing

3D rigging and animation

Program Experience :

Adobe Photoshop
Autodesk 3dsMax
Blender
ZBrush
Substance Painter

My portfolio : https://www.behance.net/des3dteamw55fe

Contact Details :

Email: des3dteamw@gmail.com
Discord :

Bruno L.
This user verified his email address

Registered: 4 months

Hello! My name is Bruno Marzochi and I'm a 3D Modeler. My passion is modeling environments and characters in 3D but I also enjoy lighting, shading, drawing and animating in 3D.

My Goal: Work on interesting projects within a passionate team. To grow artistically and share my passion and my knowledge with my colleagues.

Ares Visual Effects Studio
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Registered: 4 months

Henry R.
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Registered: 4 months

I'm a 19 year old 3D artist from Finland, who mainly does asset creation and texturing. I can do high poly and low poly assets. I can create realistic low poly models suitable for games/VR applications by baking high poly models on low poly models and then texturing it using substance painter 2.

Jaakko S.
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Registered: 4 months

I am 3D modeler and texture artist for games and CG projects. I have good experience working with commercial projects under tight deadlines.

Tim B.
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Registered: 4 months

Rifttime
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Registered: 5 months

Tokkun Studio
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Registered: 5 months

Tokkun Studio is a visual development studio dedicated to creating high-end art for most celebrated entertainment companies in the world. Since 2006, our experienced staff (come with up to 20 years of industry experience) have contributed design more than 200 projects for some of the most successful franchises in games and film and became one of the most prolific and experienced studio on the market. Tokkun Studio is located in France & Japan (Kyoto).

Matthew H.

Registered: 7 months

I am a 2D and a 3D artist and I am very passionate about my work. I really enjoy challenging myself with more ambitious projects and new software. I enjoy meeting new people and helping where I can.

I have used a range of different programs like blender, maya, photoshop, zbrush, mudbox, substance painter etc. All of which I have gotten a good grasp on from different projects; the ones I know the most about are photoshop, maya, zbrush and substance painter.

Brett T.
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Registered: 7 months

Abid B.
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Registered: 7 months

My name is Abid Becirevic a freelance 3d artist that specialises in everything essential for game ready environments,props and hard surface modeling.
A small background about me,started modeling 5 years ago and have clients all around the world with freelancing for about a year.
Even a game title on the way.
I work in any engine needed ce5,unity,eu4,marmoset etc.
Making everything meaning:
Low poly meshes
High poly meshes
Uv unwraps
Pbr materials
Modular pieces and more

Monkey Wrench Studio Inc.

Registered: 9 months

Justin G.
This user verified his email address

Registered: 11 months

I've been a 3D artist with more than 15 years experience by focusing on hard surface modeling and rendering for automotive and product illustrations. I also enjoy sharing my knowledge of what I have learned over the years personally hoping to help others strive on their passion for CGI.