Hire Agisoft Artists

Find approved freelance CG artists & studios.
Results: 42

Julien F

Registered: 1 week ago

I've always been passionate about 3D modeling and realistic rendering. My first core business is Web programming, but, as I am familiar with 3DSMax, Unity and other WebGL tools, I'm looking for others opportunities. It seems obvious to me that 3D experiences and Web applications are converging today, in some kinds of specific projects. I would be very glad in putting all my technical knowledge into your project.

skills

3D Modeling Architecture Visualization Post Production

software

3ds Max Agisoft BabylonJS Photoshop Rhino ThreeJS Unity V-Ray

Arif O

Registered: 1 month ago

I have 15+ years of experience 3d animation, CGI and VFX sector. I'm a generalist, my expertise is 3d rendering, modeling, layout design animation film, and VFX. website: http://creawhite.com/ imdb profile: https://www.imdb.com/name/nm7522140/

skills

3D Modeling Animation Architecture Visualization Art Direction Cloth Simulation Compositing Hard Surface Modelling Layout Lighting Matchmoving Motion Graphics Organic Modelling PBR Texturing Photogrammetry Shading Texturing VFX VR 360

software

3ds Max After Effects Agisoft AutoCAD FumeFX Lumion Maya Mocha NUKE PFTrack Phoenix FD Redshift Twinmotion V-Ray

Damien A

Registered: 1 month ago

We specialize in digital character and creature sculpting/modeling with over 13 years of Professional experience in Games TV and Film . We have worked on Projects such as Avengers ; Endgame , Avengers : Infinity War , Spiderman Homecoming , Xmen Days of Future Past , Thor , Disneys Beauty and the Beast to name a few . We are proficient with the use of scan data , ICT or creating characters from absolutely nothing

skills

3D Modeling Art Direction Concept Art Hard Surface Modelling Retopology Sculpting Turntables UV Mapping

software

Agisoft Maya Mudbox TopoGun xNormal ZBrush

Augmented O

Registered: 2 months ago

Augmented One is a Yerevan based 3D visualization studio, specialized in creating architectural, automotive and product visualizations, VR/AR experiences and animation walk-through.

skills

3D Modeling Architecture Visualization Lighting PBR Texturing VR & AR VR 360

software

3ds Max Agisoft Corona Renderer Marvelous Designer Photoshop Substance Designer Substance Painter Unreal Engine V-Ray ZBrush

Joseph L

Registered: 2 months ago

I'm a 3D generalist with a very broad range of skills from advertising/ film to games and products. I have a large range range of software knowledge including 3ds max, zbrush, ue4, Maya, marvelous designer. World machine. PS, after effects and more.

skills

3D Modeling Architecture Visualization Art Direction Cloth Simulation Hard Surface Modelling Lighting Look Development Organic Modelling PBR Texturing Photogrammetry Rendering Retopology Sculpting Shading Texture Baking Texturing Turntables

software

3DF Zephyr 3ds Max After Effects Agisoft Arnold Marvelous Designer Maya Photoshop R3ds Wrap Substance Designer Substance Painter Unreal Engine V-Ray ZBrush

Casey B

Registered: 3 months ago

I am a 3D generalist who specializes in hard surface modeling and rendering. I have 3+ years of experience working on large scale event visualization, architecture visualization, product design, vehicle modeling and rigging, and hard surface modeling for video games.

skills

3D Modeling 3D Scanning Animation Architecture Visualization Cloth Simulation PBR Texturing Rendering Retopology Texturing

software

After Effects Agisoft Blender Photoshop Premiere Pro Substance Painter

Oscar T

Registered: 4 months ago

Im a 3D artist, Ive been able to work in several projects related to 3d from videogames, vfx, jewelry, photogrammetry and toys. I mainly use Zbrush, but my pipeline includes: Maya, 3D Max, Subtance and Mari. Im part of the official Zbrush streaming channel and part of the beta testing of Zbrush 2019 and 2018

skills

3D Modeling 3D Printing 3D Scanning Concept Art Concept Design Decimation Digital Painting Hard Surface Modelling Illustration Organic Modelling Photogrammetry Rendering Retopology Sculpting Texturing UV Mapping

software

3ds Max Agisoft Arnold KeyShot MARI Marvelous Designer Maya RealFlow RealityCapture ZBrush

Mariano R

Registered: 4 months ago

Hello im a 3D artist specialized in modeling texturing and shading any kind of models, character, assets, environments. I work many years as a 3D generalist in a studio called Kamikaze studio here in mexico and actually Im CG freelancer in videogame industry as character artist.

skills

3D Modeling 3D Scanning Concept Art Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Lighting Look Development Matte Painting PBR Texturing Sculpting UV Mapping VFX

software

3ds Max After Effects Agisoft Arnold FumeFX KeyShot KRAKATOA Ornatrix Phoenix FD Photoshop RealFlow RealityCapture Substance Painter V-Ray ZBrush

Giorgos C

Registered: 7 months ago

Hi, I'm Gio, I run Talos Creative in Royal Tunbridge Wells, Kent, UK. Talos Creative is an award-winning, high-end boutique animation studio with a focus on character-driven cinematic storytelling. With over 18 years experience in the creative sector working for clients such as Microsoft, Ebay inc, PayPal, Nike, Ford Motors, The Sun Newspaper, Talos Creative produces highly detailed, CG animation for on-line advertising as well as cinematic trailers and cut-scenes for the games industry,

skills

3D Modeling 3D Scanning Animation Architecture Visualization Art Direction Camera Tracking Cloth Simulation Color Correction Compositing Concept Art Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Hair/Fur Grooming Hard Surface Modelling Illustration Lighting Look Development Matchmoving Matte Painting Motion Capture Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Sound Design Storyboarding Texture Baking Texturing Turntables UV Mapping VFX

software

Affinity Designer Agisoft Arnold HitFilm Marvelous Designer Maya Megascans R3ds Wrap Redshift Substance Painter ZBrush

No Ghost

Registered: 9 months ago

We are an award winning team of directors, artists and developers who specialise in immersive media. Since founding No Ghost in 2015 we’ve collaborated with a wide range of clients from independent artists to global brands. Between us our team has decades of experience in feature film VFX, VR, immersive installations, commercials and animation.

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Camera Tracking Cloth Simulation Compositing Concept Art Concept Design Digital Painting Hair/Fur Grooming Hard Surface Modelling Illustration Lighting Look Development Matchmoving Organic Modelling Particle Effects PBR Texturing Photogrammetry Post Production Python Scripting Rendering Retopology Rigging Rotoscoping Sculpting Shading Texture Baking Texturing Turntables UV Mapping VFX VR & AR VR 360

software

After Effects Agisoft Arnold Houdini Marvelous Designer Maya NUKE OpenGL Photoshop Premiere Pro Python Redshift Sketchfab Substance Painter SynthEyes Unity Unreal Engine ZBrush

Johnathan D

Registered: 9 months ago

I am a 3D Environment Artist who specializes in the production of assets for real-time environments. I can reliably produce assets for modern Game Engines such as (but not limited to), UE4, Unity, and the Source Engine. I have more than 3-5 years experience with the following software packages: 3ds Max, Zbrush, Substance Designer, Substance Painter, and Agisoft Photoscan. I can provide you with Procedural Materials, Hard-Surface Models, and Organic props optimized for use within a game engine.

skills

3D Modeling 3D Scanning Hard Surface Modelling PBR Texturing Texture Baking Texturing UV Mapping

software

3ds Max Agisoft Blender Marmoset Toolbag Photoshop Substance Designer Substance Painter ZBrush

Mattia T

Registered: 10 months ago

I'm a Freelance 3d Artist, I started this job around the 2005, at the beginning for commercials as 3d generalist for about 3 years, then I moved in Rome to work on an animated movie as 3d Senior Modeler. Since 2010 in the game industry as Lead Artist before in Forge Reply. In2016 I moved to Berlin in Bigpoint to work for an MMORPG based on Game of Thrones IP as Senior Character Artist. Now I'm back in Italy and I'm working as freelance remotely.

software

123D 3ds Max After Effects Agisoft Arnold Lumberyard MARI Marmoset Toolbag Marvelous Designer Maya Mudbox Photoshop Softimage SpeedTree Substance B2M Substance Designer Substance Painter TopoGun Unfold 3D Unity Unreal Engine UVLayout V-Ray xNormal ZBrush

skills

3D Printing Concept Art Digital Painting Hard Surface Modelling Lighting Organic Modelling PBR Texturing Photo-manipulation Photogrammetry Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR

Ephraim M

Registered: 10 months ago

I have been freelancing as film producer, camera operator and mainly film cutter. Then I decided to switch gears, went back to school and finished an Game Art and Animation Diplomae. Looking to expand my customer base.

skills

3D Modeling 3D Printing 3D Scanning Animation Color Correction Compositing Hard Surface Modelling Level Design Lighting PBR Texturing Photo-manipulation Photogrammetry Post Production Retopology Rotoscoping Shading Texture Baking Texturing Turntables UV Mapping

software

Affinity Designer After Effects Agisoft Arnold Marmoset Toolbag Maya Mudbox Photoshop Premiere Pro Sketchfab SpeedTree Substance B2M Substance Designer Substance Painter Unity Unreal Engine

Jesse B

Registered: 10 months ago

Expertise in producing/developing assets to be deployed across numerous platforms; high and low-end mobile, console, Pc and proprietary, and Consumer Grade VR installations. 5+ Years in the Games Industry Well educated in Art Fundamentals such as Light Color and form Love teamwork and Collaboration Console, Mobile, VR, AR, and Offline Rendering Experience Ability to design, create, polish and optimize assets Entrepreneurial Minded. Strong Sense of Creativity and hunger for Knowledge

skills

3D Modeling 3D Printing Architecture Visualization Art Direction Lighting PBR Texturing Photogrammetry Sculpting Texture Baking Texturing Turntables UV Mapping VR & AR VR 360

software

3D-Coat 3ds Max After Effects Agisoft Blender KeyShot Marmoset Toolbag Maya Substance B2M Substance Designer Substance Painter Unity Unreal Engine ZBrush

Eisa S

Registered: 11 months ago

graduated industrial designer with +12 years experience in 3d modelling.

skills

3D Modeling 3D Printing 3D Scanning Concept Art Concept Design PBR Texturing Rendering VR & AR

software

3ds Max Agisoft Corona Renderer Maya Moi3D Photoshop Rhino Softimage Substance Painter V-Ray ZBrush

Alex T

Registered: 11 months ago

I'm a 3D Artist with experience in making 3D characters, rigging, and animations. I am proficient in a variety of different art styles, including realistic, and stylized. I have 8 years of experience modeling and texturing 3D assets. I know both the Game Development industry and the Architectural Visualization industry. Portfolio: https://www.artstation.com/alextabone Demo Reel: https://vimeo.com/278401510

skills

3D Modeling 3D Scanning Animation Architecture Visualization Art Direction Cloth Simulation Decimation Facial Rigging Hair/Fur Grooming Hard Surface Modelling Look Development PBR Texturing Photogrammetry Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping

software

3ds Max After Effects Agisoft CrazyBump MARI Marmoset Toolbag Marvelous Designer Maya Octane Render Photoshop Substance Painter Unity Unreal Engine xNormal ZBrush

Amit K

Registered: 11 months ago

3D Character Artist creating high quality artwork following the guidelines and vision of Client. Specialize in Modelling, Sculpting, Texturing and Lookdev of Realistic High Quality 3D Characters and props. SKILLSET : High poly modelling/sculpting, Low poly modelling, UV Mapping, Texture Painting (PBR) - Albedo/Diffuse map, Spec/Roughness/Metallic map, Ambient Occlusion map, Height/Normal/Displacement Map Generation, Digital Sculpting and Lookdev.

skills

3D Modeling 3D Printing Hard Surface Modelling Organic Modelling PBR Texturing Photogrammetry Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping

software

Agisoft MARI Marmoset Toolbag Marvelous Designer Maya Substance Designer Substance Painter ZBrush

Hemant D

Registered: 11 months ago

I am a Remote/Freelance Generalist artist having more than 12 years of experience in gaming/cinematic industry, having worked on wide range of platforms including Working on many different projects i have wide range of experience varying from realistic/semi realistic/stylized content development for game/cinematic art/ having experience at various level including Art direction, experienced artist, studio development, My most of the experience belongs to gaming industry as well as gaming cin

skills

3D Modeling 3D Scanning Art Direction Cloth Simulation Concept Design Digital Painting Hard Surface Modelling Level Design Matte Painting Organic Modelling PBR Texturing Photo-manipulation Photogrammetry Post Production Retopology Sculpting Texture Baking Texturing UV Mapping

software

3D-Coat 3ds Max Agisoft Alias BodyPaint 3D Character Generator Cinema 4D CryEngine Daz3D Hair Farm HDR Light Studio HDR Shop KeyShot MARI Marvelous Designer Maya Mental Ray Metashape Sculptris Sketchfab SketchUp Substance Designer Substance Painter TopoGun Unity Unreal Engine UVLayout xNormal ZBrush

Moslem T

Registered: 11 months ago

My specialty is in "Hard-Surface" but also have a good familiarity with "Organic" modeling/sculpting. I'm also a 3D generalist and have a complete understanding of technical issues. have good experience with: _high poly/mid poly modeling (+3D print) _low poly modeling + baking maps _sculpt and re-topology _developing app/games with unity _good knowledge of how to optimize assets to keep high performance in real-time engines. _hard surface PBR texturing. _10+ Years of professional experience.

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Photogrammetry Retopology Sculpting Texture Baking UV Mapping

software

3ds Max Agisoft Arnold KeyShot MARI Marmoset Toolbag Marvelous Designer Maya Mental Ray Metashape Moi3D Mudbox Photoshop Redshift Softimage SpeedTree Substance Designer Substance Painter TopoGun UDK Unfold 3D Unity Unreal Engine UVLayout V-Ray World Machine xNormal ZBrush