VR & AR Artists & Studios Results: 139

New

3dms g.
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Registered: 7 days
New

Hakob P.
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Registered: 15 days

I have 6+ years experience in CG Industry. During this period I have acquired skills in different software packages and techniques. Using my knowledge and experience I can manage any task & solve any problem in this field. I have great passion for my profession so I'm always doing my best on any project.

New

Mher H.
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Registered: 19 days
New

Lucas C.
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Registered: 21 days

I'm a 3D artist from Brazil, graduated in Game development at IESB in Brasília, and i've been working as a freelancer the last year.
My focus is on the PBR workflow for games in Unreal or Unity.

New

Luan Oliveira S.
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Registered: 24 days
New

Irana E.
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Registered: 1 month

Experience and specialization in hard surface modelling, including props, weapons and guns, military vehicles and so on.

Skills in full 3D asset development pipeline:

— Blockout, high poly, low poly
— UV mapping, baking and maps editing (Normal Map, AO, etc.)
— Creating PBR materials and textures in Substance Painter
— LODs and proxy objects
— Visualization

Experience in creating educational materials and on-site training in my field of expertise.

New

Margarita S.
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Registered: 1 month

Hello! My name is Margarita, but you can call me Rita. I'm the creative wizard that can bring your ideas to life. Passion and love for modeling and rendering. I'm always looking for new challenges.
Fields of work:
- Lowpoly props modeling
- Isometric 3d art, icons
- Character development
- Product 3d modeling and rendering
- Product 3d rendering from CAD files
- 3d modeling for 3d Printing
- Product Animation

New

Oana S.
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Registered: 1 month

Hello, I'm Oana, I am a 3D Artist specialized in 3D Stylized Models for Games, Animation, 3D Printing, and Toy Design. I am thrilled at the possibility of being involved in the creation of content that would make knowledge more interactive and expand peoples perspectives by using the latest technology.

Victor C.
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Registered: 2 months

As far i remember I´ve always like to design , create and model everything from
vehícles,characters,scenarios. With children mind wihout any skill or
acknowldgement . I spent hours drawing, sculpting, and making histories for
characters and héroes in my mind. This lead me to start a learning journey for
different skills and techniques to the date , for becoming a Digital Artist.

.
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Registered: 2 months

I mostly do 3d modeling and texturing for animation, indie games
I also do 3d modeling/.sculpting for 3d printing
as well a bit of 2d painting/drawing

Marcos B.
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Registered: 2 months

3D Artist focused in hard surface modeling and texture painting. Currently available for commissioned works. Mid level professional with 3 years of experience in game industry and also a brief experience with Archviz. Main focus on Games, VR assets and prop with realistic approach. Constant learning person with PBR texture workflow and industry standards softwares, personal interest in creating realistic guns and Hard surface props. Regards, Marcos Brito

Toni T.
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Registered: 2 months

3D modelling, texturing, lighting and rendering for different fields. Architecture, furniture, medical illustrations.
3DS Max, Zbrush, Substance Painter, Vray, Photoshop.

Kirarito
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Registered: 2 months

KIRARITO was founded in 2014 and provides the biggest and most comprehensive art outsourcing service for game development, which is now used by more than 80% of major game publishers in Japan.
We are based in Tokyo and in San Francisco, and have the most skilled directors and artists standing ready to work on your project.
Our fields of work includes 2D design, UI/UX solutions, Production focused 3D, Video Games focused 3D, Augmented Reality and Virtual Reality projects.

Joel P.
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Registered: 2 months

Passionate 3D Artist/ Technical Artist with 3 years of experience, knowledge of 3DS Max, Maya, Substance Suite, Houdini, Zbrush, Nuke, Unreal with Blueprints & Unity C# and Arnold Rendering. Detailed high res to low res modelling workflow. Background in Virtual Reality & Augmented Reality research. Manipulation and development of images & video using Photoshop, After Effects & Fusion Studio VR. Skilled in verbal & written communication, time management & balancing multiple projects.

Red Apple Technologies Pvt. Ltd.
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Registered: 2 months

We specialize in developing games, art and design on various technologies like HTML5, Unity, AR and VR, 2D Game Design, Character Modeling etc. We at Red Apple work with logic of technology and concept of service. We mix passion with technology to deliver innovation.

Fernando P.
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Registered: 3 months

Alex M.
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Registered: 3 months

Michael H.
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Registered: 3 months

Modelling/ Texture

FACs Scan work / Blend Shapes
VFX Film Models Hard Surface and Organic Creature work.
VR/AR Game efficient Models
Cloth Marvelous Designer
Mari, Zbrush, Substance Painter, Maya, Max
Multiple Renderers

Ivan L.
This user verified his email address

Registered: 3 months

I'm a 3D artist specialized in character and creature modelling, sculpting and texturing.
I have knowledge of human anatomy, hard surface and organic modelling and texturing.
I know the workflow and process of character and creature creation for game engines, from high to low poly.

These are some of the software I use:
-Zbrush
-Maya
-Arnold
-Mari
-Substance Painter
-Vray
-Unreal and Unity

VisCo
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Registered: 4 months

VisCo CG is a team of 50+ experienced and enthusiastic 3D artists who specialize in creating AR/VR interactive solutions and 3D visualization, Over the past decade VisCo has delivered over 500 successful visualization projects worldwide.We’ve produced 3D visuals for such brands as Ritz Carlton, Marriott, Nakheel, Norwegian Cruise Lines, Royal Caribbean Cruise Lines, Regency Cruises, Celebrity Cruises, and Azamara Club Cruises.

Asif N.
This user verified his email address

Registered: 4 months

I consider myself to be a talented, proven and passionate 3D Artist who constantly seeks to improve at what I do. My philosophy is that nothing is ever finished and everything can be improved. I provide services in 3d modeling, sculpting, texturing, rigging and rendering and would love to have an opportunity to work with you.

Uraga
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Registered: 5 months

Movisio - CTECH s.r.o.
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Registered: 5 months

We turn visions into action. Because seeing is believing.
Local company, global vision.
We wrote the first page of our story over twenty years ago, when we created the first VR project in the Czech Republic. Were we ahead of our time? Since we led the way for others, we certainly believe so.
We are the leaders in industrial animation, interactive 3D content and virtual reality.
We started with interactive 3D content and added 2D graphics, web development and online marketing.

Terrell M.
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Registered: 5 months

Omar C.
This user verified his email address

Registered: 5 months

Hi! I'm an Environments & Props Artist, with 3 years of professional experience. And that's what I do all days.

Skills:
- Environment/Level Design in Unreal Engine / Unity
- High Poly and Low Poly modelling
- Digital Sculpting in Zbrush
- Modular Modeling
- UV Mapping & Maps Baking
- Texturing with PBR Shading
- Ability to prepare In-Game Assets
- 3D Scans Cleanup and Game-Ready models
- Assets Optimization for Mobile/VR

Robertas L.
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Registered: 5 months

I am a skilled and highly motivated digital artist with over 7 years of professional experience. I have extensive experience in creation of 3D models, texturing, rendering, lightning and animating. I am a very positive, self-motivated person, I love being part of the team, work well under pressure and to assure all deadlines are met with a high quality of work. My aim is to find a position which helps me to challenge myself and widen my range of skills.

Renan A.
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Registered: 5 months

A summary of my background history will show how I can be an asset to your project.
•More than 6 years of experience as sculptor for a well known company in the industry.
• Ability to modeling, texturing, shading, lighting, rendering, compositing using the softwares as zbrush, substance painter, marmoset, keyshot, arnould, maya, 3dsmax, ps, ae, nuke)
•Ability to work quickly without sacrificing quality and with a fine attention to detail.
•Able to bring new and original ideas.

Denys I.
This user verified his email address

Registered: 5 months

I love what I do. I am passionate about hard surface modeling especially vehicles and weapons. I have a different experience with modeling (low-poly/high poly, subdividing), texturing and baking maps, procedural texturing. I have worked with Unity, Unreal and Xcode-engine. Worked with VR, AR, mobile and pc-games.

Austen S.
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Registered: 5 months

I have experience in both Unreal Engine and Unity having worked on various styles, genres, and platforms. With over 5 years of experience I have worked on various projects that include Mobile Games, Virtual and Augmented reality, Console, and Virtual Development Training Programs for the Department of Defense and Aviation industry. I can produce environments, props, and various assets that are low poly and game ready!

Alireza D.
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Registered: 5 months

I am a cg artist . do 3d modeling and director and level designer of game industry, Texturing, Lighting and rendering from fantasy to real . my main software is 3dsmax and substance painter and substance designer and I work with after effect, zbrush, photoshop , uv layout .

aneeqa y.
This user verified his email address

Registered: 6 months

A 3D generalist with 2 years of experience creating assets and models for my clients. I can do modelling, uv mapping, rigging , animation and sculpting as well.

Adrian B.
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Registered: 6 months

I am a versatile CG artist with over 12 years of experience and dedicated to creating high quality art. I have a keen eye for form, shape and detail with excellent understanding of hard surface objects. I have strong abilities in digital modelling and texturing of high and low poly models and a vast experience as an artist both for games and visualization purposes.

Sargis T.
This user verified his email address

Registered: 7 months

Enthusiastic, motivated and self-taught 3D artist. I am convinced that 3D is the best field in the world. I prefer self-education over universities as I like to challenge myself and achieve my goals through my experience.

I enjoy mostly creating game assets and use them in a specific environment. Due to my widely ranged skill set, I am also able to work on any task in different fields. The tools I use on daily basis are 3ds Max, Substance Painter/Designer, Unreal Engine, Marmoset etc.

No Ghost
This user verified his email address

Registered: 7 months

Rally Game Studio
This user verified his email address

Registered: 7 months

I just want to let you know that we have 10 years of experience in 3d game industry, Product modeling,
we are team of 20 Artist here in Noida India.
Please check out portfolio
https://rally3dstudio.artstation.com/

Just to show case our skills, please feel free to drop us a Test Project, and we will be more than happy to show what quality level work we deliver.

Steven V.
This user verified his email address

Registered: 7 months

Primary:
Character Art Pipeline (Concept, Model, Optimization, Textures, Rigging, Animation, Rendering)

Secondary:
Environment & Prop Modeling
Level Design
Game Design
Writing

Plan B Studios

Registered: 7 months

Led by a team of passionate and talented artists and professionals, Plan B Studios delivers high quality 3D services to help bring our clients’ visions to life. We’re proud of our excellent track record of creating engaging and state of the art 3D contents through a combination of traditional techniques and modern technologies. Discover some of the projects we’ve worked on and see how our qualified and experienced 3D Outsource Studio can take your project to the next level.

Auleek Ltd
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Registered: 7 months

The team at Auleek aspire to create new, innovative, and increasingly engaging solutions by using the latest in computing technology. Our artists craft life-like visions of yet-unbuilt structures, spaces and products, enabling your audience to experience your vision. We provide highly specialized solutions in the areas of architectural visualization, Augmented and Virtual Reality solutions, virtual tours, interactive applications, Game Asset development, etc

Roberto L.
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Registered: 7 months

Ty J.
This user verified his email address

Registered: 7 months

3D Environment/Prop Artist for games and other real time applicatoins
- Experience in all aspects of environment/prop creation - concept, blockout, high to low poly modeling/baking, texturing, lighting, LODs, material setup and integration, lightmaps, collision setup, etc.
- Released games for console and PC

Gary R.
This user verified his email address

Registered: 7 months

Hi there! My name Is Gary and i live in Mexico City.

I have 22 years old and i have this strong passion for the art,music, and most of all, for Video Games.


I'm a 3D artist living in Mexico. I had worked for great brands like Bmw, Ford and Mission.

I'm currently developing few games in Ar and Vr,working with a great team of artists.

Diego M.
This user verified his email address

Registered: 8 months

Hi! My name is Diego, I'm from Argentina. I have 15 years of experience as a professional 3D artist. I've worked in video games most of my career filling the roles of character artist, asset modeler, rigger, animator and environment artist. I'm a very good sculptor and texture artist, and I'm always using the latest pipeline. I work very fast. I've been working as freelance artist for the past 8 years and I'm always open to new contracts.

Daniel D.
This user verified his email address

Registered: 8 months

An award-winning developer with a passion for creativity. Extensive experience
creating high fidelity assets for video games, overseeing the management and
integration of these assets into proprietary engines. Involved in all aspects of a
process, and takes part in promotional material for projects. A subject matter
expert, has also presented at E3.

I have worked in the video gaming and serious gaming sector for over 15 years, guaranteeing that I have a unique solution to every problem.

Mattia T.
This user verified his email address

Registered: 8 months

I'm a Freelance 3d Artist, I started this job around the 2005, at the beginning for commercials as 3d generalist for about 3 years, then I moved in Rome to work on an animated movie as 3d Senior Modeler.
Since 2010 in the game industry as Lead Artist before in Forge Reply.
In2016 I moved to Berlin in Bigpoint to work for an MMORPG based on Game of Thrones IP as Senior Character Artist.
Now I'm back in Italy and I'm working as freelance remotely.

Rafael S.
This user verified his email address

Registered: 8 months

I'm a 3d artist/ Graphic designer. I work on variety of projects, creating:
- Visualizations and Production assets, with sub-d and mid poly class A quality surfaces.

- Custom 3d models for 3d printing, prototyping, mould making/ manufacturing.

- Custom 3d game assets for Unreal Engine, Unity and other engines.

Douglas F.
This user verified his email address

Registered: 8 months

I’m a 3d artist for three (3) years and my experiences are based on developing high-poly and low-poly assets, retopology, baking textures and creation of textures for PBR.

Vlad F.

Registered: 8 months

Hello, My name is Vlad Fomychov. I offer quality outsourcing in areas: vehicles, weapon, aircraft, 3D environment, props.
Projects in which I participated:
Metro Exodus, World of Tanks, WarThunder, Armored Warfare, War Robots and 1C, Room 8 Studio projects, Prepar3d...

Motion Logic Studios
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Registered: 8 months

Motion Logic Studios is a Los Angeles based Art Studios dedicated to providing high-end Art and Animation services to the Video Game, Television and Film industries. We offer the Full range of production services to our global clients. Since our establishment in 2009, we have strived for excellence in a wide variety of digital media.

Software

Dmytro I.
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Registered: 8 months

Sergey3d T.
This user verified his email address

Registered: 8 months

I'm working in this industry for over seven years.
I am specialise in:
hight and low-poly modelling and UV mapping using 3DS Max
and Maya, Blender creating normal maps in 3DS Max, ZBrush and Photoshop (with Xnormal or Nvidia Normal plug-in), texturing using Photoshop (colour and specular maps), sculpting, painting and adding detail to high poly models in ZBrush. Ndo2, Mudbox (texturing, sculpting), Marmoset, Topogun, All substance product,
Im official tester UE4 from company Epic Games