Level Design Artists & Studios Results: 78

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Eric H.
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Registered: 1 day

I have a solid background and education in 3D modeling, texturing, lighting, compositing, and rendering with a specialization in environments, props, product design, and vfx. For the last three years I have also become advanced in motion graphics. I have a professional background in graphic design and web design & development as well.

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Florian F.
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Registered: 2 days
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Jorge R.
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Registered: 3 days

I am a 3D modeler who focuses his love for gaming into creating game environments that make the player connect and feel the story of a location through my modeling and lighting. I've worked in creating video games as well as in real world simulations. I am confident I can help create a wonderful experience for your project.

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Viktor S.
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Registered: 15 days

• 10+ experience
• Art Director exp.
• Quick learner
• Strong artistic background
• Like to go the extra mile for quality and client satisfaction
• Proficient in following pipelines and work around restrictions
• Co-operative and responsible

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Edgar W.
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Registered: 23 days

A 3D Artist with over 10 years game industry experience. Previously worked on "Moonlight Blade" in Tencent for 4 years.
Currently Living in Melbourne as Art Director in Spree Entertainment working on Fiend Legion, which is a cross-platform multiplayer CCG .

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Daniel B.
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Registered: 24 days

Hello! I am a Professional Game artist based in Mexico currently working as a freelancer previously working as an outsourcer for a major game art company . I can provide concept art and design solutions, and bring your Characters and Environment Props in 2D and 3D into the next level. Let's work together!

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oliver m.
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Registered: 1 month
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Omar C.
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Registered: 1 month

Hi! I'm an Environments & Props Artist, with 3 years of professional experience. And that's what I do all days.

Skills:
- Environment/Level Design in Unreal Engine / Unity
- High Poly and Low Poly modelling
- Digital Sculpting in Zbrush
- Modular Modeling
- UV Mapping & Maps Baking
- Texturing with PBR Shading
- Ability to prepare In-Game Assets
- 3D Scans Cleanup and Game-Ready models
- Assets Optimization for Mobile/VR

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Artem C.
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Registered: 1 month
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Dejan B.
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Registered: 1 month

I am 3D Generalist with over 10 years of experience in development of assets, including rigs and animations. During my career I had opportunity to work on various game projects ranging from game for mobile platforms to AAA titles. My art mainly focuses on realism and I enjoy the most to work on characters and weapons.

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Austen S.
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Registered: 1 month

I have experience in both Unreal Engine and Unity having worked on various styles, genres, and platforms. With over 5 years of experience I have worked on various projects that include Mobile Games, Virtual and Augmented reality, Console, and Virtual Development Training Programs for the Department of Defense and Aviation industry. I can produce environments, props, and various assets that are low poly and game ready!

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Alireza D.
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Registered: 1 month

I am a cg artist . do 3d modeling and director and level designer of game industry, Texturing, Lighting and rendering from fantasy to real . my main software is 3dsmax and substance painter and substance designer and I work with after effect, zbrush, photoshop , uv layout .

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Abdullah J.
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Registered: 1 month

Valentin L.
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Registered: 2 months

I am a 3D artist initially inspired from games. Started to work full time on my 3D skills 2 years ago making game assets and later managed to secure a position as a 3D artist developing VR apps for an architectural visualization company. While working in arch viz I also learned to make renders in V-ray and worked with leading architectural and interior design studios around the world like Santiago Calatrava, Calison RTKL, AECOM and others. But my dream is still to work in the game industry.

Jordan D.
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Registered: 2 months

Harry T.
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Registered: 2 months

Hello! I'm an Animation graduate working as a 3D Artist with 5 years experience in hard surface modelling, 3 years animating and over a years experience in texturing and lighting for real time game engines. Although I currently work full time as a 3D artist, I am looking for projects to do in my spare time to build my portfolio and help where I can.

Emma D.
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Registered: 2 months

Alexey S.
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Registered: 2 months

Sargis T.
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Registered: 3 months

Enthusiastic, motivated and self-taught 3D artist. I am convinced that 3D is the best field in the world. I prefer self-education over universities as I like to challenge myself and achieve my goals through my experience.

I enjoy mostly creating game assets and use them in a specific environment. Due to my widely ranged skill set, I am also able to work on any task in different fields. The tools I use on daily basis are 3ds Max, Substance Painter/Designer, Unreal Engine, Marmoset etc.

Ze Z.
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Registered: 3 months

Auleek Ltd
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Registered: 3 months

The team at Auleek aspire to create new, innovative, and increasingly engaging solutions by using the latest in computing technology. Our artists craft life-like visions of yet-unbuilt structures, spaces and products, enabling your audience to experience your vision. We provide highly specialized solutions in the areas of architectural visualization, Augmented and Virtual Reality solutions, virtual tours, interactive applications, Game Asset development, etc

Ramon M.
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Registered: 3 months

ART MOTION
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Registered: 4 months

ART MOTION DEVELOPMENT SOCIETY CG VG VR AR

We assist your proyect to obtain the best qualitty proyects.

2D ART(PHOTOSHOP , FLASH , CLIP STUDIO PAINT)

3D MODELING SCULPTHING ( ZBRUSH , MAYA, 3DMAX & TOPOGUN)

TEXTURES FOR 3D PROPS ( SUBSTANCE PAINTER, DESIGNER, PHOTOSHOP)

RIGGING 3D ( AUTODESK MAYA , 3D MAX )

AUDIO (fl studio)

Vigeo game development (IOS , ANDROID, PC, GAME CONSOLE)

Virtual Reality Games or simulator, AR

if you need asse

Denis G.
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Registered: 4 months

More than 10 years in the industry of game development. 3d modeling-texturing environment objects and characters.

Sergey3d T.
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Registered: 4 months

I'm working in this industry for over seven years.
I am specialise in:
hight and low-poly modelling and UV mapping using 3DS Max
and Maya, Blender creating normal maps in 3DS Max, ZBrush and Photoshop (with Xnormal or Nvidia Normal plug-in), texturing using Photoshop (colour and specular maps), sculpting, painting and adding detail to high poly models in ZBrush. Ndo2, Mudbox (texturing, sculpting), Marmoset, Topogun, All substance product,
Im official tester UE4 from company Epic Games

Arnas K.
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Registered: 4 months

With years of experience in 3D design, working on whole sorts of projects from commercials to custom VR experiences I'm happy to offer you my time and expertise!

What do I do?
I help you realize your concept and turn it into practical, usable, well designed and streamlined. Also I love helping out with the process, tutoring, optimizing and improving efficiency. My favorite themes are Scifi and industrial design, creating weapons, vehicles, robot designs.

Message me if there's any doub

Ironbelly Studios Inc.
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Registered: 4 months

Ironbelly Studios is able to deliver anything from small scale to AAA across nearly every device on the market.. We offer a full range of comprehensive services under one convenient and efficient roof. You’ll never have to worry about tracking down or taking risks on multiple people with unproven track records.

Daniel S.
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Registered: 4 months

Frederic F.
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Registered: 4 months

I'm Freelance 3D Senior Environment artist, 35 years old living in France.
I created my self employment job in 2012, I 've got the the chance to work on outstanding AAA title, like Bioshock Infinite, Kinect sport Rivals, Armored Warfare, Agent of Mayhem ...

My skills :
- I Can adapt to all art style.
- Graybox / modular asset design / Blueprint UE4
- LowPoly hardsurface and Organic
- HighPoly modeling / zbrush
- PBR texturing substance Painter / designer.
- Shader UE4 + Profiling

Warren M.
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Registered: 4 months

I'm a hard surface prop/environment artist with over 20 years of professional game development experience.

I worked at Epic Games for over 15 years working on titles like Unreal Tournament, Gears of War and Fortnite. Then I went into freelancing! Since then I've worked for some fun projects including We Happy Few from Compulsion Games, and PlayerUnknown's Battlegrounds. I've also done a bunch of asset packs for the various marketplaces.

Fabrizio B.
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Registered: 4 months

A brief introduction about me:

I am Fabrizio Bortolussi, a game designer, writer, creature designer, concept artist and illustrator.
I'm able to: illustrate, sculpt, paint, design and texture basically any type of creature, character, mechanical work, miniature, asset, digital double, environment assets etc.
I worked on feature films as well as AAA games and teached at universities and on some online academies.

Zoran L.
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Registered: 4 months

I am CG artist for over 14 years with focus on game art production. Mostly i do characters and props, but i model everything as well i do rigging and animation. Secondary is game dev in unity and ue4.
I have worked in past, with few big ones, such are Disney, BW as outsource, and for many indies as well.
Some of project i participated: Honda Acura NSX Itune app, Bullet Force mobile game and man other small ones. Now i work as character artist part time for NIbiru and Iplay.

sudharsan s.
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Registered: 5 months

Do you need 3d art?
High quality artwork delivered on time and within budget!
Pay only after looking at artwork. No up fronts! No Risk!
Services: Character, Props, Environments, Vehicles and Weapons

Adam N.
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Registered: 5 months

Laurent d.
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Registered: 5 months

Artist at heart, I enjoy modelling, unwrapping ,3d rendering as well as comics coloring. I also have strong passion for digital painting always travelling with my ipad and drawing when I get some spare time. I have more than 7 years experience working on 3d projects and working for indie game developers. I can take a project from brief to completion.

Hemant D.

Registered: 5 months

I am a Remote/Freelance Generalist artist having more than 12 years of experience in gaming/cinematic industry, having worked on wide range of platforms including

Working on many different projects i have wide range of experience varying from realistic/semi realistic/stylized content development for game/cinematic art/ having experience at various level including Art direction, experienced artist, studio development,
My most of the experience belongs to gaming industry as well as gaming cin

Alireza M.
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Registered: 5 months

I'm a specialist 3D Environment Artist Currently working at the Video Game & Animations Industry with strong experience in VR & AR having over 4 years of experience. Proficient In Modeling Environments, hard-surface asset Creation And Creating high quality textures in both realistic and fantasy settings with a strong understanding of Shape, Form ,topology and Look Development .

Tokkun Studio
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Registered: 6 months

Tokkun Studio is a visual development studio dedicated to creating high-end art for most celebrated entertainment companies in the world. Since 2006, our experienced staff (come with up to 20 years of industry experience) have contributed design more than 200 projects for some of the most successful franchises in games and film and became one of the most prolific and experienced studio on the market. Tokkun Studio is located in France & Japan (Kyoto).

maxime d.
This user verified his email address

Registered: 7 months

Hi, i'm a french 3d and 2d artist.
I'm working in the CG and the video game industries since 2014.
I'm always looking for great job opportunities so if you need someone to do the job, i'm here.

See you soon.

Brett T.
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Registered: 8 months

Danny M.
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Registered: 8 months

Abid B.
This user verified his email address

Registered: 8 months

My name is Abid Becirevic a freelance 3d artist that specialises in everything essential for game ready environments,props and hard surface modeling.
A small background about me,started modeling 5 years ago and have clients all around the world with freelancing for about a year.
Even a game title on the way.
I work in any engine needed ce5,unity,eu4,marmoset etc.
Making everything meaning:
Low poly meshes
High poly meshes
Uv unwraps
Pbr materials
Modular pieces and more

Monkey Wrench Studio Inc.

Registered: 10 months

Dave B.
This user verified his email address

Registered: 1 year

For the past 10+ years, I have been working as a 3D Generalist with a specialization in Character modelling in Games, Animation, Toy Design and Corporate Graphics. Through out that time I have successfully tackled production work in everything from stylized design to Hyper Realistic Product design. I am currently working as a freelance artist and a University Lecturer. I can tackle any 3D work given to me with professionalism, efficiency and speed.

Fahd S.
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Registered: 1 year, 3 months

hello my name is fahd sajer a game developer in Unreal Engine i have experience more than 14 years in this field \ concept artist \ Character Designer high&low poly \ ZB Sculpting \ Architecture Designer \ Environmental Designer \ Game Level Designer \ Lighting Work \ Cloth Designer MD also i have a game that i developed called ( unseen ) not realest yet .

Stroiny L.
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Registered: 1 year, 3 months

My name is Lucian and I’m a 2D/3D Artist with over five years of experience in modeling 3d objects, texturing, rendering, photo editing etc. I'm hard worker , and I like to challenge myself on a regular basis. I’m a perfectionist and I love what I do.

Slobodan D.
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Registered: 1 year, 3 months

Hello!
I`am 3D Artist and game developer with more then 5 years of experience in industry . I worked for 3 years as 3D modeler and 2 years and Lead 3d modeler .I have a lot of knowledge about pipeline,production,optimization,game design,environment design,scene lighting,rendering (V-ray,Mental ray,Corona) and Unity game engine .

Zug Zug Studio
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Registered: 1 year, 4 months

We are a team of game artists with over then 7 years in game industry.
During our game artists career we had a chance to work with Disney Mobile games, Wargaming startup, published title for Nintendo USA and preparing upcoming indie games for "Square Enix" pitch and much more...

We are specializing on the Stylized/Hand-Painted 3D Art. From simple prop models till the whole level/scenes setted in engine with fx and lighting.
AAA quality guaranteed.

Limited Slip Studios Inc
This user verified his email address

Registered: 1 year, 4 months

we offer support for any and all art related needs in games, interactive and VR sectors. Having worked on over 80 IPs in the last 8 years (and for over a decade before that working in house for studios like Activision, EA, Sony and more), we bring a wide range of knowledge and expertise to our clients. We know pipeline & method in and out, can assist you in building one catered to your project needs, and have never gone over budget or missed a milestone.

Tom L.
This user verified his email address

Registered: 1 year, 5 months