Agisoft Artists & Studios Results: 35

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Joseph L.
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Registered: 11 days

I'm a 3D generalist with a very broad range of skills from advertising/ film to games and products. I have a large range range of software knowledge including 3ds max, zbrush, ue4, Maya, marvelous designer. World machine. PS, after effects and more.

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Casey B.
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Registered: 1 month

I am a 3D generalist who specializes in hard surface modeling and rendering. I have 3+ years of experience working on large scale event visualization, architecture visualization, product design, vehicle modeling and rigging, and hard surface modeling for video games.

Oscar T.
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Registered: 2 months

Im a 3D artist, Ive been able to work in several projects related to 3d from videogames, vfx, jewelry, photogrammetry and toys.
I mainly use Zbrush, but my pipeline includes: Maya, 3D Max, Subtance and Mari.
Im part of the official Zbrush streaming channel and part of the beta testing of Zbrush 2019 and 2018

Mariano R.
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Registered: 2 months

Hello im a 3D artist specialized in modeling texturing and shading any kind of models, character, assets, environments. I work many years as a 3D generalist in a studio called Kamikaze studio here in mexico and actually Im CG freelancer in videogame industry as character artist.

TALOS Creative
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Registered: 5 months

Hi, I'm Gio, I run Talos Creative in Royal Tunbridge Wells, Kent, UK.

Talos Creative is an award-winning, high-end boutique animation studio with a focus on character-driven cinematic storytelling.
With over 18 years experience in the creative sector working for clients such as Microsoft, Ebay inc, PayPal, Nike, Ford Motors, The Sun Newspaper, Talos Creative produces highly detailed, CG animation for on-line advertising as well as cinematic trailers and cut-scenes for the games industry,

Edward R.
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Registered: 7 months

No Ghost
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Registered: 7 months
Unavailable

Johnathan D.
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Registered: 7 months

I am a 3D Environment Artist who specializes in the production of assets for real-time environments. I can reliably produce assets for modern Game Engines such as (but not limited to), UE4, Unity, and the Source Engine. I have more than 3-5 years experience with the following software packages: 3ds Max, Zbrush, Substance Designer, Substance Painter, and Agisoft Photoscan. I can provide you with Procedural Materials, Hard-Surface Models, and Organic props optimized for use within a game engine.

Roberto L.
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Registered: 7 months

Mattia T.
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Registered: 8 months

I'm a Freelance 3d Artist, I started this job around the 2005, at the beginning for commercials as 3d generalist for about 3 years, then I moved in Rome to work on an animated movie as 3d Senior Modeler.
Since 2010 in the game industry as Lead Artist before in Forge Reply.
In2016 I moved to Berlin in Bigpoint to work for an MMORPG based on Game of Thrones IP as Senior Character Artist.
Now I'm back in Italy and I'm working as freelance remotely.

Andrii .
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Registered: 8 months

Ephraim M.
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Registered: 8 months

Jesse B.
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Registered: 8 months

Expertise in producing/developing assets to be deployed across numerous platforms; high and low-end mobile, console, Pc and proprietary, and Consumer Grade VR installations.

5+ Years in the Games Industry
Well educated in Art Fundamentals such as Light Color and form
Love teamwork and Collaboration
Console, Mobile, VR, AR, and Offline Rendering Experience
Ability to design, create, polish and optimize assets
Entrepreneurial Minded.
Strong Sense of Creativity and hunger for Knowledge

Eisa S.
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Registered: 9 months

Alex T.
This user verified his email address

Registered: 9 months

I'm a 3D Artist with experience in making 3D characters, rigging, and animations. I am proficient in a variety of different art styles, including realistic, and stylized. I have 8 years of experience modeling and texturing 3D assets. I know both the Game Development industry and the Architectural Visualization industry.

Portfolio: https://www.artstation.com/alextabone
Demo Reel: https://vimeo.com/278401510

Amit K.
This user verified his email address

Registered: 9 months

3D Character Artist creating high quality artwork following the guidelines and vision of Client. Specialize in Modelling, Sculpting, Texturing and Lookdev of Realistic High Quality 3D Characters and props.
SKILLSET : High poly modelling/sculpting, Low poly modelling, UV Mapping, Texture Painting (PBR) - Albedo/Diffuse map, Spec/Roughness/Metallic map, Ambient Occlusion map, Height/Normal/Displacement Map Generation, Digital Sculpting and Lookdev.

Hemant D.

Registered: 9 months

I am a Remote/Freelance Generalist artist having more than 12 years of experience in gaming/cinematic industry, having worked on wide range of platforms including

Working on many different projects i have wide range of experience varying from realistic/semi realistic/stylized content development for game/cinematic art/ having experience at various level including Art direction, experienced artist, studio development,
My most of the experience belongs to gaming industry as well as gaming cin

Ares Visual Effects Studio
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Registered: 9 months

Moslem T.
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Registered: 9 months

My specialty is in "Hard-Surface" but also have a good familiarity with "Organic" modeling/sculpting.
I'm also a 3D generalist and have a complete understanding of technical issues.
have good experience with:
-high poly/mid poly modeling (+3D print)
-low poly modeling + baking maps
-sculpt and re-topology
-developing app/games with unity
-good knowledge of how to optimize assets to keep high performance in real-time engines.
-hard surface PBR texturing
-10+ Years of professional ex

Matthieu G.
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Registered: 10 months

De Puiseau Digital
This user verified his email address

Registered: 1 year

3DCap

Registered: 1 year, 1 months

3DCap team makes scanned people, animals and other assets for VR/AR industry. Scanning process occurs through photogrammetry system 80+ DSLR and other cameras, customized lighting and other features.

Igor V.
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Registered: 1 year, 3 months

Hello! My name is Igor Virchenko . I would like to offer my services in the field of 3d modeling . I have experience in the implementation of 3d models of different directions . All models meet the requirements of the specification checkmate.
I work in 3ds max, zbrush, vray, 3dcoat, quixel suite, RealFlow, photoshop et al .
Fast and high-quality execution of orders , as well as attention to detail is guaranteed .

Gopal K.
This user verified his email address

Registered: 1 year, 3 months

With over 3 years experience with a small team in designing for Game Designing, 3D printing, Designing Ornaments, 3D Character, Props and Small businesses. I develop everything models for Games and 3D printing.I have a fluency in different types of 3D software, from digital sculpting (ZBrush) through Maya.

The Centre of Mass
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Registered: 1 year, 4 months

SmiChrisSoft
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Registered: 1 year, 9 months

Our expertise in AR/VR are as follows-
1. Business Analysis and Prototype Development
2. Creating 3D models of architectural structures, mechanical objects, people, creatures, the surrounding space, etc.
3. 2D/3D animation
4. Development of Augmented Reality applications for high-end AR smartglasses like Microsoft HoloLens, and native AR applications for mobile platforms.
5. Development of Virtual Reality applications for specialized VR headsets, as well as smartphone-based VR solutions.

Christian P.
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Registered: 1 year, 10 months

Rafael J.
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Registered: 1 year, 10 months

I'm a 3D Artist specialized as Character Artist.

5+ years of experience working as freelance and in-house facilities.
Currently working as 3D instructor at Escena Escuela de Animación and freelancing as 3D Character Artist / Look Development for Rockstar UK.

Buzzbox
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Registered: 1 year, 11 months

Jason N.
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Registered: 2 years, 1 months
Unavailable

Rosen K.
This user verified his email address

Registered: 2 years, 2 months

Konrad O.
This user verified his email address

Registered: 2 years, 2 months

Josip B.
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Registered: 2 years, 2 months

Marcin R.
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Registered: 2 years, 2 months

Daniel R.
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Registered: 2 years, 7 months

Over 15 years specializing in 3D vehicle modeling in 3dsmax for videogames, cg films, architecture visualization, realtime apps and more.