Hire Rigging Artists

Find approved freelance CG artists & studios.
Results: 161

No Ghost

Registered: 8 months ago

We are an award winning team of directors, artists and developers who specialise in immersive media. Since founding No Ghost in 2015 we’ve collaborated with a wide range of clients from independent artists to global brands. Between us our team has decades of experience in feature film VFX, VR, immersive installations, commercials and animation.

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Camera Tracking Cloth Simulation Compositing Concept Art Concept Design Digital Painting Hair/Fur Grooming Hard Surface Modelling Illustration Lighting Look Development Matchmoving Organic Modelling Particle Effects PBR Texturing Photogrammetry Post Production Python Scripting Rendering Retopology Rigging Rotoscoping Sculpting Shading Texture Baking Texturing Turntables UV Mapping VFX VR & AR VR 360

software

After Effects Agisoft Arnold Houdini Marvelous Designer Maya NUKE OpenGL Photoshop Premiere Pro Python Redshift Sketchfab Substance Painter SynthEyes Unity Unreal Engine ZBrush

Pierpaolo O

Registered: 8 months ago

I'm a 3D Artist, specialized in Character modelling for games and 3dprinting with years of experience also in Props and Hard-Surface modelling. I have a positive attitude, proactive, I love new challenges and I always work on improving myself.

skills

3D Modeling 3D Printing Decimation Hard Surface Modelling Organic Modelling PBR Texturing Photogrammetry Rendering Retopology Rigging Sculpting Texture Baking Texturing UV Mapping

software

3D-Coat Arnold KeyShot Marmoset Toolbag Marvelous Designer Maya Metashape Photoshop Sketchfab SolidWorks Substance Painter TopoGun Unreal Engine UVLayout xNormal ZBrush

Steven V

Registered: 8 months ago

Primary: Character Art Pipeline (Concept, Model, Optimization, Textures, Rigging, Animation, Rendering) Secondary: Environment & Prop Modeling Level Design Game Design Writing

skills

3D Modeling Animation Art Direction Color Correction Concept Art Decimation Facial Rigging Organic Modelling Retopology Rigging Sculpting Texturing UV Mapping VR & AR

software

After Effects Houdini Maya Photoshop Unity Unreal Engine xNormal ZBrush

Eric R

Registered: 8 months ago

I currently work as a freelancer collaborating with a number of different studios. I studied a master in Design and 3D Art for Videogames in FX Animation Barcelona 3D & Film School, and I have over 4 years of experience as a 3D artist with strong knowledge in anatomy, surfaces, materials and styles.

skills

3D Modeling 3D Printing Hard Surface Modelling PBR Texturing Rigging Texture Baking Texturing UV Mapping

software

3ds Max Marmoset Toolbag Substance Painter ZBrush

Hai N

Registered: 8 months ago

Hi. My name is Hai. I’m a 3D rigger and animator using Maya. I have been working in animated series and gaming field for about 5 years. Please check out my demoreel below in the portfolio section. Feel free to contact me anytime via message. I’ll be more than happy to hear from you. Until then, have a nice day.

skills

Animation Motion Capture Rigging

software

Maya

Diego M

Registered: 8 months ago

Hi! My name is Diego, I'm from Argentina. I have 15 years of experience as a professional 3D artist. I've worked in video games most of my career filling the roles of character artist, asset modeler, rigger, animator and environment artist. I'm a very good sculptor and texture artist, and I'm always using the latest pipeline. I work very fast. I've been working as freelance artist for the past 8 years and I'm always open to new contracts.

skills

3D Modeling 3D Printing Animation Art Direction Cloth Simulation Hard Surface Modelling Lighting Organic Modelling PBR Texturing Photogrammetry Rendering Retopology Rigging Sculpting Texture Baking Texturing UV Mapping VR & AR

software

3D-Coat 3ds Max After Effects Blender CrazyBump KeyShot Marmoset Toolbag Marvelous Designer Mental Ray Photoshop Premiere Pro Substance Designer Substance Painter Unfold 3D Unity Unreal Engine V-Ray World Machine xNormal ZBrush

Eliot V

Registered: 8 months ago

ART MOTION DEVELOPMENT SOCIETY CG VG VR AR We assist your proyect to obtain the best qualitty proyects. 2D ART(PHOTOSHOP , FLASH , CLIP STUDIO PAINT) 3D MODELING SCULPTHING ( ZBRUSH , MAYA, 3DMAX & TOPOGUN) TEXTURES FOR 3D PROPS ( SUBSTANCE PAINTER, DESIGNER, PHOTOSHOP) RIGGING 3D ( AUTODESK MAYA , 3D MAX ) AUDIO (fl studio) Vigeo game development (IOS , ANDROID, PC, GAME CONSOLE) Virtual Reality Games or simulator, AR if you need asse

skills

3D Modeling 3D Printing Animation Art Direction Concept Art Concept Design Decimation Digital Painting Facial Rigging Hair/Fur Grooming Hard Surface Modelling Level Design Organic Modelling PBR Texturing Post Production Rendering Retopology Rigging Sculpting Storyboarding Texture Baking Texturing UI Design UV Mapping

software

3ds Max Blender Cinema 4D Marmoset Toolbag Maya Photoshop Substance Designer Substance Painter TopoGun Unity ZBrush

Gary H

Registered: 8 months ago

3D and Video Production Artist. Specialties include procedural modeling using Houdini and Substance Suite. Also sculpting and Unreal Engine.

skills

3D Modeling Animation Cloth Simulation Color Correction Compositing Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Organic Modelling PBR Texturing Post Production Rigging Sculpting Texture Baking Texturing UV Mapping

software

3D-Coat Houdini Substance Designer Substance Painter Unreal Engine

Danilo P

Registered: 9 months ago

Self-taught Senior 3D Rigger Freelancer with a solid international experience. Graduated in Physics at UFMG and Games programming at Bart, Québec, Canada. Interested in developing new techniques able to integrate art and technology in order to create projects focused on human evolution.

software

Maya

skills

Python Scripting Rigging

Dmitry P

Registered: 9 months ago

Hello. I'm an experienced 3D/Graphic/Video/Sound/Music Creator. I provide clients with services in the field of video editing, 3D modeling and animation, creating music and editing audio, creating a logo and much more.

skills

3D Modeling Animation Architecture Visualization Cloth Simulation Color Correction Facial Rigging Hair/Fur Grooming Hard Surface Modelling Organic Modelling Rendering Rigging

software

3D-Coat 3ds Max After Effects Arnold Cinema 4D HitFilm LightWave Maya Premiere Pro

Arnas K

Registered: 9 months ago

With years of experience in 3D design, working on whole sorts of projects from commercials to custom VR experiences I'm happy to offer you my time and expertise! What do I do? I help you realize your concept and turn it into practical, usable, well designed and streamlined. Also I love helping out with the process, tutoring, optimizing and improving efficiency. My favorite themes are Scifi and industrial design, creating weapons, vehicles, robot designs. Message me if there's any doub

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Art Direction Camera Tracking Cloth Simulation Concept Art Concept Design Decimation File Conversion Fluid Simulation Hair/Fur Grooming Hard Surface Modelling Level Design Lighting Look Development Organic Modelling PBR Texturing Photo-manipulation Photogrammetry Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing UI Design UV Mapping VR & AR VR 360

software

3ds Max After Effects Blender Marmoset Toolbag Marvelous Designer Metashape Photoshop Premiere Pro Quixel DDO Unity Unreal Engine ZBrush

Geison A

Registered: 9 months ago

My name is Geison Araujo, I am a Freelancer 3D Artist from Brazil and have about 5 years of experience with 3D. Currently my focus is characters, but I already did a lot of works as a generalist, so I have experience in many steps of production, from the modeling to render and composition.

skills

3D Modeling Hair/Fur Grooming Hard Surface Modelling Lighting Look Development Organic Modelling Post Production Rendering Rigging Shading Texturing UV Mapping

software

After Effects Arnold MARI Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Painter ZBrush

Ironbelly

Registered: 9 months ago

Ironbelly Studios is able to deliver anything from small scale to AAA across nearly every device on the market.. We offer a full range of comprehensive services under one convenient and efficient roof. You’ll never have to worry about tracking down or taking risks on multiple people with unproven track records.

skills

3D Modeling Animation Architecture Visualization Art Direction Concept Art Crowd Simulation Facial Rigging Hard Surface Modelling Illustration Level Design Lighting Matte Painting Motion Capture Organic Modelling PBR Texturing Photogrammetry Rigging Sound Design Storyboarding Texture Baking Texturing UI Design UV Mapping VFX VR & AR VR 360

software

AC3D After Effects Carrara Gimp Lumberyard Maya Photoshop Sketchfab Substance Designer Substance Painter UDK Unity Unreal Engine xNormal ZBrush

Tom M

Registered: 9 months ago

I'm a freelance Artist and Illustrator from the UK. I have worked on a rich assortment of projects from concept art to game development, immersing myself in character and world creation, to produce work that is visually striking and expressive..

skills

3D Modeling Cloth Simulation Concept Design Digital Painting Hard Surface Modelling Lighting Look Development Organic Modelling PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing UV Mapping

software

Marvelous Designer Maya Photoshop Substance Painter Unreal Engine ZBrush

Andrion B

Registered: 9 months ago

Hi, I'm Andrion, I've been animating in AAA games and film for the past 10 years. I offer a wealth of experience in bringing out fluidity and personality in character performance through interactive game play. Proficiencies include biped and quadruped animation, facial/lip sync animation, keyframe and motion capture workflows as well as rigging and skinning. I'm currently open to remote work and would love to hear about your project! Portfolio: http://www.smootharcs.com

software

3ds Max Maya Unity Unreal Engine

skills

Animation Facial Rigging Motion Capture Rigging

Stephen E

Registered: 9 months ago

I currently work at Blizzard Cinematics and have been here for a little over a year and a half. Before that I was working at Petrol Advertising for 8 years, the later years of my stint there I was the 3D Department Lead. I'll be going on a hiatus starting next week from Blizzard. Although I specialize in Character Animation, I am a generalist and am more than familiar with all the different aspects of 3D Production.

skills

3D Modeling Animation Digital Painting Facial Rigging File Conversion Illustration Motion Graphics Organic Modelling Rendering Rigging Rotoscoping Sketching Storyboarding Texturing Turntables UV Mapping

software

3ds Max After Effects Flash Illustrator KeyShot Marmoset Toolbag Maya Photoshop ZBrush

Michael N

Registered: 9 months ago

I'm a freelance character Artist primarily within the games industry. From concept to final in game asset. I also have experience as a generalist and some 3D printing for a fantasy game.

skills

3D Modeling Animation Concept Art Concept Design Digital Painting Hard Surface Modelling Organic Modelling Rendering Retopology Rigging Sculpting Shading Sketching Texture Baking Texturing UV Mapping

software

Marmoset Toolbag Maya Photoshop Substance Painter TopoGun xNormal ZBrush

Bidon_Games

Registered: 9 months ago

The appearance is matters when it comes to the art. BidOn Games Studio Artists deliver custom drawn concept art, character models, UI design from scratch. We're always ready to offer a helping hand with 2D & 3D game modeling, 2D modeling, 3D modeling, art optimization for mobile devices. The list of tools for content creation includes 3DS Max, Maya, and ZBrush.

skills

3D Modeling Animation Concept Art Concept Design Illustration Rigging Sketching Texturing UI Design UV Mapping VR & AR

software

3ds Max Maya Unity ZBrush

Nikolay B

Registered: 9 months ago

Hello, I'm Nikolay Berbatov. I’m a 3D Artist, with a primary focus on modeling and texturing environments and props for games. I can do stylish and realistic works. I have also experience in animation and rigging for casual games..

skills

3D Modeling Animation Digital Painting Hard Surface Modelling Organic Modelling PBR Texturing Retopology Rigging Texturing UV Mapping

software

3D-Coat 3ds Max Marmoset Toolbag Maya Photoshop Substance Painter Unreal Engine

Zoran L

Registered: 9 months ago

I am CG artist for over 14 years with focus on game art production. Mostly i do characters and props, but i model everything as well i do rigging and animation. Secondary is game dev in unity and ue4. I have worked in past, with few big ones, such are Disney, BW as outsource, and for many indies as well. Some of project i participated: Honda Acura NSX Itune app, Bullet Force mobile game and man other small ones. Now i work as character artist part time for NIbiru and Iplay.

skills

3D Modeling Animation Art Direction Concept Art Concept Design Decimation Facial Rigging Hard Surface Modelling Level Design Organic Modelling PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing UI Design UV Mapping

software

3ds Max After Effects CrazyBump CryEngine Fusion 360 Gimp Godot Illustrator Iray KeyShot Knald Maya Megascans MODO Mudbox Photoshop Quixel DDO TopoGun Unfold 3D Unity Unreal Engine World Machine xNormal ZBrush

David M

Registered: 9 months ago

I have been working in th 3D industry for about 11 years now and i have a good knowlege of all production stages. My specialization are 3D Character animation and rigging, facial rigging, Facial blendshapes creation and Organic retopo work. My rigs are compatible with the main game engines like Unreal and Unity.

software

3ds Max Maya R3ds Wrap

skills

Animation Facial Rigging Retopology Rigging

Alex T

Registered: 10 months ago

I'm a 3D Artist with experience in making 3D characters, rigging, and animations. I am proficient in a variety of different art styles, including realistic, and stylized. I have 8 years of experience modeling and texturing 3D assets. I know both the Game Development industry and the Architectural Visualization industry. Portfolio: https://www.artstation.com/alextabone Demo Reel: https://vimeo.com/278401510

skills

3D Modeling 3D Scanning Animation Architecture Visualization Art Direction Cloth Simulation Decimation Facial Rigging Hair/Fur Grooming Hard Surface Modelling Look Development PBR Texturing Photogrammetry Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping

software

3ds Max After Effects Agisoft CrazyBump MARI Marmoset Toolbag Marvelous Designer Maya Octane Render Photoshop Substance Painter Unity Unreal Engine xNormal ZBrush

Hristo D

Registered: 10 months ago

Experienced 3D Technical Artist/Modeler with a demonstrated history of working in the Simulation & Training, Virtual Reality and Augmented Reality industries. Skilled in Unity, Unreal Engine, 3DS Max, Adobe Photoshop and many more.

skills

3D Modeling Animation Architecture Visualization Decimation File Conversion Hard Surface Modelling Lighting MAXScript Rendering Rigging Texture Baking Texturing UV Mapping VR & AR

software

3ds Max After Effects Blender MODO Photoshop SketchUp SpeedTree Unity Unreal Engine V-Ray xNormal ZBrush