Hire Rigging Artists

Find approved freelance CG artists & studios.
Results: 161

Dmitriy S

Registered: 1 year ago

Im a 3d character Artist with over 2 years of expirience. I have worked on project like "Quake Champions", "NBA Playgrounds", "Escape From Tarkov". My expertise includes 3d modelling, sculpting, UVmapping, retopoly, PBR and PBS texturing. Some words about software what i use in creation process: Maya, 3ds Max, Zbrush, Photoshop, Marvelous Designer, Quixel Suite, Substance painter\designer, Knald, Topogun, Xnormal, Marmoset Toolbag 3.

skills

3D Modeling 3D Scanning Hair/Fur Grooming Hard Surface Modelling Organic Modelling PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing UV Mapping

software

3ds Max Marmoset Toolbag Marvelous Designer Maya Photoshop Quixel DDO Substance Designer Substance Painter ZBrush

Mark M

Registered: 2 years ago

3D Generalist with over 2 decades of experience working for above the line brands and manufacturers. Successfully delivering complex projects within set time frames, on budget and to a high standard. Mark's work has been featured on the Maxon Cinema 4D website, marketing material and showreels for several years. Other industry accolades include his images being jury selected and published in the Association of illustrators "Best of British illustration" book,

skills

3D Modeling Animation Architecture Visualization Art Direction Camera Tracking Color Correction Compositing Crowd Simulation Hair/Fur Grooming Hard Surface Modelling Illustration Lighting Motion Graphics Particle Effects PBR Texturing Photo-manipulation Post Production Rendering Rigging Shading Texture Baking Texturing Turntables VFX VR 360

software

After Effects Cinema 4D Photoshop Premiere Pro ZBrush

Chandra M

Registered: 2 years ago

I am specialist in doing only Animation for Creatures, Characters and props. I have 13 year's of experience with MAYA doing in Animation for 3D Feature films, Creature Animation, Creating Privies, Cartoon series, Ads and live action films in different pipelines with various clients on Remote basis. Note : Service provided only for Character, Creature and Props Animation and Rigging Skype : mchshekar mscs.shekar@gmail.

skills

Animation Motion Capture Rigging

software

Maya

Misha K

Registered: 2 years ago

A creative 3D modeler with background in fine arts, with a focus on 3D Modeling and Texturing of various objects, environments and characters.

skills

3D Modeling 3D Printing Decimation Hard Surface Modelling Motion Graphics Organic Modelling Rendering Retopology Rigging Sculpting Texture Baking Texturing Turntables UV Mapping VR & AR

software

3D-Coat Cinema 4D Corona Renderer Daz3D KeyShot Marmoset Toolbag Marvelous Designer Substance Designer Substance Painter TopoGun ZBrush

Anton M

Registered: 2 years ago

Hi, I am a 3d artist with more than 5 years of experience. I have skills in creating models for various purposes such as: games, media, 3d print, architecture. Also I have an architectural education and modeling of ancient buildings is my passion. I will be glad to the new cooperation.

skills

3D Modeling 3D Printing PBR Texturing Retopology Rigging Sculpting Texturing VR & AR

software

3ds Max Quixel DDO Substance Painter TopoGun UVLayout xNormal ZBrush

Matt

Registered: 2 years ago

A freelance artist since February, 2017 My strengths include character modeling and animation and I can create this type of work for you, using your references.

skills

3D Modeling Animation Rigging

software

After Effects Blender Premiere Pro

Billy R

Registered: 2 years ago

I am a 3d artist with over ten years of experience in the industry. I have worked on many different types of projects, ranging from military simulations and video games, to movies and music videos. I am well versed in every aspect of production, from sketching and illustration, to modeling, texturing, animation, and rendering.

skills

3D Modeling Animation Architecture Visualization Camera Tracking Color Correction Compositing Facial Rigging Hard Surface Modelling Illustration Lighting Motion Graphics Organic Modelling PBR Texturing Photo-manipulation Rendering Rigging Sculpting Texture Baking Texturing UV Mapping VFX

software

3ds Max After Effects AutoCAD CrazyBump Illustrator Maya Mental Ray NUKE Photoshop SketchBook Substance Designer Substance Painter Unity ZBrush

Jasmin Daniel S

Registered: 2 years ago

I am 3D generalist with over 8 years of experience in game industry. I have worked with several game studios in Croatia. I have been creating many 3D game assets for games, especially hidden objects and adventure games. I am experienced with complete 3D and 2D creation workflow for games., from high poly to low poly modeling, unwrapping, texturing, rigging, animating. Beside 3d I have been animating 2d characters for games and have experience with coding, level design, shaders and materials.

skills

3D Modeling Concept Design Hard Surface Modelling Level Design Particle Effects Rigging Sculpting UV Mapping

software

3D-Coat 3ds Max Blender Marvelous Designer Mudbox Substance Designer Substance Painter

Denis G

Registered: 2 years ago

I am 3D Technical Artist with more than 12 years experience in the Film\TV\Games industry. My main specialisation is Rigging Characters & Creatures for all kind of medias. Other specialisation is development with Unity 3D, which includes: Games, VR, AR, WebGL, Android, iOS. Games that i did you can see here: https://itunes.apple.com/us/developer/respect-studios/id650879225 WebGL Projects: https://www.youtube.com/watch?v=DnOIhf4OyPc&t=39s

skills

Facial Rigging Rigging VR & AR VR 360

software

Maya Unity

Boris S

Registered: 2 years ago

Computer graphics engineer | Experienced 3D artist and animator Skilled professional with years of experience in entertainment industry and education. As an artist and engineer I see the whole picture, can plan ahead, execute and finish the project in time and in target quality. Check out a demo reel of some of my work here: https://vimeo.com/306290181

skills

3D Modeling Animation Lighting Rendering Retopology Rigging Shading Texture Baking Texturing UV Mapping

software

3ds Max After Effects Mudbox Photoshop Substance Painter ZBrush

Nadejde C

Registered: 2 years ago

I have been a freelancer for 3 years working in both high and low poly modeling for games and animation. I have a passion for both modelling, digital sculpting, retopology and texturing. Skills - Interpret and follow concept guidelines and aesthetics - Solve eventual concept problems - High polygon modelling - retopology work - Game model production and optimization - Detail and Overall Texture Mapping - PBR Texturing - Clean and reconstruct 3D scan meshes and textures - Optimize and

skills

3D Modeling 3D Printing Architecture Visualization Compositing Hard Surface Modelling Illustration Organic Modelling PBR Texturing Photo-manipulation Post Production Rendering Retopology Rigging Sculpting Texturing UV Mapping

software

Blender CrazyBump KeyShot Knald MARI Marvelous Designer Maya Photoshop Substance Painter TopoGun V-Ray Vue ZBrush

Shank M

Registered: 2 years ago

Hi I am Shank Mehta, A CG generalist, having intermediate knowledge of all streams of 3d/2d animation, specializing in Hard Surface Modeling, Texturing and Lighting, Automotive modeling and rendering. Other interested areas are Character modeling and texturing. Have taught animation professionally for more than 6 years to hundreds of students. 13+ years of Industry experience, working on many software like 3ds Max, Maya, Zbrush, Mudbox, After Effects, Photoshop etc.

skills

3D Modeling Animation Architecture Visualization Art Direction Digital Painting Hard Surface Modelling Illustration Lighting Matte Painting Motion Graphics Organic Modelling Rendering Rigging Sculpting Shading Storyboarding Texturing UV Mapping

software

3ds Max After Effects CorelDRAW CrazyBump GameMaker Studio Illustrator KeyShot Marmoset Toolbag Maya Mental Ray Mudbox Photoshop Quad Cap Quixel DDO Redshift Sculptris SketchBook Sketchfab Substance B2M Substance Painter TopoGun UDK Unfold 3D UVLayout V-Ray xNormal ZBrush

Joey W

Registered: 2 years ago

I'm a 3D animator/modeler/Rigger. Plus I also do motion capture work.

skills

3D Modeling Animation Compositing Crowd Simulation Facial Rigging Motion Capture Particle Effects Post Production Rigging

software

3D-Coat Houdini Octane Render Photoshop Poser Premiere Pro

Ariana

Registered: 2 years ago

I’m a Freelance 3D Artist curently working in collaboration with Turbosquid . I dedicated mostly my time in creating organic models (humans, animals, cartoon characters, etc.) mostly because i felt its most complex so was a challenge to improve my skills, but i’m opened to any kind of 3D project. The advange of working with me is that you can have all you need for your project (modeling, texturing, rigging, etc.) done with only one person, clean work in short time.

skills

3D Modeling 3D Printing 3D Scanning Decimation Hair/Fur Grooming Organic Modelling Rendering Retopology Rigging Sculpting Shading Texturing Turntables UV Mapping

software

3ds Max MARI Marvelous Designer Mental Ray Photoshop V-Ray xNormal ZBrush

Adam V

Registered: 2 years ago

An indie Games, App and web developer with production skills in 3ds Max, Z-brush and Adobe CS6. Can produce real-time game assets, animations and artwork following specifications provided. Has a life-long passion for fine art, traditional art & design, life drawing and sculpture with a solid understanding of biological anatomy and the development of natural forms. Constantly learning and improving skills to produce the best content possible for interactive applications, websites and media.

skills

3D Modeling 3D Scanning Animation Camera Tracking Concept Art Concept Design Decimation Digital Painting Hair/Fur Grooming Hard Surface Modelling Illustration Level Design Lighting Motion Capture Organic Modelling PBR Texturing Photogrammetry Rendering Retopology Rigging Sculpting Storyboarding Texture Baking Texturing UV Mapping

software

3ds Max After Effects Agisoft CrazyBump CryEngine FumeFX Illustrator Marmoset Toolbag Maya Mental Ray MilkShape 3D PFTrack Photoshop Premiere Pro Softimage SpeedTree TopoGun UDK Unity Unreal Engine World Machine XNA xNormal ZBrush

Andranik T

Registered: 2 years ago

With over 13 years of industry experience in the field of 3D graphic design... I am mainly specialized in 3D modelling, unwrapping, texturing, rigging, skinning, and animation. Specialized very deeply in the working with the hair and fur. I have experience working with Autodesk 3D Studio Max, Autodesk Maya, Autodesk Mudbox, Adobe After Effects, Adobe Photoshop and various production tools. It preferable for me work with the animals models, please...

skills

3D Modeling Animation Facial Rigging Hair/Fur Grooming Hard Surface Modelling Organic Modelling Post Production Rendering Rigging Texturing

software

3ds Max After Effects Arnold Illustrator InDesign Maya Mental Ray Mudbox Photoshop Substance Painter Unity V-Ray

Richard Jan P

Registered: 2 years ago

Born in 1995. As Technical Artist I'm able to combine my "behind-the-scenes" skill-set into a vast field of Visual Design work. Technical Rigging, Modeling, Scripting, Animating, Simulation. Solid fundamental skills allow me to work broadly and to dive deep where necessary.

skills

Animation Retopology Rigging UV Mapping

software

Cinema 4D Maya ZBrush

Valerii S

Registered: 2 years ago

I'm a full cycle 3d modeler with 9 years of work experience My services: Realtime models for Games/VR/AR Production models for TV Product renderings and advertising Models for 3d printers Unwrap and texturing for different Engines and needs Character rig and simple animations Character and Creature modeling Vehicle modeling

skills

3D Modeling 3D Printing Animation Art Direction Concept Design Decimation Hair/Fur Grooming Hard Surface Modelling Lighting Look Development Organic Modelling PBR Texturing Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing Turntables UV Mapping VR & AR

software

3ds Max Arnold KeyShot Marmoset Toolbag Marvelous Designer Maya SpeedTree Substance Designer Substance Painter Unity Unreal Engine UVLayout ZBrush

Daniel J

Registered: 2 years ago

I am a professional 3D Artist and Animator with nearly 10 years of experience and 14 published projects, working out of London, UK. I have worked in various aspects of development such as 3D game asset and cinematics production, app development, 3D training solutions and marketing. I successfully delivered 3D characters, environments and animation as well as supporting material including trailers, showreels and marketing images for both large and indie developers on projects of all sizes.

skills

3D Modeling Animation Hard Surface Modelling Organic Modelling PBR Texturing Rigging Texture Baking Texturing

software

3ds Max After Effects Photoshop Quixel DDO Unity xNormal

Roman B

Registered: 2 years ago

My name is Roman, I am introducing the game development company Amcon Entertainment. Our company provides outsourcing services for 2D, 3D Art and Animation, programming, game design and marketing. Each of our team have already got a huge experience in game development, in our team works talented artists, animators, experienced programmers, game designers and producers. Professionalism of each confirmed by many years of experience in creating different projects of varying complexity.

skills

3D Modeling Animation Compositing Concept Art Facial Rigging Hard Surface Modelling Illustration Level Design Motion Capture Motion Graphics Particle Effects PBR Texturing Post Production Retopology Rigging Sculpting Sketching Texturing UV Mapping VR & AR

software

3D-Coat 3ds Max After Effects Blender Cinema 4D Maya Mental Ray Photoshop Substance Painter Unity V-Ray ZBrush