Texture Baking Artists & Studios Results: 318

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Luan Oliveira S.
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Registered: 1 day
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Walter T.
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Registered: 1 day

Hello, my name is Walter Torezan Jr, i am 24, and i am a 3d character artist based in Sao Paulo, Brazil.
I work as a freelance 3d artist mostly for games and advertising companies.
I love everything about 3d and art itself, and i am always trying to push my skills further every day, in order to be an better artist.

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Leandro S.
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Registered: 3 days

Hello. i'm 3d Character Artist with 6 years experience on vfx and game industry.

Feel free to contact me anytime.

I’m available for freelance work and full-time opportunities.

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Claire .
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Registered: 9 days

Hello, I am Claire, 12 years in the Film VFX industry, animation, and game. I am easy to communicate with and a team player. My skill including:
Texturing(Proficient), Shading and Lighting(Proficient), Composite (Proficient) Look-DEV (Proficient), Modeling (Proficient) Concept Art (Medium), Story Board (Medium), Video Edit (Medium), Fluid simulation (Medium) Rig(Junior), Hair and Fur(Junior)
Please feel free to contact me;-)

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Rich D.
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Registered: 12 days
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Irana E.
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Registered: 15 days

Experience and specialization in hard surface modelling, including props, weapons and guns, military vehicles and so on.

Skills in full 3D asset development pipeline:

— Blockout, high poly, low poly
— UV mapping, baking and maps editing (Normal Map, AO, etc.)
— Creating PBR materials and textures in Substance Painter
— LODs and proxy objects
— Visualization

Experience in creating educational materials and on-site training in my field of expertise.

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Margarita S.
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Registered: 17 days

Hello! My name is Margarita, but you can call me Rita. I'm the creative wizard that can bring your ideas to life. Passion and love for modeling and rendering. I'm always looking for new challenges.
Fields of work:
- Lowpoly props modeling
- Isometric 3d art, icons
- Character development
- Product 3d modeling and rendering
- Product 3d rendering from CAD files
- 3d modeling for 3d Printing
- Product Animation

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Vladislav Z.
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Registered: 20 days

I create 3d-models for games (high-poly and low-poly) and for rendering. I can make modelling, sculpting, retopology, UV-Mapping, baking, PBR-texturing and rendering. All models and textures those I made are high quality, have correct topology and usable for different tasks.

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kulbir K.
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Registered: 21 days

Hi, I’m kulbir kaur and I’m a 3D modeler.
I create high-resolution 3D models; organic and hard surface modeling with good topology for animation and easy UV layout, high-resolution textures using Substance Painter and also hand painted textures, and I know the 3D printing process.

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design level

Registered: 25 days

“design level” is a Game Graphic outsourcing Studio with over 10 years experienced artists and offer 2D/3D arts over 80 world projects in the various platform since 2010. We can handle most art fields for games, animations and our clients are over 80 companies in South Korea, Japan, and China include
- Nexon Co., Ltd.
- CAPCOM Entertainment Korea Co., Ltd.
- Bushiroad Inc.
- Netmarble Games
- NCSoft
- Bluehole, Inc.

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Nils H.
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Registered: 1 month

I am a 3D Artist with experience in the creation of hard-surface assets (Low- & Highpoly creation, UV unwrapping, baking, texturing).
I have ~2.5 years of experience. One and a half years of which were self-taught, while the last year I have been in university, improving my skills with the help of professionals, and will continue to do so for the near future.
While being German, I am also fluent in English.

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Victor C.
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Registered: 1 month

As far i remember I´ve always like to design , create and model everything from
vehícles,characters,scenarios. With children mind wihout any skill or
acknowldgement . I spent hours drawing, sculpting, and making histories for
characters and héroes in my mind. This lead me to start a learning journey for
different skills and techniques to the date , for becoming a Digital Artist.

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Marcos B.
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Registered: 1 month

3D Artist focused in hard surface modeling and texture painting. Currently available for commissioned works. Mid level professional with 3 years of experience in game industry and also a brief experience with Archviz. Main focus on Games, VR assets and prop with realistic approach. Constant learning person with PBR texture workflow and industry standards softwares, personal interest in creating realistic guns and Hard surface props. Regards, Marcos Brito

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Dmytro G.
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Registered: 1 month

Hi!
I am more than 2 years in the Game Industry.
Creating Weapons Props and Equipment.
Also Characters for Mobile Games.

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Moregames
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Registered: 1 month

More Games specializes in outsourced digital entertainment production services for the game industries. At More Games, our main objective is to remove the barriers that limit our client’s creative and market potential – limits of capacity, time and cost. We help clients break through production barriers to deliver more content reduce time-to-market and keep costs under control.

More Games’largest team is specialized in 2D&3D art production. Our artists have all received formal art train

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James B.
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Registered: 1 month

Hello I am James Blackwell and I am a 3D General Artist. I have a passion for creating 3D assets and applying them to real-time Engines. As someone who is Technically and Artistically minded, I also work to create tools for use on projects to improve time and efficiency.

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Nick M.
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Registered: 1 month

Hi! I'm Nick and I am 3D prop artist! I have an almost 3 years experience in creating game ready assets for realtime projects in unity and unreal engine 4. I love both the realistic and stylized props to create. I've got a full knowledge of PBR texturing and lowpoly assets creation workflow for current gen consoles and PC. I have professional skills in 3ds max, zbrush and substance painter.

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Andre C.
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Registered: 1 month

I'm a 3D Artist with 10 years of experience working mostly in the games industry. I've always worked on small teams so I can handle a big variety of tasks, from concept to render, and most of the work in between. I can work with characters, props and small environments. Having worked as technical artist as well, I understand the requirements of making an asset work for different types of production.

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Ogi S.
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Registered: 1 month

My experience lies in:
3D prop and environment creation, hard-surface modeling and level design. I offer UI/UX design as well.

Anvesh T.
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Registered: 2 months

Daniel B.
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Registered: 2 months

You need 3D Animation or a 3D Model or High Quality Product Renderings or some VFX work.
I'd love to help You out with Your Project, If You have a question, please contact me:
skype : daniel-brok
if You want to check my recent work and skills, please visite my Portfolio Site:
db3d.de

-3D Animation and rendering
-from 3d modeling/sculpting, texturing, shading, lighting to final Product Render
-low and high poly modeling for animation, print or real time
-creating content for realtime

Ikeru .
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Registered: 2 months

I am Character focused 3D artist :) I love making stylized character/assets, but overall I love learning something new each day.

Fernando P.
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Registered: 2 months

Alex M.
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Registered: 2 months

Dan D.
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Registered: 2 months

3D Artist with a passion for hard surface modeling and texturing, such as high detailed environments, props, weapons and vehicles.

Eight years of experience working in the 3D industry on AAA titles such as, FIFA Street, Fight Night Champion and NHL 15.

I am always pushing my abilities to learn new skill sets and discover new techniques.

WOW-HOW Studio LLC
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Registered: 2 months

Dmitry D.
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Registered: 2 months

Mathijs K.
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Registered: 2 months

Experienced 3D Character artist for video games and sculptures in general.
At elite3D I was a character artist working on titles such as Call of Duty: WWII and Call of Duty: Infinite Warfare. Currently I am working as a Freelance artist for a little of a year with clients such as Secret 6 and others which are currently still under a NDA.

Alex H.
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Registered: 2 months

3D / Concept Artist specialized in character and hard surface modelling, sculpting, texturing and concepting. I usually workon hard surface shapes but from time to time I enjoy a lot organic modelling and
sketching.

Available for contact over skype/ discord/ mail for consultations.
I usually focus on large projects but am open to any kind of freelancing or contracts on site.

Here is my portfolio : https://www.artstation.com/alexhagen

Ivan L.
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Registered: 2 months

I'm a 3D artist specialized in character and creature modelling, sculpting and texturing.
I have knowledge of human anatomy, hard surface and organic modelling and texturing.
I know the workflow and process of character and creature creation for game engines, from high to low poly.

These are some of the software I use:
-Zbrush
-Maya
-Arnold
-Mari
-Substance Painter
-Vray
-Unreal and Unity

Carolina P.
This user verified his email address

Registered: 3 months

Hi there! I am a Character Artist. I create concept art for characters which I then love bringing them to live in 3D!

Things I can do:

• Concept Art for Characters
• Sculpting
• Retopology
• UV unwrap
• Bake maps and texture (Handpainted and PBR)

My portfolio:
https://www.artstation.com/lythrae

Daniel Q.
This user verified his email address

Registered: 3 months

Daniel Quaresma is a Motion Designer/CG Artist based in João Pessoa-PB.

Its CGI history, Motion Designer and Vídeo Editing, shows its conscious, but perfectionist approach. Daniel is nourished by his passion in understanding the nuances of Art and Motion. whereas yourself an "eternal student", eager to build even more foundation on your professional career, are always looking for the best way to imagine new ideas and gain new experiences.

Ulysses H.
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Registered: 3 months

I’m a 3D artist at heart. I love the whole idea and concept of being lucky enough to call myself one. I’m passionate and devoted when I put my mind to do something. I worked on a Motion picture for a Multi-platform / iOS Apple and received assets and re-topology and break down UV's. Baking down Textures Maps for 3D Models and Characters and with all concepts that was giving I converted it in to 3D Model & Character.

Florian F.
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Registered: 3 months

Jorge R.
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Registered: 3 months

I am a 3D modeler who focuses his love for gaming into creating game environments that make the player connect and feel the story of a location through my modeling and lighting. I've worked in creating video games as well as in real world simulations. I am confident I can help create a wonderful experience for your project.

Nathaniel L.
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Registered: 3 months

I`m a professional artist of 13 years with a wide variety of experience in 3d artistry. I possess a high proficiency in both the artistic and technical sides of artwork. Additionally, I have been a lead or director for 10 years, and have worked on both sides (client and contractor) of outsourcing, giving me a solid understanding of the needs for both parties.

Maksim I.
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Registered: 3 months

I'm Junior-Middle (something between) 3D artist, have a passion in modelling weapons and any Sci-Fi things but also would like to work on props and/or some environments. I don't model any organic or characters.

Currently doing props for upcoming game called Loco Parentis. I have about 50-70 hours a week to work on freelance.

Andrey M.
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Registered: 3 months

Asif N.
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Registered: 3 months

I consider myself to be a talented, proven and passionate 3D Artist who constantly seeks to improve at what I do. My philosophy is that nothing is ever finished and everything can be improved. I provide services in 3d modeling, sculpting, texturing, rigging and rendering and would love to have an opportunity to work with you.

Edgar W.
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Registered: 3 months

A 3D Artist with over 10 years game industry experience. Previously worked on "Moonlight Blade" in Tencent for 4 years.
Currently Living in Melbourne as Art Director in Spree Entertainment working on Fiend Legion, which is a cross-platform multiplayer CCG .

Daniel B.
This user verified his email address

Registered: 4 months

Hello! I am a Professional Game artist based in Mexico currently working as a freelancer previously working as an outsourcer for a major game art company . I can provide concept art and design solutions, and bring your Characters and Environment Props in 2D and 3D into the next level. Let's work together!

ranjit singh r.
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Registered: 4 months

Ulyses B.
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Registered: 4 months

I'm a freelance 3D Character artist; highly experienced in the stylized look: that being Anime-style, cel-shaded, soft-shaded, disney-style, handpainted-style, Blizzard-like, PBR, NPR, you name it. Jack of all trades, whether that'd be low poly, high poly, hard surface, organic sculpt, pre-rendered, real-time rendered, rigged, animated, etc. I've worked on several indie games in my past, and have good experience utilizing Unity and Unreal engine 4.

Jeremy B.
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Registered: 4 months

I'm a freelance 3D artist currently living in Northwest, PA, USA. I have 17 years of experience. For the last 6 years most of my work has been for ArchVirtual doing 3D modeling for real-time ArchVis in 3ds Max and Unity. Prior to that I worked at game studios, primarily Red Storm Entertainment and then TimeGate Studios. I love 3d modeling and I am passionate about continually improving my skills and the quality of my work

oliver m.
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Registered: 4 months

Anderson L.
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Registered: 4 months

Dênis d.
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Registered: 4 months

Having a bachelor's degree in game design, I have a good knowledge of game engines. I can make realistic and semi-realistic models light and well optimized for any type of platform.

Uraga
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Registered: 4 months

Christian T.
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Registered: 4 months

I specialize in many different areas. My main area is 3D visualization/Graphic designing. Producing realistic renders and environments. I am also very passionate with the game industry, modeling high to low poly weapons, props and creating realistic textures on Substance Designer. All my bakes and texturing are finalized in Substance Painter and UV's are created in 3DS MAX. I believe i have the ability to work fast without sacrificing quality and having good attention to detail.

Michael B.
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Registered: 4 months

Just your 3d character artist here. I mostly lean towards organic and stylize game art. The cycle of learning never ends and I'm always up for new challenges.