Retopology Artists & Studios Results: 316

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Luan Oliveira S.
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Registered: 1 day
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Walter T.
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Registered: 1 day

Hello, my name is Walter Torezan Jr, i am 24, and i am a 3d character artist based in Sao Paulo, Brazil.
I work as a freelance 3d artist mostly for games and advertising companies.
I love everything about 3d and art itself, and i am always trying to push my skills further every day, in order to be an better artist.

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Leandro S.
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Registered: 3 days

Hello. i'm 3d Character Artist with 6 years experience on vfx and game industry.

Feel free to contact me anytime.

I’m available for freelance work and full-time opportunities.

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Dawood B.
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Registered: 4 days

Am a 3d generalist currently working in a mobile games company, have been freelancing for around 5 years now, experienced in modeling, texturing and rendering.

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Casey B.
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Registered: 7 days

I am a 3D generalist who specializes in hard surface modeling and rendering. I have 3+ years of experience working on large scale event visualization, architecture visualization, product design, vehicle modeling and rigging, and hard surface modeling for video games.

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Rich D.
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Registered: 12 days
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Margarita S.
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Registered: 17 days

Hello! My name is Margarita, but you can call me Rita. I'm the creative wizard that can bring your ideas to life. Passion and love for modeling and rendering. I'm always looking for new challenges.
Fields of work:
- Lowpoly props modeling
- Isometric 3d art, icons
- Character development
- Product 3d modeling and rendering
- Product 3d rendering from CAD files
- 3d modeling for 3d Printing
- Product Animation

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Vladislav Z.
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Registered: 20 days

I create 3d-models for games (high-poly and low-poly) and for rendering. I can make modelling, sculpting, retopology, UV-Mapping, baking, PBR-texturing and rendering. All models and textures those I made are high quality, have correct topology and usable for different tasks.

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OH! Balbobia
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Registered: 20 days

Animation cartoon Rigging & Positive characters / soulful mascots design (Design for 2D and 3D).

Also we love to design positive soulful characters in 3D, and for exclusive clients with interesting jobs we are ready to do full pipe-line of character development, include texturing with our lead artist.

► Our Rigging powered with:
Two TOP-professional cartoon riggers. Reel: https://vimeo.com/336427767

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Ivan U.
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Registered: 22 days

Hello ! I do 3D modeling and modeling of organic and solid surfaces. With subsequent retopology, texturing, rendering.
My soft :
-Zbrush (hi-poly)
-Maya (retopology, UV-mapping)
-Substance Painter (texturing)
-Marmoset Toolbag (rendering)

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Ainur G.
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Registered: 22 days

Blender&Subtance Painter.
UV Overlap.PBR texturing, Low-poly.Hi-poly.Game assets

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Itay Y.
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Registered: 22 days

I'm a 3D Modeling and Texturing artist. My main passion and profession is Characters: both realistic and cartoony. Always opened to learn new stuff.
Specializations: Modeling, Shading, Lighting, Rendering
Linkedin: https://www.linkedin.com/in/itay-yogev-690938166/

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design level

Registered: 25 days

“design level” is a Game Graphic outsourcing Studio with over 10 years experienced artists and offer 2D/3D arts over 80 world projects in the various platform since 2010. We can handle most art fields for games, animations and our clients are over 80 companies in South Korea, Japan, and China include
- Nexon Co., Ltd.
- CAPCOM Entertainment Korea Co., Ltd.
- Bushiroad Inc.
- Netmarble Games
- NCSoft
- Bluehole, Inc.

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Chris C.
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Registered: 29 days

With over 15 years experience, I specialise in modelling, texturing and rendering. I can create high or low poly, hard surface or organic realistic models. I have also worked in Motion Graphics during that time.
I am currently available for remote work and soon available onsite in London and the South East.

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Niels D.
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Registered: 1 month

I'm an Environment, Prop, and Texture Artist that has 4 years experience in game development. I've worked on lots of projects from animated films to VR games. I have excellent PBR Texturing skills, and am outstanding at modeling and sculpting as well. I'm a self-starter and am very good under pressure. I also have a lot of experience working with other artists and making sure to maintain the vision and direction of the project.
I'm available for remote work and ready to get started anytime.

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Oscar T.
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Registered: 1 month

Im a 3D artist, Ive been able to work in several projects related to 3d from videogames, vfx, jewelry, photogrammetry and toys.
I mainly use Zbrush, but my pipeline includes: Maya, 3D Max, Subtance and Mari.
Im part of the official Zbrush streaming channel and part of the beta testing of Zbrush 2019 and 2018

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Victor C.
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Registered: 1 month

As far i remember I´ve always like to design , create and model everything from
vehícles,characters,scenarios. With children mind wihout any skill or
acknowldgement . I spent hours drawing, sculpting, and making histories for
characters and héroes in my mind. This lead me to start a learning journey for
different skills and techniques to the date , for becoming a Digital Artist.

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.
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Registered: 1 month

I mostly do 3d modeling and texturing for animation, indie games
I also do 3d modeling/.sculpting for 3d printing
as well a bit of 2d painting/drawing

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Marcos B.
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Registered: 1 month

3D Artist focused in hard surface modeling and texture painting. Currently available for commissioned works. Mid level professional with 3 years of experience in game industry and also a brief experience with Archviz. Main focus on Games, VR assets and prop with realistic approach. Constant learning person with PBR texture workflow and industry standards softwares, personal interest in creating realistic guns and Hard surface props. Regards, Marcos Brito

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Dmytro G.
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Registered: 1 month

Hi!
I am more than 2 years in the Game Industry.
Creating Weapons Props and Equipment.
Also Characters for Mobile Games.

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James B.
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Registered: 1 month

Hello I am James Blackwell and I am a 3D General Artist. I have a passion for creating 3D assets and applying them to real-time Engines. As someone who is Technically and Artistically minded, I also work to create tools for use on projects to improve time and efficiency.

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Peter M.
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Registered: 1 month

After 20 years as a traditional sculptor and special effects artist, I moved into the digital realm and I am now thought of as being at the top of my game as a digital sculptor. My models and illustrations have appeared in over 60 published books as well as being used in TV and film. I teach Zbrush at a number of universities and colleges and I also provide tutorials for Plural sight/digital tutors. I currently work creating assets and game engine models for use in Unity and Unreal engine.

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Andre C.
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Registered: 1 month

I'm a 3D Artist with 10 years of experience working mostly in the games industry. I've always worked on small teams so I can handle a big variety of tasks, from concept to render, and most of the work in between. I can work with characters, props and small environments. Having worked as technical artist as well, I understand the requirements of making an asset work for different types of production.

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Joel P.
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Registered: 1 month

Passionate 3D Artist/ Technical Artist with 3 years of experience, knowledge of 3DS Max, Maya, Substance Suite, Houdini, Zbrush, Nuke, Unreal with Blueprints & Unity C# and Arnold Rendering. Detailed high res to low res modelling workflow. Background in Virtual Reality & Augmented Reality research. Manipulation and development of images & video using Photoshop, After Effects & Fusion Studio VR. Skilled in verbal & written communication, time management & balancing multiple projects.

Gerardo S.
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Registered: 2 months

Guy S.
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Registered: 2 months

Daniel B.
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Registered: 2 months

You need 3D Animation or a 3D Model or High Quality Product Renderings or some VFX work.
I'd love to help You out with Your Project, If You have a question, please contact me:
skype : daniel-brok
if You want to check my recent work and skills, please visite my Portfolio Site:
db3d.de

-3D Animation and rendering
-from 3d modeling/sculpting, texturing, shading, lighting to final Product Render
-low and high poly modeling for animation, print or real time
-creating content for realtime

Ikeru .
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Registered: 2 months

I am Character focused 3D artist :) I love making stylized character/assets, but overall I love learning something new each day.

Fernando P.
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Registered: 2 months

Alex M.
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Registered: 2 months

Adem d.
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Registered: 2 months

I do 3D modeling but I'm more focused on texturing

Dan D.
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Registered: 2 months

3D Artist with a passion for hard surface modeling and texturing, such as high detailed environments, props, weapons and vehicles.

Eight years of experience working in the 3D industry on AAA titles such as, FIFA Street, Fight Night Champion and NHL 15.

I am always pushing my abilities to learn new skill sets and discover new techniques.

WOW-HOW Studio LLC
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Registered: 2 months

Zakaria T.
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Registered: 2 months

Dmitry D.
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Registered: 2 months

Mathijs K.
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Registered: 2 months

Experienced 3D Character artist for video games and sculptures in general.
At elite3D I was a character artist working on titles such as Call of Duty: WWII and Call of Duty: Infinite Warfare. Currently I am working as a Freelance artist for a little of a year with clients such as Secret 6 and others which are currently still under a NDA.

Alex H.
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Registered: 2 months

3D / Concept Artist specialized in character and hard surface modelling, sculpting, texturing and concepting. I usually workon hard surface shapes but from time to time I enjoy a lot organic modelling and
sketching.

Available for contact over skype/ discord/ mail for consultations.
I usually focus on large projects but am open to any kind of freelancing or contracts on site.

Here is my portfolio : https://www.artstation.com/alexhagen

bharath k.
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Registered: 2 months

Vehicle 3d modeler specializes in automotive modeling.Worked with top automotive brands like renault, honda toyota for print and web. Being in the industry for over 9 years i have a decent exposure in cgi in various fields.

Software

Ivan L.
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Registered: 2 months

I'm a 3D artist specialized in character and creature modelling, sculpting and texturing.
I have knowledge of human anatomy, hard surface and organic modelling and texturing.
I know the workflow and process of character and creature creation for game engines, from high to low poly.

These are some of the software I use:
-Zbrush
-Maya
-Arnold
-Mari
-Substance Painter
-Vray
-Unreal and Unity

Carolina P.
This user verified his email address

Registered: 3 months

Hi there! I am a Character Artist. I create concept art for characters which I then love bringing them to live in 3D!

Things I can do:

• Concept Art for Characters
• Sculpting
• Retopology
• UV unwrap
• Bake maps and texture (Handpainted and PBR)

My portfolio:
https://www.artstation.com/lythrae

Eric H.
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Registered: 3 months

I have a solid background and education in 3D modeling, texturing, lighting, compositing, and rendering with a specialization in environments, props, product design, and vfx. For the last three years I have also become advanced in motion graphics. I have a professional background in graphic design and web design & development as well.

Daniel Q.
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Registered: 3 months

Daniel Quaresma is a Motion Designer/CG Artist based in João Pessoa-PB.

Its CGI history, Motion Designer and Vídeo Editing, shows its conscious, but perfectionist approach. Daniel is nourished by his passion in understanding the nuances of Art and Motion. whereas yourself an "eternal student", eager to build even more foundation on your professional career, are always looking for the best way to imagine new ideas and gain new experiences.

Ulysses H.
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Registered: 3 months

I’m a 3D artist at heart. I love the whole idea and concept of being lucky enough to call myself one. I’m passionate and devoted when I put my mind to do something. I worked on a Motion picture for a Multi-platform / iOS Apple and received assets and re-topology and break down UV's. Baking down Textures Maps for 3D Models and Characters and with all concepts that was giving I converted it in to 3D Model & Character.

Florian F.
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Registered: 3 months

Jorge R.
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Registered: 3 months

I am a 3D modeler who focuses his love for gaming into creating game environments that make the player connect and feel the story of a location through my modeling and lighting. I've worked in creating video games as well as in real world simulations. I am confident I can help create a wonderful experience for your project.

Nathaniel L.
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Registered: 3 months

I`m a professional artist of 13 years with a wide variety of experience in 3d artistry. I possess a high proficiency in both the artistic and technical sides of artwork. Additionally, I have been a lead or director for 10 years, and have worked on both sides (client and contractor) of outsourcing, giving me a solid understanding of the needs for both parties.

Dejan N.

Registered: 3 months

Specialized in character rigging and animation.

Andrey M.
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Registered: 3 months

Viktor S.
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Registered: 3 months

• 10+ experience
• Art Director exp.
• Quick learner
• Strong artistic background
• Like to go the extra mile for quality and client satisfaction
• Proficient in following pipelines and work around restrictions
• Co-operative and responsible

Jeff R.
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Registered: 3 months

I'm a freelance 3D Prop and Environment artist based in the UK, with experience working in the Video Games industry. My skills are dressing levels/environments, real-time prop/environment, and character modeling. I also have a good knowledge of lighting and setting up assets/materials in Unreal Engine 4 and Unity.