Retopology Artists & Studios Results: 261

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Ulyses B.
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Registered: 3 days

I'm a freelance 3D Character artist; highly experienced in the stylized look: that being Anime-style, cel-shaded, soft-shaded, disney-style, handpainted-style, Blizzard-like, PBR, NPR, you name it. Jack of all trades, whether that'd be low poly, high poly, hard surface, organic sculpt, pre-rendered, real-time rendered, rigged, animated, etc. I've worked on several indie games in my past, and have good experience utilizing Unity and Unreal engine 4.

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Vanya P.
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Registered: 3 days

Hello. I'm a 2D/3D artist . Love to make art, create digital art/concepts/characters/enviroments/illustratios I like to take requests and implement them. Finish bachelor : "Design of Children’s Environment" and master level : "Computer games" at National Academy of Arts - Sofia. My last jobs was like 3d environment artist in Ubisoft Sofia and 3D Generalist-Artist in SnapshotGames

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oliver m.
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Registered: 4 days
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Dênis d.
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Registered: 4 days

Having a bachelor's degree in game design, I have a good knowledge of game engines. I can make realistic and semi-realistic models light and well optimized for any type of platform.

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Christian T.
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Registered: 5 days

I specialize in many different areas. My main area is 3D visualization/Graphic designing. Producing realistic renders and environments. I am also very passionate with the game industry, modeling high to low poly weapons, props and creating realistic textures on Substance Designer. All my bakes and texturing are finalized in Substance Painter and UV's are created in 3DS MAX. I believe i have the ability to work fast without sacrificing quality and having good attention to detail.

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Mateusz G.

Registered: 10 days

Hi,
I'm Mateusz Gruszka, I'm working as a 3D Character Artist, therefore I am looking for new challenges, development on new fronts.

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Omar C.
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Registered: 10 days

Hi! I'm an Environments & Props Artist, with 3 years of professional experience. And that's what I do all days.

Skills:
- Environment/Level Design in Unreal Engine / Unity
- High Poly and Low Poly modelling
- Digital Sculpting in Zbrush
- Modular Modeling
- UV Mapping & Maps Baking
- Texturing with PBR Shading
- Ability to prepare In-Game Assets
- 3D Scans Cleanup and Game-Ready models
- Assets Optimization for Mobile/VR

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Renan A.
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Registered: 10 days

A summary of my background history will show how I can be an asset to your project.
•More than 6 years of experience as sculptor for a well known company in the industry.
• Ability to modeling, texturing, shading, lighting, rendering, compositing using the softwares as zbrush, substance painter, marmoset, keyshot, arnould, maya, 3dsmax, ps, ae, nuke)
•Ability to work quickly without sacrificing quality and with a fine attention to detail.
•Able to bring new and original ideas.

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Zoebert C.
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Registered: 11 days

I'm a 3D artist specializing in characters and creatures. I do high poly sculpts for 3d printing and I am also able to do lower poly assets for games.

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Denys I.
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Registered: 11 days

I love what I do. I am passionate about hard surface modeling especially vehicles and weapons. I have a different experience with modeling (low-poly/high poly, subdividing), texturing and baking maps, procedural texturing. I have worked with Unity, Unreal and Xcode-engine. Worked with VR, AR, mobile and pc-games.

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TALOS Creative
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Registered: 11 days

Hi, I'm Gio, I run Talos Creative in Royal Tunbridge Wells, Kent, UK.

Talos Creative is an award-winning, high-end boutique animation studio with a focus on character-driven cinematic storytelling.
With over 18 years experience in the creative sector working for clients such as Microsoft, Ebay inc, PayPal, Nike, Ford Motors, The Sun Newspaper, Talos Creative produces highly detailed, CG animation for on-line advertising as well as cinematic trailers and cut-scenes for the games industry,

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Dejan B.
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Registered: 11 days

I am 3D Generalist with over 10 years of experience in development of assets, including rigs and animations. During my career I had opportunity to work on various game projects ranging from game for mobile platforms to AAA titles. My art mainly focuses on realism and I enjoy the most to work on characters and weapons.

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Austen S.
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Registered: 12 days

I have experience in both Unreal Engine and Unity having worked on various styles, genres, and platforms. With over 5 years of experience I have worked on various projects that include Mobile Games, Virtual and Augmented reality, Console, and Virtual Development Training Programs for the Department of Defense and Aviation industry. I can produce environments, props, and various assets that are low poly and game ready!

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Biswajit D.
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Registered: 14 days

Hi i am a 3d game Artist having experience of almost 4 yrs in game industry. I will give you from scratch to end product( Base, Highpoly, Game mesh and Texture ( PBR and Photoshop). Good skill in zbrush, maya, 3ds max, photoshop and Substance painter. I am ready to start.

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Abdullah J.
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Registered: 1 month
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aneeqa y.
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Registered: 1 month

A 3D generalist with 2 years of experience creating assets and models for my clients. I can do modelling, uv mapping, rigging , animation and sculpting as well.

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Valentin L.
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Registered: 1 month

I am a 3D artist initially inspired from games. Started to work full time on my 3D skills 2 years ago making game assets and later managed to secure a position as a 3D artist developing VR apps for an architectural visualization company. While working in arch viz I also learned to make renders in V-ray and worked with leading architectural and interior design studios around the world like Santiago Calatrava, Calison RTKL, AECOM and others. But my dream is still to work in the game industry.

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Ross M.
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Registered: 1 month
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Pablo H.
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Registered: 1 month

Hi, I'm a 3d artist, I'm dedicated to character modeling, lighting, texturing, I've been modeling in zbrush for 2 years. Also, I have experience modeling everything from humans to monsters, making all the maps and using mainly Maya and Arnold to render my models.

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Antônio M.
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Registered: 1 month

I make 3D art for games. I have been a founding partner of BLACKZEBRA Studio and 3D artist at Playlore Game Works (outsourcing) where I have been able to work on projects for Blizzard, Avalanche Studios, QC games, Sony Online, Uber Entertainment , Zenimax, NC Soft and NAMCO.

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RRFreelance
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Registered: 1 month

Over 10 years Game and Indie Experience with over 4 shipped titles. Specializing in VR and Mobile Game Development. We worked on Crystal Rift, Windlands 1 + 2, SuperTrucks off Road and some more games around the world.

We are currently a small team of 2, myself and my apprentice. My apprentice takes care of low poly modeling and I take care of the rest of the business. We have a broad range of skills and knowledge base.

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Jordan D.
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Registered: 1 month
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Awastoki
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Registered: 1 month

We are a 3d servicing company based in beautiful Québec city, Canada. After several years in the video game industry, we decided to start our own studio focusing only on quality 3d assets creations for our clients.
We work in multiple fields, wether it's for video games, ads or even jewelry design for 3d printing !

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Emma D.
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Registered: 1 month

Maksym S.
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Registered: 2 months

I have 3 years experience in gamedev(mobile mostly) as 3d generalist. As an 3d artist i was responsible for environment modeling, props modeling, light baking, rigging and animation. I am familiar with Unity and have experience in optimization, because i was taking part at developing games for mobile devices.

Sargis T.
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Registered: 2 months

Enthusiastic, motivated and self-taught 3D artist. I am convinced that 3D is the best field in the world. I prefer self-education over universities as I like to challenge myself and achieve my goals through my experience.

I enjoy mostly creating game assets and use them in a specific environment. Due to my widely ranged skill set, I am also able to work on any task in different fields. The tools I use on daily basis are 3ds Max, Substance Painter/Designer, Unreal Engine, Marmoset etc.

Edward R.
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Registered: 2 months

No Ghost
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Registered: 2 months

Raul G.
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Registered: 2 months

Ze Z.
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Registered: 2 months

ibrahim b.
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Registered: 2 months

3D Character Design: Concepts, High poly modeling, 3D Sculpting, Anatomy, Lowpoly pipelines, Texturing
3D Hardsurface Modeling
Available for freelance or Full-time Job

menna e.
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Registered: 2 months

A highly creative multi-tasking 3D artist with 3 years of experience. An expert of 3d modeling, sculpting. UV mapping & baking highpoly to low poly Texturing and lighting. I have ability to prioritize tasks to complete models efficiently. I am self-motivated and able to work independently, with excellent time management skills and a strong work ethic.

Pierpaolo O.
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Registered: 2 months

I'm a 3D Artist, specialized in Character modelling for games and 3dprinting with years of experience also in Props and Hard-Surface modelling. I have a positive attitude, proactive, I love new challenges and I always work on improving myself.

Steven V.
This user verified his email address

Registered: 2 months

Primary:
Character Art Pipeline (Concept, Model, Optimization, Textures, Rigging, Animation, Rendering)

Secondary:
Environment & Prop Modeling
Level Design
Game Design
Writing

Auleek Ltd
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Registered: 2 months

The team at Auleek aspire to create new, innovative, and increasingly engaging solutions by using the latest in computing technology. Our artists craft life-like visions of yet-unbuilt structures, spaces and products, enabling your audience to experience your vision. We provide highly specialized solutions in the areas of architectural visualization, Augmented and Virtual Reality solutions, virtual tours, interactive applications, Game Asset development, etc

Matthew C.
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Registered: 2 months

I am an experienced 3D generalist with strong skills in modeling, character design, texturing, rigging, animation and rendering. My background in engineering provides me with problem solving and communication expertise, and I am excited to take on any project that comes my way.

Roberto L.
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Registered: 2 months

Gary R.
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Registered: 3 months

Hi there! My name Is Gary and i live in Mexico City.

I have 22 years old and i have this strong passion for the art,music, and most of all, for Video Games.


I'm a 3D artist living in Mexico. I had worked for great brands like Bmw, Ford and Mission.

I'm currently developing few games in Ar and Vr,working with a great team of artists.

Matthew G.
This user verified his email address

Registered: 3 months

I am a 3D modeler that has 6 years of experience in the programs Zbrush, Maya, Marvelous Designer, 3D Coat, Substance Painter, XNormal, Unreal Engine and Blender. I enjoy making characters and props, and also have some experience in environmental design. I also have experience in film, having taken part in filming several videos that have accumulated over 1 million views.

Diego M.
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Registered: 3 months

Hi! My name is Diego, I'm from Argentina. I have 15 years of experience as a professional 3D artist. I've worked in video games most of my career filling the roles of character artist, asset modeler, rigger, animator and environment artist. I'm a very good sculptor and texture artist, and I'm always using the latest pipeline. I work very fast. I've been working as freelance artist for the past 8 years and I'm always open to new contracts.

Prabhjot S.
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Registered: 3 months

3d modeling Artist with 5 years of experience in this Field. I specialize in hardsurface modeling and texturing Although I am able to sculpt anatomical characters inside zbrush.

Daniel D.
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Registered: 3 months

An award-winning developer with a passion for creativity. Extensive experience
creating high fidelity assets for video games, overseeing the management and
integration of these assets into proprietary engines. Involved in all aspects of a
process, and takes part in promotional material for projects. A subject matter
expert, has also presented at E3.

I have worked in the video gaming and serious gaming sector for over 15 years, guaranteeing that I have a unique solution to every problem.

Mattia T.
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Registered: 3 months

I'm a Freelance 3d Artist, I started this job around the 2005, at the beginning for commercials as 3d generalist for about 3 years, then I moved in Rome to work on an animated movie as 3d Senior Modeler.
Since 2010 in the game industry as Lead Artist before in Forge Reply.
In2016 I moved to Berlin in Bigpoint to work for an MMORPG based on Game of Thrones IP as Senior Character Artist.
Now I'm back in Italy and I'm working as freelance remotely.

ART MOTION
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Registered: 3 months

ART MOTION DEVELOPMENT SOCIETY CG VG VR AR

We assist your proyect to obtain the best qualitty proyects.

2D ART(PHOTOSHOP , FLASH , CLIP STUDIO PAINT)

3D MODELING SCULPTHING ( ZBRUSH , MAYA, 3DMAX & TOPOGUN)

TEXTURES FOR 3D PROPS ( SUBSTANCE PAINTER, DESIGNER, PHOTOSHOP)

RIGGING 3D ( AUTODESK MAYA , 3D MAX )

AUDIO (fl studio)

Vigeo game development (IOS , ANDROID, PC, GAME CONSOLE)

Virtual Reality Games or simulator, AR

if you need asse

Rafael S.
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Registered: 3 months

I create:
- Visualization and Cinema assets, with sub-d and mid poly class A quality surfaces.
- Custom 3d models for 3d printing, prototyping, mould making/ manufacturing.
- Custom 3d game assets for Unreal Engine, Unity and other engines.

Douglas F.
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Registered: 3 months

I’m working as a game developer for three (3) years and my experience is based on developing high-poly and low-poly assets, retopology, baking textures and creation of textures for PBR.

Serhii N.
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Registered: 3 months

Hi, I have experience in architectural visualization in 3Ds Max and Corona renderer about 3 years. I can also do product 3d modeling and visualization. Have great experience with lighting and shading. I am self-motivated to work in a short time and high quality.

Andrii .
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Registered: 3 months

Flavio M.
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Registered: 3 months

I'm Flavio Monteiro, originally from Brazil, living in France, and for the past 12 years I'm dedicating my life to CG.
I Joined a graphic design University in Brazil back in 2006 and I was already in love with 3d. After the first year at the university, I was invited to work on an archviz studio in Rio and for that reason I had to leave the university. So basically I'm a self-taugh 3d artist, I've learned a lot with people I worked with and also pushing myself further on my free time.

Sergey3d T.
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Registered: 3 months

I'm working in this industry for over seven years.
I am specialise in:
hight and low-poly modelling and UV mapping using 3DS Max
and Maya, Blender creating normal maps in 3DS Max, ZBrush and Photoshop (with Xnormal or Nvidia Normal plug-in), texturing using Photoshop (colour and specular maps), sculpting, painting and adding detail to high poly models in ZBrush. Ndo2, Mudbox (texturing, sculpting), Marmoset, Topogun, All substance product,
Im official tester UE4 from company Epic Games