Retopology Artists & Studios Results: 229

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Maksym S.
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Registered: 3 days

I have 3 years experience in gamedev(mobile mostly) as 3d generalist. As an 3d artist i was responsible for environment modeling, props modeling, light baking, rigging and animation. I am familiar with Unity and have experience in optimization, because i was taking part at developing games for mobile devices.

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Sargis T.
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Registered: 3 days

Enthusiastic, motivated and self-taught 3D artist. I am convinced that 3D is the best field in the world. I prefer self-education over universities as I like to challenge myself and achieve my goals through my experience.

I enjoy mostly creating game assets and use them in a specific environment. Due to my widely ranged skill set, I am also able to work on any task in different fields. The tools I use on daily basis are 3ds Max, Substance Painter/Designer, Unreal Engine, Marmoset etc.

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No Ghost
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Registered: 8 days
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Raul G.
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Registered: 15 days
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Ze Z.
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Registered: 16 days
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ibrahim b.
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Registered: 17 days

3D Character Design: Concepts, High poly modeling, 3D Sculpting, Anatomy, Lowpoly pipelines, Texturing
3D Hardsurface Modeling
Available for freelance or Full-time Job

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menna e.
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Registered: 19 days

A highly creative multi-tasking 3D artist with 3 years of experience. An expert of 3d modeling, sculpting. UV mapping & baking highpoly to low poly Texturing and lighting. I have ability to prioritize tasks to complete models efficiently. I am self-motivated and able to work independently, with excellent time management skills and a strong work ethic.

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Pierpaolo O.
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Registered: 21 days

I'm a 3D Artist, specialized in Character modelling for games and 3dprinting with years of experience also in Props and Hard-Surface modelling. I have a positive attitude, proactive, I love new challenges and I always work on improving myself.

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Steven V.

Registered: 21 days

Primary:
Character Art Pipeline (Concept, Model, Optimization, Textures, Rigging, Animation, Rendering)

Secondary:
Environment & Prop Modeling
Level Design
Game Design
Writing

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Auleek Ltd
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Registered: 23 days

The team at Auleek aspire to create new, innovative, and increasingly engaging solutions by using the latest in computing technology. Our artists craft life-like visions of yet-unbuilt structures, spaces and products, enabling your audience to experience your vision. We provide highly specialized solutions in the areas of architectural visualization, Augmented and Virtual Reality solutions, virtual tours, interactive applications, Game Asset development, etc

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Matthew C.
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Registered: 25 days

I am an experienced 3D generalist with strong skills in modeling, character design, texturing, rigging, animation and rendering. My background in engineering provides me with problem solving and communication expertise, and I am excited to take on any project that comes my way.

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Roberto L.
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Registered: 29 days
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Gary R.
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Registered: 1 month

Hi there! My name Is Gary and i live in Mexico City.

I have 22 years old and i have this strong passion for the art,music, and most of all, for Video Games.


I'm a 3D artist living in Mexico. I had worked for great brands like Bmw, Ford and Mission.

I'm currently developing few games in Ar and Vr,working with a great team of artists.

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Matthew G.
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Registered: 1 month

I am a 3D modeler that has 6 years of experience in the programs Zbrush, Maya, Marvelous Designer, 3D Coat, Substance Painter, XNormal, Unreal Engine and Blender. I enjoy making characters and props, and also have some experience in environmental design. I also have experience in film, having taken part in filming several videos that have accumulated over 1 million views.

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Diego M.
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Registered: 1 month

Hi! My name is Diego, I'm from Argentina. I have 15 years of experience as a professional 3D artist. I've worked in video games most of my career filling the roles of character artist, asset modeler, rigger, animator and environment artist. I'm a very good sculptor and texture artist, and I'm always using the latest pipeline. I work very fast. I've been working as freelance artist for the past 8 years and I'm always open to new contracts.

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Prabhjot S.
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Registered: 1 month

3d modeling Artist with 5 years of experience in this Field. I specialize in hardsurface modeling and texturing Although I am able to sculpt anatomical characters inside zbrush.

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Mattia T.

Registered: 1 month

I'm a Freelance 3d Artist, I started this job around the 2005, at the beginning for commercials as 3d generalist for about 3 years, then I moved in Rome to work on an animated movie as 3d Senior Modeler.
Since 2010 in the game industry as Lead Artist before in Forge Reply.
In2016 I moved to Berlin in Bigpoint to work for an MMORPG based on Game of Thrones IP as Senior Character Artist.
Now I'm back in Italy and I'm working as freelance remotely.

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ART MOTION
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Registered: 1 month

ART MOTION DEVELOPMENT SOCIETY CG VG VR AR

We assist your proyect to obtain the best qualitty proyects.

2D ART(PHOTOSHOP , FLASH , CLIP STUDIO PAINT)

3D MODELING SCULPTHING ( ZBRUSH , MAYA, 3DMAX & TOPOGUN)

TEXTURES FOR 3D PROPS ( SUBSTANCE PAINTER, DESIGNER, PHOTOSHOP)

RIGGING 3D ( AUTODESK MAYA , 3D MAX )

AUDIO (fl studio)

Vigeo game development (IOS , ANDROID, PC, GAME CONSOLE)

Virtual Reality Games or simulator, AR

if you need asse

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Rafael S.
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Registered: 1 month

I create:
- Visualization and Cinema assets, with sub-d and mid poly class A quality surfaces.
- Custom 3d models for 3d printing, prototyping, mould making/ manufacturing.
- Custom 3d game assets for Unreal Engine, Unity and other engines.

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Douglas F.
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Registered: 1 month

I’m working as a game developer for three (3) years and my experience is based on developing high-poly and low-poly assets, retopology, baking textures and creation of textures for PBR.

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Serhii N.
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Registered: 1 month

Hi, I have experience in architectural visualization in 3Ds Max and Corona renderer about 3 years. I can also do product 3d modeling and visualization. Have great experience with lighting and shading. I am self-motivated to work in a short time and high quality.

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Andrii .
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Registered: 1 month
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Flavio M.
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Registered: 1 month

I'm Flavio Monteiro, originally from Brazil, living in France, and for the past 12 years I'm dedicating my life to CG.
I Joined a graphic design University in Brazil back in 2006 and I was already in love with 3d. After the first year at the university, I was invited to work on an archviz studio in Rio and for that reason I had to leave the university. So basically I'm a self-taugh 3d artist, I've learned a lot with people I worked with and also pushing myself further on my free time.

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Sergey3d T.
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Registered: 1 month

I'm working in this industry for over seven years.
I am specialise in:
hight and low-poly modelling and UV mapping using 3DS Max
and Maya, Blender creating normal maps in 3DS Max, ZBrush and Photoshop (with Xnormal or Nvidia Normal plug-in), texturing using Photoshop (colour and specular maps), sculpting, painting and adding detail to high poly models in ZBrush. Ndo2, Mudbox (texturing, sculpting), Marmoset, Topogun, All substance product,
Im official tester UE4 from company Epic Games

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Adam A.
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Registered: 1 month
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Mouad E.
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Registered: 1 month

I'm Freelance 3D character artist, 28 years old living in morocco.
i'm a hightly motivated 3D Chatacter Artist and creature art who
is always trying to find away to improve himsel f .
I've started building my career since 2011 and since then I've
been studying and learning different software for build a strong
skills to create both stylized and realistic characters for games
and movies .
I seek to enhance my abilities and challenge myself to grow up as
3D Character Artist and expand

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Arnas K.
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Registered: 1 month

With years of experience in 3D design, working on whole sorts of projects from commercials to custom VR experiences I'm happy to offer you my time and expertise!

What do I do?
I help you realize your concept and turn it into practical, usable, well designed and streamlined. Also I love helping out with the process, tutoring, optimizing and improving efficiency. My favorite themes are Scifi and industrial design, creating weapons, vehicles, robot designs.

Message me if there's any doub

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Tanner C.
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Registered: 1 month

Environment Artist who loves 3D Modeling, PBR workflow, and laying out UV's. A great team player that understands and follows the game art pipeline. Has strong hard-surface modeling skills and enjoys optimizing assets for in-game use.

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Frederic F.
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Registered: 1 month

I'm Freelance 3D Senior Environment artist, 35 years old living in France.
I created my self employment job in 2012, I 've got the the chance to work on outstanding AAA title, like Bioshock Infinite, Kinect sport Rivals, Armored Warfare, Agent of Mayhem ...

My skills :
- I Can adapt to all art style.
- Graybox / modular asset design / Blueprint UE4
- LowPoly hardsurface and Organic
- HighPoly modeling / zbrush
- PBR texturing substance Painter / designer.
- Shader UE4 + Profiling

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Darryl B.
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Registered: 1 month

I am a 3D game artist with 4 years of experience working in the game industry, Most of my experience was involved with the Call of Duty franchise. My strengths are in hard surface and organic modeling; ranging from weapons, vehicles and various props.

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Warren M.
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Registered: 1 month

I'm a hard surface prop/environment artist with over 20 years of professional game development experience.

I worked at Epic Games for over 15 years working on titles like Unreal Tournament, Gears of War and Fortnite. Then I went into freelancing! Since then I've worked for some fun projects including We Happy Few from Compulsion Games, and PlayerUnknown's Battlegrounds. I've also done a bunch of asset packs for the various marketplaces.

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Tom M.
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Registered: 1 month

An experienced 3D Artist that specializes in character and environment creation. Possesses a strong understanding of the PBR workflow, design principles and optimization techniques. An amiable and passionate team player that always strives to produce high quality content and provide creative input.

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Frank O.
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Registered: 1 month

I create hard surface assets optimized for real-time render applications using a high poly to low poly workflow.

Strong background with industrial, military and aviation themed projects. Creating real-time 3D models since 2002.

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Kathleen M.
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Registered: 1 month
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Can A.
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Registered: 1 month

I graduated from art school (Hacettepe-Sculpture-2014) from Turkey and started to working as 3d artist more than 4 years. I worked with many companies in Turkey like Taleworlds (They're making a pc game called Mount&Blade) and Animanya (a turkish cartoon company) Nowadays, im preferring to work as remote and freelance. I can handle all kind of 3d modelling work including characters, monsters, creatures and all kind of organic sculpt models. Hard-surface, furnitures and props too of course.

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Bernadette L.
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Registered: 1 month

I am a 3D artist with more than 4 years of experience in the game industry. I have worked on big triple A titles from class B to hero assets. I can offer to create high quality 3D art either for game or for 3D print. Can do hard surface or organic assets from high poly sculpting to final texture. My expertise in 3D game art creation is texturing, be material creation in substance designer or props texturing using substance painter.

Portfolio Link: http://www.artstation.com/bernlirio

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Jon S.
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Registered: 1 month

Hello!
I am an experienced 3D Artist with a driving passion to better myself by having the mindset that there is always more to learn and to never be content or satisfied with my progression as an artist. I have over 6 years experience with creating 3D Characters, Creatures and Props for the game and simulation industries. I am enthusiastic to work for a studio or company where people and their passions for creating amazing imagery and experiences are at the heart of its success. Thank you!

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Jose G.
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Registered: 1 month
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Kristopher B.
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Registered: 1 month
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Michael N.
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Registered: 1 month

I'm a freelance character Artist primarily within the games industry. From concept to final in game asset. I also have experience as a generalist and some 3D printing for a fantasy game.

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William N.
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Registered: 1 month

I have spent my days on zbrush and substance painter. Now I want to expand and create for others.

Fabrizio B.
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Registered: 2 months

A brief introduction about me:

I am Fabrizio Bortolussi, a game designer, writer, creature designer, concept artist and illustrator.
I'm able to: illustrate, sculpt, paint, design and texture basically any type of creature, character, mechanical work, miniature, asset, digital double, environment assets etc.
I worked on feature films as well as AAA games and teached at universities and on some online academies.

Nikolay B.
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Registered: 2 months

Hello, I'm Nikolay Berbatov.
I’m a 3D Artist, with a primary focus on modeling and texturing environments and props for games. I can do stylish and realistic works. I have also experience in animation and rigging for casual games..

Mike N.
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Registered: 2 months

Hi, i'm a 3D artist from Adelaide Australia, I have a masters degree in Design in Digital Media and over 6 years experience working in training simulations in mining, construction, automotive and medical. I have an extensive knowledge with Maya and Unity. I encourage you to view my portfolio to see my capabilities.

https://www.artstation.com/mikenixon

Icaro C.
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Registered: 2 months

Ahmed B.

Registered: 2 months

I've been working in Animation, Visual Effects and Games for over 7 years,
I specialize in creating Characters and Creatures, with experience in Modeling, Digital Sculpting, Texture Painting, Shading, Lighting, Rendering, UV Mapping .

Roberto D.
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Registered: 2 months

3D Artist, Concept Artist and Art Director with 5 years of work experience in creative studies and video game industry.
I'm an expert in 3D modeling and 3D sculpting (organic and hard surface), and I'm specialized in design and 3D production of creatures and characters.
I also deal with professional rendering (architectural, products, characters, etc.) and I have excellent post-production and VFX skills, for static or real-time.
I also have great experience in lighting techniques.

Alexandru C.
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Registered: 2 months

David m.
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Registered: 2 months

I have been working in th 3D industry for about 11 years now and i have a good knowlege of all production stages.
My specialization are 3D Character animation and rigging, facial rigging, Facial blendshapes creation and Organic retopo work.
My rigs are compatible with the main game engines like Unreal and Unity.

Ar N.
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Registered: 2 months