Substance Designer Materials / Procedural Textures

Portfolio Information

Substance Designer is my favourite software. Making seamless tilable materials in it is a fun and enjoyable experience. It is an extremely powerful software. And here you can see some of my best materials I have made so far.

I am a 3D artist initially inspired from games. Started to work full time on my 3D skills 2 years ago making game assets and later managed to secure a position as a 3D artist developing VR apps for an architectural visualization company. While working in arch viz I also learned to make renders in V-ray and worked with leading architectural and interior design studios around the world like Santiago Calatrava, Calison RTKL, AECOM and others. But my dream is still to work in the game industry.