Hire Texturing Artists

Find approved freelance CG artists & studios.
Results: 599

Valentin L

Registered: 7 months ago

I am a 3D artist initially inspired from games. Started to work full time on my 3D skills 2 years ago making game assets and later managed to secure a position as a 3D artist developing VR apps for an architectural visualization company. While working in arch viz I also learned to make renders in V-ray and worked with leading architectural and interior design studios around the world like Santiago Calatrava, Calison RTKL, AECOM and others. But my dream is still to work in the game industry.

skills

3D Modeling Architecture Visualization Level Design PBR Texturing Rendering Retopology Texture Baking Texturing UV Mapping

software

3ds Max Marmoset Toolbag Marvelous Designer Photoshop Substance Designer Substance Painter Unreal Engine V-Ray ZBrush

Jonathan A

Registered: 7 months ago

I am a Junior 3D Artist with a specialization in hard surface/prop/environment modeling and rigging. I graduated from the DAVE School on the backlot of Universal Studios in Orlando, FL. I am proficient in making deadlines and utilizing my skill set to bring your project to the next level with professionalism and dedication. Please reach out to me if you have any questions as I am available day and night.

skills

3D Modeling Animation Hard Surface Modelling Rigging Texturing

software

MARI Maya Photoshop Substance Painter xNormal

Ross M

Registered: 7 months ago

I'm an Environment Artist currently working in the games industry. I specialise in 3D modelling using Blender, PBR texturing with Quixel Suite, Substance Painter and Substance Designer as well as environment creation using Unreal Engine 4.

skills

3D Modeling Architecture Visualization Digital Painting Hard Surface Modelling Lighting Organic Modelling PBR Texturing Post Production Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping

software

3ds Max After Effects Blender CrazyBump CryEngine GameMaker Studio Illustrator Lumberyard Marmoset Toolbag Maya Megascans Moi3D Mudbox Photoshop Premiere Pro Quixel DDO RetopoFlow Sketchfab Substance B2M Substance Designer Substance Painter TopoGun Unreal Engine UVLayout xNormal ZBrush

Pablo H

Registered: 7 months ago

Hi, I'm a 3d artist, I'm dedicated to character modeling, lighting, texturing, I've been modeling in zbrush for 2 years. Also, I have experience modeling everything from humans to monsters, making all the maps and using mainly Maya and Arnold to render my models.

skills

3D Modeling 3D Printing 3D Scanning Animation Concept Art Decimation File Conversion Hard Surface Modelling Illustration Level Design Lighting Organic Modelling PBR Texturing Retopology Rotoscoping Sculpting Shading Texture Baking Texturing UV Mapping

software

Arnold MARI Maya UVLayout ZBrush

Antônio M

Registered: 7 months ago

I make 3D art for games. I have been a founding partner of BLACKZEBRA Studio and 3D artist at Playlore Game Works (outsourcing) where I have been able to work on projects for Blizzard, Avalanche Studios, QC games, Sony Online, Uber Entertainment , Zenimax, NC Soft and NAMCO.

skills

3D Modeling Decimation Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping

software

3ds Max Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Painter UVLayout ZBrush

Robert R

Registered: 7 months ago

Over 10 years Game and Indie Experience with over 4 shipped titles. Specializing in VR and Mobile Game Development. We worked on Crystal Rift, Windlands 1 + 2, SuperTrucks off Road and some more games around the world. We are currently a small team of 2, myself and my apprentice. My apprentice takes care of low poly modeling and I take care of the rest of the business. We have a broad range of skills and knowledge base.

skills

3D Modeling Animation Concept Art PBR Texturing Retopology Rigging Sculpting Texturing UV Mapping

software

3D-Coat 3ds Max Maya Metashape Photoshop Quixel DDO Substance Designer Substance Painter Unity Unreal Engine

Adrian B

Registered: 7 months ago

I am a versatile CG artist with over 12 years of experience and dedicated to creating high quality art. I have a keen eye for form, shape and detail with excellent understanding of hard surface objects. I have strong abilities in digital modelling and texturing of high and low poly models and a vast experience as an artist both for games and visualization purposes.

skills

3D Modeling Hard Surface Modelling PBR Texturing Texture Baking Texturing UV Mapping VR & AR

software

3ds Max KeyShot Knald Marmoset Toolbag Maya Photoshop Quixel DDO Substance Painter UDK Unity Unreal Engine xNormal ZBrush

Alexis G

Registered: 7 months ago

We are a 3d servicing company based in beautiful Québec city, Canada. After several years in the video game industry, we decided to start our own studio focusing only on quality 3d assets creations for our clients. We work in multiple fields, wether it's for video games, ads or even jewelry design for 3d printing !

skills

3D Modeling Art Direction Decimation Lighting PBR Texturing Photo-manipulation Rendering Retopology Sculpting Texture Baking Texturing

software

3ds Max After Effects InDesign KeyShot Substance Designer Substance Painter TopoGun Unity ZBrush

Akshay S

Registered: 7 months ago

Hi i offer high end 3d modelining , texturing, and rendering services . im specialized in hardsurface modelining , vehicles designs, architecture modelining , product modelining. that can help your products to stand out in market best than others. im always in a hunt of long term projects , i do work in pocket freindly budget in same high end quality . for my work quality you can check my portfolio website.

skills

3D Modeling Decimation Hard Surface Modelling PBR Texturing Rendering Shading Texturing Turntables UV Mapping

software

3ds Max Arnold CorelDRAW Illustrator Maya Mental Ray Photoshop Substance Painter VRED

Maksym S

Registered: 7 months ago

I have 3 years experience in gamedev(mobile mostly) as 3d generalist. As an 3d artist i was responsible for environment modeling, props modeling, light baking, rigging and animation. I am familiar with Unity and have experience in optimization, because i was taking part at developing games for mobile devices.

skills

3D Modeling Animation Decimation Hard Surface Modelling Organic Modelling PBR Texturing Retopology Texture Baking Texturing

software

Blender Marmoset Toolbag Photoshop Substance Painter Unity Unreal Engine

Nilanjan D

Registered: 7 months ago

Hi, I am an experienced 3d generalist and look development artist. I have more than 6 years of experience in this field. Its my privilege to working with companies like Raymonds, Fasterpants, Style Branding Enterprise, Verticalmenswear, yellowimages, etc. Hopefully I can be useful to you.

skills

3D Modeling Architecture Visualization Cloth Simulation Lighting Look Development Organic Modelling PBR Texturing Photo-manipulation Rendering Sculpting Shading Texture Baking Texturing Turntables UV Mapping VR 360

software

Arnold Blender Daz3D KeyShot Marvelous Designer Maya Photoshop Unity xNormal ZBrush

Sargis T

Registered: 7 months ago

Enthusiastic, motivated and self-taught 3D artist. I am convinced that 3D is the best field in the world. I prefer self-education over universities as I like to challenge myself and achieve my goals through my experience. I enjoy mostly creating game assets and use them in a specific environment. Due to my widely ranged skill set, I am also able to work on any task in different fields. The tools I use on daily basis are 3ds Max, Substance Painter/Designer, Unreal Engine, Marmoset etc.

skills

3D Modeling Level Design Lighting PBR Texturing Post Production Rendering Retopology Sculpting Shading Texture Baking Texturing UV Mapping VR & AR

software

3ds Max Marmoset Toolbag Marvelous Designer Photoshop Sketchfab Substance Designer Substance Painter TopoGun Unfold 3D Unity Unreal Engine V-Ray ZBrush

No Ghost

Registered: 8 months ago

We are an award winning team of directors, artists and developers who specialise in immersive media. Since founding No Ghost in 2015 we’ve collaborated with a wide range of clients from independent artists to global brands. Between us our team has decades of experience in feature film VFX, VR, immersive installations, commercials and animation.

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Camera Tracking Cloth Simulation Compositing Concept Art Concept Design Digital Painting Hair/Fur Grooming Hard Surface Modelling Illustration Lighting Look Development Matchmoving Organic Modelling Particle Effects PBR Texturing Photogrammetry Post Production Python Scripting Rendering Retopology Rigging Rotoscoping Sculpting Shading Texture Baking Texturing Turntables UV Mapping VFX VR & AR VR 360

software

After Effects Agisoft Arnold Houdini Marvelous Designer Maya NUKE OpenGL Photoshop Premiere Pro Python Redshift Sketchfab Substance Painter SynthEyes Unity Unreal Engine ZBrush

Matheus O

Registered: 8 months ago

Hey Guys, My name is Matheus, and I work with games since 2012 as 3D artist of environments and props with cartoon style and low poly. - Modeling low poly - Hand painted textures - Mobile Game

skills

3D Modeling Hard Surface Modelling Rendering Texturing UV Mapping

software

3D-Coat 3ds Max Marmoset Toolbag Photoshop Unity

Tomek S

Registered: 8 months ago

I'm a 3D artist specializing in hard surface modelling for video games industry.

skills

3D Modeling Hard Surface Modelling PBR Texturing Photogrammetry Rendering Texture Baking Texturing UV Mapping

software

3ds Max Marmoset Toolbag Metashape Photoshop Substance Painter Unity Unreal Engine

Ibrahim B

Registered: 8 months ago

3D Character Design: Concepts, High poly modeling, 3D Sculpting, Anatomy, Lowpoly pipelines, Texturing 3D Hardsurface Modeling Available for freelance or Full-time Job

skills

3D Modeling 3D Scanning Animation Hard Surface Modelling Organic Modelling PBR Texturing Photogrammetry Retopology Sculpting Sound Design Texture Baking Texturing

software

3ds Max CrazyBump Illustrator Metashape Photoshop Quixel DDO Substance B2M Substance Painter TopoGun xNormal ZBrush

Ross M

Registered: 8 months ago

RM Visuals is an Architectural Visualisation Studio based in Glasgow with over 15 years experience in the industry. We create photo-realistic images that are both creative and exciting while surpassing our client's expectations. Our goal is to understand your project, your message, your audience, explore ideas, moods, materials and lighting individually tailoring the final visuals into something that will really shine. We want to wow you!

software

123D 3ds Max After Effects AutoCAD Backburner Corona Renderer HDR Light Studio Illustrator InDesign Navisworks Photoshop Premiere Pro Revit SketchUp V-Ray ZBrush

skills

3D Modeling Animation Architecture Visualization Art Direction Color Correction Compositing File Conversion Illustration Lighting Look Development Photo-manipulation Post Production Rendering Shading Texturing VR 360

Jitender K

Registered: 8 months ago

I just want to let you know that we have 10 years of experience in 3d game industry, Product modeling, we are team of 20 Artist here in Noida India. Please check out portfolio https://rally3dstudio.artstation.com/ Just to show case our skills, please feel free to drop us a Test Project, and we will be more than happy to show what quality level work we deliver.

skills

3D Modeling 3D Printing Architecture Visualization Art Direction Hard Surface Modelling Organic Modelling PBR Texturing Sculpting Texture Baking Texturing Turntables UV Mapping VR & AR

software

3D-Coat 3ds Max Marmoset Toolbag Maya Photoshop Substance Painter TopoGun ZBrush

David P

Registered: 8 months ago

I specialize in building 3D Models used in the Media Arts Industry. In this field I am responsible for setting up both stylized and photo-realistic lighting, building complex materials and textures combining both procedural and hand painted workflows, and dealing with UV layouts and rendering stunning visual images.

skills

3D Modeling Hard Surface Modelling PBR Texturing Rendering Texturing UV Mapping

software

3ds Max Arnold Mental Ray Substance Painter

Yeling L

Registered: 8 months ago

A highly creative multi-tasking 3D artist with 2 years of experience. An expert of 3d modeling, sculpting. UV mapping, Texturing and lighting. I have ability to prioritize tasks to complete models efficiently. I am self-motivated and able to work independently, with excellent time management skills and a strong work ethic.

skills

3D Modeling Hard Surface Modelling Lighting PBR Texturing Sculpting Texture Baking Texturing UV Mapping

software

3ds Max Maya Photoshop Substance Designer Substance Painter Unity Unreal Engine ZBrush