Retopology Artists & Studios Results: 290

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Guy S.
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Registered: today
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Daniel B.
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Registered: 2 days

You need 3D Animation or a 3D Model or High Quality Product Renderings or some VFX work.
I'd love to help You out with Your Project, If You have a question, please contact me:
skype : daniel-brok
if You want to check my recent work and skills, please visite my Portfolio Site:
db3d.de

-3D Animation and rendering
-from 3d modeling/sculpting, texturing, shading, lighting to final Product Render
-low and high poly modeling for animation, print or real time
-creating content for realtime

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Ikeru .
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Registered: 10 days

I am Character focused 3D artist :) I love making stylized character/assets, but overall I love learning something everything new each day.

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Fernando P.
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Registered: 15 days
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Alex M.
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Registered: 15 days
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Adem d.
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Registered: 16 days

I do 3D modeling but I'm more focused on texturing

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Dan D.
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Registered: 17 days

3D Artist with a passion for hard surface modeling and texturing, such as high detailed environments, props, weapons and vehicles.

Eight years of experience working in the 3D industry on AAA titles such as, FIFA Street, Fight Night Champion and NHL 15.

I am always pushing my abilities to learn new skill sets and discover new techniques.

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WOW-HOW Studio LLC
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Registered: 17 days
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Zakaria T.

Registered: 17 days
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Dmitry D.
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Registered: 18 days
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Mathijs K.
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Registered: 19 days

Experienced 3D Character artist for video games and sculptures in general.
At elite3D I was a character artist working on titles such as Call of Duty: WWII and Call of Duty: Infinite Warfare. Currently I am working as a Freelance artist for a little of a year with clients such as Secret 6 and others which are currently still under a NDA.

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Alex H.
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Registered: 21 days

3D / Concept Artist specialized in character and hard surface modelling, sculpting, texturing and concepting. I usually workon hard surface shapes but from time to time I enjoy a lot organic modelling and
sketching.

Available for contact over skype/ discord/ mail for consultations.
I usually focus on large projects but am open to any kind of freelancing or contracts on site.

Here is my portfolio : https://www.artstation.com/alexhagen

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bharath k.
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Registered: 22 days

Vehicle 3d modeler specializes in automotive modeling.Worked with top automotive brands like renault, honda toyota for print and web. Being in the industry for over 9 years i have a decent exposure in cgi in various fields.

Software
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Ivan L.
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Registered: 25 days

I'm a 3D artist specialized in character and creature modelling, sculpting and texturing.
I have knowledge of human anatomy, hard surface and organic modelling and texturing.
I know the workflow and process of character and creature creation for game engines, from high to low poly.

These are some of the software I use:
-Zbrush
-Maya
-Arnold
-Mari
-Substance Painter
-Vray
-Unreal and Unity

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Joaquin O.
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Registered: 27 days
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Carolina P.
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Registered: 1 month

Hi there! I am a Character Artist. I create concept art for characters which I then love bringing them to live in 3D!

Things I can do:

• Concept Art for Characters
• Sculpting
• Retopology
• UV unwrap
• Bake maps and texture (Handpainted and PBR)

My portfolio:
https://www.artstation.com/lythrae

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Eric H.
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Registered: 1 month

I have a solid background and education in 3D modeling, texturing, lighting, compositing, and rendering with a specialization in environments, props, product design, and vfx. For the last three years I have also become advanced in motion graphics. I have a professional background in graphic design and web design & development as well.

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Daniel Q.
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Registered: 1 month

Daniel Quaresma is a Motion Designer/CG Artist based in João Pessoa-PB.

Its CGI history, Motion Designer and Vídeo Editing, shows its conscious, but perfectionist approach. Daniel is nourished by his passion in understanding the nuances of Art and Motion. whereas yourself an "eternal student", eager to build even more foundation on your professional career, are always looking for the best way to imagine new ideas and gain new experiences.

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Ulysses H.
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Registered: 1 month

I’m a 3D artist at heart. I love the whole idea and concept of being lucky enough to call myself one. I’m passionate and devoted when I put my mind to do something. I worked on a Motion picture for a Multi-platform / iOS Apple and received assets and re-topology and break down UV's. Baking down Textures Maps for 3D Models and Characters and with all concepts that was giving I converted it in to 3D Model & Character.

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Florian F.
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Registered: 1 month
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Jorge R.
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Registered: 1 month

I am a 3D modeler who focuses his love for gaming into creating game environments that make the player connect and feel the story of a location through my modeling and lighting. I've worked in creating video games as well as in real world simulations. I am confident I can help create a wonderful experience for your project.

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Nathaniel L.
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Registered: 1 month

I`m a professional artist of 13 years with a wide variety of experience in 3d artistry. I possess a high proficiency in both the artistic and technical sides of artwork. Additionally, I have been a lead or director for 10 years, and have worked on both sides (client and contractor) of outsourcing, giving me a solid understanding of the needs for both parties.

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Dejan N.

Registered: 1 month

Specialized in character rigging and animation.

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Andrey M.
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Registered: 1 month
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Viktor S.
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Registered: 1 month

• 10+ experience
• Art Director exp.
• Quick learner
• Strong artistic background
• Like to go the extra mile for quality and client satisfaction
• Proficient in following pipelines and work around restrictions
• Co-operative and responsible

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Jeff R.
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Registered: 1 month

I'm a freelance 3D Prop and Environment artist based in the UK, with experience working in the Video Games industry. My skills are dressing levels/environments, real-time prop/environment, and character modeling. I also have a good knowledge of lighting and setting up assets/materials in Unreal Engine 4 and Unity.

Daniel B.
This user verified his email address

Registered: 2 months

Hello! I am a Professional Game artist based in Mexico currently working as a freelancer previously working as an outsourcer for a major game art company . I can provide concept art and design solutions, and bring your Characters and Environment Props in 2D and 3D into the next level. Let's work together!

ranjit singh r.
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Registered: 2 months

Ulyses B.
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Registered: 2 months

I'm a freelance 3D Character artist; highly experienced in the stylized look: that being Anime-style, cel-shaded, soft-shaded, disney-style, handpainted-style, Blizzard-like, PBR, NPR, you name it. Jack of all trades, whether that'd be low poly, high poly, hard surface, organic sculpt, pre-rendered, real-time rendered, rigged, animated, etc. I've worked on several indie games in my past, and have good experience utilizing Unity and Unreal engine 4.

Vanya P.
This user verified his email address

Registered: 2 months

Hello. I'm a 2D/3D artist . Love to make art, create digital art/concepts/characters/enviroments/illustratios I like to take requests and implement them. Finish bachelor : "Design of Children’s Environment" and master level : "Computer games" at National Academy of Arts - Sofia. My last jobs was like 3d environment artist in Ubisoft Sofia and 3D Generalist-Artist in SnapshotGames

oliver m.
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Registered: 2 months

Dênis d.
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Registered: 2 months

Having a bachelor's degree in game design, I have a good knowledge of game engines. I can make realistic and semi-realistic models light and well optimized for any type of platform.

Christian T.
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Registered: 2 months

I specialize in many different areas. My main area is 3D visualization/Graphic designing. Producing realistic renders and environments. I am also very passionate with the game industry, modeling high to low poly weapons, props and creating realistic textures on Substance Designer. All my bakes and texturing are finalized in Substance Painter and UV's are created in 3DS MAX. I believe i have the ability to work fast without sacrificing quality and having good attention to detail.

Mateusz G.
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Registered: 2 months

Hi,
I'm Mateusz Gruszka, I'm working as a 3D Character Artist, therefore I am looking for new challenges, development on new fronts.

Omar C.
This user verified his email address

Registered: 2 months

Hi! I'm an Environments & Props Artist, with 3 years of professional experience. And that's what I do all days.

Skills:
- Environment/Level Design in Unreal Engine / Unity
- High Poly and Low Poly modelling
- Digital Sculpting in Zbrush
- Modular Modeling
- UV Mapping & Maps Baking
- Texturing with PBR Shading
- Ability to prepare In-Game Assets
- 3D Scans Cleanup and Game-Ready models
- Assets Optimization for Mobile/VR

Renan A.
This user verified his email address

Registered: 2 months

A summary of my background history will show how I can be an asset to your project.
•More than 6 years of experience as sculptor for a well known company in the industry.
• Ability to modeling, texturing, shading, lighting, rendering, compositing using the softwares as zbrush, substance painter, marmoset, keyshot, arnould, maya, 3dsmax, ps, ae, nuke)
•Ability to work quickly without sacrificing quality and with a fine attention to detail.
•Able to bring new and original ideas.

Zoebert C.
This user verified his email address

Registered: 2 months

I'm a 3D artist specializing in characters and creatures. I do high poly sculpts for 3d printing and I am also able to do lower poly assets for games.

Denys I.
This user verified his email address

Registered: 2 months

I love what I do. I am passionate about hard surface modeling especially vehicles and weapons. I have a different experience with modeling (low-poly/high poly, subdividing), texturing and baking maps, procedural texturing. I have worked with Unity, Unreal and Xcode-engine. Worked with VR, AR, mobile and pc-games.

TALOS Creative
This user verified his email address

Registered: 2 months

Hi, I'm Gio, I run Talos Creative in Royal Tunbridge Wells, Kent, UK.

Talos Creative is an award-winning, high-end boutique animation studio with a focus on character-driven cinematic storytelling.
With over 18 years experience in the creative sector working for clients such as Microsoft, Ebay inc, PayPal, Nike, Ford Motors, The Sun Newspaper, Talos Creative produces highly detailed, CG animation for on-line advertising as well as cinematic trailers and cut-scenes for the games industry,

Dejan B.
This user verified his email address

Registered: 2 months

I am 3D Generalist with over 10 years of experience in development of assets, including rigs and animations. During my career I had opportunity to work on various game projects ranging from game for mobile platforms to AAA titles. My art mainly focuses on realism and I enjoy the most to work on characters and weapons.

Austen S.
This user verified his email address

Registered: 2 months

I have experience in both Unreal Engine and Unity having worked on various styles, genres, and platforms. With over 5 years of experience I have worked on various projects that include Mobile Games, Virtual and Augmented reality, Console, and Virtual Development Training Programs for the Department of Defense and Aviation industry. I can produce environments, props, and various assets that are low poly and game ready!

Biswajit D.
This user verified his email address

Registered: 2 months

Hi i am a 3d game Artist having experience of almost 4 yrs in game industry. I will give you from scratch to end product( Base, Highpoly, Game mesh and Texture ( PBR and Photoshop). Good skill in zbrush, maya, 3ds max, photoshop and Substance painter. I am ready to start.

Abdullah J.
This user verified his email address

Registered: 3 months

aneeqa y.
This user verified his email address

Registered: 3 months

A 3D generalist with 2 years of experience creating assets and models for my clients. I can do modelling, uv mapping, rigging , animation and sculpting as well.

Valentin L.
This user verified his email address

Registered: 3 months

I am a 3D artist initially inspired from games. Started to work full time on my 3D skills 2 years ago making game assets and later managed to secure a position as a 3D artist developing VR apps for an architectural visualization company. While working in arch viz I also learned to make renders in V-ray and worked with leading architectural and interior design studios around the world like Santiago Calatrava, Calison RTKL, AECOM and others. But my dream is still to work in the game industry.

Ross M.
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Registered: 3 months

Pablo H.
This user verified his email address

Registered: 3 months

Hi, I'm a 3d artist, I'm dedicated to character modeling, lighting, texturing, I've been modeling in zbrush for 2 years. Also, I have experience modeling everything from humans to monsters, making all the maps and using mainly Maya and Arnold to render my models.

Antônio M.
This user verified his email address

Registered: 3 months

I make 3D art for games. I have been a founding partner of BLACKZEBRA Studio and 3D artist at Playlore Game Works (outsourcing) where I have been able to work on projects for Blizzard, Avalanche Studios, QC games, Sony Online, Uber Entertainment , Zenimax, NC Soft and NAMCO.

RRFreelance
This user verified his email address

Registered: 3 months

Over 10 years Game and Indie Experience with over 4 shipped titles. Specializing in VR and Mobile Game Development. We worked on Crystal Rift, Windlands 1 + 2, SuperTrucks off Road and some more games around the world.

We are currently a small team of 2, myself and my apprentice. My apprentice takes care of low poly modeling and I take care of the rest of the business. We have a broad range of skills and knowledge base.

Jordan D.
This user verified his email address

Registered: 3 months