PBR Texturing Artists & Studios Results: 448

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José Pedro P.
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Registered: 1 day

I'm an architecture student from São Paulo with more than 2 years of experience with architectural design. Currently working as an Freelancer CG Artist, with clients of both, architecture and engineering roles.

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Peterson d.
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Registered: 1 day

I'm 3d Artist with 3 years experience on vfx and game industry.
In 2016 I’ve started my first game called “Catch the Thief If you can!” and acquired a lot of experience.
I’m available for freelance work and full-time opportunities.

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Luan Oliveira S.
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Registered: 1 day
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Leandro S.
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Registered: 3 days

Hello. i'm 3d Character Artist with 6 years experience on vfx and game industry.

Feel free to contact me anytime.

I’m available for freelance work and full-time opportunities.

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Casey B.
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Registered: 7 days

I am a 3D generalist who specializes in hard surface modeling and rendering. I have 3+ years of experience working on large scale event visualization, architecture visualization, product design, vehicle modeling and rigging, and hard surface modeling for video games.

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Claire .
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Registered: 9 days

Hello, I am Claire, 12 years in the Film VFX industry, animation, and game. I am easy to communicate with and a team player. My skill including:
Texturing(Proficient), Shading and Lighting(Proficient), Composite (Proficient) Look-DEV (Proficient), Modeling (Proficient) Concept Art (Medium), Story Board (Medium), Video Edit (Medium), Fluid simulation (Medium) Rig(Junior), Hair and Fur(Junior)
Please feel free to contact me;-)

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Rich D.
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Registered: 12 days
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Vishal B.
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Registered: 14 days

I am Vishal. I am a professional 5 year experience freelancer 3D Artist. I am specialize in characters modeling, creatures, weapons, vehicles, texturing, rigging and animation.

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Irana E.
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Registered: 15 days

Experience and specialization in hard surface modelling, including props, weapons and guns, military vehicles and so on.

Skills in full 3D asset development pipeline:

— Blockout, high poly, low poly
— UV mapping, baking and maps editing (Normal Map, AO, etc.)
— Creating PBR materials and textures in Substance Painter
— LODs and proxy objects
— Visualization

Experience in creating educational materials and on-site training in my field of expertise.

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Margarita S.
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Registered: 16 days

Hello! My name is Margarita, but you can call me Rita. I'm the creative wizard that can bring your ideas to life. Passion and love for modeling and rendering. I'm always looking for new challenges.
Fields of work:
- Lowpoly props modeling
- Isometric 3d art, icons
- Character development
- Product 3d modeling and rendering
- Product 3d rendering from CAD files
- 3d modeling for 3d Printing
- Product Animation

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John G.

Registered: 17 days

John D. Garrett
3D Artist/3D Modeler/3D Animator

I have over 30 years of experience as a 3D artist working in the automotive, and product design industry. I also have experience working in video game development. My skills are focused in the areas of, advanced 3D modeling, UV layout, 3d paint for texture development, rendering, and real-time assets for video game production. I

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Vladislav Z.
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Registered: 20 days

I create 3d-models for games (high-poly and low-poly) and for rendering. I can make modelling, sculpting, retopology, UV-Mapping, baking, PBR-texturing and rendering. All models and textures those I made are high quality, have correct topology and usable for different tasks.

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Victor G.
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Registered: 20 days

I'm a 3d generalist with interest in most parts of the 3d pipeline. My bigger focus however is on modelling and texturing. I'm very open to making other types of work and hasty to learn new skills and softwares if necessary to make different projects with different demands.

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kulbir K.
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Registered: 21 days

Hi, I’m kulbir kaur and I’m a 3D modeler.
I create high-resolution 3D models; organic and hard surface modeling with good topology for animation and easy UV layout, high-resolution textures using Substance Painter and also hand painted textures, and I know the 3D printing process.

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Ivan U.
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Registered: 22 days

Hello ! I do 3D modeling and modeling of organic and solid surfaces. With subsequent retopology, texturing, rendering.
My soft :
-Zbrush (hi-poly)
-Maya (retopology, UV-mapping)
-Substance Painter (texturing)
-Marmoset Toolbag (rendering)

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Ainur G.
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Registered: 22 days

Blender&Subtance Painter.
UV Overlap.PBR texturing, Low-poly.Hi-poly.Game assets

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Julia B.
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Registered: 22 days
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Itay Y.
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Registered: 22 days

I'm a 3D Modeling and Texturing artist. My main passion and profession is Characters: both realistic and cartoony. Always opened to learn new stuff.
Specializations: Modeling, Shading, Lighting, Rendering
Linkedin: https://www.linkedin.com/in/itay-yogev-690938166/

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Oana S.
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Registered: 28 days

Hello, I'm Oana, I am a 3D Artist specialized in 3D Stylized Models for Games, Animation, 3D Printing, and Toy Design. I am thrilled at the possibility of being involved in the creation of content that would make knowledge more interactive and expand peoples perspectives by using the latest technology.

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Chris C.
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Registered: 29 days

With over 15 years experience, I specialise in modelling, texturing and rendering. I can create high or low poly, hard surface or organic realistic models. I have also worked in Motion Graphics during that time.
I am currently available for remote work and soon available onsite in London and the South East.

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Bosko P.
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Registered: 29 days

I do 3D modeling and sculpting, hard surface and organic shapes, texturing, rendering, retopology, high to low poly baking and models aimed for 3D printing.

My goal is to provide reliable and high end service.

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Niels D.
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Registered: 1 month

I'm an Environment, Prop, and Texture Artist that has 4 years experience in game development. I've worked on lots of projects from animated films to VR games. I have excellent PBR Texturing skills, and am outstanding at modeling and sculpting as well. I'm a self-starter and am very good under pressure. I also have a lot of experience working with other artists and making sure to maintain the vision and direction of the project.
I'm available for remote work and ready to get started anytime.

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Jenya F.
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Registered: 1 month
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Nils H.
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Registered: 1 month

I am a 3D Artist with experience in the creation of hard-surface assets (Low- & Highpoly creation, UV unwrapping, baking, texturing).
I have ~2.5 years of experience. One and a half years of which were self-taught, while the last year I have been in university, improving my skills with the help of professionals, and will continue to do so for the near future.
While being German, I am also fluent in English.

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Victor C.
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Registered: 1 month

As far i remember I´ve always like to design , create and model everything from
vehícles,characters,scenarios. With children mind wihout any skill or
acknowldgement . I spent hours drawing, sculpting, and making histories for
characters and héroes in my mind. This lead me to start a learning journey for
different skills and techniques to the date , for becoming a Digital Artist.

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.
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Registered: 1 month

I mostly do 3d modeling and texturing for animation, indie games
I also do 3d modeling/.sculpting for 3d printing
as well a bit of 2d painting/drawing

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Marcos B.
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Registered: 1 month

3D Artist focused in hard surface modeling and texture painting. Currently available for commissioned works. Mid level professional with 3 years of experience in game industry and also a brief experience with Archviz. Main focus on Games, VR assets and prop with realistic approach. Constant learning person with PBR texture workflow and industry standards softwares, personal interest in creating realistic guns and Hard surface props. Regards, Marcos Brito

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Dmytro G.
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Registered: 1 month

Hi!
I am more than 2 years in the Game Industry.
Creating Weapons Props and Equipment.
Also Characters for Mobile Games.

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Moregames
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Registered: 1 month

More Games specializes in outsourced digital entertainment production services for the game industries. At More Games, our main objective is to remove the barriers that limit our client’s creative and market potential – limits of capacity, time and cost. We help clients break through production barriers to deliver more content reduce time-to-market and keep costs under control.

More Games’largest team is specialized in 2D&3D art production. Our artists have all received formal art train

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James B.
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Registered: 1 month

Hello I am James Blackwell and I am a 3D General Artist. I have a passion for creating 3D assets and applying them to real-time Engines. As someone who is Technically and Artistically minded, I also work to create tools for use on projects to improve time and efficiency.

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Peter M.
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Registered: 1 month

After 20 years as a traditional sculptor and special effects artist, I moved into the digital realm and I am now thought of as being at the top of my game as a digital sculptor. My models and illustrations have appeared in over 60 published books as well as being used in TV and film. I teach Zbrush at a number of universities and colleges and I also provide tutorials for Plural sight/digital tutors. I currently work creating assets and game engine models for use in Unity and Unreal engine.

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Nick M.
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Registered: 1 month

Hi! I'm Nick and I am 3D prop artist! I have an almost 3 years experience in creating game ready assets for realtime projects in unity and unreal engine 4. I love both the realistic and stylized props to create. I've got a full knowledge of PBR texturing and lowpoly assets creation workflow for current gen consoles and PC. I have professional skills in 3ds max, zbrush and substance painter.

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Kirarito
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Registered: 1 month

KIRARITO was founded in 2014 and provides the biggest and most comprehensive art outsourcing service for game development, which is now used by more than 80% of major game publishers in Japan.
We are based in Tokyo and in San Francisco, and have the most skilled directors and artists standing ready to work on your project.
Our fields of work includes 2D design, UI/UX solutions, Production focused 3D, Video Games focused 3D, Augmented Reality and Virtual Reality projects.

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Andre C.
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Registered: 1 month

I'm a 3D Artist with 10 years of experience working mostly in the games industry. I've always worked on small teams so I can handle a big variety of tasks, from concept to render, and most of the work in between. I can work with characters, props and small environments. Having worked as technical artist as well, I understand the requirements of making an asset work for different types of production.

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Joel P.
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Registered: 1 month

Passionate 3D Artist/ Technical Artist with 3 years of experience, knowledge of 3DS Max, Maya, Substance Suite, Houdini, Zbrush, Nuke, Unreal with Blueprints & Unity C# and Arnold Rendering. Detailed high res to low res modelling workflow. Background in Virtual Reality & Augmented Reality research. Manipulation and development of images & video using Photoshop, After Effects & Fusion Studio VR. Skilled in verbal & written communication, time management & balancing multiple projects.

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Ogi S.
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Registered: 1 month

My experience lies in:
3D prop and environment creation, hard-surface modeling and level design. I offer UI/UX design as well.

Anvesh T.
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Registered: 2 months

Guy S.
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Registered: 2 months

Red Apple Technologies Pvt. Ltd.
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Registered: 2 months

We specialize in developing games, art and design on various technologies like HTML5, Unity, AR and VR, 2D Game Design, Character Modeling etc. We at Red Apple work with logic of technology and concept of service. We mix passion with technology to deliver innovation.

Daniel B.
This user verified his email address

Registered: 2 months

You need 3D Animation or a 3D Model or High Quality Product Renderings or some VFX work.
I'd love to help You out with Your Project, If You have a question, please contact me:
skype : daniel-brok
if You want to check my recent work and skills, please visite my Portfolio Site:
db3d.de

-3D Animation and rendering
-from 3d modeling/sculpting, texturing, shading, lighting to final Product Render
-low and high poly modeling for animation, print or real time
-creating content for realtime

Mariano R.
This user verified his email address

Registered: 2 months

Hello im a 3D artist specialized in modeling texturing and shading any kind of models, character, assets, environments. I work many years as a 3D generalist in a studio called Kamikaze studio here in mexico and actually Im CG freelancer in videogame industry as character artist.

Ikeru .
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Registered: 2 months

I am Character focused 3D artist :) I love making stylized character/assets, but overall I love learning something new each day.

Fernando P.
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Registered: 2 months

Alex M.
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Registered: 2 months

Dan D.
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Registered: 2 months

3D Artist with a passion for hard surface modeling and texturing, such as high detailed environments, props, weapons and vehicles.

Eight years of experience working in the 3D industry on AAA titles such as, FIFA Street, Fight Night Champion and NHL 15.

I am always pushing my abilities to learn new skill sets and discover new techniques.

Zakaria T.
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Registered: 2 months

Dmitry D.
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Registered: 2 months

Michael H.
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Registered: 2 months

Modelling/ Texture

FACs Scan work / Blend Shapes
VFX Film Models Hard Surface and Organic Creature work.
VR/AR Game efficient Models
Cloth Marvelous Designer
Mari, Zbrush, Substance Painter, Maya, Max
Multiple Renderers

Martin B.
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Registered: 2 months

3D visualization specialist, I conceive, produce and deliver my work to a broad range of international clients within consumer products and life sciences - all from my creative base on the small island of Ærø.

I model complex objects from the ground up, apply hyper-real materials and create renders that help market products and concepts better - even while being manufactured or developed.

Mathijs K.
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Registered: 2 months

Experienced 3D Character artist for video games and sculptures in general.
At elite3D I was a character artist working on titles such as Call of Duty: WWII and Call of Duty: Infinite Warfare. Currently I am working as a Freelance artist for a little of a year with clients such as Secret 6 and others which are currently still under a NDA.