Portfolio Information

I worked as Lead 3D Artist for an indie game project called Proles. I was responsible for modeling and texturing of high quality space ships as well as elaborating workflows for the art department.

Other Portfolios by Florian Feldbinder

I'm a team-oriented 3d generalist with a proactive orientation focusing on environment art, technical art and VFX. I have a fast and efficient workflow optimized for video games and a strong knowledge of the Unity Engine incl. shading, particle effects and mecanim.