Hire Texturing Artists

Find approved freelance CG artists & studios.
Results: 599

Guy S

Registered: 3 months ago

3D artist with specialization in modeling and texturing.

skills

3D Modeling Hard Surface Modelling PBR Texturing Retopology Sculpting Texturing UV Mapping

software

Marvelous Designer Maya Photoshop Substance Painter ZBrush

Red Apple T

Registered: 3 months ago

We specialize in developing games, art and design on various technologies like HTML5, Unity, AR and VR, 2D Game Design, Character Modeling etc. We at Red Apple work with logic of technology and concept of service. We mix passion with technology to deliver innovation.

skills

3D Modeling Animation Concept Art Concept Design Facial Rigging Hard Surface Modelling Illustration Particle Effects PBR Texturing Rendering Rigging Texturing UI Design VR & AR

software

3ds Max AutoCAD Blender CorelDRAW Illustrator Maya Photoshop Unity Unreal Engine ZBrush

Daniel B

Registered: 3 months ago

You need 3D Animation or a 3D Model or High Quality Product Renderings or some VFX work. I'd love to help You out with Your Project, If You have a question, please contact me: skype : daniel-brok if You want to check my recent work and skills, please visite my Portfolio Site: db3d.de -3D Animation and rendering -from 3d modeling/sculpting, texturing, shading, lighting to final Product Render -low and high poly modeling for animation, print or real time -creating content for realtime

skills

3D Modeling Animation Camera Tracking Compositing Fluid Simulation Hard Surface Modelling Lighting Look Development Motion Graphics PBR Texturing Post Production Rendering Retopology Sculpting Shading Texture Baking Texturing VFX

software

3D-Coat Affinity Designer MODO NUKE Octane Render Sketchfab Softimage Substance Painter ZBrush

Pablo C

Registered: 3 months ago

Hi! I'm a 3D Artist with 4 years of experience specialized in Rendering, Shading and Lighting. I'm here to help you with: -3D Product shots -3D Architectural Visualization -3D Modeling and Rendering -Photorealism -Any other 3D tasks

skills

3D Modeling Architecture Visualization Lighting Look Development Rendering Shading Texturing

software

3ds Max After Effects Arnold AutoCAD Illustrator Maya Photoshop Premiere Pro V-Ray ZBrush

Ikeru

Registered: 4 months ago

I am Character focused 3D artist :) I love making stylized character/assets, but overall I love learning something new each day.

skills

3D Modeling 3D Printing PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping

software

3ds Max Marmoset Toolbag Photoshop Substance B2M Substance Designer Substance Painter TopoGun Unreal Engine ZBrush

Fernando P

Registered: 4 months ago

3D Character Artist for real time projects. VR, AR, PC and Mobile platforms. Specialised in Unity engine.

skills

3D Modeling Decimation Facial Rigging Organic Modelling PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing UV Mapping VR & AR

software

3ds Max iClone Marvelous Designer Substance Painter Unity ZBrush

Adem D

Registered: 4 months ago

I do 3D modeling but I'm more focused on texturing

skills

3D Modeling Retopology Texturing

software

3ds Max Photoshop Substance Painter ZBrush

Dan D

Registered: 4 months ago

3D Artist with a passion for hard surface modeling and texturing, such as high detailed environments, props, weapons and vehicles. Eight years of experience working in the 3D industry on AAA titles such as, FIFA Street, Fight Night Champion and NHL 15. I am always pushing my abilities to learn new skill sets and discover new techniques.

skills

3D Modeling Hard Surface Modelling PBR Texturing Retopology Texture Baking Texturing UV Mapping

software

Fusion 360 KeyShot Marmoset Toolbag Maya Photoshop Substance Designer Substance Painter Unreal Engine ZBrush

Julia A

Registered: 4 months ago

I’m a part of a creative service agency WOW-HOW - a one stop shop for all your digital content, from 2D and 3D art/animation to video editing and post-production! I'd dare to say we are lords of animation and as much as masters of creative view! Here you can find our latest showreel https://youtu.be/ZpzSsTIpZY0

skills

3D Modeling Animation Architecture Visualization Cloth Simulation Color Correction Compositing Concept Art Concept Design Facial Rigging Fluid Simulation Hard Surface Modelling Illustration Lighting Motion Capture Motion Graphics Organic Modelling Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Storyboarding Texture Baking Texturing UV Mapping VFX

software

3ds Max After Effects Cinema 4D Flash Illustrator Maya Mocha Photoshop Shotgun SilhouetteFX Toon Boom Harmony V-Ray ZBrush

Konstantina K

Registered: 4 months ago

Hi, my name is Konstantina and I am 3D Artist and Architect specialized in architecture and real estate visualizations. I am trained for modeling, lighting, texturing and post-production. I have more than 5 years of experience in interior and exterior visualizations and real estate floor plans.

skills

3D Modeling Architecture Visualization Compositing Concept Art Lighting Post Production Sketching Texturing

software

3ds Max AutoCAD Illustrator InDesign Photoshop Rhino SketchUp V-Ray

Dmitry D

Registered: 4 months ago

3d Artist with more than 5 years experience in gaming industry, I can do complex models from start to finish.

skills

3D Modeling Hard Surface Modelling PBR Texturing Retopology Texture Baking Texturing UV Mapping

software

3ds Max CrazyBump KeyShot Marmoset Toolbag MODO Mudbox Photoshop Quixel DDO RizomUV Substance Painter Unfold 3D V-Ray xNormal ZBrush

Dominic O

Registered: 4 months ago

Experienced 3D Character artist, Character modeler, 3D generalist. I am 9 years into my 3D artist Adventure and still going strong. I have acquired numerous skills from working in a demanding and varied industry over the years.

skills

3D Modeling Animation Architecture Visualization Art Direction Compositing Concept Art Concept Design Digital Painting Facial Rigging Hard Surface Modelling Illustration Lighting Look Development Motion Graphics Photo-manipulation Rendering Rigging Sculpting Shading Sketching Storyboarding Texturing UV Mapping

software

After Effects Illustrator InDesign MatchMover Maya Mental Ray Photoshop V-Ray xNormal ZBrush

Michael H

Registered: 4 months ago

Modelling/ Texture FACs Scan work / Blend Shapes VFX Film Models Hard Surface and Organic Creature work. VR/AR Game efficient Models Cloth Marvelous Designer Mari, Zbrush, Substance Painter, Maya, Max Multiple Renderers

skills

3D Modeling Cloth Simulation Facial Rigging Hair/Fur Grooming Hard Surface Modelling Lighting Organic Modelling PBR Texturing Photo-manipulation Photogrammetry Sculpting Texturing VR & AR

software

3ds Max Arnold Clarisse iFX MARI Marvelous Designer Maya NUKE Substance Painter Unity Unreal Engine ZBrush

Mathijs K

Registered: 4 months ago

Experienced 3D Character artist for video games and sculptures in general. At elite3D I was a character artist working on titles such as Call of Duty: WWII and Call of Duty: Infinite Warfare. Currently I am working as a Freelance artist for a little of a year with clients such as Secret 6 and others which are currently still under a NDA.

skills

3D Modeling 3D Printing Cloth Simulation Decimation Hard Surface Modelling Organic Modelling PBR Texturing Rendering Retopology Sculpting Sketching Texture Baking Texturing Training UV Mapping

software

Marmoset Toolbag Marvelous Designer Maya Mudbox Photoshop Quixel DDO Substance Painter Unreal Engine UVLayout xNormal ZBrush

Alex H

Registered: 4 months ago

3D / Concept Artist specialized in character and hard surface modelling, sculpting, texturing and concepting. I usually workon hard surface shapes but from time to time I enjoy a lot organic modelling and sketching. Available for contact over skype/ discord/ mail for consultations. I usually focus on large projects but am open to any kind of freelancing or contracts on site. Here is my portfolio : https://www.artstation.com/alexhagen

skills

3D Modeling Concept Art Concept Design Digital Painting Fluid Simulation Hard Surface Modelling Illustration Lighting Motion Graphics Organic Modelling PBR Texturing Photo-manipulation Rendering Retopology Texture Baking Texturing UV Mapping

software

After Effects Cinema 4D Marvelous Designer Maya Sketchfab Substance Designer Substance Painter TopoGun Unfold 3D Unreal Engine ZBrush

Ivan L

Registered: 4 months ago

I'm a 3D artist specialized in character and creature modelling, sculpting and texturing. I have knowledge of human anatomy, hard surface and organic modelling and texturing. I know the workflow and process of character and creature creation for game engines, from high to low poly. These are some of the software I use: -Zbrush -Maya -Arnold -Mari -Substance Painter -Vray -Unreal and Unity

skills

3D Modeling Look Development Organic Modelling PBR Texturing Photogrammetry Retopology Sculpting Shading Texture Baking Texturing UV Mapping VR & AR

software

Arnold MARI Marmoset Toolbag Marvelous Designer Maya Megascans NUKE Photoshop Substance Painter Unity Unreal Engine V-Ray xNormal ZBrush

Alexander S

Registered: 4 months ago

I'm a all-around amateur 3D artist and illustrator, I mostly enjoy working on hard surface models but can do organic models as well. Available for contact over skype/ discord/ mail for consultations. I'm new to the industry so keep that in mind! Willing to do most jobs within my skill set.

skills

3D Modeling Concept Art Digital Painting Hard Surface Modelling Illustration Organic Modelling PBR Texturing Sculpting Sketching Texturing UV Mapping

software

Marmoset Toolbag Maya Photoshop Substance B2M Substance Painter ZBrush

Ranjeet V

Registered: 4 months ago

CGI Artist | Techboi | Designer. Hi! My name is Ranjeet I'm a professional CGI Artist / Designer. I do High-end 3D modeling with lots of details cuz I like details Hard surface modeling Organic modeling Low poly / High Poly modeling Texturing / PBR Texturing Lighting / Shading / Rendering Drawing / Concept design / Illustrations

skills

3D Modeling Concept Design Hard Surface Modelling Illustration Organic Modelling PBR Texturing Post Production Rendering Sculpting Shading Sketching Texturing UV Mapping

software

3ds Max Arnold Character Generator Corona Renderer Daz3D Illustrator Marvelous Designer Maya Moi3D Photoshop Substance Painter ZBrush

Carolina P

Registered: 4 months ago

Hi there! I am a Character Artist. I create concept art for characters which I then love bringing them to live in 3D! Things I can do: • Concept Art for Characters • Sculpting • Retopology • UV unwrap • Bake maps and texture (Handpainted and PBR) My portfolio: https://www.artstation.com/lythrae

skills

3D Modeling Concept Art PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping

software

Blender Maya Photoshop Substance Painter ZBrush

Stefanos A

Registered: 4 months ago

WITH A PROFESSIONAL EXPERIENCE IN VFX, I HAVE A FULL UNDERSTANDING OF THE FULL LIFE CYCLE OF SEVERAL 3D PROJECTS. I ALSO HAVE EXPERIENCE IN LEARNING AND EXCELLING AT NEW TECHNOLOGIES AND SOFTWARES AS NEEDED.EXPERIENCE IN MAYA, ZBRUSH, 3DS MAX, MARI, SUBSTANCE PAINTER, WRAPX, MARVELOUS DESIGNER AGISOFT, GEOMAGICS. ORGANIC & HARD SURFACE LOW & HIGH POLY MODELING. ANIMATION AND RENDERING SKILLS AND KNOWLEDGE

skills

3D Modeling 3D Scanning Concept Art Look Development Organic Modelling Texturing

software

3ds Max Maya Mudbox NUKE ZBrush

Eric H

Registered: 5 months ago

I have a solid background and education in 3D modeling, texturing, lighting, compositing, and rendering with a specialization in environments, props, product design, and vfx. For the last three years I have also become advanced in motion graphics. I have a professional background in graphic design and web design & development as well.

skills

3D Modeling Architecture Visualization Art Direction Compositing Hard Surface Modelling Illustration Level Design Lighting Motion Graphics Particle Effects PBR Texturing Photo-manipulation Rendering Retopology Rigging Texturing VFX

software

3D-Coat After Effects Dimension GameMaker Studio Illustrator InDesign Marmoset Toolbag Maya Muse NUKE Photoshop Premiere Pro Sketchfab Substance B2M Substance Designer Substance Painter Unity Unreal Engine xNormal ZBrush

Daniel Q

Registered: 5 months ago

Daniel Quaresma is a Motion Designer/CG Artist based in João Pessoa-PB. Its CGI history, Motion Designer and Vídeo Editing, shows its conscious, but perfectionist approach. Daniel is nourished by his passion in understanding the nuances of Art and Motion. whereas yourself an "eternal student", eager to build even more foundation on your professional career, are always looking for the best way to imagine new ideas and gain new experiences.

skills

3D Modeling Animation Architecture Visualization Camera Tracking Cloth Simulation Color Correction Compositing Facial Rigging File Conversion Fluid Simulation Hard Surface Modelling Illustration Lighting Motion Graphics Particle Effects PBR Texturing Post Production Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing Turntables UV Mapping VFX

software

3ds Max After Effects Blender Cinema 4D CrazyBump CryEngine Dimension GameMaker Studio Gimp Houdini Illustrator KeyShot Marmoset Toolbag Marvelous Designer Megascans Photoshop Premiere Pro Red Giant Suites SpeedTree Substance Designer Substance Painter Trapcode Unity Unreal Engine UVLayout

Florian F

Registered: 5 months ago

I'm a team-oriented 3d generalist with a proactive orientation focusing on environment art, technical art and VFX. I have a fast and efficient workflow optimized for video games and a strong knowledge of the Unity Engine incl. shading, particle effects and mecanim.

skills

3D Modeling Animation Cloth Simulation Hard Surface Modelling Level Design Organic Modelling Particle Effects PBR Texturing Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping VFX

software

3D-Coat 3ds Max After Effects Blender CrazyBump Flash Gimp Illustrator InDesign Knald Marmoset Toolbag Marvelous Designer Maya Megascans Mudbox Photoshop Premiere Pro Quixel DDO SketchBook Substance B2M Substance Designer Substance Painter TopoGun UDK Unity Unreal Engine UVLayout xNormal ZBrush