Hire Rigging Artists

Find approved freelance CG artists & studios.
Results: 161

Daniel Q

Registered: 5 months ago

Daniel Quaresma is a Motion Designer/CG Artist based in João Pessoa-PB. Its CGI history, Motion Designer and Vídeo Editing, shows its conscious, but perfectionist approach. Daniel is nourished by his passion in understanding the nuances of Art and Motion. whereas yourself an "eternal student", eager to build even more foundation on your professional career, are always looking for the best way to imagine new ideas and gain new experiences.

skills

3D Modeling Animation Architecture Visualization Camera Tracking Cloth Simulation Color Correction Compositing Facial Rigging File Conversion Fluid Simulation Hard Surface Modelling Illustration Lighting Motion Graphics Particle Effects PBR Texturing Post Production Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing Turntables UV Mapping VFX

software

3ds Max After Effects Blender Cinema 4D CrazyBump CryEngine Dimension GameMaker Studio Gimp Houdini Illustrator KeyShot Marmoset Toolbag Marvelous Designer Megascans Photoshop Premiere Pro Red Giant Suites SpeedTree Substance Designer Substance Painter Trapcode Unity Unreal Engine UVLayout

Florian F

Registered: 5 months ago

I'm a team-oriented 3d generalist with a proactive orientation focusing on environment art, technical art and VFX. I have a fast and efficient workflow optimized for video games and a strong knowledge of the Unity Engine incl. shading, particle effects and mecanim.

skills

3D Modeling Animation Cloth Simulation Hard Surface Modelling Level Design Organic Modelling Particle Effects PBR Texturing Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping VFX

software

3D-Coat 3ds Max After Effects Blender CrazyBump Flash Gimp Illustrator InDesign Knald Marmoset Toolbag Marvelous Designer Maya Megascans Mudbox Photoshop Premiere Pro Quixel DDO SketchBook Substance B2M Substance Designer Substance Painter TopoGun UDK Unity Unreal Engine UVLayout xNormal ZBrush

Victoria S

Registered: 5 months ago

VisCo CG is a team of 50+ experienced and enthusiastic 3D artists who specialize in creating AR/VR interactive solutions and 3D visualization, Over the past decade VisCo has delivered over 500 successful visualization projects worldwide.We’ve produced 3D visuals for such brands as Ritz Carlton, Marriott, Nakheel, Norwegian Cruise Lines, Royal Caribbean Cruise Lines, Regency Cruises, Celebrity Cruises, and Azamara Club Cruises.

skills

3D Modeling 3D Printing Animation Architecture Visualization Illustration Motion Graphics Rendering Rigging Texturing UI Design UV Mapping VFX VR & AR VR 360

software

3ds Max After Effects ArchiCAD Cinema 4D Fusion 360 Maya Unity Unreal Engine V-Ray

Dejan N

Registered: 5 months ago

Specialized in character rigging and animation.

software

3D-Coat 3ds Max Maya

skills

Animation Cloth Simulation Facial Rigging Retopology Rigging UV Mapping

Georgi L

Registered: 5 months ago

I am a freelance 3D artist and animator. I love working on game models but have found a steady interest in architectural and product visualization of late.

skills

3D Modeling Animation Architecture Visualization PBR Texturing Rigging

software

3ds Max Blender Daz3D Marvelous Designer Maya Photoshop Substance Painter Unreal Engine ZBrush

Arben M

Registered: 5 months ago

I am 3D Artist focused on creating Characters and Creatures for Games and Movies. I am ready for any challenge.

skills

3D Modeling Architecture Visualization Hard Surface Modelling PBR Texturing Rigging

software

3D-Coat Houdini Maya Mudbox NUKE Substance Painter

Asif N

Registered: 5 months ago

I consider myself to be a talented, proven and passionate 3D Artist who constantly seeks to improve at what I do. My philosophy is that nothing is ever finished and everything can be improved. I provide services in 3d modeling, sculpting, texturing, rigging and rendering and would love to have an opportunity to work with you.

skills

3D Modeling 3D Printing Facial Rigging Hard Surface Modelling Lighting Organic Modelling PBR Texturing Photo-manipulation Rendering Rigging Sculpting Sketching Texture Baking Texturing Turntables UI Design UV Mapping VR & AR

software

Marmoset Toolbag Maya Photoshop Quixel DDO Substance Painter Unity ZBrush

Piers C

Registered: 5 months ago

We are a full-service CGI, Games Artwork & VFX studio. We design, create and deliver outstanding artwork and solutions across these industries. The Digi Monsters are founded by leading artists from the Activision | Blizzard studio FreeStyleGames, makers of the critically acclaimed DJ Hero & Guitar Hero Live games. We offer experience and expertise at every point in the pipeline and at any stage of a project cycle from inception, through production to final delivery and marketing

skills

3D Modeling Animation Art Direction Concept Art Concept Design Facial Rigging Hair/Fur Grooming Hard Surface Modelling Lighting Organic Modelling Particle Effects PBR Texturing Rendering Rigging Sculpting Texturing UI Design VFX

software

Marvelous Designer Maya Photoshop Substance Painter ZBrush

ClayKong

Registered: 5 months ago

Clay Kong digital sculpting studio from Siberia dedicated to all forms of 3d sculpting and 3d designing. We do love our work on character design projects, focusing on: - sculpture/ancient busts digital sculpting; - lifelike portrait 3d modeling and texturing; - 3d printable art (statues, figurines and awards); - anatomical 3d models of animals/human; - character 3d design/ low-poly/ high poly/ maps; - 2.5 d bas-reliefs.

skills

3D Modeling 3D Printing Animation Concept Art Concept Design Facial Rigging Organic Modelling Rendering Rigging Sculpting

software

3ds Max Maya Substance Painter ZBrush

Ulyses B

Registered: 5 months ago

I'm a freelance 3D Character artist; highly experienced in the stylized look: that being Anime-style, cel-shaded, soft-shaded, disney-style, handpainted-style, Blizzard-like, PBR, NPR, you name it. Jack of all trades, whether that'd be low poly, high poly, hard surface, organic sculpt, pre-rendered, real-time rendered, rigged, animated, etc. I've worked on several indie games in my past, and have good experience utilizing Unity and Unreal engine 4.

skills

3D Modeling 3D Printing Art Direction Concept Art Hard Surface Modelling Organic Modelling PBR Texturing Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing Turntables UV Mapping

software

3D-Coat Blender Marmoset Toolbag Maya Photoshop Substance Painter Unity Unreal Engine ZBrush

Andrius

Registered: 6 months ago

We are Creatives, Storytellers, Producers - a team dedicated to collaborate with visionaries, brands, production companies & agencies from all over the world to create outstanding content. Organized team with passion to make an impact with action.

skills

3D Modeling Animation Art Direction Camera Tracking Color Correction Compositing Concept Art Crowd Simulation Facial Rigging Fluid Simulation Hard Surface Modelling Lighting Organic Modelling Particle Effects PBR Texturing Post Production Rendering Rigging Shading Texture Baking Texturing UV Mapping VFX VR & AR

software

3D-Coat 3ds Max After Effects Arnold Blender Hair Farm Houdini KeyShot MARI Marmoset Toolbag Maya Octane Render Photoshop Redshift Softimage Substance Painter Unity Unreal Engine V-Ray xNormal ZBrush

Mateusz G

Registered: 6 months ago

Hi, I'm Mateusz Gruszka, I'm working as a 3D Character Artist, therefore I am looking for new challenges, development on new fronts.

skills

3D Modeling Animation Hard Surface Modelling Organic Modelling Rendering Retopology Rigging Sculpting Texturing

software

3D-Coat 3ds Max Arnold KeyShot Marmoset Toolbag Marvelous Designer Maya Photoshop Redshift V-Ray ZBrush

Nazeer M

Registered: 6 months ago

I am a freelance 3d Artist . I can provide you with 3d Models along with rigs and animations. Please view my artworks here My Website : www.nazeergameart.com Artstation : https://www.artstation.com/nazeer3d Linkedin : https://in.linkedin.com/in/mohamed-nazeer-m-78110023

skills

3D Modeling Animation Art Direction Hard Surface Modelling Organic Modelling PBR Texturing Rendering Rigging Sculpting Texture Baking Texturing

software

3ds Max Blender KeyShot Maya Photoshop Substance Painter Unity Unreal Engine ZBrush

Steven D

Registered: 6 months ago

3d Modeling, textures, rigging and animation. Extensive experience in Unreal 4 engine including lighting, materials, particle Fx, Blueprints and Archviz.

skills

3D Modeling Animation PBR Texturing Rigging Sculpting

software

Maya Substance Painter Unreal Engine xNormal ZBrush

Denys I

Registered: 6 months ago

I love what I do. I am passionate about hard surface modeling especially vehicles and weapons. I have a different experience with modeling (low-poly/high poly, subdividing), texturing and baking maps, procedural texturing. I have worked with Unity, Unreal and Xcode-engine. Worked with VR, AR, mobile and pc-games.

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Rendering Retopology Rigging Sculpting Texture Baking Texturing Turntables UV Mapping VR & AR

software

3D-Coat 3ds Max Blender Marmoset Toolbag Photoshop Sketchfab Substance Designer Substance Painter Unity Unreal Engine V-Ray ZBrush

Giorgos C

Registered: 6 months ago

Hi, I'm Gio, I run Talos Creative in Royal Tunbridge Wells, Kent, UK. Talos Creative is an award-winning, high-end boutique animation studio with a focus on character-driven cinematic storytelling. With over 18 years experience in the creative sector working for clients such as Microsoft, Ebay inc, PayPal, Nike, Ford Motors, The Sun Newspaper, Talos Creative produces highly detailed, CG animation for on-line advertising as well as cinematic trailers and cut-scenes for the games industry,

skills

3D Modeling 3D Scanning Animation Architecture Visualization Art Direction Camera Tracking Cloth Simulation Color Correction Compositing Concept Art Concept Design Crowd Simulation Decimation Digital Painting Facial Rigging File Conversion Hair/Fur Grooming Hard Surface Modelling Illustration Lighting Look Development Matchmoving Matte Painting Motion Capture Motion Graphics Organic Modelling Particle Effects PBR Texturing Photo-manipulation Photogrammetry Post Production Rendering Retopology Rigging Rotoscoping Sculpting Shading Sketching Sound Design Storyboarding Texture Baking Texturing Turntables UV Mapping VFX

software

Affinity Designer Agisoft Arnold HitFilm Marvelous Designer Maya Megascans R3ds Wrap Redshift Substance Painter ZBrush

Dejan B

Registered: 6 months ago

I am 3D Generalist with over 10 years of experience in development of assets, including rigs and animations. During my career I had opportunity to work on various game projects ranging from game for mobile platforms to AAA titles. My art mainly focuses on realism and I enjoy the most to work on characters and weapons.

skills

3D Modeling 3D Scanning Animation Art Direction Decimation Facial Rigging Hard Surface Modelling Level Design Lighting Organic Modelling PBR Texturing Photogrammetry Retopology Rigging Sculpting Shading Texture Baking Texturing UV Mapping

software

3ds Max Marmoset Toolbag Marvelous Designer Maya Megascans Photoshop Substance Designer Substance Painter TopoGun Unity Unreal Engine xNormal ZBrush

Joseph R

Registered: 6 months ago

I love CGI, I do 3D Modeling for more 6 years, and the last year I doing Rigging and Animation Character. I use Autodesk Maya, After Effects, Illustrator, Photoshop, Substance Painter. My working hours at day are 8 to 12 hours, I comprise I do everything for the project and done the schedule.

skills

3D Modeling Animation Compositing Facial Rigging Hard Surface Modelling Motion Graphics Rendering Rigging

software

After Effects Arnold Boujou Maya NUKE Photoshop

Aneeqa Y

Registered: 7 months ago

A 3D generalist with 2 years of experience creating assets and models for my clients. I can do modelling, uv mapping, rigging , animation and sculpting as well.

skills

3D Modeling Animation Architecture Visualization Hard Surface Modelling Organic Modelling PBR Texturing Rendering Retopology Rigging Sculpting Texture Baking Texturing UV Mapping VR & AR

software

After Effects Blender Maya Photoshop Substance Painter Unity Unreal Engine

Jonathan A

Registered: 7 months ago

I am a Junior 3D Artist with a specialization in hard surface/prop/environment modeling and rigging. I graduated from the DAVE School on the backlot of Universal Studios in Orlando, FL. I am proficient in making deadlines and utilizing my skill set to bring your project to the next level with professionalism and dedication. Please reach out to me if you have any questions as I am available day and night.

skills

3D Modeling Animation Hard Surface Modelling Rigging Texturing

software

MARI Maya Photoshop Substance Painter xNormal

Robert R

Registered: 7 months ago

Over 10 years Game and Indie Experience with over 4 shipped titles. Specializing in VR and Mobile Game Development. We worked on Crystal Rift, Windlands 1 + 2, SuperTrucks off Road and some more games around the world. We are currently a small team of 2, myself and my apprentice. My apprentice takes care of low poly modeling and I take care of the rest of the business. We have a broad range of skills and knowledge base.

skills

3D Modeling Animation Concept Art PBR Texturing Retopology Rigging Sculpting Texturing UV Mapping

software

3D-Coat 3ds Max Maya Metashape Photoshop Quixel DDO Substance Designer Substance Painter Unity Unreal Engine

Ali H

Registered: 8 months ago

Character Animation Motion capture Rigging

software

3ds Max Maya MotionBuilder

skills

Animation Rigging