Hire Vr Ar Artists

Find approved freelance CG artists & studios.
Results: 195

Khuman Sinh J

Registered: 5 days ago

I'm a video game artist with over 7 years of experience in this gaming industry. I've first hand knowledge of game art production pipelines. I've worked on many gaming project spanning many platforms and various genres. I can get your concept from start to finish and ready to implement in your game. I'm open to VFX and architectural rendering projects as well. Thanks for reading.

skills

3D Modeling Animation Architecture Visualization Hard Surface Modelling PBR Texturing Rendering Sculpting Sculpting Texture Baking Texturing UV Mapping VFX VR & AR

software

3ds Max Blender Maya Photoshop Substance Designer Substance Painter Unity Unreal Engine ZBrush

objects

Characters

industries

Games

styles

Stylistic

Lars B

Registered: 1 week ago

Generally speaking I am a 3D generalist. But due to my bachelors degree in architecture and urban planning I decided to specialize in the field of architectural visualization. Besides architectural visualization my second biggest field is product visualization. Other than that, if you have any objective invloving the design or rendering of 3d objects, that is not character related, hit me up and we will figure out how I can help you.

skills

3D Modeling Architecture Visualization Concept Design Hard Surface Modelling PBR Texturing Photogrammetry Rendering Texturing UV Mapping VR & AR VR 360

software

Blender Cycles Eevee InDesign Lightroom Lumion Meshroom Photoshop RealityCapture Rhino Twinmotion Unity Unreal Engine

Ronald K

Registered: 1 week ago

Experienced Character/ Creature artist. Currently Character Art director for 3 internal studios on a large next-Gen project. Specializes in Organic modeling, tools and Pipeline development.

skills

3D Modeling Art Direction Organic Modelling Retopology Sculpting Skinning Texturing Training UV Mapping VR & AR

software

3ds Max Marvelous Designer Maya Photoshop Substance Designer Substance Painter Unreal Engine ZBrush

Alex G

Registered: 2 weeks ago

Committed and conscientious artist committed to developing his technical skills and creative vision. Holds a Master’s in Games Design and thrives in the environment in which games are made; excels under the pressure required to deliver and generate projects to tight deadlines, works excellently within teams and displays a robust work ethic and willingness to go above and beyond to ensure the execution of high-quality projects. Skilled in environment and asset design, creating polished and optimized 3D sets, architectural visualization, the construction and animation of in-game scenes.

skills

3D Modeling Hard Surface Modelling Layout Level Design Lighting Organic Modelling PBR Texturing Rendering Sculpting Texture Baking UV Mapping VR & AR

software

3ds Max Marmoset Toolbag Megascans Photoshop Quixel DDO Quixel Mixer Substance Designer Substance Painter Unreal Engine World Machine xNormal ZBrush

objects

Environments Nature

industries

Games

styles

Realistic

Jesto J

Registered: 2 weeks ago

Bringing more than ten years of experience with working with a wide variety of games with leading game companies. I am a founder and creative director of game art outsourcing studio, Wrinit games www.wrinit.com

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR

software

3ds Max Blender Marmoset Toolbag Marvelous Designer Maya Photoshop Quixel DDO Substance Designer Substance Painter Unfold 3D Unity Unreal Engine xNormal ZBrush

Erick C

Registered: 1 month ago

Hey, I'm a mexican 3d artist / producer. From Archviz to Stylized Animation or Design.

skills

3D Modeling 3D Printing Animation Architecture Visualization Illustration Lighting Motion Graphics PBR Texturing Rendering Texturing UV Mapping VR & AR

software

Blender Illustrator Photoshop Sketchfab SketchUp SpeedTree Substance Designer Substance Painter V-Ray

industries

Games

styles

Stylistic

objects

Weapons

Elena B

Registered: 1 month ago

Los Angeles, CA. Specialties: - Animation, interactive training, interactive presentations, rendering; - Industry and project specializations: industrial, manufacturing, real estate including commercial, multi-family, industrial, residential, retail, and more; medical, electronics, medical cannabis, fundraising.

skills

3D Modeling Animation Architecture Visualization Art Direction Hard Surface Modelling Motion Graphics Organic Modelling PBR Texturing Rendering Sculpting Training Turntables VR & AR

software

3ds Max After Effects Substance Painter Unreal Engine Unreal Studio V-Ray ZBrush

Antonio R

Registered: 1 month ago

3D artist focused on environment, props and vehicles. Hardsurface and Sculpture of organic models. With availability for commissioned work. Mid level professional with 2 years experience in the games and entertainment industry. Main pipeline focus on games, lowpoly model, UV Mapping, Texture baking and painting.

skills

3D Modeling Art Direction Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR

software

Marmoset Toolbag Marvelous Designer Maya Photoshop Sketchfab Substance Painter ZBrush

UniFIVE S

Registered: 2 months ago

uniFIVE Studios is a professional Outsourcing Service specializing in 3D Asset Production based in Bangkok, Thailand. We provide management and an in-house team production of 3D Video Game Environment and Character assets starting from Pre-production design, Asset Production, to Technical 3D. Hope we can discuss as to how uniFIVE Studios can help you. www.unifivestudios.com

skills

3D Modeling Animation Architecture Visualization Art Direction Cloth Simulation Concept Art Hard Surface Modelling Level Design Organic Modelling Particle Effects PBR Texturing Retopology Rigging VR & AR

software

3D-Coat 3ds Max Blender Marvelous Designer Maya Photoshop Substance B2M Substance Designer Substance Painter UNIGINE Engine Unity Unreal Engine ZBrush

Nathan C

Registered: 2 months ago

I'm a Australian professional artist with 4 years of experience working in studio for a major location based VR developer. I'm experienced with characters, environments, props, lighting, rigging, shaders and optimization. I'm flexible with art styles and relish the challenges presented by different styles of assets. It is my aim to maintain high levels of professionalism in both artistic/technical ability as well as client communications.

skills

3D Modeling 3D Printing Hard Surface Modelling Photogrammetry Retopology Rigging VR & AR

software

3DF Zephyr KeyShot Marvelous Designer Maya Megascans Photoshop Quixel DDO RealityCapture Substance Designer Substance Painter Unity Unreal Engine ZBrush

Irfan H

Registered: 2 months ago

I have been working in the videogames industry since 2013 specializing in Vehicles, Weapons, hard surface and also had the opportunity to work on different projects that allowed me to be a part of environment art and props. I'm a passionate gamer and experienced game artist who likes to explore and learn about the things that make life easier and optimized. that being said I do like to work on challenging tasks as the completion of such tasks gives me satisfaction and pride. feel free to contact me regarding work. Clients: • Turn10 • Playground Games • Codemasters • Amazon Games Specialization: - Vehicles - Weapons - Hard surface - Props and Asset creation - Texturing - 3D Modeling - Engine and game setup - UVs and LODs AAA Videogame titles I have worked on: - Forza Motorsport 5 & 6 - Forza Horizon 2 - Scalebound - WWE 2K17 - Shadow of War - F1 2017 & 2018 - DiRT 4 - DiRT Rally 2.0 - OnRush - The Grand Tour Game Artstation: https://www.artstation.com/art3d7 Behance: https://www.behance.net/game_artist 80.lv Interview: https://80.lv/articles/modeling-vehicles-for-aaa-games/

skills

3D Modeling Hard Surface Modelling Texture Baking Texturing UV Mapping VR & AR

software

3ds Max KeyShot Photoshop Substance Painter Unfold 3D

Kevin T

Registered: 2 months ago

Thanks for taking the time to consider our services. Threedeemee is a UK registered company # 09909792 and we are currently in the process of Research & Development for our core technology which is to help gaming industries and online retail with accurate avatars derived from their measurements but for the time being since we have all the tools and Softwares of the trade on the side we're also running an animation/video producing studio to generate some additional income. If you need help with any of your 2D, 3D or Visual Effects then my team of animators and I are more than happy to help you. We're friendly, professional and pride ourselves on guranteeing customer satisfaction and are looking to gather more testimonials for the time being.

skills

3D Modeling 3D Printing 3D Scanning Animation Camera Tracking Cloth Simulation Concept Art Crowd Simulation Digital Painting Facial Rigging Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Layout Lighting MAXScript Mel Scripting Motion Capture Motion Graphics Particle Effects PBR Texturing Photo-manipulation Photogrammetry Photography Post Production Python Scripting Rendering Rigging Rotoscoping Sculpting Shading Sketching Skinning Sound Design Storyboarding Texture Baking Texturing Training UV Mapping VFX VR & AR

software

3ds Max After Effects AutoCAD Maya Unity Unreal Engine Yeti ZBrush

Tomas L

Registered: 3 months ago

PERSONAL SUMMARY Motivated and passionate 3D Artist with a proven ability to develop high quality, life like models as well as having a solid understanding of game art and flow processes. Possessing the artistic expertise and technical ability required to work closely with designers to create visually stunning content that will intensify game playability. Also having extensive knowledge of everything related to 3D computer graphics and a knack of quickly understanding a projects mission, vision and values. Presently looking for a suitable vacancy and an opportunity to work with a team of qualified, diverse individuals who will help to develop my experience and career. CAREER HISTORY Freelance 3D Artist \ Generalist - May 2010 - Present working closely with customers to provide creative design expertise and solutions for gaming and any other 3D projects. Contributing to art design concepts, character models, hard surfaced models and enhancing the “look and feel” additionally rigging, skinning and animating. EXPERIENCE Comprehensive understanding of publishing software, including 3D and video, design & develop graphics in multiple formats. Experience of game developing from start to finish. Experience of advertisement video making. Up to date with the latest 3D trends. Powerful modelling skills, especially hard surface Objects. Rigging, Skinning, and Animating models, characters. CORE QUALIFICATIONS • Broad experience in model and texture development • Excellent knowledge of gaming trends and fields • Extensive understanding of variety of pipelines and tools • Outstanding proficiencies in concept drawing, VFX, advanced modelling • Strong adaptability to new trends and software • High skills in coordinating with 3D artistic teams for projects as required Creative solutions Character, Level design, props modelling and optimizations full flow: Modelling, Sculpting, Re-topology, UV-unwrapping, Map baking, Texturing, Rigging, Lighting and more…

skills

3D Modeling Animation Architecture Visualization Camera Tracking Facial Rigging Hard Surface Modelling Organic Modelling PBR Texturing Retopology Rigging Skinning Texture Baking Texturing UV Mapping VR & AR

software

After Effects Marmoset Toolbag Maya PFTrack PhotoScan Photoshop Substance Painter Unity Unreal Engine V-Ray xNormal ZBrush

Mihail L

Registered: 4 months ago

My name is Mihail Lupu and currently I am working at Gameloft. I'm a 3D artist specialized in character/environment design, modeling/texturing and material development for games, cinematics and films. I'm always interested in working on new projects. With a strong traditional art background i have the ability to follow concept art very closely, to be a part of the art direction team and have the capacity to adapt to any given visual style. If you like my work and want to be part as a freelancer for your projects, feel free to contact me.

skills

3D Modeling Hard Surface Modelling Layout Look Development MAXScript Organic Modelling PBR Texturing Rendering Retopology Sculpting VFX VR & AR

software

3ds Max After Effects Corona Renderer Fusion 360 Knald Marvelous Designer Maya R3ds Wrap Redshift RizomUV Substance Painter xNormal ZBrush

Nik M

Registered: 4 months ago

Im a 3D artist with specialisation in hardsurface modeling. My skills are: High > Low poly modeling, Retopology, CAD model rework, prep for textureing and consultaions.

skills

3D Modeling Hard Surface Modelling Level Design UV Mapping VR & AR

software

Blender Marmoset Toolbag Photoshop Substance Painter Unity Unreal Engine

Guillaume D

Registered: 5 months ago

I want to make a living working 3D. I do everything you want from scratch. I try to push my limits every day! Im an artist who never stop trying to improve i can offer perfect photorealistic 3D renders and animations. I mostly use Blender, Adobe Suite and UE4 in my projects but i always seek for ways to enhance my workflow.

skills

3D Modeling Animation Architecture Visualization Camera Tracking Cloth Simulation Compositing Concept Art Crowd Simulation Fluid Simulation Hard Surface Modelling PBR Texturing Photogrammetry Rendering Rigging Rotoscoping Sculpting Shading Texturing VFX VR & AR

software

After Effects Blender Photoshop

Marvin T

Registered: 5 months ago

The first time I touched a 3D Program I was only eleven years old. From this moment I was infected. As soon as I was able to buy my own PC I practiced and soon started to modifiy Games. Then I got my feet into the Industry at Keen Games, working as a 3D Artist on several titles from handheld to mobile and AAA Games. After almost eight years I figured it is time to try my own business as a Freelance Environment & Texture Artist.

skills

3D Modeling Architecture Visualization Organic Modelling PBR Texturing Photogrammetry Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR VR 360

software

3ds Max Bitmap2Material Blender CryEngine InDesign KeyShot Marmoset Toolbag Maya Megascans Photoshop Redshift Sketchfab Substance B2M Substance Designer Substance Painter UDK Unity Unreal Engine xNormal ZBrush

Iegor G

Registered: 5 months ago

My name is Egor. I`m co-founder of Threedex Studio. We are specialized in architectural visualization and 3d graphics for 10 years. Threedex Studio provides 3D modeling, architectural visualization and animation services to developers, contractors, architects, and interior designers. Benefits on working with us: -Your Projects are handled by Experienced & Highly skilled professionals. -Quick turnaround time & competitive pricing. -Option to work on per project basis or dedicated staff on per hour rates. -Constantly Investing in the latest hardware & softwares. -Reliable & Great communication skills. Our team is made up of experienced and skilled 3D Artists who have successfully met the requirements of global customers. Our guaranteed efficiency, accurate services, quick turnaround time, cost-effective prices and process-driven approach sets us apart from other 3D rendering vendors. I hope we can create beautiful projects together!

skills

3D Modeling Animation Architecture Visualization Lighting PBR Texturing Rendering Retopology Texturing VR & AR VR 360

software

3ds Max After Effects Corona Renderer Lumion Marmoset Toolbag Marvelous Designer Photoshop Redshift Substance Designer Substance Painter Unity Unreal Engine ZBrush

Manoel G

Registered: 6 months ago

Voxel Artist, Maker, Educator, Game Designer. Love Voxels!

skills

3D Modeling 3D Printing Level Design Training VR & AR

software

MagicaVoxel Photoshop Tinkercad Unity

Adriel B

Registered: 6 months ago

3D artist with a Game Art master's degree and 3 years of pro exprience in real-time 3D graphics, I specialize both in stylized, cute, low-poly art and realistic, high-poly art.

skills

3D Modeling 3D Printing Architecture Visualization Art Direction Hard Surface Modelling Photography Retopology Sketching Texturing UV Mapping VR & AR

software

Blender Illustrator Illustrator InDesign KeyShot Maya Photoshop Sketchfab TopoGun Unity Unreal Engine

Ben C

Registered: 6 months ago

 High level of proficiency in 3D Studio Max, Photoshop, ZBrush and Substance Designer/Painter  Good understanding of PBR workflow and procedural materials  Ability to create both hard surface and organic assets using modelling and sculpting techniques  Familiar with game engine implementation, primarily Unreal Engine 4  Creation of optimised topology with efficient UV co-ordinates  Experience with rigging and animating of characters and props  Knowledge of 3D printing and preparing models for injection moulding

skills

3D Modeling 3D Printing Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting UV Mapping VR & AR

software

3ds Max Marmoset Toolbag Photoshop Substance Designer Substance Painter Unreal Engine ZBrush