Industrial Designer focused on interiorism and product design.
I am a multidisciplined Digital Artist based in London & Berlin. I have been working in the advertising and marketing sector for over 25 years. I take pictures, illustrate, create 2d & 3d animations & shoot film.
I work closely with a wide range of people and organizations that I believe in, to design, create and produce work that we can all be proud of.
I have a solid background and education in 3D modeling, texturing, lighting, compositing, and rendering with a specialization in environments, props, product design, and vfx. For the last three years I have also become advanced in motion graphics. I have a professional background in graphic design and web design & development as well.
Daniel Quaresma is a Motion Designer/CG Artist based in João Pessoa-PB.
Its CGI history, Motion Designer and Vídeo Editing, shows its conscious, but perfectionist approach. Daniel is nourished by his passion in understanding the nuances of Art and Motion. whereas yourself an "eternal student", eager to build even more foundation on your professional career, are always looking for the best way to imagine new ideas and gain new experiences.
I'm a team-oriented 3d generalist with a proactive orientation focusing on environment art, technical art and VFX. I have a fast and efficient workflow optimized for video games and a strong knowledge of the Unity Engine incl. shading, particle effects and mecanim.
Creative key visuals and product labels. Great understanding of various printing techniques.
Furniture: CAD design, rendering and texturing (wide range of materials and live examples in my studio)
Recently exploring: Photogrammetry and 3D printing.
Besides that: maker's economy, wood making and permaculture fan!
VisCo CG is a team of 50+ experienced and enthusiastic 3D artists who specialize in creating AR/VR interactive solutions and 3D visualization, Over the past decade VisCo has delivered over 500 successful visualization projects worldwide.We’ve produced 3D visuals for such brands as Ritz Carlton, Marriott, Nakheel, Norwegian Cruise Lines, Royal Caribbean Cruise Lines, Regency Cruises, Celebrity Cruises, and Azamara Club Cruises.
I specialize in photorealistic product visualization. I am skilled in Blender, MODO and Octane Render
• 10+ experience
• Art Director exp.
• Quick learner
• Strong artistic background
• Like to go the extra mile for quality and client satisfaction
• Proficient in following pipelines and work around restrictions
• Co-operative and responsible
I offer top-notch Digital product visualizations and can provide a high level of photo-realism to make sure your product stands out in the market. I'm specialized in modeling and developing 3D products for High-Quality visuals.
You can head over to my site below which is mentioned in the portfolio section of my profile.
I'm looking for a long-term project so if you have any product that needs help with 3D rendering for photorealistic output then please message me quick here.
I create stunning colorful realistic architectural and automotive visualization and animation.
I'm a passionate 3D/2D artist who loves videogames. Versatile in various styles.
We are Creatives, Storytellers, Producers - a team dedicated to collaborate with visionaries, brands,
production companies & agencies from all over the world to create outstanding content.
Organized team with passion to make an impact with action.
We turn visions into action. Because seeing is believing.
Local company, global vision.
We wrote the first page of our story over twenty years ago, when we created the first VR project in the Czech Republic. Were we ahead of our time? Since we led the way for others, we certainly believe so.
We are the leaders in industrial animation, interactive 3D content and virtual reality.
We started with interactive 3D content and added 2D graphics, web development and online marketing.
I am an independently functioning 3D/2D generalist, mainly specializing on Character Design and Development. I have over 20 years of production experience having worked on numerous TVC's, Feature films productions. I am also a trained classical 2D animator, character designer and Illustrator.
I am a cg artist . do 3d modeling and director and level designer of game industry, Texturing, Lighting and rendering from fantasy to real . my main software is 3dsmax and substance painter and substance designer and I work with after effect, zbrush, photoshop , uv layout .
VFX artist with over 7 years’ experience. My strengths are in compositing, clean-up, and 3D product visualisation. I’m looking to further develop my portfolio in pyro and destruction, compositing, architectural and product visualisation, My programs of choice are Nuke, After Effects, Blender 3D, and Houdini FX.
I'm an architect and hard surface modeler.
I love CGI, I do 3d Modeling for more 6 years, the last years I doing Rigging and Animation Character.
I use Autodesk Maya, After Effects, Nuke, and more.
My working hours at day are 8 to 12 hours, when I comprise I do everything for the project and the schedule.
I AM CG ARTIST. HAVE MORE THAN 3 YRARS OF EXPERIENCE IN THIS FIELD.
A 3D generalist with 2 years of experience creating assets and models for my clients. I can do modelling, uv mapping, rigging , animation and sculpting as well.
I'm an Environment Artist currently working in the games industry. I specialise in 3D modelling using Blender, PBR texturing with Quixel Suite, Substance Painter and Substance Designer as well as environment creation using Unreal Engine 4.
I can turn your vision into a virtual 3D reality..
We are a 3d servicing company based in beautiful Québec city, Canada. After several years in the video game industry, we decided to start our own studio focusing only on quality 3d assets creations for our clients.
We work in multiple fields, wether it's for video games, ads or even jewelry design for 3d printing !
Hello! I'm an Animation graduate working as a 3D Artist with 5 years experience in hard surface modelling, 3 years animating and over a years experience in texturing and lighting for real time game engines. Although I currently work full time as a 3D artist, I am looking for projects to do in my spare time to build my portfolio and help where I can.
3D Floor Plan
Interior-Exterior Visualization
3D Home Stagging
Furniture 3D Modeling for VR
Office Cubicles Rendering
Installation and Assembly Animation
Office Interior visualization
3D modeling & Photorealistic Rendering
Store Design
360 Panorama view
Retail Space & Furniture Design
Event Design
Concept Development
Animation & Walk through
Photomontage
Brochure Design
3D modeling for 3D printing
3D modeling for CNC machines
Currently I live in Riga (Latvia). I graduated from the Gerasimov Institute of Cinematography (VGIK, Moscow, Russia) in 2008. Having a degree in Animation and Computer Graphics Directing. I do 2D/3D graphics, animation, post-production and VFX, motion design, printing.
We are Voodoo Visual. We are a Singapore-based production house with a team of artists specializing in 3D visual effects and animation.
The services we provide:
- Character design and development
- Assets creation (3D modeling & texturing)
- Shading, look development
- Rigging
- 3D animation
- VFX (water simulation, particle effects, cloth simulation, fire etc.)
- Lighting and rendering
- Compositing
Here is a link to our website:
http://voodoo-visual.com/
We are an award winning team of directors, artists and developers who specialise in immersive media. Since founding No Ghost in 2015 we’ve collaborated with a wide range of clients from independent artists to global brands.
Between us our team has decades of experience in feature film VFX, VR, immersive installations, commercials and animation.
RM Visuals is an Architectural Visualisation Studio based in Glasgow with over 15 years experience in the industry. We create photo-realistic images that are both creative and exciting while surpassing our client's expectations.
Our goal is to understand your project, your message, your audience, explore ideas, moods, materials and lighting individually tailoring the final visuals into something that will really shine.
We want to wow you!
Primary:
Character Art Pipeline (Concept, Model, Optimization, Textures, Rigging, Animation, Rendering)
Secondary:
Environment & Prop Modeling
Level Design
Game Design
Writing
I am a 2d/3D motion graphics designer and editor. I am experienced in visual effects for motion pictures, chroma keying, compositing and logo animation idents.
The team at Auleek aspire to create new, innovative, and increasingly engaging solutions by using the latest in computing technology. Our artists craft life-like visions of yet-unbuilt structures, spaces and products, enabling your audience to experience your vision. We provide highly specialized solutions in the areas of architectural visualization, Augmented and Virtual Reality solutions, virtual tours, interactive applications, Game Asset development, etc
I work in the cinematographic area, compositing, modeling, simulation, rendering. I work with the best software in the market.
I'm a professional animator with several years of experience in feature films and tv show.
I am a 3D modeler that has 6 years of experience in the programs Zbrush, Maya, Marvelous Designer, 3D Coat, Substance Painter, XNormal, Unreal Engine and Blender. I enjoy making characters and props, and also have some experience in environmental design. I also have experience in film, having taken part in filming several videos that have accumulated over 1 million views.
Hi! My name is Diego, I'm from Argentina. I have 15 years of experience as a professional 3D artist. I've worked in video games most of my career filling the roles of character artist, asset modeler, rigger, animator and environment artist. I'm a very good sculptor and texture artist, and I'm always using the latest pipeline. I work very fast. I've been working as freelance artist for the past 8 years and I'm always open to new contracts.
I am a experienced generalist 3D artist skilled on different softwares and more focused on products and structures than characters.
I'm a Freelance 3d Artist, I started this job around the 2005, at the beginning for commercials as 3d generalist for about 3 years, then I moved in Rome to work on an animated movie as 3d Senior Modeler.
Since 2010 in the game industry as Lead Artist before in Forge Reply.
In2016 I moved to Berlin in Bigpoint to work for an MMORPG based on Game of Thrones IP as Senior Character Artist.
Now I'm back in Italy and I'm working as freelance remotely.
More than 10 years in the industry of game development. 3d modeling-texturing environment objects and characters.
Experience
8 years doing architectural renderings and animations at a visualization studio for different residential and commercial projects in the U.S., Canada, Europe, and Oceania.
5 years as a 3ds Max & VRay instructor at a certified Autodesk Institute (ATC).
2 years working at a housing construction company near Seattle, WA, doing designs, drafting (bid, permit and construction sets) and visualizations.
Participation on different architecture design projects including international com
With years of experience in 3D design, working on whole sorts of projects from commercials to custom VR experiences I'm happy to offer you my time and expertise!
What do I do?
I help you realize your concept and turn it into practical, usable, well designed and streamlined. Also I love helping out with the process, tutoring, optimizing and improving efficiency. My favorite themes are Scifi and industrial design, creating weapons, vehicles, robot designs.
Message me if there's any doub
My name is Geison Araujo, I am a Freelancer 3D Artist from Brazil and have about 5 years of experience with 3D. Currently my focus is characters, but I already did a lot of works as a generalist, so I have experience in many steps of production, from the modeling to render and composition.
I am a Fishtown, Philadelphia resident who works as a Logistics Manager, creates music, develops games, hangs out with my wife and pup-child, and most importantly, wants to be a full time 3D artist!
I graduated in 2014 with my Bachelors or Science in Computer Animation where I focused on Modeling, Animation, and Technical Art. Since then I have worked freelance projects, competed (and won!) in local Game Jams, and developed a strong understanding of customer/client services.
Expertise in producing/developing assets to be deployed across numerous platforms; high and low-end mobile, console, Pc and proprietary, and Consumer Grade VR installations.
5+ Years in the Games Industry
Well educated in Art Fundamentals such as Light Color and form
Love teamwork and Collaboration
Console, Mobile, VR, AR, and Offline Rendering Experience
Ability to design, create, polish and optimize assets
Entrepreneurial Minded.
Strong Sense of Creativity and hunger for Knowledge
Ironbelly Studios is able to deliver anything from small scale to AAA across nearly every device on the market.. We offer a full range of comprehensive services under one convenient and efficient roof. You’ll never have to worry about tracking down or taking risks on multiple people with unproven track records.
3d modeling, texturing Unreal material vfx and blueprints