Hire Texturing Artists

Find approved freelance CG artists & studios.
Results: 599

Eric M

Registered: 8 months ago

I am a automotive 3d artist with experience doing configurators, product updates, brochures, etc.

software

3ds Max Maya NUKE Photoshop PTGui Redshift V-Ray VRED

skills

Compositing Lighting Rendering Texturing VR 360

Pierpaolo O

Registered: 8 months ago

I'm a 3D Artist, specialized in Character modelling for games and 3dprinting with years of experience also in Props and Hard-Surface modelling. I have a positive attitude, proactive, I love new challenges and I always work on improving myself.

skills

3D Modeling 3D Printing Decimation Hard Surface Modelling Organic Modelling PBR Texturing Photogrammetry Rendering Retopology Rigging Sculpting Texture Baking Texturing UV Mapping

software

3D-Coat Arnold KeyShot Marmoset Toolbag Marvelous Designer Maya Metashape Photoshop Sketchfab SolidWorks Substance Painter TopoGun Unreal Engine UVLayout xNormal ZBrush

Steven V

Registered: 8 months ago

Primary: Character Art Pipeline (Concept, Model, Optimization, Textures, Rigging, Animation, Rendering) Secondary: Environment & Prop Modeling Level Design Game Design Writing

skills

3D Modeling Animation Art Direction Color Correction Concept Art Decimation Facial Rigging Organic Modelling Retopology Rigging Sculpting Texturing UV Mapping VR & AR

software

After Effects Houdini Maya Photoshop Unity Unreal Engine xNormal ZBrush

Santosh K

Registered: 8 months ago

Led by a team of passionate and talented artists and professionals, Plan B Studios delivers high quality 3D services to help bring our clients’ visions to life. We’re proud of our excellent track record of creating engaging and state of the art 3D contents through a combination of traditional techniques and modern technologies. Discover some of the projects we’ve worked on and see how our qualified and experienced 3D Outsource Studio can take your project to the next level.

skills

3D Modeling Art Direction Hard Surface Modelling PBR Texturing Rendering Sculpting Texture Baking Texturing UV Mapping VR & AR

software

3D-Coat 3ds Max Blender CryEngine KeyShot Marmoset Toolbag Maya Photoshop Quixel DDO Shotgun SketchUp Substance Painter Unfold 3D xNormal ZBrush

Auleek L

Registered: 8 months ago

The team at Auleek aspire to create new, innovative, and increasingly engaging solutions by using the latest in computing technology. Our artists craft life-like visions of yet-unbuilt structures, spaces and products, enabling your audience to experience your vision. We provide highly specialized solutions in the areas of architectural visualization, Augmented and Virtual Reality solutions, virtual tours, interactive applications, Game Asset development, etc

skills

3D Modeling Architecture Visualization Hard Surface Modelling Level Design Look Development PBR Texturing Photogrammetry Retopology Texture Baking Texturing VR & AR

software

3ds Max After Effects Backburner CityEngine MARI Marmoset Toolbag Marvelous Designer Maya NUKE Photoshop Premiere Pro SpeedTree Substance B2M Substance Designer Substance Painter Unity Unreal Engine V-Ray Vue World Machine XNA xNormal ZBrush

Johnathan D

Registered: 8 months ago

I am a 3D Environment Artist who specializes in the production of assets for real-time environments. I can reliably produce assets for modern Game Engines such as (but not limited to), UE4, Unity, and the Source Engine. I have more than 3-5 years experience with the following software packages: 3ds Max, Zbrush, Substance Designer, Substance Painter, and Agisoft Photoscan. I can provide you with Procedural Materials, Hard-Surface Models, and Organic props optimized for use within a game engine.

skills

3D Modeling 3D Scanning Hard Surface Modelling PBR Texturing Texture Baking Texturing UV Mapping

software

3ds Max Agisoft Blender Marmoset Toolbag Photoshop Substance Designer Substance Painter ZBrush

Matthew C

Registered: 8 months ago

I am an experienced 3D generalist with strong skills in modeling, character design, texturing, rigging, animation and rendering. My background in engineering provides me with problem solving and communication expertise, and I am excited to take on any project that comes my way.

skills

3D Modeling Animation Architecture Visualization Color Correction Compositing Hard Surface Modelling Lighting Organic Modelling PBR Texturing Post Production Rendering Retopology Sculpting Texturing UV Mapping

software

Blender Gimp Illustrator Maya Photoshop Substance Painter

Alex S

Registered: 8 months ago

Hi there, My name is Alex, I graduated from a CGI course in the UK where I was taught everything that one needs to know in order to model 3D assets to professional standards. I enjoy character/creature creation the most, but my work experience covers a wide range of projects, either organic or hard surface, low-poly or high-poly, stylized or realistic. I'm proficient in all the above mentioned departments. If interested, drop me a message and let's build beautiful! Alex Salajan

skills

3D Modeling PBR Texturing Sculpting Texture Baking Texturing UV Mapping

software

3D-Coat 3ds Max Marmoset Toolbag Photoshop Substance Painter Unity Unreal Engine ZBrush

Eric R

Registered: 8 months ago

I currently work as a freelancer collaborating with a number of different studios. I studied a master in Design and 3D Art for Videogames in FX Animation Barcelona 3D & Film School, and I have over 4 years of experience as a 3D artist with strong knowledge in anatomy, surfaces, materials and styles.

skills

3D Modeling 3D Printing Hard Surface Modelling PBR Texturing Rigging Texture Baking Texturing UV Mapping

software

3ds Max Marmoset Toolbag Substance Painter ZBrush

Bnadem P

Registered: 8 months ago

Been passionate about art specifically CG since 2011, now I'm making a living out of it and hoping to continue so since it's what I love doing.. I mainly use Cinema 4D for modeling and UV unwrapping, and KeyShot For texturing and rendering (Occasionally I alternate to Arnold) also familiar with ZBrush.

skills

3D Modeling Hard Surface Modelling Lighting Rendering Texturing

software

Arnold Cinema 4D KeyShot ZBrush

Ty J

Registered: 8 months ago

3D Environment/Prop Artist for games and other real time applicatoins - Experience in all aspects of environment/prop creation - concept, blockout, high to low poly modeling/baking, texturing, lighting, LODs, material setup and integration, lightmaps, collision setup, etc. - Released games for console and PC

skills

3D Modeling Concept Design Decimation Hard Surface Modelling PBR Texturing Sculpting Texture Baking Texturing UV Mapping VR & AR

software

Maya SpeedTree Substance Designer Substance Painter Unity Unreal Engine World Machine ZBrush

Gary R

Registered: 8 months ago

Hi there! My name Is Gary and i live in Mexico City. ​ I have 22 years old and i have this strong passion for the art,music, and most of all, for Video Games. ​ ​ I'm a 3D artist living in Mexico. I had worked for great brands like Bmw, Ford and Mission. I'm currently developing few games in Ar and Vr,working with a great team of artists.

skills

3D Modeling Hard Surface Modelling PBR Texturing Retopology Texture Baking Texturing UV Mapping VR & AR VR 360

software

3D-Coat 3ds Max Marmoset Toolbag Photoshop Substance Painter Unity xNormal ZBrush

Namdevn K

Registered: 8 months ago

Panama Digital Studio offers Computer Generated Imaging. Some call it virtual photography or photo simulation. We call it an Art of creating images. We are a specialised in Photorealistic Image creation for automotive sector, Architectural Visualisation, Industrial visualisation. we are proud to Serve our client Across the Globe. Our assets consists of highly skilled Modellers, Animators, Lighting and compositing artist with wide industry experience.

skills

3D Modeling Lighting Rendering Texturing

software

3ds Max Maya

Jordon B

Registered: 8 months ago

Self taught Environment Artist with a passion for creating believable, and grounded interactive spaces. Self motivated and always looking for a new challenge whether its contributing to an ambitious project, or learning the next software.

skills

3D Modeling Hard Surface Modelling Lighting PBR Texturing Texture Baking Texturing UV Mapping

software

Marmoset Toolbag Maya Photoshop Substance Designer Substance Painter Unreal Engine ZBrush

Suleyman Umut F

Registered: 8 months ago

Hey everyone, I am Umut. I am a 3d character modeler from Turkey. I have been doing modeling for 5 years and I have experience with both Unreal engine and Unity. I am efficent with sculpting,retopologizing, baking and texturing.

skills

3D Modeling Art Direction Cloth Simulation Organic Modelling PBR Texturing Sculpting Texture Baking Texturing

software

3ds Max Marmoset Toolbag Marvelous Designer Photoshop Substance Painter ZBrush

Diego M

Registered: 8 months ago

Hi! My name is Diego, I'm from Argentina. I have 15 years of experience as a professional 3D artist. I've worked in video games most of my career filling the roles of character artist, asset modeler, rigger, animator and environment artist. I'm a very good sculptor and texture artist, and I'm always using the latest pipeline. I work very fast. I've been working as freelance artist for the past 8 years and I'm always open to new contracts.

skills

3D Modeling 3D Printing Animation Art Direction Cloth Simulation Hard Surface Modelling Lighting Organic Modelling PBR Texturing Photogrammetry Rendering Retopology Rigging Sculpting Texture Baking Texturing UV Mapping VR & AR

software

3D-Coat 3ds Max After Effects Blender CrazyBump KeyShot Marmoset Toolbag Marvelous Designer Mental Ray Photoshop Premiere Pro Substance Designer Substance Painter Unfold 3D Unity Unreal Engine V-Ray World Machine xNormal ZBrush

Prabhjot S

Registered: 8 months ago

3d modeling Artist with 5 years of experience in this Field. I specialize in hardsurface modeling and texturing Although I am able to sculpt anatomical characters inside zbrush.

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Rendering Retopology Sculpting Texture Baking Texturing UV Mapping

software

3ds Max Arnold KeyShot Marmoset Toolbag Marvelous Designer Maya Mental Ray Photoshop Unreal Engine UVLayout xNormal ZBrush

Daniel D

Registered: 8 months ago

An award-winning developer with a passion for creativity. Extensive experience creating high fidelity assets for video games, overseeing the management and integration of these assets into proprietary engines. Involved in all aspects of a process, and takes part in promotional material for projects. A subject matter expert, has also presented at E3. I have worked in the video gaming and serious gaming sector for over 15 years, guaranteeing that I have a unique solution to every problem.

skills

3D Modeling 3D Printing 3D Scanning Art Direction Hard Surface Modelling PBR Texturing Photogrammetry Rendering Retopology Texture Baking Texturing Training UV Mapping VR & AR

software

3ds Max Marmoset Toolbag Photoshop Substance Painter xNormal ZBrush

Mattia T

Registered: 8 months ago

I'm a Freelance 3d Artist, I started this job around the 2005, at the beginning for commercials as 3d generalist for about 3 years, then I moved in Rome to work on an animated movie as 3d Senior Modeler. Since 2010 in the game industry as Lead Artist before in Forge Reply. In2016 I moved to Berlin in Bigpoint to work for an MMORPG based on Game of Thrones IP as Senior Character Artist. Now I'm back in Italy and I'm working as freelance remotely.

software

123D 3ds Max After Effects Agisoft Arnold Lumberyard MARI Marmoset Toolbag Marvelous Designer Maya Mudbox Photoshop Softimage SpeedTree Substance B2M Substance Designer Substance Painter TopoGun Unfold 3D Unity Unreal Engine UVLayout V-Ray xNormal ZBrush

skills

3D Printing Concept Art Digital Painting Hard Surface Modelling Lighting Organic Modelling PBR Texturing Photo-manipulation Photogrammetry Retopology Sculpting Texture Baking Texturing UV Mapping VR & AR

Eliot V

Registered: 8 months ago

ART MOTION DEVELOPMENT SOCIETY CG VG VR AR We assist your proyect to obtain the best qualitty proyects. 2D ART(PHOTOSHOP , FLASH , CLIP STUDIO PAINT) 3D MODELING SCULPTHING ( ZBRUSH , MAYA, 3DMAX & TOPOGUN) TEXTURES FOR 3D PROPS ( SUBSTANCE PAINTER, DESIGNER, PHOTOSHOP) RIGGING 3D ( AUTODESK MAYA , 3D MAX ) AUDIO (fl studio) Vigeo game development (IOS , ANDROID, PC, GAME CONSOLE) Virtual Reality Games or simulator, AR if you need asse

skills

3D Modeling 3D Printing Animation Art Direction Concept Art Concept Design Decimation Digital Painting Facial Rigging Hair/Fur Grooming Hard Surface Modelling Level Design Organic Modelling PBR Texturing Post Production Rendering Retopology Rigging Sculpting Storyboarding Texture Baking Texturing UI Design UV Mapping

software

3ds Max Blender Cinema 4D Marmoset Toolbag Maya Photoshop Substance Designer Substance Painter TopoGun Unity ZBrush

Denis G

Registered: 8 months ago

More than 10 years in the industry of game development. 3d modeling-texturing environment objects and characters.

skills

3D Modeling Level Design Organic Modelling Texture Baking Texturing UV Mapping

software

3D-Coat 3ds Max After Effects Substance Designer Substance Painter

Rafael S

Registered: 8 months ago

I'm a 3d artist/ Graphic designer. I work on variety of projects, creating: - Visualizations and Production assets, with sub-d and mid poly class A quality surfaces. - Custom 3d models for 3d printing, prototyping, mould making/ manufacturing. - Custom 3d game assets for Unreal Engine, Unity and other engines.

skills

3D Modeling 3D Printing Architecture Visualization Decimation File Conversion Fluid Simulation Hard Surface Modelling Lighting Organic Modelling Particle Effects PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping VFX VR & AR VR 360

software

3ds Max Blender Cinema 4D Photoshop Substance Painter Unfold 3D xNormal ZBrush